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Difference between revisions of "Template:Tile"

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(add size param)
(tweak, lucon resembles default font more closely than cour)
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<noinclude><div style="float: right; padding: 0.5em; margin: 0.25em; border: 1px solid #ccc; background: #eee"></noinclude><code style="color: {{{2}}}; background: {{{3|black}}}; font-size:{{{4|120%}}}; font-weight: bold; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace; padding: 0.1em 0.2em">'''{{{1}}}'''</code><noinclude>
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<noinclude><div style="float: right; padding: 0.5em; margin: 0.25em; border: 1px solid #ccc; background: #eee"></noinclude><code style="color: {{{2}}}; background: {{{3|black}}}; font-size:{{{4|120%}}}; font-weight: bold; font-family: 'Lucida Console', 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Sans Typewriter', monospace; padding: 0.1em 0.2em">'''{{{1}}}'''</code><noinclude>
 
</div>
 
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Revision as of 22:09, 18 November 2008

{{{1}}}

Template:Tile can be used to display tiles close to what they appear as in Dwarf Fortress. It is designed to be used for free-standing tiles. There is a padding-free variant for use in grids and other places where padding between the tiles is not desirable. The Dwarf template can be used to insert dwarf faces.

Usage

{{Tile|<character>|<color>|<background>|<size>}}

Special characters

Special characters can be copied from the character table. Characters used in the template syntax (e.g. | or =) need to be escaped.

Examples

Using {{Tile|*|#090|#fff}} and {{Tile|÷|#000|#990}} will insert ore chunks * and barrels ÷ into text.