v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Item value"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
 
(36 intermediate revisions by 18 users not shown)
Line 1: Line 1:
 
{{quality|Exceptional|16:07, 10 August 2010 (UTC)}}{{av}}
 
{{quality|Exceptional|16:07, 10 August 2010 (UTC)}}{{av}}
  
'''Value''' is determined by the base value of the object with multipliers for the material it is made out of, the {{L|quality}} of its creation, and any {{L|decoration}}s on it.
+
'''Value''' is determined by the base value of the object with multipliers for the material it is made out of, the [[quality]] of its creation, and any [[decoration]]s on it.
  
The '''final value''' of an item is the '''base value''' of the form of the object (a {{L|stone}}, a {{L|statue}}) multiplied by the '''material multiplier''' ({{L|granite}}, {{L|gold}}) and by the '''quality modifier''' (fine, masterful) if any, added to any final value for '''decorations'''.
+
The '''final value''' of an item is the '''base value''' of the form of the object (a [[stone]], a [[statue]]) multiplied by the '''material multiplier''' ([[granite]], [[gold]]) and by the '''quality modifier''' (fine, masterful) if any, added to any final value for '''decorations'''.
  
 
==Base values of items==
 
==Base values of items==
The '''base value''' of an item is determined by the item itself, not what it is made out of. For example, a {{L|wood}} {{L|block}} uses the base value for a block, not the multiplier for 'wooden', and a block of gold ore or any other material would use the ''same'' '''base value''', for a "block". In both cases, the '''final value''' is then multiplied by the {{L|material}} and/or the {{L|quality}} multiplier(s), if appropriate.
+
The '''base value''' of an item is determined by the item itself, not what it is made out of. For example, a [[wood]] [[block]] uses the base value for a block, not the multiplier for 'wooden', and a block of gold ore or any other material would use the ''same'' '''base value''', for a "block". In both cases, the '''final value''' is then multiplied by the [[material]] and/or the [[quality]] multiplier(s), if appropriate.
  
===Items with neither material nor quality===
+
===Items without quality levels===
'''Needs verification!'''
 
The potential list includes, among others: {{L|alcohol}}, {{L|seed}}s, {{L|lye}}, {{L|Quarry bush|quarry bush leaves}}, {{L|sand}}, {{L|dye}}, {{L|extracts}}, {{L|milk}}, {{L|flour}}, {{L|cheese}}, {{L|gnomeblight}}
 
<!--
 
 
{| style="border-spacing: 0"
 
{| style="border-spacing: 0"
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
Line 17: Line 14:
 
! Items
 
! Items
 
|-
 
|-
|1||{{L|Alcohol|Gutter cruor}}, {{L|Prickle berry wine}}, {{L|Seed}}, {{L|Alcohol|Sewer brew}}, {{L|Alcohol|Swamp whiskey}}
+
|0||[[Body parts|Body part]], [[Corpse]], [[Remains]], small rock
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|2||{{L|Dwarven ale}}, {{L|Alcohol|Dwarven beer}}, {{L|Alcohol|Dwarven rum}}, {{L|Dwarven wine}}, {{L|Alcohol|Fisher berry wine}}, {{L|Alcohol|Longland beer}}, {{L|River spirits}}, {{L|Strawberry wine}}, {{L|Tuber beer}}
+
|1||[[glob]], [[seeds]], [[alcohol]], powder, extract
 
|-
 
|-
|3||{{L|Whip wine}}
+
|2||[[Fish]], unprepared fish, [[Meat]], [[Plant]], [[Leaves]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|5||{{L|Lye}}, {{L|Quarry bush leaves|Quarry bush leaf}}, {{L|Sand}}, {{L|Alcohol|Sunshine}}
+
|3||[[Gem]] (rough), [[Log]], [[Stone]]
 
|-
 
|-
|10||{{L|Dye|Redroot dye}}
+
|5||[[Bar]], [[Block]], [[Gem]] (cut), [[Leather]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|20||{{L|Extracts|Cave spider venom}}, {{L|Milk|Cow's milk}}, {{L|Dye|Dimple dye}}, {{L|Dwarven sugar}}, {{L|Dwarven syrup}}, {{L|Flour|Dwarven wheat flour}}, {{L|Dye|Emerald dye}}, {{L|Flour|Longland flour}}, {{L|Milk|One-humped camel's milk}}, {{L|Extracts|Phantom spider venom}}, {{L|Dye|Sliver dye}}, {{L|Milk|Two-humped camel's milk}}
+
|6||[[Thread]]
 
