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Difference between revisions of "v0.31:Skin"

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Skin is a {{L|tissue}} layer common to most {{L|creature}}s. When butchered, the skins of common creatures become raw hides that can be {{L|Tanner's shop|tanned}} into {{L|leather}}. The skins of {{L|giant cave spider|insectoid}} creatures may be called '''chitin''' and that of {{L|Dragon|reptilian}} creatures '''scale''', but they function in the same manner (except that scale cannot be used for leather goods).
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'''Skin''' is a tissue layer common to most {{L|creature}}s. When butchered, the skins of common creatures become '''raw hides''' that can be {{L|Tanner's shop|tanned}} into {{L|leather}}. The skins of insectoid creatures (like {{L|giant cave spider}}s or {{L|giant desert scorpion}}s) are called '''chitin''' and that of reptilian creatures (like {{L|dragon}}s) and most {{L|fish}}es '''scale''', but they function in the same manner (except that scale cannot be used for leather goods).

Revision as of 08:22, 10 August 2010

This article is about an older version of DF.

Skin is a tissue layer common to most Template:Ls. When butchered, the skins of common creatures become raw hides that can be Template:L into Template:L. The skins of insectoid creatures (like Template:Ls or Template:Ls) are called chitin and that of reptilian creatures (like Template:Ls) and most Template:Les scale, but they function in the same manner (except that scale cannot be used for leather goods).