v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "String dump/raw"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(created from windows-strings)
 
(Made the stringdump much more readable)
Line 1: Line 1:
−
!This program cannot be run in DOS mode.
+
!This program cannot be run in DOS mode.
−
api-ms-win-core-synch-l1-2-0.dll
+
api-ms-win-core-synch-l1-2-0.dll
−
SleepConditionVariableCS
+
SleepConditionVariableCS
−
WakeAllConditionVariable
+
WakeAllConditionVariable
−
bad allocation
+
bad allocation
−
Out of memory - aborting
+
Out of memory - aborting
−
Fatal Error
+
Fatal Error
−
UTF-16LE
+
UTF-16LE
−
Unknown exception
+
Unknown exception
−
bad array new length
+
bad array new length
−
string too long
+
string too long
−
TRANS_NAME
+
TRANS_NAME
−
nameless
+
nameless
−
FIRST_NAME
+
FIRST_NAME
−
PRO_POS
+
PRO_POS
−
PRO_OBJ
+
PRO_OBJ
−
PRO_SUB
+
PRO_SUB
−
PRO_REF
+
PRO_REF
−
<structure>
+
<structure>
−
</local_id>
+
</local_id>
−
<local_id>
+
<local_id>
−
<type>counting house</type>
+
<type>counting house</type>
−
</name>
+
</name>
−
<name>
+
<name>
−
</structure>
+
</structure>
−
<type>guildhall</type>
+
<type>guildhall</type>
−
<type>hospital</type>
+
<type>hospital</type>
−
<type>tower</type>
+
<type>tower</type>
−
<type>mead hall</type>
+
<type>mead hall</type>
−
<type>keep</type>
+
<type>keep</type>
−
<type>dark tower</type>
+
<type>dark tower</type>
−
<type>underworld spire</type>
+
<type>underworld spire</type>
−
<type>temple</type>
+
<type>temple</type>
−
</worship_hfid>
+
</worship_hfid>
−
<worship_hfid>
+
<worship_hfid>
−
</entity_id>
+
</entity_id>
−
<entity_id>
+
<entity_id>
−
<type>library</type>
+
<type>library</type>
−
</copied_artifact_id>
+
</copied_artifact_id>
−
<copied_artifact_id>
+
<copied_artifact_id>
−
<type>inn tavern</type>
+
<type>inn tavern</type>
−
<type>market</type>
+
<type>market</type>
−
<type>tomb</type>
+
<type>tomb</type>
−
<type>dungeon</type>
+
<type>dungeon</type>
−
<subtype>standard</subtype>
+
<subtype>standard</subtype>
−
<subtype>sewers</subtype>
+
<subtype>sewers</subtype>
−
<subtype>catacombs</subtype>
+
<subtype>catacombs</subtype>
−
vector too long
+
vector too long
−
invalid string position
+
invalid string position
−
Training Session
+
Training Session
−
Activity
+
Activity
−
Research
+
Research
−
Activity Event
+
Activity Event
−
Worship
+
Worship
−
Socialize
+
Socialize
−
  empties  
+
  empties
−
  empty  
+
  empty
−
  picks up  
+
  picks up
−
  pick up  
+
  pick up
−
  has shared many tales from beyond  
+
  has shared many tales from beyond
−
  embraces  
+
  embraces
 
  has shared a rumor from abroad.
 
  has shared a rumor from abroad.
 
  has shared a few rumors.
 
  has shared a few rumors.
−
  has discovered  
+
  has discovered
−
  gives you  
+
  gives you
−
Ponder  
+
Ponder
−
  has become a student of  
+
  has become a student of
−
Learn  
+
Learn
−
Teach  
+
Teach
−
Discuss  
+
Discuss
−
Write about  
+
Write about
−
Meditate on  
+
Meditate on
−
Go to Combat Training
+
Go to Combat Training
−
Pray to  
+
Pray to
−
Lead Combat Training
+
Lead Combat Training
−
Organize Combat Training
+
Organize Combat Training
−
Play Make Believe
+
Play Make Believe
−
Wait for Combat Training
+
Wait for Combat Training
−
Play with  
+
Play with
−
Promote  
+
Promote
−
Preach on  
+
Preach on
−
Inveigh Against  
+
Inveigh Against
−
Family
+
Family
−
Loyalty
+
Loyalty
−
Friendship
+
Friendship
−
Cunning
+
Cunning
−
Fairness
+
Fairness
−
Eloquence
+
Eloquence
−
Tradition
+
Tradition
−
Decorum
+
Decorum
−
Cooperation
+
Cooperation
−
Artwork
+
Artwork
−
Stoicism
+
Stoicism
−
Independence
+
Independence
−
Self-Control
+
Self-Control
−
Introspection
+
Introspection
−
Harmony
+
Harmony
−
Tranquility
+
Tranquility
−
Craftsmanship
+
Craftsmanship
−
Merriment
+
Merriment
−
Martial Prowess
+
Martial Prowess
−
Sacrifice
+
Sacrifice
−
Hard Work
+
Hard Work
−
Perseverance
+
Perseverance
−
Competition
+
Competition
−
Commerce
+
Commerce
−
Leisure Time
+
Leisure Time
−
Nature
+
Nature
−
Romance
+
Romance
−
Knowledge
+
Knowledge
−
Tell Story
+
Tell Story
−
Listen to Sermon
+
Listen to Sermon
−
Recite Poetry
+
Recite Poetry
−
Listen to Story
+
Listen to Story
−
Simulate  
+
Simulate
−
Listen to Poetry
+
Listen to Poetry
−
Perform Music
+
Perform Music
−
Perform Dance
+
Perform Dance
−
Listen to Music
+
Listen to Music
−
Go to  
+
Go to
−
Watch Dance
+
Watch Dance
−
Organize  
+
Organize
 
  Demonstration
 
  Demonstration
−
Wait for  
+
Wait for
−
Serve  
+
Serve
−
Watch  
+
Watch
−
Go to Individual Combat Drill
+
Go to Individual Combat Drill
−
Serve Customer
+
Serve Customer
−
/Resting
+
/Resting
−
Individual Combat Drill
+
Individual Combat Drill
−
Go to Sparring Match
+
Go to Sparring Match
−
Watch Sparring Practice
+
Watch Sparring Practice
−
Go to Sparring Practice
+
Go to Sparring Practice
−
DOUBLE TAGGED ITEM: By Activity,  
+
DOUBLE TAGGED ITEM: By Activity,
−
Archery Practice
+
Archery Practice
−
There are not enough dancers.
+
There are not enough dancers.
−
There is not enough room to perform here.
+
There is not enough room to perform here.
−
You cannot perform here.
+
You cannot perform here.
−
You could not find a partner.
+
You could not find a partner.
−
Some children
+
Some children
−
begins
+
begins
−
  playing with  
+
  playing with
 
  playing make believe.
 
  playing make believe.
−
The performers
+
The performers
−
the story of  
+
the story of
−
a sermon on  
+
a sermon on
−
an improvised recital of  
+
an improvised recital of
−
reciting the poem  
+
reciting the poem
−
improvised music,  
+
improvised music,
−
the musical composition  
+
the musical composition
−
an improvised dance,  
+
an improvised dance,
−
dancing  
+
dancing
−
You continue the sermon.
+
You continue the sermon.
−
  in the middle of  
+
  in the middle of
−
You continue the story.
+
You continue the story.
−
The sermon continues.
+
The sermon continues.
−
You begin
+
You begin
−
The story continues.
+
The story continues.
−
The poetry enters
+
The poetry enters
−
the verse paragraph
+
the verse paragraph
 
  line.
 