|-
 
|-
|25||{{L|Flour|Whip vine flour}}
+
|10||[[Ballista arrowhead]], [[cheese]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|30||{{L|Cheese|Cow cheese}}, {{L|Cheese|One-humped camel's cheese}}, {{L|Cheese|Two-humped camel's cheese}}
+
|?||egg, live vermin, tame vermin
|-
 
|50||{{L|Dwarven milk}}, {{L|Mog juice}}
 
|- style="background-color: #EEE"
 
|100||{{L|Cheese|Dwarven cheese}}, {{L|Extracts|Giant cave spider venom}}, {{L|Extracts|Giant desert scorpion venom}}, {{L|Golden salve}}, {{L|Gnomeblight}}, {{L|Extracts|Liquid fire}}, {{L|Extracts|Snakeman venom}}
 
 
|}
 
|}
  
The values of tame animals (and pets) are listed {{L|Tame|here}}.
+
===Items with quality levels===
-->
 
 
 
===Items with material but without quality===
 
 
{| style="border-spacing: 0"
 
{| style="border-spacing: 0"
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
 
! Value
 
! Value
 
! Items
 
! Items
<!--
 
 
|-
 
|-
|0||{{L|Severed body part|Body part}}, {{L|Bone}}, {{L|Chunk}}, {{L|Corpse}}, {{L|Fat}}, {{L|Skin|Hide}} (raw), {{L|Shell}}, {{L|Skull}}
+
|1/50||[[Coin]]<sup>[1]</sup>
-->
 
<!--
 
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|1||{{L|Vermin}} (untamed), {{L|Tallow}}
+
|1||Orthopedic [[cast]]
-->
 
 
|-
 
|-
|2||{{L|Fish}} (including raw){{verify}}, {{L|Meat}}, {{L|Plant}}
+
|7||[[Cloth]]<sup>[2]</sup>
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|3||{{L|Gem}} (rough), {{L|Log}}, {{L|Ore}}, {{L|Stone}} (both economic and non-economic)
+
|10||[[Door]], [[Floodgate]], [[Bed]], [[Chair]], [[Chain]], [[Flask]], [[Goblet]], [[Instrument]], [[Toy]], [[Cage]], [[Barrel]], [[Bucket]], [[Animal trap]], [[Table]], [[Coffin]], [[Container|Box]], [[Bin]], [[Armor stand]], [[Weapon rack]], [[Cabinet]], [[Figurine]], [[Amulet]], [[Scepter]], [[Crown]], [[Ring]], [[Earring]], [[Bracelet]], [[Large gem]], [[Anvil]], [[Totem]], [[Backpack]], [[Quiver]], [[Prepared meal]]<sup>[3]</sup>, [[Pipe section]], [[Hatch cover]], [[Grate]], [[Quern]], [[Millstone]], [[Splint]], [[Crutch]], [[Slab]], Decoration<sup>[4]</sup>
 
|-
 
|-
|5||{{L|Bar}}, {{L|Block}}, {{L|Gem}} (cut), {{L|Leather}}
+
|20||[[Siege ammo]], [[Traction bench]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|6||{{L|Thread}}
+
|25||[[Window]], [[Statue]]
<!--
 
 
|-
 
|-
|10||{{L|Coin}}
+
|30||[[Catapult parts]], [[Ballista parts]], [[Mechanism]]
-->
 
<!--
 
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|25||{{L|Soap}}
+
|* ||[[Weapon]], [[Armor]], [[Shoes]], [[Shield]], [[Helm]], [[Gloves]], [[Ammo]], [[Pants]], [[Trap component]], [[Tool]]
-->
 
 
|}
 
|}
 +
:[1] Coins minted at a forge are always of base quality
 +
:[2] Cloth items get a free decoration made of the same material. Goods made out of [[cloth]] get the following built in as decorations: the cloth (with quality mod), the [[thread]] (without quality), and the [[dye]] (with quality).
 +
:[3] Prepared meals always get the value of the ingredients, with quality. The value of a meal is 10 multiplied by quality of "prepared", plus the sum of the ingredients' value multiplied by their "minced" qualities respectively. [[Cooking]] can use 2~4 cookable stacks of any size (resulting a stack of prepared food with the same size as the sum of the stack sizes of its components), and the value of a stack of prepared meals is the computing above multiplied by the total quantity, regardless of the proportion.
 +
:[4] "Decorations" include "It is decorated with <material>", "It is encircled with bands of <material>", "It is adorned with hanging rings of <material>", "This object menaces with spikes of <material>", "On this object is an image of <description> in <material>", "It is studded with <metal>". See also the section about [[decoration]]s.
  
