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Fishery

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Revision as of 20:05, 20 July 2014 by 81.207.128.185 (talk)
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Fishery

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Job Requirement

Fish cleaning

Construction
Materials Jobs

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Materials Used
Goods Created
This article is about the current version of DF.
Note that some content may still need to be updated.

The fishery workshop handles the preparation of raw fish. This process yields prepared fish, turtles, and lobsters, and will additionally give shells in the case of turtles, oysters, and other shelled animals.

Menu

Fishery

  • p :Process a Raw Fish
  • e :Extract from a Raw Fish
  • f :Capture a Live Fish

Notes

  • The preparation task is automated by default, a procedure that can be changed with orders, Workshop Orders, Auto fishery.
  • Using the Capture Live Fish task when water sources are frozen results in a fisherdwarf (or any Noble who 'volunteers' to help the community by helping out the poor, poor, peasants) spending the season outside and holding the trap.
  • Without an available animal trap, the Capture Live Fish task will stop automated fish preparations.
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Clothier · Dyer · Leather · Loom
Farming Ui b.pngbUi bo.pngoUi bof.pngf
Furnaces Ui b.pngbUi bo.pngoUi bou.pngu
Other