  line.
−
the stanza
+
the stanza
 
  verse paragraph
 
  verse paragraph
−
You continue the poem.
+
You continue the poem.
 
  stanza
 
  stanza
−
You enter  
+
You enter
−
The poem continues.
+
The poem continues.
−
The music enters  
+
The music enters
−
The dance enters a new section with  
+
The dance enters a new section with
−
the introduction
+
the introduction
−
a simple passage
+
a simple passage
 
  of the theme
 
  of the theme
−
the exposition
+
the exposition
 
  of the second theme
 
  of the second theme
 
  of the first theme
 
  of the first theme
−
a recapitulation
+
a recapitulation
 
  of the previous passage
 
  of the previous passage
 
  of the two themes
 
  of the two themes
−
the synthesis
+
the synthesis
−
a verse
+
a verse
 
  of previous passages
 
  of previous passages
−
the finale
+
the finale
−
a chorus
+
a chorus
−
a bridge-passage
+
a bridge-passage
−
the coda
+
the coda
−
second  
+
second
−
first  
+
first
−
a series of variations
+
a series of variations
 
  on the first theme
 
  on the first theme
 
  on the theme
 
  on the theme
 
  on the second theme
 
  on the second theme
−
You continue the dance.
+
You continue the dance.
−
You continue the music.
+
You continue the music.
−
The dance continues.
+
The dance continues.
−
You conclude your performance.
+
You conclude your performance.
−
The music continues.
+
The music continues.
−
Some performers finish their act.
+
Some performers finish their act.
−
The performers are finished.
+
The performers are finished.
 
  concludes a performance.
 
  concludes a performance.
 
  has finished performing.
 
  has finished performing.
−
You feel like you know the basic rules of  
+
You feel like you know the basic rules of
−
You've learned  
+
You've learned
 
  forth an awe-inspiring sermon for the ages!
 
  forth an awe-inspiring sermon for the ages!
 
  a lucid and powerful sermon.
 
  a lucid and powerful sermon.
Line 224: Line 224:
 
  well.
 
  well.
 
  poorly.
 
  poorly.
−
, having completely forgotten the words.
+
, having completely forgotten the words.
−
instrument
+
instrument
−
  and the  
+
  and the
−
  delivering a virtuoso performance on the  
+
  delivering a virtuoso performance on the
 
  are indistinguishable!
 
  are indistinguishable!
−
  could nearly pass for the voice of the  
+
  could nearly pass for the voice of the
 
  is absolutely flawless.
 
  is absolutely flawless.
 
  with skill.
 
  with skill.
 
  sound
 
  sound
 
  beautifully.
 
  beautifully.
−
  playing the  
+
  playing the
−
  vaguely like the intended  
+
  vaguely like the intended
−
singing
+
singing
−
chanting
+
chanting
−
  a mockery of the  
+
  a mockery of the
−
doesn't
+
doesn't
 
  with a shameworthy performance.
 
  with a shameworthy performance.
−
  seem to know how to play the  
+
  seem to know how to play the
 
  and even forget
 
  and even forget
 
  sloppily
 
  sloppily
Line 250: Line 250:
 
  dancing well.
 
  dancing well.
 
  tangled up.
 
  tangled up.
−
The pages are blank.
+
The pages are blank.
−
It has no writing.
+
It has no writing.
−
It has no pages.
+
It has no pages.
−
Alias:  
+
Alias:
−
Associated Plot:  
+
Associated Plot:
−
Highest known in organization
+
Highest known in organization
−
Associated Organization:  
+
Associated Organization:
−
We haven't performed for some time.
+
We haven't performed for some time.
−
We are going the wrong way.
+
We are going the wrong way.
−
We should be making better progress.
+
We should be making better progress.
−
We should have made it there by now.
+
We should have made it there by now.
−
We must not abandon  
+
We must not abandon
−
The oppressor has been overthrown!
+
The oppressor has been overthrown!
−
We have arrived at our destination.
+
We have arrived at our destination.
−
We must go back.
+
We must go back.
−
Empty announcement  
+
Empty announcement
−
flying  
+
flying
−
, but it is deflected by  
+
, but it is deflected by
−
  by the  
+
  by the
−
spinning  
+
spinning
−
, but the attack is deflected by  
+
, but the attack is deflected by
−
, lightly tapping the target!
+
, lightly tapping the target!
−
, but there is no force!
+
, but there is no force!
−
, but it passes right through!
+
, but it passes right through!
−
  in the  
+
  in the
 
  from behind
 
  from behind
 
  from the side
 
  from the side
−
  with  
+
  with
−
the part
+
the part
 
  is smashed into the body, an unrecognizable mass!
 
  is smashed into the body, an unrecognizable mass!
 
  splits in gore!
 
  splits in gore!
 
  collapses!
 
  collapses!
−
, but the attack passes right through!
+
, but the attack passes right through!
−
, but it glances away!
+
, but it glances away!
−
, but the attack glances away!
+
, but the attack glances away!
 
  and the severed part sails off in an arc!
 
  and the severed part sails off in an arc!
 
  is cloven asunder!
 
  is cloven asunder!
Line 290: Line 290:
 
  collapses into a lump of gore!
 
  collapses into a lump of gore!
 
  is crushed!
 
  is crushed!
−
the injured part
+
the injured part
 
  is ripped into loose shreds!
 
  is ripped into loose shreds!
 
  is torn apart!
 
  is torn apart!
 
  and it is mostly cut away from the rest of the torso!
 
  and it is mostly cut away from the rest of the torso!
−
out of the wound
+
out of the wound
−
through the  
+
through the
−
tearing
+
tearing
−
passing through a hole in the  
+
passing through a hole in the
−
main part
+
main part
−
jamming the
+
jamming the
−
denting
+
denting
−
bruising
+
bruising
 
  apart
 
  apart
−
tearing apart
+
tearing apart
−
shattering
+
shattering
−
chipping
+
chipping
−
fracturing
+
fracturing
 
  chipping
 
  chipping
 
  fracturing
 
  fracturing
Line 315: Line 315:
 
  tearing
 
  tearing
 
  the rest of
 
  the rest of
−
  through a hole in the  
+
  through a hole in the
−
  through the  
+
  through the
−
  and spilling  
+
  and spilling
−
breaking away
+
breaking away
 
  most of
 
  most of
 
  half of
 
  half of
 
  a piece of
 
  a piece of
−
rancid
+
rancid
−
stinking
+
stinking
−
filthy
+
filthy
−
reeking
+
reeking
−
rotten
+
rotten
−
decomposing
+
decomposing
−
a major artery
+
a major artery
−
an artery
+
an artery
 
  has been opened by the attack
 
  has been opened by the attack
−
many nerves
+
many nerves
−
The geldables have been torn away!
+
The geldables have been torn away!
−
It is a gelding strike!
+
It is a gelding strike!
−
It is a gelding blow!
+
It is a gelding blow!
 
  been severed
 
  been severed
−
a ligament
+
a ligament
−
  has been  
+
  has been
−
a motor nerve
+
a motor nerve
−
a sensory nerve
+
a sensory nerve
 
  is ripped to shreds!
 