===Items with both material and quality===
+
The following items have their value determined based on their properties:
{| style="border-spacing: 0"
+
====Weapon====
 +
The value of a melee weapon is (SIZE / 50) + 1; if the weapon has any EDGE attacks, its value is doubled. Ranged weapons simply have a value of 10.
 +
{| class="collapsible collapsed" style="border-spacing: 1"
 +
|- style=background-color:#ccf
 +
! colspan=2|Weapon values
 +
|- style=text-align:left
 +
! style=padding-right:1em|Value
 +
! Weapon
 +
|- style="background-color: #EEE"
 +
|3||[[Whip]]
 +
|-
 +
|7||[[Training (Short) Sword]]
 +
|- style="background-color: #EEE"
 +
|9||[[Training Spear]], [[War Hammer]]
 +
|-
 +
|10||[[Crossbow]], [[Blowgun]], [[Bow]], [[Large Dagger]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
! Value
+
|11||[[Flail]]
! Items
 
|-style="background-color: #FEE"
 
|?||{{L|Arrow}}, {{L|Other weapon|Blowdart}}, {{L|Decoration}}<sup>[1]</sup>, {{L|Prepared meal}}, {{L|Furniture}}<sup>[3]</sup>, {{L|Siege engine|Ballista part}}, {{L|Siege engine|Catapult part}}, , {{L|Ballista arrow}}, {{L|Animal Trap}}, {{L|vial}}
 
 
|-
 
|-
|1||{{L|Bolt}}
+
|14||[[Scourge]], [[Scimitar]], [[Short Sword]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|5||{{L|Armor|Cap}} (metal, leather or cloth)
+
|17||[[Training Axe]], [[Mace]]
 
|-
 
|-
|6||{{L|Sock}}
+
|18||[[Spear]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|7||{{L|Cloth}}<sup>[4]</sup>, {{L|weapon|training sword}}
+
|22||[[Pick]], [[Morningstar]]
 
|-
 
|-
|8||{{L|Shoe}}
+
|27||[[Maul]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|9||{{L|Weapon|Training Spear}}, {{L|Boot|Low boot}}, {{L|Weapon|Mace}}
+
|30||[[Long Sword]]
 
|-
 
|-
|10||{{L|Cabinet}}, {{L|Container|Coffer, Chest}}, {{L|Cage}}, {{L|Backpack}}, {{L|Quiver}}, {{L|trade good|Craft, Goblet, Totem, Instrument, Toy, Large Gem}}, {{L|Rope}}, {{L|Waterskin}}, {{L|Anvil}}
+
|34||[[Battle Axe]], [[Pike]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|11||{{L|Gauntlet}}
+
|38||[[Two-Handed Sword]]
 
|-
 
|-
|12||{{L|Helm}}, {{L|Boot|High boot}}
+
|50||[[Halberd]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|14||{{L|Buckler}}, {{L|weapon|short sword}}
+
|54||[[Great Axe]]
 +
|}
 +
 
 +
====Armor====
 +
The value of a piece of armor is ((UBSTEP + LBSTEP) * 3) + (LAYER_SIZE / 5) + (COVERAGE / 10) + 1.
 +
* UBSTEP and LBSTEP cannot be greater than 3
 +
* LAYER_SIZE and COVERAGE cannot be greater than 100
 +
 
 +
{| class="collapsible collapsed" style="border-spacing: 1"
 +
|- style=background-color:#ccf
 +
! colspan=2|Armor values
 +
|- style=text-align:left
 +
! style=padding-right:1em|Value
 +
! Armor
 
|-
 
|-
|15||{{L|Armor|Breastplate}}
+
| 8 || Cape, Vest
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|16||{{L|Clothing|Tunic}}
+
| 15 || Breastplate
 
|-
 
|-
|17||{{L|Weapon|Training Axe}}
+
| 16 || Tunic
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|18||{{L|Weapon|Spear}}, {{L|Weapon|War hammer}}
+
| 20 || Mail shirt
 
|-
 
|-
|20||{{L|Armor|Mail shirt}}
+
| 21 || Leather armor
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|21||{{L|Armor|Leather armor}}
+
| 22 || Shirt
 
