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Editing v0.31:Beekeeping industry

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{{quality|Exceptional|11:32, 31 March 2011 (UTC)}}{{av}}
 
{{quality|Exceptional|11:32, 31 March 2011 (UTC)}}{{av}}
 
{{buggy}}
 
{{buggy}}
The '''beekeeping industry''' is a straightforward process that allows a fortress to produce food ([[honey]], [[royal jelly]]), drink ([[mead]]), and craftable items ([[wax]]).
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The '''beekeeping industry''' is a straightforward process that allows a fortress to produce food ({{L|honey}}, {{L|royal jelly}}), drink ({{L|mead}}), and craftable items ({{L|wax}}).
  
First up you need an area that can support [[honey bee]]s ([[bumblebee]]s can't be used). These [[vermin]]-type creatures occur in any non-freezing [[biome]].  After finding a colony of bees, the next step is to create an artificial [[hive]] in the [[craftsdwarf's workshop]], [[kiln]] or [[metalsmith's forge]] using stone, wood, ceramics or metal.
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First up you need an area that can support {{L|honey bee}}s ({{L|bumblebee}}s can't be used). These {{L|vermin}}-type creatures occur in any non-freezing {{L|biome}}.  After finding a colony of bees, the next step is to create an artificial {{l|hive}} in the {{L|craftsdwarf's workshop}}, {{L|kiln}} or {{L|metalsmith's forge}} using stone, wood, ceramics or metal.
  
Construction of the hive is then done by a dwarf with the [[beekeeping]] labor enabled, and must be made in a tile adjacent to an outside tile. Unless the player specifies otherwise (with {{K|q}}-{{K|c}}), the beekeeper will then automatically find the nearest live hive and transfer it to the artificial hive.  
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Construction of the hive is then done by a dwarf with the {{L|beekeeping}} labor enabled, and must be made in a tile adjacent to an outside tile. Unless the player specifies otherwise (with {{K|q}}-{{K|c}}), the beekeeper will then automatically find the nearest live hive and transfer it to the artificial hive.  
  
 
For each empty built hive being set to 'Install colony when ready', an 'Install Colony in Hive' task will be automatically added to the job list. Beekeepers would not take the job unless there is a wild colony of honey bees or ready to split domestic colony in a hive.  Multiple beekeepers/hives can task the same colony, see bugs section
 
For each empty built hive being set to 'Install colony when ready', an 'Install Colony in Hive' task will be automatically added to the job list. Beekeepers would not take the job unless there is a wild colony of honey bees or ready to split domestic colony in a hive.  Multiple beekeepers/hives can task the same colony, see bugs section
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From there the player has two options:
 
From there the player has two options:
 
* The player may toggle the hive (using {{K|q}}-{{K|g}}) so that the product is not automatically gathered. This will cause the hive to grow, allowing it to be split into additional artificial hives.  
 
* The player may toggle the hive (using {{K|q}}-{{K|g}}) so that the product is not automatically gathered. This will cause the hive to grow, allowing it to be split into additional artificial hives.  
* If the player chooses to have the hive harvested, a beekeeper will approach the hive after 6 months{{verify}} or so and transfer royal jelly to an empty [[jug]] and produce a [[honeycomb]].
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* If the player chooses to have the hive harvested, a beekeeper will approach the hive after 6 months{{verify}} or so and transfer royal jelly to an empty {{L|jug}} and produce a {{L|honeycomb}}.
  
 
By setting Hives to either be harvested, or grown until splittable, a player can enjoy sustainable honey harvesting, even without access to more wild honey bees (for instance, if your fortress is under siege). The hives set to be collected will be periodically destroyed in order to yield honey, and then refreshed by splitting off bees from the non gathering hives.
 
By setting Hives to either be harvested, or grown until splittable, a player can enjoy sustainable honey harvesting, even without access to more wild honey bees (for instance, if your fortress is under siege). The hives set to be collected will be periodically destroyed in order to yield honey, and then refreshed by splitting off bees from the non gathering hives.
  
The royal jelly is counted as an edible item and can be cooked or eaten as is. The honeycomb requires a bit more effort: it must be brought to a [[screw press]] to be turned into honey, which is also edible and can be cooked. Pressing a honeycomb also requires an empty jug.
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The royal jelly is counted as an edible item and can be cooked or eaten as is. The honeycomb requires a bit more effort: it must be brought to a {{L|screw press}} to be turned into honey, which is also edible and can be cooked. Pressing a honeycomb also requires an empty jug.
  
That honey can then be brought to a [[still]] and, when combined with a non-absorbent [[barrel]], can create mead.
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That honey can then be brought to a {{L|still}} and, when combined with a non-absorbent {{L|barrel}}, can create mead.
  
The pressed honeycomb can be brought to a [[craftsdwarf's workshop]] and turned into wax [[crafts]].
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The pressed honeycomb can be brought to a {{L|craftsdwarf's workshop}} and turned into wax {{L|crafts}}.
  
 
==Examining hives==
 
==Examining hives==
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* If the hive is {{DFtext|Ready to be split|2:1}}.
 
* If the hive is {{DFtext|Ready to be split|2:1}}.
  
If interacting with the hive shows {{DFtext|Not ready to be split|7:0}} then it might mean it has a colony too small to be split, or that it has no colony at all.  To see if a hive has a colony, uses "view items in buildings" ({{K|t}}), which will show an item [[stack]] of thousands of bees if there's a colony.  {{K|t}} will also show if the hive has a honey comb or lump of royal jelly.
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If interacting with the hive shows {{DFtext|Not ready to be split|7:0}} then it might mean it has a colony too small to be split, or that it has no colony at all.  To see if a hive has a colony, uses "view items in buildings" ({{K|t}}), which will show an item {{L|stack}} of thousands of bees if there's a colony.  {{K|t}} will also show if the hive has a honey comb or lump of royal jelly.
  
 
==Artificial hive limits==
 
==Artificial hive limits==

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