  is ripped to shreds!
 
  breaks!
 
  breaks!
 
  attack is interrupted!
 
  attack is interrupted!
−
sprained
+
sprained
−
bruised
+
bruised
−
a tendon
+
a tendon
−
strained
+
strained
 
  latches on firmly
 
  latches on firmly
 
  latch on firmly!
 
  latch on firmly!
Line 359: Line 359:
 
  propelled away by the force of the blow!
 
  propelled away by the force of the blow!
 
  been knocked unconscious!
 
  been knocked unconscious!
−
  is injected into the  
+
  is injected into the
−
  crumbles over the  
+
  crumbles over the
−
  splatters over the  
+
  splatters over the
−
  flows over the  
+
  flows over the
 
  looks
 
  looks
 
  even more sick!
 
  even more sick!
 
  sick!
 
  sick!
−
  pours over the  
+
  pours over the
 
  is sucked out of the wound!
 
  is sucked out of the wound!
−
No team/side
+
No team/side
−
Independent
+
Independent
 
  (Tame)
 
  (Tame)
−
Equipment
+
Equipment
−
Skills
+
Skills
−
Conditions
+
Conditions
−
Create
+
Create
−
Side #
+
Side #
−
Creature
+
Creature
−
Scattered cumulus
+
Scattered cumulus
−
No cumulus clouds
+
No cumulus clouds
−
Cumulonimbus (rain)
+
Cumulonimbus (rain)
−
Many cumulus (rain)
+
Many cumulus (rain)
−
Tame/mountable
+
Tame/mountable
−
Set the weather, temperature, and time.
+
Set the weather, temperature, and time.
−
No fog
+
No fog
−
Nimbostratus (rain)
+
Nimbostratus (rain)
−
Thin mist
+
Thin mist
−
No stratus
+
No stratus
−
Cirrus
+
Cirrus
−
Stratus (rain)
+
Stratus (rain)
−
Altostratus
+
Altostratus
−
Scorching
+
Scorching
−
Dragonfire
+
Dragonfire
−
Thick fog
+
Thick fog
−
Absolute zero
+
Absolute zero
−
Deathly cold
+
Deathly cold
−
Morning
+
Morning
−
Subterranean
+
Subterranean
−
Below freezing
+
Below freezing
−
Freezing
+
Freezing
−
Evening
+
Evening
−
Early evening
+
Early evening
−
Late morning
+
Late morning
−
Late afternoon
+
Late afternoon
−
Early afternoon
+
Early afternoon
−
Late night
+
Late night
−
Early morning
+
Early morning
 
  and others have returned.
 
  and others have returned.
 
  have returned.
 
  have returned.
−
, the performance troupe, has arrived.
+
, the performance troupe, has arrived.
−
, a performance troupe, is visiting.
+
, a performance troupe, is visiting.
 
  has arrived.
 
  has arrived.
 
  is visiting.
 
  is visiting.
Line 415: Line 415:
 
  has brought back a rumor from abroad.
 
  has brought back a rumor from abroad.
 
  has returned.
 
  has returned.
−
  has brought back many tales from beyond  
+
  has brought back many tales from beyond
−
The dead walk. Hide while you still can!
+
The dead walk. Hide while you still can!
−
Forms twisted from their nature, legion of the night. What hope remains?
+
Forms twisted from their nature, legion of the night. What hope remains?
−
Autumn
+
Autumn
−
Winter
+
Winter
−
Spring
+
Spring
−
Summer
+
Summer
−
Spoils Report:  
+
Spoils Report:
 
  and others
 
  and others
−
army is located out of bounds: teleporting
+
army is located out of bounds: teleporting
−
FORCED_ADMINISTRATOR
+
FORCED_ADMINISTRATOR
−
The enemy have come and are laying siege to the fortress.
+
The enemy have come and are laying siege to the fortress.
−
An army is invading!
+
An army is invading!
−
An army has come to your lands seeking a parley.
+
An army has come to your lands seeking a parley.
−
A vile force of darkness has arrived!
+
A vile force of darkness has arrived!
−
A vile force of darkness has arrived, seeking a parley!
+
A vile force of darkness has arrived, seeking a parley!
−
The enemy have come and are preparing to lay siege. They seek a parley!
+
The enemy have come and are preparing to lay siege. They seek a parley!
 
  has been conquered and now
 
  has been conquered and now
−
, has been
+
, has been
 
  incorporated into your holdings.
 
  incorporated into your holdings.
−
  has been founded  
+
  has been founded
−
, has been conquered and
+
, has been conquered and
−
overlord
+
overlord
−
overlords
+
overlords
 
  looks to your thriving economy for its future prosperity.
 
  looks to your thriving economy for its future prosperity.
−
vector<bool> too long
+
vector<bool> too long
−
Empty biased index vector
+
Empty biased index vector
−
Biased index vector computation error
+
Biased index vector computation error
−
bad cast
+
bad cast
−
save/current
+
save/current
−
themselves
+
themselves
−
prostrating  
+
prostrating
−
torturing  
+
torturing
−
  before  
+
  before
−
devouring  
+
devouring
−
committing a depraved act upon  
+
committing a depraved act upon
−
burning  
+
burning
−
admiring  
+
admiring
−
save/current/art_image-
+
save/current/art_image-
−
save/current/
+
save/current/
−
art_image-
+
art_image-
−
raising  
+
raising
−
striking down  
+
striking down
−
praying to  
+
praying to
−
hiding  
+
hiding
−
cooking  
+
cooking
−
contemplating  
+
contemplating
−
impaled on  
+
impaled on
−
engraving  
+
engraving
−
surrounded by  
+
surrounded by
−
shooting  
+
shooting
−
fighting with  
+
fighting with
−
massacring  
+
massacring
−
refusing  
+
refusing
−
greeting  
+
greeting
−
embracing  
+
embracing
−
speaking with  
+
speaking with
−
committing a depraved act
+
committing a depraved act
−
being tortured
+
being tortured
−
in a fetal position
+
in a fetal position
−
making a submissive gesture
+
making a submissive gesture
−
falling
+
falling
−
smeared out into a spiral
+
smeared out into a spiral
−
laughing
+
laughing
−
hanging from  
+
hanging from
−
being flayed by  
+
being flayed by
−
being mutilated by  
+
being mutilated by
−
weeping
+
weeping
−
praying
+
praying
−
screaming
+
screaming
−
cringing
+
cringing
 
  confused
 
  confused
 
  offended
 
  offended
−
withering away
+
withering away
−
suffering
+
suffering
−
striking a triumphant pose
+
striking a triumphant pose
−
striking a menacing pose
+
striking a menacing pose
−
traveling
+
traveling
−
laboring
+
laboring
−
making a plaintive gesture
+
making a plaintive gesture
−
being shot
+
being shot
−
burning
+
burning
−
melting
+
melting
 