|-
 
|-
|22||{{L|Pick}}, {{L|Clothing|Shirt}}
+
| 23 || Toga
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|23||{{L|Leggings}}, {{L|Greaves}}
+
| 26 || Cloak
 
|-
 
|-
|25||{{L|Statue}}, {{L|Window}}
+
| 27 || Coat
 +
|- style="background-color: #EEE"
 +
| 31 || Dress
 
|-
 
|-
|26||{{L|Clothing|Cloak}}
+
| 33 || Robe
 +
|}
 +
 
 +
====Shoes and Gloves====
 +
The value of a shoe or glove is (UPSTEP * 3) + (LAYER_SIZE / 5) + (COVERAGE / 30) + 1.
 +
* UPSTEP cannot be greater than 3
 +
* LAYER_SIZE and COVERAGE cannot be greater than 100
 +
 
 +
{| class="collapsible collapsed" style="border-spacing: 1"
 +
|- style=background-color:#ccf
 +
! colspan=2|Shoe values
 +
|- style=text-align:left
 +
! style=padding-right:1em|Value
 +
! Shoes
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|27||{{L|Clothing|Coat}}, {{L|Shield}}
+
| 6 || Gloves
 
|-
 
|-
|30||{{L|Mechanism}}
+
| 7 || Mittens
 +
|- style="background-color: #EEE"
 +
| 11 || Gauntlets
 +
|}
 +
 
 +
{| class="collapsible collapsed" style="border-spacing: 1"
 +
|- style=background-color:#ccf
 +
! colspan=2|Glove values
 +
|- style=text-align:left
 +
! style=padding-right:1em|Value
 +
! Gloves
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|33||{{L|Clothing|Robe}}
+
| 6 || Socks
 +
|-
 +
| 8 || Shoes
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|34||{{L|Weapon|Battle axe}}
+
| 9 || Sandals, Low Boots
 
|-
 
|-
|66||{{L|Trap component|Menacing spike}}, {{L|Trap component|Enormous corkscrew}}, {{L|Trap component|Giant axe blade}}
+
| 12 || High Boots
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|126||{{L|Trap component|Large, serrated disc}}, {{L|Trap component|Spiked ball}}
+
| 15 || Chausses
 
|}
 
|}
  
:[1] "Decorations" include "It is decorated with <material>", "It is encircled with bands of <material>", "It is adorned with hanging rings of <material>", "This object menaces with spikes of <material>", "On this object is an image of <description> in <material>", "It is studded with <metal>". See also the section about {{L|decoration}}s.
+
====Shield====
:[3] Except for {{L|ballista|ballista part}}, {{L|catapult|catapult part}}, {{L|mechanism}}, {{L|statue}}, and {{L|window}}, which are listed separately.
+
The value of a shield is (UPSTEP * 3) + BLOCKCHANCE + 1.
:[4] Cloth items get a free decoration made of the same material. Goods made out of [[cloth]] get the following built in as decorations: the cloth (with quality mod), the {{L|thread}} (without quality), and the {{L|dye}} (with quality).
+
* UPSTEP cannot be greater than 3
 +
* BLOCKCHANCE cannot be greater than 100
 +
 
 +
{| class="collapsible collapsed" style="border-spacing: 1"
 +
|- style=background-color:#ccf
 +
! colspan=2|Shield values
 +
|- style=text-align:left
 +
! style=padding-right:1em|Value
 +
! Shields
 +
|- style="background-color: #EEE"
 +
| 14 || Buckler
 +
|-
 +
| 27 || Shield
 +
|}
 +
 
 +
====Helm====
 +
The value of a helm is (LAYER_SIZE / 5) + (COVERAGE / 20) + 1.
 +
* LAYER_SIZE and COVERAGE cannot be greater than 100
 +
 
 +
{| class="collapsible collapsed" style="border-spacing: 1"
 +
|- style=background-color:#ccf
 +
! colspan=2|Helm values
 +
|- style=text-align:left
 +
! style=padding-right:1em|Value
 +
! Helm
 +
|- style="background-color: #EEE"
 +
| 5 || Cap, Head Veil, Face Veil, Headscarf
 +
|-
 +
| 7 || Mask, Turban
 +
|- style="background-color: #EEE"
 +
| 8 || Hood
 +
|-
 +
| 12 || Helm
 +
|}
 +
 
