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Difference between revisions of "v0.31:Archery"

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m (moved Archery to DF2010:Archery)
(My crossbowdwarves weild shields or bucklers and they shoot fine. If you think I am wrong feel free to start a discussion. + extra stuff)
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Archery is the practice of shooting {{l|ammunition}} at things -- either at {{l|military|enemy combatants}}, {{l|ambusher|wild animals}}, or {{l|archery target|archery targets}}.
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Archery is the practice of shooting {{l|ammunition}} at things -- either at {{l|military|enemy combatants}}, {{l|ambusher|wild animals}}, or {{l|archery target|archery targets}}.<br>
 +
This {{l|combat skill|skill}} increases the accuracy and finesse of every ranged weapon a {{l|dwarf}} may use.
  
In order to engage in archery, a dwarf needs three things: a ranged weapon, some ammunition, and a {{l|quiver}} to hold the ammunition.
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In order to engage in archery, a dwarf needs three things: a ranged {{l|weapon}}, some {{l|Weapon#Ammunition|ammunition}}, and a {{l|quiver}} to hold the ammunition.
  
Assignment of ranged weapons to dwarves is prioritized: military squads get first pick, and then hunters can choose from the leftovers.  Squads can be assigned a particular ''type'' of weapon, but hunters cannot be controlled so finely.
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Assignment of ranged weapons to dwarves is prioritized: {{l|military}} squads get first pick, and then {{l|ambusher|hunters}} can choose from the leftovers.  {{l|Squad}}s can be assigned a particular ''type'' of weapon, but hunters cannot be controlled so finely.
  
Assignment of ammunition is done through the military screen ({{k|m}} -> {{k|f}}) for both military squads and hunters.  Ammunition must match the weapon: bolts for crossbows, arrows for bows.
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Assignment of ammunition is done through the {{l|Military interface|military screen}} ({{k|m}} -> {{k|f}}) for both military squads and hunters.  Ammunition must match the weapon: bolts for {{l|crossbow}}s, arrows for bows.
  
Dwarves who are wearing a shield or buckler cannot shoot{{verify}}, but one-armed dwarves have been observed to fire bolts from a crossbow.
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== {{l|Known bugs and issues|Bugs}} ==
 
 
== Bugs ==
 
 
* If you assign both arrows and bolts to the same group, dwarves who are holding a crossbow may grab arrows, and dwarves who are holding a bow may grab bolts.
 
* If you assign both arrows and bolts to the same group, dwarves who are holding a crossbow may grab arrows, and dwarves who are holding a bow may grab bolts.

Revision as of 15:22, 9 August 2010

Archery is the practice of shooting Template:L at things -- either at Template:L, Template:L, or Template:L.
This Template:L increases the accuracy and finesse of every ranged weapon a Template:L may use.

In order to engage in archery, a dwarf needs three things: a ranged Template:L, some Template:L, and a Template:L to hold the ammunition.

Assignment of ranged weapons to dwarves is prioritized: Template:L squads get first pick, and then Template:L can choose from the leftovers. Template:Ls can be assigned a particular type of weapon, but hunters cannot be controlled so finely.

Assignment of ammunition is done through the Template:L (m -> f) for both military squads and hunters. Ammunition must match the weapon: bolts for Template:Ls, arrows for bows.

Template:L

  • If you assign both arrows and bolts to the same group, dwarves who are holding a crossbow may grab arrows, and dwarves who are holding a bow may grab bolts.