  terrified
 
  terrified
 
  dejected
 
  dejected
−
[/LPAGE]
+
[/LPAGE]
−
Untitled
+
Untitled
−
, the deity of  
+
, the deity of
−
[LPAGE:HF:
+
[LPAGE:HF:
−
skeletal  
+
skeletal
−
, depicted as a  
+
, depicted as a
−
ghostly  
+
ghostly
−
rotting  
+
rotting
−
cooking
+
cooking
−
contemplating
+
contemplating
−
unnaturally contorted
+
unnaturally contorted
−
engraving
+
engraving
−
being mutilated
+
being mutilated
−
being flayed
+
being flayed
−
[LPAGE:ARTIFACT:
+
[LPAGE:ARTIFACT:
−
female  
+
female
−
the deity of  
+
the deity of
−
will be installed at target
+
will be installed at target
−
will be installed at  
+
will be installed at
−
Weight:  
+
Weight:
−
Owner:  
+
Owner:
−
Click a building to link to  
+
Click a building to link to
−
Cannot link to  
+
Cannot link to
−
Link to  
+
Link to
−
Sunk into depression...
+
Sunk into depression...
−
Throwing a tantrum!
+
Throwing a tantrum!
−
Corrupt Soldier Mood:  
+
Corrupt Soldier Mood:
−
Stumbling obliviously!
+
Stumbling obliviously!
−
Specify image
+
Specify image
−
In a martial trance!
+
In a martial trance!
−
Enraged at all enemies!
+
Enraged at all enemies!
−
View stockpile
+
View stockpile
−
Engraving  
+
Engraving
−
Value:  
+
Value:
−
Overcome by terror!
+
Overcome by terror!
−
Corrupt Strange Mood:  
+
Corrupt Strange Mood:
−
Overwhelmed by horror!
+
Overwhelmed by horror!
−
In emotional shock!
+
In emotional shock!
−
Running around crazed!
+
Running around crazed!
−
Crawling around crazed!
+
Crawling around crazed!
−
Staring off into space...
+
Staring off into space...
−
In a berserk rage!
+
In a berserk rage!
−
Stricken by melancholy...
+
Stricken by melancholy...
−
Possessed by unknown forces!
+
Possessed by unknown forces!
−
Running around babbling!
+
Running around babbling!
−
Crawling around babbling!
+
Crawling around babbling!
−
Brooding darkly...
+
Brooding darkly...
−
Has a horrible fell look!
+
Has a horrible fell look!
−
Peculiarly secretive...
+
Peculiarly secretive...
−
Has the aspect of one fey!
+
Has the aspect of one fey!
−
Wallowing in misery!
+
Wallowing in misery!
−
Taken by a fright!
+
Taken by a fright!
−
Shaken to the core!
+
Shaken to the core!
−
Truly mortified!
+
Truly mortified!
−
Lost in despair!
+
Lost in despair!
−
Anguished!
+
Anguished!
−
Distressed!
+
Distressed!
−
Completely dismayed!
+
Completely dismayed!
−
  with grief!
+
  with grief!
−
itself
+
itself
−
Writhing in agony!
+
Writhing in agony!
−
Drowning in sadness!
+
Drowning in sadness!
−
Beside  
+
Beside
−
Experiencing mortal fear!
+
Experiencing mortal fear!
−
himself
+
himself
−
herself
+
herself
−
Child does the expelling
+
Child does the expelling
−
Spouse is elected
+
Spouse is elected
−
Child is nobility
+
Child is nobility
−
Child is not present
+
Child is not present
−
Spouse does the expelling
+
Spouse does the expelling
−
Holds elected office
+
Holds elected office
−
Spouse is nobility
+
Spouse is nobility
−
Spouse is not present
+
Spouse is not present
−
Cannot expel or send away:
+
Cannot expel or send away:
−
Creator of  
+
Creator of
−
Nobility
+
Nobility
−
Does the expelling
+
Does the expelling
−
Emotionally overloaded!
+
Emotionally overloaded!
−
In existential crisis!
+
In existential crisis!
−
Somebody
+
Somebody
−
Pet of  
+
Pet of
−
Thoughts
+
Thoughts
−
Military
+
Military
−
Personality
+
Personality
−
Groups
+
Groups
−
Relations
+
Relations
−
Overview
+
Overview
−
Cancel
+
Cancel
−
Health
+
Health
−
Child is elected
+
Child is elected
−
Send away
+
Send away
−
Send to  
+
Send to
−
Resists sickness
+
Resists sickness
−
Clumsy
+
Clumsy
−
Recovers quickly
+
Recovers quickly
−
High stamina
+
High stamina
−
Child:  
+
Child:
−
  children
+
  children
−
Strong
+
Strong
−
Spouse:  
+
Spouse:
−
Lover:  
+
Lover:
 
