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Editing v0.31:Flask

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Flasks can hold up to three units of alcohol or water. Alcohol is preferable to water, as it prevents unhappy thoughts and doesn't freeze in low temperatures. Soldiers can be ordered to fill their flasks from their specific squad menu.
 
Flasks can hold up to three units of alcohol or water. Alcohol is preferable to water, as it prevents unhappy thoughts and doesn't freeze in low temperatures. Soldiers can be ordered to fill their flasks from their specific squad menu.
  
When in adventurer mode, the water in the waterskin will freeze after some time in very cold weather. The resulting ice can be licked instead of drunk but doesn't quench thirst or melt from this action.
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When in adventurer mode, the water in the waterskin will freeze after some time in very cold weather. The resulting ice can be licked instead of drunk but doesn't quench thirst or melt from this action (or entrap your tongue.) {{L|Alcohol}} stored in waterskins will not freeze.
  
 
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