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Editing v0.31:Alcohol

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:''He has been tired of drinking the same old booze lately.''
 
:''He has been tired of drinking the same old booze lately.''
  
Variety in booze keeps away unhappy thoughts.
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Variety in booze keeps away unhappy thoughts, it also keeps dwarves drinking!
  
If a dwarf drinks the same old booze over and over, he will eventually get a bad thought from 'drinking the same old booze lately.', unless that dwarf has a preference for that type of booze.  A dwarf who likes a type of booze will never get tired of drinking it.
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For example, if Urist McThirsty drinks nothing but dwarven ale, he'll get unhappy and will stop drinking ale. This might clarify:
  
Lack of variety causes bad thoughts, but will never cause a dwarf to stop drinking. Even after years of drinking a booze they don't like, a dwarf will never prefer water or dying of thirst to drinking the same old booze. You can therefore keep a fortress alive on only one type of booze so long as you have enough good thoughts to offset the bad thought from lack of booze variety.
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<small>'''Urist McThirsty:''' Bah, why do we have only ale?<br />
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'''Urist McManager:''' Because we only have pig tails.<br />
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'''Urist McThirsty:''' By my beard, Armok and all that's dwarvenly, until I find some booze other than ale, I shall drink nought but water, even if that means slowing this fortress to a grinding halt and causing the death of everyone in it!<br />
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'''Urist McManager:''' ''(sotto voce)'' Armok's vomit-soaked beard! My entire species is insane.<br />
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'''Urist McThirsty:''' Sorry, what was that? I couldn't hear you over the sound of these shattering masterpieces.</small>
  
 
==Consequences of a Sober Fortress==
 
==Consequences of a Sober Fortress==

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