  lovers
 
  lovers
−
High kinesthetic sense
+
High kinesthetic sense
−
Musical
+
Musical
−
High social awareness
+
High social awareness
−
Developed empathy
+
Developed empathy
−
Good memory
+
Good memory
−
Patient
+
Patient
−
Good spatial sense
+
Good spatial sense
−
Good with language
+
Good with language
−
High willpower
+
High willpower
−
Good focus
+
Good focus
−
Good intuition
+
Good intuition
−
Creative
+
Creative
−
Recovers slowly
+
Recovers slowly
−
Low stamina
+
Low stamina
−
Good analytical ability
+
Good analytical ability
−
Sickly
+
Sickly
−
Quick to love
+
Quick to love
−
Poor social awareness
+
Poor social awareness
−
Envious
+
Envious
−
Hateful
+
Hateful
−
Not musical
+
Not musical
−
Poor spatial sense
+
Poor spatial sense
−
Poor empathy
+
Poor empathy
−
Poor kinesthetic sense
+
Poor kinesthetic sense
−
Impatient
+
Impatient
−
Poor intuition
+
Poor intuition
−
Bad with words
+
Bad with words
−
Poor memory
+
Poor memory
−
Poor focus
+
Poor focus
−
Poor analytical ability
+
Poor analytical ability
−
Not creative
+
Not creative
−
Low willpower
+
Low willpower
−
Polite
+
Polite
−
Flatterer
+
Flatterer
−
Fearless
+
Fearless
−
Disdains advice
+
Disdains advice
−
Stubborn
+
Stubborn
−
Brawler
+
Brawler
−
Prone to discord
+
Prone to discord
−
Wasteful
+
Wasteful
−
Easily stressed
+
Easily stressed
−
Lustful
+
Lustful
−
Intemperate
+
Intemperate
−
Greedy
+
Greedy
−
Depression-prone
+
Depression-prone
−
Cheerful
+
Cheerful
−
Anxious
+
Anxious
−
Anger-prone
+
Anger-prone
−
Private
+
Private
−
Bashful
+
Bashful
−
Obstinate
+
Obstinate
−
Perfectionist
+
Perfectionist
−
Single-minded
+
Single-minded
−
Curious
+
Curious
−
Hopeful
+
Hopeful
−
Extravagant
+
Extravagant
−
Vengeful
+
Vengeful
−
Overconfident
+
Overconfident
−
Gracious
+
Gracious
−
Ambitious
+
Ambitious
−
Inclined to abstract
+
Inclined to abstract
−
Flights of fancy
+
Flights of fancy
−
Slow to love
+
Slow to love
−
Artistically inclined
+
Artistically inclined
−
Overbearing
+
Overbearing
−
Gregarious
+
Gregarious
−
Thrill-seeker
+
Thrill-seeker
−
Frenetic
+
Frenetic
−
Thoughtless
+
Thoughtless
−
Dutiful
+
Dutiful
−
Trusting
+
Trusting
−
Orderly
+
Orderly
−
Emotional obsessive
+
Emotional obsessive
−
Tolerant
+
Tolerant
−
Altruistic
+
Altruistic
−
Swayed by emotions
+
Swayed by emotions
−
Seeks harmony
+
Seeks harmony
−
Not wasteful
+
Not wasteful
−
Quarreler
+
Quarreler
−
Temperate
+
Temperate
−
Not greedy
+
Not greedy
−
Quick to give up
+
Quick to give up
−
Avoid fights
+
Avoid fights
−
Not anxious
+
Not anxious
−
Slow to anger
+
Slow to anger
−
Resilient
+
Resilient
−
Not lustful
+
Not lustful
−
Not envious
+
Not envious
−
Slow to hate
+
Slow to hate
−
Not easily depressed
+
Not easily depressed
−
Cheerless
+
Cheerless
−
Incurious
+
Incurious
−
Quick to despair
+
Quick to despair
−
Overshares
+
Overshares
−
Shameless
+
Shameless
−
Low self esteem
+
Low self esteem
−
Not vengeful
+
Not vengeful
−
Scatterbrained
+
Scatterbrained
−
Merciful
+
Merciful
−
Ungrateful
+
Ungrateful
−
Not ambitious
+
Not ambitious
−
Humorless
+
Humorless
−
Austere
+
Austere
−
Fearful
+
Fearful
−
Overreliant on advice
+
Overreliant on advice
−
Not vain
+
Not vain
−
Pusillanimous
+
Pusillanimous
−
Avoids excitement
+
Avoids excitement
−
Leisurely
+
Leisurely
−
Not inclined to abstract
+
Not inclined to abstract
−
Fact-oriented
+
Fact-oriented
−
Distrustful
+
Distrustful
−
Sloppy
+
Sloppy
−
Unassertive
+
Unassertive
−
Not altruistic
+
Not altruistic
−
Unswayed by emotions
+
Unswayed by emotions
−
Overcautious
+
Overcautious
−
Not dutiful
+
Not dutiful
−
Acquiescing
+
Acquiescing
−
Inattentive
+
Inattentive
−
Emotionally distant
+
Emotionally distant
−
Intolerant
+
Intolerant
−
Values cooperation
+
Values cooperation
−
Values artwork
+
Values artwork
−
Values stoicism
+
Values stoicism
−
Values independence
+
Values independence
−
Values fairness
+
Values fairness
−
Values eloquence
+
Values eloquence
−
Values tradition
+
Values tradition
−
Values decorum
+
Values decorum
−
Values power
+
Values power
−
Values friendship
+
Values friendship
−
Values cunning
+
Values cunning
−
Values truth
+
Values truth
−
Values law
+
Values law
−
Not inclined to create art
+
Not inclined to create art
−
Values family
+
Values family
−
Values loyalty
+
Values loyalty
−
Values commerce
+
Values commerce
−
Values leisure time
+
Values leisure time
−
Values nature
+
Values nature
−
Values romance
+
Values romance
−
Values sacrifice
+
Values sacrifice
−
Values hard work
+
Values hard work
−
Values perseverance
+
Values perseverance
−
Values competition
+
Values competition
−
Values craftwork
+
Values craftwork
−
Values merriment
+
Values merriment
−
Values skill
+
Values skill
−
Values martial prowess
+
Values martial prowess
−
Values self-control
+
Values self-control
−
Values introspection
+
Values introspection
−
Values harmony
+
Values harmony
−
Values tranquility
+
Values tranquility
−
Disdains artwork
+
Disdains artwork
−
Disdains tradition
+
Disdains tradition
−
Disdains independence
+
Disdains independence
−
Disdains cooperation
+
Disdains cooperation
−
Disdains eloquence
+
Disdains eloquence
−
Disdains cunning
+
Disdains cunning
−
Disdains decorum
+
Disdains decorum
−
Disdains fairness
+
Disdains fairness
−
Disdains friendship
+
Disdains friendship
−
Disdains family
+
Disdains family
−
Disdains truth
+
Disdains truth
−
Disdains power
+
Disdains power
−
Values knowledge
+
Values knowledge
−
Values peace
+
Values peace
−
Disdains loyalty
+
Disdains loyalty
−
Disdains law
+
Disdains law
−
Disdains leisure time
+
Disdains leisure time
−
Disdains perseverance
+
Disdains perseverance
−
Disdains romance
+
Disdains romance
−
Disdains commerce
+
Disdains commerce
−
Disdains hard work
+
Disdains hard work
−
Disdains skill
+
Disdains skill
−
Disdains competition
+
Disdains competition
−
Disdains sacrifice
+
Disdains sacrifice
−
Disdains merriment
+
Disdains merriment
−
Disdains harmony
+
Disdains harmony
−
Disdains martial prowess
+
Disdains martial prowess
−
Disdains craftwork
+
Disdains craftwork
−
Disdains introspection
+
Disdains introspection
−
Disdains stoicism
+
Disdains stoicism
−
Disdains tranquility
+
Disdains tranquility
−
Disdains self-control
+
Disdains self-control
−
Paralyzed
+
Paralyzed
−
Unconscious
+
Unconscious
−
Sluggish
+
Sluggish
−
Partially paralyzed
+
Partially paralyzed
−
Thirsty
+
Thirsty
−
Dehydrated
+
Dehydrated
−
Drowsy
+
Drowsy
−
Very drowsy
+
Very drowsy
−
Stressed
+
Stressed
−
Haggard
+
Haggard
−
Hungry
+
Hungry
−
Starving
+
Starving
−
Disdains peace
+
Disdains peace
−
Disdains nature
+
Disdains nature
−
Harrowed
+
Harrowed
−
Disdains knowledge
+
Disdains knowledge
−
Bleeding
+
Bleeding
−
Heavy bleeding
+
Heavy bleeding
−
Extreme pain
+
Extreme pain
−
Drowning
+
Drowning
−
Nauseous
+
Nauseous
−
Winded
+
Winded
−
Stunned
+
Stunned
−
Over-exerted
+
Over-exerted
−
Exhausted
+
Exhausted
−
Focused
+
Focused
−
Focused!
+
Focused!
−
Distracted
+
Distracted
−
Distracted!
+
Distracted!
−
Squad:  
+
Squad:
 
  (Rusty)
 
  (Rusty)
 
  (V Rusty)
 
