v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Wealth"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(new page)
 
m
Line 1: Line 1:
Your fortress's total '''Created Wealth'' is visible on the Status ([z]) screen once you have a bookkeeper with at least novice appraiser skill. All objects with any value (including mined-out areas, bridges, and just about every kind of created good) will be included in the total. Artifacts are usually one of the largest influences of fortress wealth. Artifacts made of precious resources and heavily decorated can potentially double fortress wealth early in the game.
+
Your fortress's total '''Created Wealth''' is visible on the Status ([z]) screen once you have a [[bookkeeper]] with at least novice [[appraiser]] [[skill]]. All objects with any value (including mined-out areas, [[bridge]]s, engravings and just about every kind of created good) will be included in the total. [[Artifacts]] are usually one of the largest influences of fortress wealth. Artifacts made of precious resources and heavily [[decoration|decorated]] can potentially double fortress wealth early in the game.
  
 
Forbidden items are not added to your wealth, but will be re-added once you claim them.
 
Forbidden items are not added to your wealth, but will be re-added once you claim them.
  
 
Wealth influences or triggers various game features, such as [[goblin]] [[siege]]s, the arrival of [[noble]]s, the number, and probably time of arrival{{verify}}, of [[immigration|immigrants]].
 
Wealth influences or triggers various game features, such as [[goblin]] [[siege]]s, the arrival of [[noble]]s, the number, and probably time of arrival{{verify}}, of [[immigration|immigrants]].

Revision as of 12:53, 13 March 2008

Your fortress's total Created Wealth is visible on the Status ([z]) screen once you have a bookkeeper with at least novice appraiser skill. All objects with any value (including mined-out areas, bridges, engravings and just about every kind of created good) will be included in the total. Artifacts are usually one of the largest influences of fortress wealth. Artifacts made of precious resources and heavily decorated can potentially double fortress wealth early in the game.

Forbidden items are not added to your wealth, but will be re-added once you claim them.

Wealth influences or triggers various game features, such as goblin sieges, the arrival of nobles, the number, and probably time of arrival[Verify], of immigrants.