Editing DF2014:Building

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Any item within this list, once built, can then be interacted with using the {{k|q}}:Set Building Tasks/Prefs key. All buildings can be disassembled into their original parts and removed using the {{k|x}} key while within the {{k|q}} menu. You can also use {{k|t}}:View Items in Buildings to look at the items currently stored within an individual building as well as which items were used to construct that particular building.  
 
Any item within this list, once built, can then be interacted with using the {{k|q}}:Set Building Tasks/Prefs key. All buildings can be disassembled into their original parts and removed using the {{k|x}} key while within the {{k|q}} menu. You can also use {{k|t}}:View Items in Buildings to look at the items currently stored within an individual building as well as which items were used to construct that particular building.  
  
The exception to this rule are items located under the {{k|C}}:Walls/Stairs/Floors sub-menu. These items are considered {{k|C}}onstructions, and as such, have no interactions available. These items are removed using the {{k|d}}:Designations-{{k|n}}:Remove Construction key. For more detail on how buildings and constructions interact, please see the [[Construction]] article.
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The exception to this rule are items located under the {{k|C}}:Walls/Stairs/Floors sub-menu. These items are considered {{k|C}}onstructions, and as such, have no interactions available. These items are removed using the {{k|d}}:Designations-{{k|n}}:Remove Construction key. For more detail on how buildings and constructions interact, please see the [[Constructions]] article.
  
 
==List of buildings==
 
==List of buildings==

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