  (V Rusty)
−
Needs  
+
Needs
−
Healthy
+
Healthy
−
Haul:  
+
Haul:
−
No official position
+
No official position
−
Partially webbed
+
Partially webbed
−
Webbed
+
Webbed
−
Injured
+
Injured
−
Seriously injured
+
Seriously injured
−
Uphold tradition
+
Uphold tradition
−
Hear eloquence
+
Hear eloquence
−
Make merry
+
Make merry
−
Self-examination
+
Self-examination
−
Learn something
+
Learn something
−
Excitement
+
Excitement
−
Be with friends
+
Be with friends
−
Be with family
+
Be with family
−
Stay occupied
+
Stay occupied
−
Meditate
+
Meditate
−
Admire art
+
Admire art
−
Be creative
+
Be creative
−
Unmet need:  
+
Unmet need:
−
No unmet needs
+
No unmet needs
−
Drink alcohol
+
Drink alcohol
−
Wander
+
Wander
−
Be extravagant
+
Be extravagant
−
Think abstractly
+
Think abstractly
−
Help somebody
+
Help somebody
−
Eat good meal
+
Eat good meal
−
Cause trouble
+
Cause trouble
−
See animal
+
See animal
−
Make romance
+
Make romance
−
Acquire object
+
Acquire object
−
See great beast
+
See great beast
−
Martial training
+
Martial training
−
Craft object
+
Craft object
−
Take it easy
+
Take it easy
−
Practice skill
+
Practice skill
−
Geography
+
Geography
−
Chemistry
+
Chemistry
−
Engineering
+
Engineering
−
Medicine
+
Medicine
−
Mathematics
+
Mathematics
−
Philosophy
+
Philosophy
−
Natural history
+
Natural history
−
Astronomy
+
Astronomy
−
Combat
+
Combat
−
Description
+
Description
−
Other skills
+
Other skills
−
Social
+
Social
−
Wounds
+
Wounds
−
Status
+
Status
−
History
+
History
−
Treatment
+
Treatment
−
Dialog
+
Dialog
−
Choreography
+
Choreography
−
Musical composition
+
Musical composition
−
Autobiography
+
Autobiography
−
Biography
+
Biography
−
Letter
+
Letter
−
Chronicle
+
Chronicle
−
Short story
+
Short story
−
Musical form
+
Musical form
−
Poetic form
+
Poetic form
−
Manual
+
Manual
−
Dance form
+
Dance form
−
Work details
+
Work details
−
No assigned rooms
+
No assigned rooms
−
Locations
+
Locations
−
Workshops
+
Workshops
−
Star chart
+
Star chart
−
Dictionary
+
Dictionary
−
Star catalogue
+
Star catalogue
−
Cultural comparison
+
Cultural comparison
−
Cultural history
+
Cultural history
−
Treatise on technological evolution
+
Treatise on technological evolution
−
Alternate history
+
Alternate history
−
Biographical dictionary
+
Biographical dictionary
−
Comparative biography
+
Comparative biography
−
Encyclopedia
+
Encyclopedia
−
Genealogy
+
Genealogy
−
Doctor
+
Doctor
−
Monster slayer
+
Monster slayer
−
Surgeon
+
Surgeon
−
Diagnostician
+
Diagnostician
−
Scholar
+
Scholar
−
Performer
+
Performer
−
Mercenary
+
Mercenary
−
Scribe
+
Scribe
−
No dedicated workshop assignments
+
No dedicated workshop assignments
−
No work details
+
No work details
−
Tavern keeper
+
Tavern keeper
−
No location assignments
+
No location assignments
−
Will only do assigned tasks
+
Will only do assigned tasks
−
Work animals
+
Work animals
−
Cannot assign work details
+
Cannot assign work details
−
Will do available tasks anywhere
+
Will do available tasks anywhere
−
War buddy
+
War buddy
−
Childhood friend
+
Childhood friend
−
Fellow scholar
+
Fellow scholar
−
Obsession
+
Obsession
−
Father
+
Father
−
Bonded
+
Bonded
−
Pet owner
+
Pet owner
−
Mother
+
Mother
−
Spouse
+
Spouse
−
Cannot assign work animals
+
Cannot assign work animals
−
Bone doctor
+
Bone doctor
−
No relationships
+
No relationships
−
No assigned or assignable work animals
+
No assigned or assignable work animals
−
Pure hate
+
Pure hate
−
Disliked
+
Disliked
−
Grudge
+
Grudge
−
Religious persecutor
+
Religious persecutor
−
Supernatural vengeance
+
Supernatural vengeance
−
Jealous grudge
+
Jealous grudge
−
Athletic rival
+
Athletic rival
−
Friend
+
Friend
−
Persecutor
+
Persecutor
−
Business rival
+
Business rival
−
Fellow athlete
+
Fellow athlete
−
Fellow artist
+
Fellow artist
−
Close friend
+
Close friend
−
Kindred spirit
+
Kindred spirit
−
Considers violent
+
Considers violent
−
Considers dancer
+
Considers dancer
−
Good for business
+
Good for business
−
Considers psychotic
+
Considers psychotic
−
Considers storyteller
+
Considers storyteller
−
Considers preacher
+
Considers preacher
−
Considers bard
+
Considers bard
−
Considers poet
+
Considers poet
−
Considers monster
+
Considers monster
−
Intruder
+
Intruder
−
Considers bully
+
Considers bully
−
Considers brigand
+
Considers brigand
−
Long-term acquaintance
+
Long-term acquaintance
−
Object of worship
+
Object of worship
−
Passing acquaintance
+
Passing acquaintance
−
Former apprentice
+
Former apprentice
−
Former master
+
Former master
−
Considers flatterer
+
Considers flatterer
−
Considers quarreler
+
Considers quarreler
−
Master
+
Master
−
Loyal soldier
+
Loyal soldier
−
Companion
+
Companion
−
Apprentice
+
Apprentice
−
Member of hated group
+
Member of hated group
−
Member of respected group
+
Member of respected group
−
Friendly fighter
+
Friendly fighter
−
Enemy fighter
+
Enemy fighter
−
Considers killer
+
Considers killer
−
Friendly terms
+
Friendly terms
−
Comrade
+
Comrade
−
Considers murderer
+
Considers murderer
−
Outcast
+
Outcast
−
Military organization
+
Military organization
−
Merchant company
+
Merchant company
−
Performance troupe
+
Performance troupe
−
Migrating group
+
Migrating group
−
Vessel crew
+
Vessel crew
−
Religion
+
Religion
−
Nomadic group
+
Nomadic group
−
No groups
+
No groups
−
Site government
+
Site government
−
Civilization
+
Civilization
−
Protector of the weak
+
Protector of the weak
−
Hunter
+
Hunter
−
Treasure hunter
+
Treasure hunter
−
Preserver of knowledge
+
Preserver of knowledge
−
Noted monster
+
Noted monster
−
Infamous monster
+
Infamous monster
−
Feared as a monster
+
Feared as a monster
−
Certainly feared as a monster
+
Certainly feared as a monster
−
Certainly considered an intruder
+
Certainly considered an intruder
−
Noted intruder according
+
Noted intruder according
−
Legendary monster
+
Legendary monster
−
Considered an intruder
+
Considered an intruder
−
Respected for heroic acts
+
Respected for heroic acts
−
Greatly respected for heroic acts
+
Greatly respected for heroic acts
−
Infamous intruder
+
Infamous intruder
−
Legendary intruder
+
Legendary intruder
 