 +
====Ammo====
 +
The value of a single unit of ammo is (SIZE / 200) + 1.
 +
{| class="collapsible collapsed" style="border-spacing: 1"
 +
|- style=background-color:#ccf
 +
! colspan=2|Ammo values
 +
|- style=text-align:left
 +
! style=padding-right:1em|Value
 +
! Ammo
 +
|- style="background-color: #EEE"
 +
|1 ||[[Blowdart]], [[Bolt]], [[Arrow]]
 +
|}
 +
Values are for singles, not stacks
 +
 
 +
====Pants====
 +
The value of a pair of pants is (LBSTEP * 3) + (LAYER_SIZE / 5) + (COVERAGE / 10) + 1
 +
* LBSTEP cannot be greater than 3
 +
* LAYER_SIZE and COVERAGE cannot be greater than 100
 +
 
 +
{| class="collapsible collapsed" style="border-spacing: 1"
 +
|- style=background-color:#ccf
 +
! colspan=2|Pants values
 +
|- style=text-align:left
 +
! style=padding-right:1em|Value
 +
! Pants
 +
|- style="background-color: #EEE"
 +
| 5 || Thong
 +
|-
 +
| 8 || Loincloth
 +
|- style="background-color: #EEE"
 +
| 13 || Short skirt
 +
|-
 +
| 16 || Skirt, Braies
 +
|- style="background-color: #EEE"
 +
| 22 || Long skirt
 +
|-
 +
| 23 || Trouser, Leggings, Greaves
 +
|}
 +
 
 +
====Trap component====
 +
The value of a trap component is ((SIZE / 50) + 1) * HITS; if it has any EDGE attacks, its value is doubled.
 +
{| class="collapsible collapsed" style="border-spacing: 1"
 +
|- style=background-color:#ccf
 +
! colspan=2|Trap component values
 +
|- style=text-align:left
 +
! style=padding-right:1em|Value
 +
! Trap Component
 +
|- style="background-color: #EEE"
 +
|66||[[Giant axe blade]], [[Enormous corkscrew]], [[Menacing spike]]
 +
|- style="background-color: #EEE"
 +
|126||[[Large, serrated disc]], [[Spiked ball]]
 +
|- style="background-color: #EEE"
 +
|}
 +
 
 +
====Tool====
 +
The value of a tool is merely whatever is specified via its VALUE token.
  
 
==Material multipliers==
 
==Material multipliers==
The material multiplier of an item is found from the [MATERIAL_VALUE:#] tag in the raws for the material it is made out of, and can be further augmented using [MULTIPLY_VALUE:#]. For example, a wood block uses the same material multiplier as a wood {{L|log}} or {{L|chest}} -  that is the material value for wood which is 1.
+
The material multiplier of an item is found from the [MATERIAL_VALUE:#] tag in the raws for the material it is made out of, and can be further augmented using [MULTIPLY_VALUE:#]. For example, a wood block uses the same material multiplier as a wood [[log]] or [[chest]] -  that is the material value for wood which is 1.
  
 
{| class="collapsible collapsed" style="width:80%; border-spacing: 1"
 
{| class="collapsible collapsed" style="width:80%; border-spacing: 1"
 
|- style=background-color:#ccf
 
|- style=background-color:#ccf
! colspan=2|{{L|Stone}}s
+
! colspan=2|[[Stone]]s
 
|- style=text-align:left
 
|- style=text-align:left
 
! style=padding-right:1em|Multiplier
 
! style=padding-right:1em|Multiplier
 
! Stone
 
! Stone
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|x1||{{L|Bismuthinite}}, {{L|Bituminous coal}}, {{L|Lignite}}, {{L|Stone|Common stone}}
+
|x1||[[Bismuthinite]], [[Bituminous coal]], [[Lignite]], [[Stone|Common stone]]
 
|-
 
|-
|x2||{{L|Cassiterite}}, {{L|Garnierite}}, {{L|Malachite}}, {{L|Native copper}}, {{L|Sphalerite}}, {{L|Calcite}}, {{L|Chalk}}, {{L|Dolomite}}, {{L|Limestone}}, {{L|Marble}}
+
|x2||[[Cassiterite]], [[Garnierite]], [[Malachite]], [[Native copper]], [[Sphalerite]], [[Calcite]], [[Chalk]], [[Dolomite]], [[Limestone]], [[Marble]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|x3||{{L|Tetrahedrite}}, {{L|Obsidian}}
+
|x3||[[Tetrahedrite]], [[Obsidian]]
 
