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Rumor

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Revision as of 03:31, 28 January 2019 by Severedicks (talk | contribs)
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This article is about the current version of DF.
Note that some content may still need to be updated.

A rumor is a certain piece of information regarding a specific historical event. Rumors originally come from witnesses of the original event, but can then be spread to others who can, after having heard the rumor, spread it themselves.

In the current version, no false rumors will ever spread, barring those regarding events including individuals with secret identities, in which case the only misinformation will be regarding the true identity of those individuals.

Rumors in fortress mode

Rumors can get known to your fort either by word of the outpost liaison, who will arrive with the caravan once each year, by diplomats, or by visitors visiting one of your locations, possibly only the tavern.

The outpost liaison will tell you about several rumors to none, depending on the time and eventfulness of it that has gone by since your last meeting. Visitors will usually only tell you one at a time, occasionally a few. All rumors told by visitors are marked with a light blue notice.

The notices when a visitor tells you one or more rumors:

 ”[name] has shared a rumor from abroad”
 ”[name] has shared a few rumors”

Rumors can be looked at at the civilization and world info-screen, by selecting "News and Rumors"(n) after entering the initial screen. Rumors are then marked on the map, with red A:s indicating rumors about armies, yellow A:s indicating rumors about artifacts, and green P:s indicating rumors about position changes. If there are multiple rumors regarding the same site, the icon will be one corresponding to the latest rumor.

Rumors in adventure mode

Your adventurer can easily spread rumors by bringing up incidents in conversations, or by bragging about some feat in front of witnesses. Summarizing incidents seems to be more effective than simply bragging. The rumor will start spreading as you leave the site and it offloads.