  guild
 
  guild
−
Famous her
+
Famous her
−
Legendary hero
+
Legendary hero
−
Certainly considered a brawler
+
Certainly considered a brawler
−
Moted brawler
+
Moted brawler
−
Legendary villain
+
Legendary villain
−
Considered a brawler
+
Considered a brawler
−
Considered a bully
+
Considered a bully
−
Certainly considered a bully
+
Certainly considered a bully
−
Famous brawler
+
Famous brawler
−
Legendary brawler
+
Legendary brawler
−
Legendary bully
+
Legendary bully
−
Feared as a brigand
+
Feared as a brigand
−
Noted bully
+
Noted bully
−
Infamous bully
+
Infamous bully
−
Infamous brigand
+
Infamous brigand
−
Legendary brigand
+
Legendary brigand
−
Certainly feared as a brigand
+
Certainly feared as a brigand
−
Noted brigand
+
Noted brigand
−
Feared as a killer
+
Feared as a killer
−
Greatly feared as a killer
+
Greatly feared as a killer
−
Infamous murderer
+
Infamous murderer
−
Legendary murderer
+
Legendary murderer
−
Legendary killer
+
Legendary killer
−
Respected as a hunter
+
Respected as a hunter
−
Noted killer
+
Noted killer
−
Infamous killer
+
Infamous killer
−
Great hunter
+
Great hunter
−
Legendary hunter
+
Legendary hunter
−
Skilled hunter
+
Skilled hunter
−
Talented hunter
+
Talented hunter
−
Noted villain
+
Noted villain
−
Infamous villain
+
Infamous villain
−
Feared as a villain
+
Feared as a villain
−
Greatly feared as a villain
+
Greatly feared as a villain
−
Legendary loyal soldier
+
Legendary loyal soldier
−
Respected for fighter
+
Respected for fighter
−
Noted loyal soldier
+
Noted loyal soldier
−
Famous loyal soldier
+
Famous loyal soldier
−
Famous fighter
+
Famous fighter
−
Legendary fighter
+
Legendary fighter
−
Greatly respected for fighter
+
Greatly respected for fighter
−
Noted fighter
+
Noted fighter
−
Noted enemy fighter
+
Noted enemy fighter
−
Infamous enemy fighter
+
Infamous enemy fighter
−
Feared for violent opposition
+
Feared for violent opposition
−
Greatly feared for violent oppositoin
+
Greatly feared for violent oppositoin
−
Greatly feared as a murderer
+
Greatly feared as a murderer
−
Noted murderer
+
Noted murderer
−
Legendary enemy fighter
+
Legendary enemy fighter
−
Feared as a murderer
+
Feared as a murderer
−
Famous treasure hunter
+
Famous treasure hunter
−
Legendary treasure hunter
+
Legendary treasure hunter
−
Greatly respected for hunting treasure
+
Greatly respected for hunting treasure
−
Noted treasure hunter
+
Noted treasure hunter
−
Noted preserver of the knowledge
+
Noted preserver of the knowledge
−
Famous preserver of the knowledge
+
Famous preserver of the knowledge
−
Respected for preserving the knowledge
+
Respected for preserving the knowledge
−
Greatly respected for preserving the knowledge
+
Greatly respected for preserving the knowledge
−
Greatly respected for protecting the weak
+
Greatly respected for protecting the weak
−
Noted protector of the weak
+
Noted protector of the weak
−
Legendary preserver of the knowledge
+
Legendary preserver of the knowledge
−
Respected for protecting the weak
+
Respected for protecting the weak
−
Respected for loyalty
+
Respected for loyalty
−
Greatly respected for loyalty
+
Greatly respected for loyalty
−
Famous protector of the weak
+
Famous protector of the weak
−
Legendary protector of the weak
+
Legendary protector of the weak
−
Former member
+
Former member
−
Prisoner
+
Prisoner
−
Former slave
+
Former slave
−
Criminal
+
Criminal
−
Member
+
Member
−
Citizen
+
Citizen
−
Considered a thief
+
Considered a thief
−
Certainly considered a thief
+
Certainly considered a thief
−
Former mercenary
+
Former mercenary
−
Former  
+
Former
−
Legendary thief
+
Legendary thief
−
Respected for hunting treasure
+
Respected for hunting treasure
−
Noted thief
+
Noted thief
−
Infamous thief
+
Infamous thief
−
Preferences
+
Preferences
−
Slated for removal
+
Slated for removal
−
*** Forbidden ***
+
*** Forbidden ***
−
Memories
+
Memories
−
Recent thoughts
+
Recent thoughts
−
Values
+
Values
−
Traits
+
Traits
−
Uniform
+
Uniform
−
No orders
+
No orders
−
No squad assigned
+
No squad assigned
−
Worker
+
Worker
−
Former prisoner
+
Former prisoner
−
Former worker
+
Former worker
−
Remove building
+
Remove building
−
Cancel construction
+
Cancel construction
−
been claimed by
+
been claimed by
−
This building has
+
This building has
−
Construction inactive.
+
Construction inactive.
−
Construction suspended.
+
Construction suspended.
−
Suspend construction
+
Suspend construction
−
Resume construction
+
Resume construction
−
Construction initiated.
+
Construction initiated.
−
Waiting for construction...
+
Waiting for construction...
−
Construction nearly done.
+
Construction nearly done.
−
Partially constructed.
+
Partially constructed.
−
Removal inactive.
+
Removal inactive.
−
Removal suspended.
+
Removal suspended.
−
Trap Occupied:
+
Trap Occupied:
−
Cancel removal
+
Cancel removal
−
"I must have  
+
" I must have  
 
  needs
 
  needs
 
mutters
 
mutters
−
things... certain things
+
things... certain things
−
Leave me. I need... "
+
Leave me. I need..."
−
screams
+
screams
−
works with menacing fury!
+
works with menacing fury!
−
works, darkly brooding...
+
works, darkly brooding...
−
"Yes. I need  
+
" Yes. I need  
 
broods
 
broods
 
keeps muttering
 
keeps muttering
Line 1,137: Line 1,137:
 
raw... crystal
 
raw... crystal
 
a shell
 
a shell
−
bones... yes
+
bones... yes
 
tree... life
 
tree... life
 
a corpse
 
a corpse
Line 1,184: Line 1,184:
 
The bucket is full.
 
The bucket is full.
 
There is no bucket.
 
There is no bucket.
−
  * Destroys colony
+
* Destroys colony
 
Gather any products
 
Gather any products
 
Do not gather products
 
Do not gather products
−
  * Requires a jug
+
* Requires a jug
−
  * Requires wild colony or
+
* Requires wild colony or
 
Install colony when ready
 
Install colony when ready
 
Do not install colony
 
Do not install colony
−
  * Existing hive
+
* Existing hive
 
On display
 
On display
 
This is a memorial to
 
This is a memorial to
Line 1,213: Line 1,213:
 
* No output
 
* No output
 
Outdoor access
 
Outdoor access
−
  * Saves colony for split
+
* Saves colony for split
 
Ready to be split
 
Ready to be split
 
No outdoor access
 
No outdoor access
Line 1,589: Line 1,589:
 
Take Over  
 
Take Over  
 
Demand surrender and occupy
 
Demand surrender and occupy
−
WARNING: If successful, your soldiers will join the
+
WARNING: If successful, your soldiers will join the
 
Demand ongoing tribute
 
Demand ongoing tribute
 
Conquer and occupy
 
Conquer and occupy
Line 1,614: Line 1,614:
 
On this mission
 
On this mission
 
No specific orders
 
No specific orders
−
occupation and not return. Your new holdings will
+
occupation and not return. Your new holdings will
 
be manageable from this screen.
 
be manageable from this screen.
 
  marched on  
 
  marched on  
Line 1,756: Line 1,756:
 
here again.
 
here again.
 