|-
 
|-
|x5||{{L|Galena}}
+
|x5||[[Galena]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|x8||{{L|Hematite}}, {{L|Limonite}}, {{L|Magnetite}}
+
|x8||[[Hematite]], [[Limonite]], [[Magnetite]]
 
|-
 
|-
|x10||{{L|Horn silver}}, {{L|Native silver}}
+
|x10||[[Horn silver]], [[Native silver]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|x30||{{L|Native gold}}
+
|x30||[[Native gold]]
 
|-
 
|-
|x40||{{L|Native aluminum}}, {{L|Native platinum}}
+
|x40||[[Native aluminum]], [[Native platinum]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|x250||{{L|Raw adamantine}}
+
|x250||[[Raw adamantine]]
 
|}
 
|}
  
 
{| class="collapsible collapsed" style="width:80%; border-spacing: 1"
 
{| class="collapsible collapsed" style="width:80%; border-spacing: 1"
 
|- style=background-color:#ccf
 
|- style=background-color:#ccf
! colspan=2|{{L|Gem}}s
+
! colspan=2|[[Gem]]s
 
|- style=text-align:left
 
|- style=text-align:left
 
! style=padding-right:1em|Multiplier
 
! style=padding-right:1em|Multiplier
 
! Gem
 
! Gem
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|x2||{{L|Banded agate}}, {{L|Bloodstone}}, {{L|Blue jade}}, {{L|Brown jasper}}, {{L|Carnelian}}, {{L|Chrysocolla}}, {{L|Chrysoprase}}, {{L|Citrine}}, {{L|Dendritic agate}}, {{L|Fire agate}}, {{L|Fortification agate}}, {{L|Gray chalcedony}}, {{L|Lace agate}}, {{L|Lapis lazuli}}, {{L|Lavender jade}}, {{L|Milk quartz}}, {{L|Moonstone}}, {{L|Morion}}, {{L|Moss agate}}, {{L|Onyx}}, {{L|Pink jade}}, {{L|Plume agate}}, {{L|Prase}}, {{L|Pyrite}}, {{L|Rock crystal}}, {{L|Sard}}, {{L|Sardonyx}}, {{L|Schorl}}, {{L|Smoky quartz}}, {{L|Sunstone}}, {{L|Tiger iron}}, {{L|Tigereye}}, {{L|Tube agate}}, {{L|Turquoise}}, {{L|Variscite}}, {{L|White chalcedony}}, {{L|White jade}}, {{L|Yellow jasper}}
+
|x2||[[Banded agate]], [[Bloodstone]], [[Blue jade]], [[Brown jasper]], [[Carnelian]], [[Chrysocolla]], [[Chrysoprase]], [[Citrine]], [[Dendritic agate]], [[Fire agate]], [[Fortification agate]], [[Gray chalcedony]], [[Lace agate]], [[Lapis lazuli]], [[Lavender jade]], [[Milk quartz]], [[Moonstone]], [[Morion]], [[Moss agate]], [[Onyx]], [[Pink jade]], [[Plume agate]], [[Prase]], [[Pyrite]], [[Rock crystal]], [[Sard]], [[Sardonyx]], [[Schorl]], [[Smoky quartz]], [[Sunstone]], [[Tiger iron]], [[Tigereye]], [[Tube agate]], [[Turquoise]], [[Variscite]], [[White chalcedony]], [[White jade]], [[Yellow jasper]]
 
|-
 
|-
|x3||{{L|Aventurine}}, {{L|Picture jasper}}, {{L|Rose quartz}}
+
|x3||[[Aventurine]], [[Picture jasper]], [[Rose quartz]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|x10||{{L|Amber opal}}, {{L|Bone opal}}, {{L|Cherry opal}}, {{L|Gold opal}}, {{L|Jasper opal}}, {{L|Milk opal}}, {{L|Moss opal}}, {{L|Onyx opal}}, {{L|Pineapple opal}}, {{L|Pipe opal}}, {{L|Prase opal}}, {{L|Resin opal}}, {{L|Shell opal}}, {{L|Wax opal}}, {{L|Wood opal}}, {{L|Clear tourmaline}}
+
|x10||[[Amber opal]], [[Bone opal]], [[Cherry opal]], [[Gold opal]], [[Jasper opal]], [[Milk opal]], [[Moss opal]], [[Onyx opal]], [[Pineapple opal]], [[Pipe opal]], [[Prase opal]], [[Resin opal]], [[Shell opal]], [[Wax opal]], [[Wood opal]], [[Clear tourmaline]]
 
