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Difference between revisions of "40d:Cliff"

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While you do not need a cliff to build a mighty dwarven {{L|fortress}}, it can be a familiar appearance to one who played in the old 2d version. Finding a place with a decent amount of cliffs while also containing a {{L|forest}} or farmable {{L|soil}} can be a bit tedious, as the majority of cliffs are found in {{L|mountain}}ous areas, where {{L|tree}}s don't grow and farmable land must be made from manipulating {{L|water}} sources.
 
While you do not need a cliff to build a mighty dwarven {{L|fortress}}, it can be a familiar appearance to one who played in the old 2d version. Finding a place with a decent amount of cliffs while also containing a {{L|forest}} or farmable {{L|soil}} can be a bit tedious, as the majority of cliffs are found in {{L|mountain}}ous areas, where {{L|tree}}s don't grow and farmable land must be made from manipulating {{L|water}} sources.
  
[[Category:World]]
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{{Category|World}}

Revision as of 02:11, 21 April 2010

This article is about an older version of DF.

A Cliff is an area of land that does not have a slope to the next Template:L level, jutting up from the earth with a somewhat vertical face. These cliffs can be as short as two z-levels, but depending on the area, can reach heights much greater than 10!

While you do not need a cliff to build a mighty dwarven Template:L, it can be a familiar appearance to one who played in the old 2d version. Finding a place with a decent amount of cliffs while also containing a Template:L or farmable Template:L can be a bit tedious, as the majority of cliffs are found in Template:Lous areas, where Template:Ls don't grow and farmable land must be made from manipulating Template:L sources.