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Difference between revisions of "40d Talk:King"

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My king arrived and he is an Elf King.  His advisor is an Elf Advisor.  They show up on the unit list as "Friendly" but are hanging out at the edge of the map.  The do not show up in my nobles list and I cannot assign rooms to them or anything like that.  Anyway, what does this all mean?
 
My king arrived and he is an Elf King.  His advisor is an Elf Advisor.  They show up on the unit list as "Friendly" but are hanging out at the edge of the map.  The do not show up in my nobles list and I cannot assign rooms to them or anything like that.  Anyway, what does this all mean?
 
--[[User:Jpwrunyan|Jpwrunyan]] 11:44, 21 July 2009 (UTC)
 
--[[User:Jpwrunyan|Jpwrunyan]] 11:44, 21 July 2009 (UTC)
:You probably edited some raws that changed some stuff that made the normal kind appear as an Elf King.  If I remember correctly, Elves do not have kings, but druids
+
:You probably edited some raws that changed some stuff that made the normal kind appear as an Elf King.  If I remember correctly, Elves do not have kings, but druids--[[User:CrazyMcfobo|CrazyMcfobo]] 07:37, 6 August 2009 (UTC)

Revision as of 07:37, 6 August 2009

Got the king tonight. Unsure of the trigger; had missed two prior dwarf caravans due to sieges. Had population 37 and fortress value about 1.3 million when he arrived. His fellow immigrants raised the population to 63 immediately afterward. My first wiki page, let me know what I did wrong :) Doctorlucky 04:29, 15 November 2007 (EST)

I had him arrive under similar conditions recently: Population of around 40, high overall fortress value(~6 million) and three past sieges.Killtheimpostor! 19:53, 15 November 2007 (EST)
Have either of you reached adamantine? -- Zaratustra 20:33, 15 November 2007 (EST)
I had only my 7 dwarves when i reached adamantine by sheer dumb luck, and then the king arrived with 22 immigrants. Adamantine has to have something to do with it. abattur
There was some discussion elsewhere, and apparently the 'King arrives dressed as a peasant' in previous versions meant you'd found adamantine but not met other criteria of having the king arrive. And yes, I had found adamantine. So once we figure out the criteria for a non-adamantine visit, we should redo and expand the page. And never demean the value of pure dumb luck! Doctorlucky 02:23, 16 November 2007 (EST)

I never understood what the dressed as a peasent thing refers to. Is he not the king at first? Or does he simply arrive with poor clothing and then immediately get the best clothing from the fort? --DDouble 11:34, 16 November 2007 (EST)

maybe he is trying to sneak into the fortress? --Fedaykin 13:53, 16 November 2007 (EST)
Maybe he's embarrassed to move to a fort that doesn't meet royal standards (as perceived by The People(TM)), but he knows it'll soon be filthy rich with all that adamantine? -EarthquakeDamage 14:46, 16 November 2007 (EST)
He's probably just coming when you hit adamantine because he wants to get his grubby little paws on it.--CrazyMcfobo 19:59, 15 April 2008 (EDT)

I'm at 1.5M Created Wealth, 337k imported, 116k exported, 165 population, and 23,000 silver coins. The baroness has turned into the duchess, and I have a new noble: "The Incoming King". When I get details of him, it mentions how much archecture I have vs needed (Desired 10k, Current: 101k), Road Value (7.5k vs 280), and Offerings (5000 vs 0). Presumably the Offerings are to the Dwarven caravan. Road value seems easy to get up, each glass square is worth 40 bucks. KiTA 21:50, 18 November 2007 (EST)

I'm at 317K created wealth, 283k imported, 61k exported, 146 population, no coins. We recently turned into a duchy and now have "The Incoming King" as well. He wants 15k architecture (we have 108k), 5k road (we have 1182), and 5k offerings (We have 0). Breakdown of created wealth: 9.6k weapons, 0 armor and garb, 45k furniture, 130k other objects, 111k architecture, 19k displayed, 9.9k held/worn. --SL 10:51, 20 November 2007 (EST)

What happens when you get the king and abandon your fort? --Jackard 03:35, 22 November 2007 (EST)

Your fort shows up as the "Mountainhome" for the civ when you find it in adventure mode. When asking people of that civ about the capital, they say "There is no capital." --Rabek 03:04, 1 February 2008 (EST)

Just to confirm how this works: Once you get promoted to a Duchy, you must meet the three requirements given by the Incoming King noble. Road value, Architecture value and Offerings (to dwarven caravans). The offering takes a while to get to the king, but once the requirements are met, you should get a king in the next wave of immigrants. --Starfisher 18:07, 12 December 2007 (EST)


So if, uh, totally hypothetically, my King went Stark Raving Mad due to his room not being up to snuff and died naked and thirsty, will I ever get another King? Viper1969 14:42, 17 January 2008 (EST)