|-
 
|-
|x15||{{L|Fire opal}}, {{L|Jelly opal}}, {{L|Melanite}}, {{L|Pink tourmaline}}, {{L|Red tourmaline}}
+
|x15||[[Fire opal]], [[Jelly opal]], [[Melanite]], [[Pink tourmaline]], [[Red tourmaline]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|x20||{{L|Alexandrite}}, {{L|Almandine}}, {{L|Amethyst}}, {{L|Aquamarine}}, {{L|Bandfire opal}}, {{L|Black pyrope}}, {{L|Black zircon}}, {{L|Brown zircon}}, {{L|Cat's eye}}, {{L|Chrysoberyl}}, {{L|Cinnamon grossular}}, {{L|Claro opal}}, {{L|Clear garnet}}, {{L|Crystal opal}}, {{L|Golden beryl}}, {{L|Goshenite}}, {{L|Green jade}}, {{L|Green tourmaline}}, {{L|Green zircon}}, {{L|Harlequin opal}}, {{L|Heliodor}}, {{L|Honey yellow beryl}}, {{L|Kunzite}}, {{L|Levin opal}}, {{L|Morganite}}, {{L|Peridot}}, {{L|Pinfire opal}}, {{L|Pink garnet}}, {{L|Precious fire opal}}, {{L|Purple spinel}}, {{L|Red beryl}}, {{L|Red flash opal}}, {{L|Red grossular}}, {{L|Red pyrope}}, {{L|Red spinel}}, {{L|Red zircon}}, {{L|Rhodolite}}, {{L|Rubicelle}}, {{L|Tanzanite}}, {{L|Topaz}}, {{L|Topazolite}}, {{L|Violet spessartine}}, {{L|White opal}}, {{L|Yellow grossular}}, {{L|Yellow spessartine}}, {{L|Yellow zircon}}
+
|x20||[[Alexandrite]], [[Almandine]], [[Amethyst]], [[Aquamarine]], [[Bandfire opal]], [[Black pyrope]], [[Black zircon]], [[Brown zircon]], [[Cat's eye]], [[Chrysoberyl]], [[Cinnamon grossular]], [[Claro opal]], [[Clear garnet]], [[Crystal opal]], [[Golden beryl]], [[Goshenite]], [[Green jade]], [[Green tourmaline]], [[Green zircon]], [[Harlequin opal]], [[Heliodor]], [[Honey yellow beryl]], [[Kunzite]], [[Levin opal]], [[Morganite]], [[Peridot]], [[Pinfire opal]], [[Pink garnet]], [[Precious fire opal]], [[Purple spinel]], [[Red beryl]], [[Red flash opal]], [[Red grossular]], [[Red pyrope]], [[Red spinel]], [[Red zircon]], [[Rhodolite]], [[Rubicelle]], [[Tanzanite]], [[Topaz]], [[Topazolite]], [[Violet spessartine]], [[White opal]], [[Yellow grossular]], [[Yellow spessartine]], [[Yellow zircon]]
 
|-
 
|-
|x25||{{L|Clear zircon}}, {{L|Indigo tourmaline}}
+
|x25||[[Clear zircon]], [[Indigo tourmaline]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|x30||{{L|Demantoid}}, {{L|Light yellow diamond}}, {{L|Blue garnet}}, {{L|Black opal}}, {{L|Tsavorite}}
+
|x30||[[Demantoid]], [[Light yellow diamond]], [[Blue garnet]], [[Black opal]], [[Tsavorite]]
 
|-
 
|-
|x40||{{L|Faint yellow diamond}}, {{L|Emerald}}, {{L|Ruby}}, {{L|Sapphire}}
+
|x40||[[Faint yellow diamond]], [[Emerald]], [[Ruby]], [[Sapphire]]
 
|- style="background-color: #EEE"
 
|- style="background-color: #EEE"
|x60||{{L|Black diamond}}, {{L|Blue diamond}}, {{L|Clear diamond}}, {{L|Green diamond}}, {{L|Red diamond}}, {{L|Yellow diamond}}, {{L|Star ruby}}, {{L|Star sapphire}}
+
|x60||[[Black diamond]], [[Blue diamond]], [[Clear diamond