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Difference between revisions of "Chasm"

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(Added some little-know trivia from in-game testing.)
m (Oops.)
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Bottomless '''chasms''' as a geographical feature do not exist. However, chasms exist as the SUBTERRANEAN_CHASM [[biome]] token in the [[raw file|raws]]. This tag seems to imply the spawning of creatures in non-water parts of the [[cavern]]s, as opposed to the SUBTERRANEAN_WATER biome.
 
Bottomless '''chasms''' as a geographical feature do not exist. However, chasms exist as the SUBTERRANEAN_CHASM [[biome]] token in the [[raw file|raws]]. This tag seems to imply the spawning of creatures in non-water parts of the [[cavern]]s, as opposed to the SUBTERRANEAN_WATER biome.
  
Bottomless chasm '''tiles''' can be placed in the Arena mode layout (arena.txt) using the character "C".  When something falls into one of these tiles, the tile has an animation of {{DFtext|■∙·|7:1}}.  Open space above a chasm will always use the {{DFtext||3}} tile, never a {{DFText|∙}} tile.
+
Bottomless chasm '''tiles''' can be placed in the Arena mode layout (arena.txt) using the character "C".  When something falls into one of these tiles, the tile has an animation of {{DFtext|■∙·|7:1}}.  Open space above a chasm will always use the {{DFtext||3:0:0}} tile, never a {{DFtext|∙}} tile.
  
 
{{Translation
 
{{Translation

Revision as of 02:14, 5 January 2022

This article is about the current version of DF.
Note that some content may still need to be updated.

This article is about the biome. You might be looking for a certain bottomless feature found here (spoilers!).

Bottomless chasms as a geographical feature do not exist. However, chasms exist as the SUBTERRANEAN_CHASM biome token in the raws. This tag seems to imply the spawning of creatures in non-water parts of the caverns, as opposed to the SUBTERRANEAN_WATER biome.

Bottomless chasm tiles can be placed in the Arena mode layout (arena.txt) using the character "C". When something falls into one of these tiles, the tile has an animation of ■∙·. Open space above a chasm will always use the tile, never a tile.

"Chasm" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: takùth
Elvish: nimi
Goblin: smatru
Human: ustres
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