I had my king as well as everyone else die in a massive assault. I then proceeded to reclaim the fortress and on the third attempt I had wiped out all the invaders. I got a new king to arrive eventually (it was a queen this time). Unfortunately I don't know how to check if she is the old king's spouse, but my guess is that it's so. Perhaps noting is that both my king and later queen came dressed as peasants because of my adamantine findings. --Liqum 03:20, 6 February 2009 (EST)

Accompaning Nobles

Who arrives with the king other than the Advisor? Who oth

I did not get an advisor with my Queen. Although she came with the discovery of adamantine. --Mitchy 08:17, 17 January 2008 (EST)
A consort, like most nobles... about four Royal guards, if I remember properly... and an assortment of peasants. Only peasants. I'm assuming they're all spouses of the guards/king/advisor/consort, but I'm too lazy to really look into that. Rabek 03:02, 1 February 2008 (EST)

Adamantine King

(Moved from article page --Edward 17:56, 31 January 2008 (EST))
From my experience so far, he's not made a single demand what so ever (other than his room, etc). Admittedly it hasn't been that long (4th year of the fort, King was 1st immigrant), but I've had time to mine every tile of addy on the map that's safe to dig (and then a couple). Bonus? Bug? —Preceding unsigned comment added by Draco18s (talkcontribs)

I've noticed that my adamantine rulers are not as proficient with skills and stats as normal rulers. Can anyone confirm/deny this? --Liqum 03:23, 6 February 2009 (EST)
Okay, a weird thing just happened. My Queen suddenly just got all her stats maxed out and became very skilled in a lot of different areas. I have no idea when or how this happened. --Liqum 04:26, 6 February 2009 (EST)
I was coming here to question whether the king comes with a spouse if he comes through mining adamantine. I've got an adamantine king coming soon, so maybe he'll bring one. If not, well, more testing... Shardok 03:51, 6 August 2009 (UTC)
He came without a spouse. However, turns out his spouse was dead. Shardok 06:11, 6 August 2009 (UTC)

Do I want this guy?

im ALMOST at the requirements to get the king. But the nobles i have are already anoying enough, why do i want this king? --Wafl

erg. *shudders at the grammar*
AFAIK, the king serves no purpose other than to challenge you. So, no. --Savok 18:39, 5 February 2008 (EST)
Every times I get a king (adamantine king actually), the dwarven liaison won't come any longer.
Quite anoying on fortresses relying on an external source of flux. --Yag

King Vs Population Cap

I'm at my population cap (actually just over due to births). I've meet all the requirements for the Incoming King. Will he still come? Yvain 02:40, 6 April 2008 (EDT)

He came with a few regular immigrants, several guards and a consort pushing my population past 210. Yvain 07:26, 7 April 2008 (EDT)
What pop did you have when it happened? I am at 219 and wondering if the king would show up... All reqs met. --Alpha 19:57, 16 February 2009 (EST)
Nevermind the last one, the King did come after a season or two at 220 pop. --Alpha 17:52, 21 February 2009 (EST)

No King (or Queen rather)

I had been waiting for a King for a long time already, but I had finally filled all the requirements. So at last I get an announcment of his (well her) arrival. There's lot's of immigrants but the Queen is nowhere to be seen! Is this a bug of some sort or does she arrive seperately from the other immigrants? My population is 185 which is under the cap. I'm using version 28_181_39e.

I also had a wrestler stuck to the spot where he entered the map to. Could this affect somehow?

Oh there she is. But she doesn't move, and appears as Ruler/Queen and I can't interract with her. She appears like Town Liaisons for example. She appears as Friendly in the U(nit)-screen.

(40d) I note that sometimes when I get an immigrating military dwarf they get stuck at the tile on the edge of the map where they enter and prevent other immigrants from arriving. Stationing them or adding them to an existing squad seems to do the trick. It's possible once the dwarf's idle immigrant status goes away they'll stop standing there. Iucounu 16:43, 8 March 2009 (EDT)

How long does it take for this guy to get here?

I was told that the king was incoming about 2-3 years ago in game time. It took me a long time to get enough roads to be built, but about a year or so ago, I finished. The field for the incoming king says all of the qualifications are in. And... it's been a year. There has been an immigration and a "no one dared brave your fort" immigration message, but no king. How long does he wait to show up after that initial message? -Fuzzy 10:29, 7 October 2008 (EDT)

I still don't know how long it takes, but he has arrived. -Fuzzy 21:00, 7 October 2008 (EDT)

Update to 40d

I got the adamantine king in my current game. He came with no consort but doesn't appear to have one at all in the relationship screen, so no information there. Have not seen an advisor and do not know if one will come later when I meet the normal requirements or whatnot.

He has issued no mandates and made no demands except for his standard room/furnishing requirements.

I should note it also took him 3 years to arrive from when I first struck adamantine, but I don't know if that's because reporting back to the civilization takes longer when your civ isn't sending you a liaison in the first place.

--Squirrelloid 15:24, 10 December 2008 (EST)


Turning off the King

Is there a simple way to disable the arrival of the king? While I like my current fortress, I don't see a place with no iron, no magma, and no tower-caps becoming The Mountainhome. I see us as an outpost whose primary purpose is to fight goblins and produce marble things.unsigned comment by Pyrite

Provided you don't have adamantine, all you have to do is not build roads worth a total of 5000☼ and the "Incoming King" will never income.--Maximus 10:20, 13 December 2008 (EST)


Relationships and deities.

Got the Queen tonight for a different fortress than the one above (decided I needed magma, settled in the side of a volcano, and managed to find adamantine.)I was looking over her relationships and noticed she has ten children, and also has her grandparents, aunts and uncles, and a dozen cousins. I was also interested to note she worships two deities, something I've never seen in any other dwarf.--Pyrite 04:20, 3 January 2009 (EST)

Justice

My Queen, mentioned above, went on a tantrum due to the mayor having an artefact cabinet raising her room to "Royal". This led to her throwing boulders, breaking a stone table, and starting a fistfight. The justice system has ignored this, and it doesn't look like the queen will be jailed for it.

My Duke threw a similar hissy-fit recently. I locked him in the walled garden to ponder his crimes... and when he got thirsty, I pumped a few thousand gallons of moat-water over the wall. Problem solved.

Old age

I got my queen about a year ago and I suddenly noticed I hadnt seen her in a while. Turns out she died of old age some time ago and is now resting in her tomb.

This sort of sucks seeing as I just got her and theres no replacement. Would be nice if her closest family came along and one of her children could take the throne.--Katieness 20:44, 6 February 2009 (EST)

Still trading with previous mountainhome

I got my queen and I still receive trades from the dwarfs. Is this a bug? I did notice that there wasn't a liaison with them this time. 40d --Kwieland 09:10, 23 February 2009 (EST)

I think it's probably deliberate. The new mountainhome would certainly be trading with somebody (getting stuff from the provinces, as it were), and the old mountainhome would be the next-biggest city of that civ. So it makes sense that the game would be made to do that. The liason bit, I have no idea though. --LegacyCWAL 13:31, 23 February 2009 (EST)


I added a verify tag to the statement that the "old" mountain home will no longer trade with you. I do trade with the previous mountain home, but to date (5 game years) I don't get a liason so I can not request what they bring. They have brought stuff almost like the elves, lots of fabric.--Kwieland 16:37, 12 March 2009 (UTC)

Civilisation with no king

On the embark screen, I selected a civilisation that actually has no monarch (on the c screen, the highest-ranked noble is a Mayor). Will I still get a king if the Mountainhome doesn't have one to provide? Aosher 09:24, 19 March 2009 (UTC)

Having struck Adamantine, no king has materialised. I think it's safe to assume than none is forthcoming. Aosher 08:34, 20 March 2009 (UTC)

Roads

When i became duchy my road value was instantly at 3000 (of 7500 demanded) for 2 short road pieces i made for the traders. Since then i improved substantially (like 3 times) on that road, but the value..trickles only a bit (3354 now).

What else does count into roads? What roads should i build best? --Confused 00:31, 27 June 2009 (UTC)

I am pretty sure only roads count. I never have had the problem you are describing. You can make single tile roads of stone, or use blocks, or even use a really expensive (say platinum) blocks to make roads. Don't worry, you can always deconstruct them later. You might also be seeing the delay. Remember, trade values only go up once they have been reported. I'm not sure if the roads are the same way. Meaning, a diplomat or something has to come and leave before the values change. I don't have DF in front of me, but it would be easy to check and see if the value changed right away or if it was delayed.--Kwieland 01:27, 28 June 2009 (UTC)
Road value increases the instant construction on the road is completed. If you've managed to capture a dragon, making its fat into soap and using said soap to build a few tiles of road will probably do the trick very quickly. --Quietust 14:01, 8 July 2009 (UTC)

elf king?!

Hi, I am going to add to the article but first I will describe what happened in my game. For some reason (presumably war?) my civ's nobles are elves. My king arrived and he is an Elf King. His advisor is an Elf Advisor. They show up on the unit list as "Friendly" but are hanging out at the edge of the map. The do not show up in my nobles list and I cannot assign rooms to them or anything like that. Anyway, what does this all mean? --Jpwrunyan 11:44, 21 July 2009 (UTC)

You probably edited some raws that changed some stuff that made the normal kind appear as an Elf King. If I remember correctly, Elves do not have kings, but druids--CrazyMcfobo 07:37, 6 August 2009 (UTC)