Retire
 
Retire
−
Really retire? The world will be saved but
+
Really retire? The world will be saved but
 
you will need to unretire the fort to play
 
you will need to unretire the fort to play
 
autosave 2
 
autosave 2
Line 1,762: Line 1,762:
 
current
 
current
 
autosave 1
 
autosave 1
−
save? It will never be overwritten,
+
save? It will never be overwritten,
 
but you can delete it while loading.
 
but you can delete it while loading.
 
title screen, with their own active save.
 
title screen, with their own active save.
Line 1,779: Line 1,779:
 
Abandon
 
Abandon
 
Save and return to title menu
 
Save and return to title menu
−
Really quit? The fort will be saved but
+
Really quit? The fort will be saved but
 
you will need to reclaim the fort to play
 
you will need to reclaim the fort to play
 
save will be lost.
 
save will be lost.
Line 1,838: Line 1,838:
 
And remember: [C:2:0:1]Losing is fun![C:7:0:0]
 
And remember: [C:2:0:1]Losing is fun![C:7:0:0]
 
Retired
 
Retired
−
The game is open-ended and you can do whatever you choose. If you'd like a goal, try to become a barony, then a Mountainhome.  
+
The game is open-ended and you can do whatever you choose. If you'd like a goal, try to become a barony, then a Mountainhome.  
 
More likely, your dwarves will starve, unless you read the first few guides here!  
 
More likely, your dwarves will starve, unless you read the first few guides here!  
 
save/*.*
 
save/*.*
Line 1,870: Line 1,870:
 
Click workshop
 
Click workshop
 
Add a Make bed"" task"
 
Add a Make bed"" task"
−
Place carpenter's workshop
+
Place carpenter's workshop
−
Construct workshop
+
Construct workshop
−
Stockpile wood
+
Stockpile wood
−
Open building mode
+
Open building mode
−
Designate tree
+
Designate tree
−
Chop down tree
+
Chop down tree
−
Place All stockpile
+
Place All stockpile
−
Open tree-felling mode
+
Open tree-felling mode
−
After you embark, help is available by pressing the help button in the top right corner, including all of the tutorials.
+
After you embark, help is available by pressing the help button in the top right corner, including all of the tutorials.
 
  (1 of 8)
 
  (1 of 8)
−
If this is your first time playing, please heed the embark warnings about aquifers, saltwater, and other hazards.  
+
If this is your first time playing, please heed the embark warnings about aquifers, saltwater, and other hazards.
−
Some locations are challenging even for experienced players, and it will be a very short game indeed if you don't know how to deal with them!
+
Some locations are challenging even for experienced players, and it will be a very short game indeed if you don't know how to deal with them!
−
Non-interactive help will be available whatever you decide.
+
Non-interactive help will be available whatever you decide.
−
On your own!
+
On your own!
−
Quick start and short tutorial?
+
Quick start and short tutorial?
−
Would you like your fortress located in a forested mineral-rich region of this world where you can play through a short tutorial?  
+
Would you like your fortress located in a forested mineral-rich region of this world where you can play through a short tutorial?
−
As you dig deeper and more citizens take up residence in your outpost, your doings will attract attention, both wanted and unwanted.  
+
As you dig deeper and more citizens take up residence in your outpost, your doings will attract attention, both wanted and unwanted.
−
Deal with challenges as they arise, and you might one day find that your humble settlement has grown to become a Mountainhome, the center of your civilization.
+
Deal with challenges as they arise, and you might one day find that your humble settlement has grown to become a Mountainhome, the center of your civilization.
−
You'll begin by creating your world and watching the region's history unfold.  
+
You'll begin by creating your world and watching the region's history unfold.
−
Once this process is complete, you can prepare a group and send them out to seek wealth deep in the mountains.  
+
Once this process is complete, you can prepare a group and send them out to seek wealth deep in the mountains.
−
Welcome to Dwarf Fortress
+
Welcome to Dwarf Fortress
−
Prepare to guide your stout charges to fortune in a world fraught with many perils.  
+
Prepare to guide your stout charges to fortune in a world fraught with many perils.
−
Don't show again
+
Don't show again
−
There may be plenty of hillside to dig into, but you'll want to seek wealth below the surface.
+
There may be plenty of hillside to dig into, but you'll want to seek wealth below the surface.
−
Mining tasks are designated on the play area. Begin by clicking the highlighted [C:5:0:1]Mining[C:7:0:0] button.
+
Mining tasks are designated on the play area. Begin by clicking the highlighted [C:5:0:1]Mining[C:7:0:0] button.
 
  (2 of 8)
 
  (2 of 8)
−
It's time to get to work! Let's start by digging a stairwell into the ground.   
+
It's time to get to work! Let's start by digging a stairwell into the ground.
−
You can zoom in and out of the play area using  
+
  You can zoom in and out of the play area using
−
], [C:2:0:1]Ctrl+mouse wheel[C:7:0:0], or the indicated buttons.
+
], [C:2:0:1]Ctrl+mouse wheel[C:7:0:0], or the indicated buttons.
−
The view will be dark underground until you begin mining. You can move the camera to the surface with the surface button (highlighted.) The  
+
The view will be dark underground until you begin mining. You can move the camera to the surface with the surface button (highlighted.) The
−
] hotkey will recenter on your wagon.
+
] hotkey will recenter on your wagon.
−
] or [C:2:0:1]roll the mouse wheel[C:7:0:0]. Hold shift to move faster.
+
] or [C:2:0:1]roll the mouse wheel[C:7:0:0]. Hold shift to move faster.
−
When your view is in the air above other tiles, you can see them below, but you can only interact with objects in your current elevation.
+
When your view is in the air above other tiles, you can see them below, but you can only interact with objects in your current elevation.
−
To change the camera's elevation, press  
+
To change the camera's elevation, press
−
] and  
+
] and
−
] or hold the middle mouse button and drag the view.
+
] or hold the middle mouse button and drag the view.
−
Your view is focused on one elevation at a time. To move the camera around, press  
+
Your view is focused on one elevation at a time. To move the camera around, press
−
supplies around your fortress where they are needed.
+
supplies around your fortress where they are needed.
−
[C:6:0:0]Stockpiles[C:7:0:0] are placed with the [C:5:0:1]Stockpile[C:7:0:0] button (highlighted.) Click it now.
+
[C:6:0:0]Stockpiles[C:7:0:0] are placed with the [C:5:0:1]Stockpile[C:7:0:0] button (highlighted.) Click it now.
−
The supplies on the wagon are in danger of being carried off by wild creatures!   
+
The supplies on the wagon are in danger of being carried off by wild creatures!
−
It's time to build a [C:6:0:0]Stockpile[C:7:0:0] underground to unload them. [C:6:0:0]Stockpiles[C:7:0:0] are crucial to moving  
+
  It's time to build a [C:6:0:0]Stockpile[C:7:0:0] underground to unload them. [C:6:0:0]Stockpiles[C:7:0:0] are crucial to moving
−
from the [C:5:0:1]Zones[C:7:0:0] menu. Otherwise your citizens will continue to gather by the [C:6:0:0]Wagon[C:7:0:0] outside.
+
from the [C:5:0:1]Zones[C:7:0:0] menu. Otherwise your citizens will continue to gather by the [C:6:0:0]Wagon[C:7:0:0] outside.
 
  (3 of 8)
 
  (3 of 8)
−
but it leaves [C:6:0:1]Boulders[C:7:0:0] which are an essential building material.
+
but it leaves [C:6:0:1]Boulders[C:7:0:0] which are an essential building material.
−
Later you can consider making a [C:3:0:0]Meeting Area[C:7:0:0]  
+
Later you can consider making a [C:3:0:0]Meeting Area[C:7:0:0]
−
Dig a rectangle underground big enough for a large [C:6:0:0]Stockpile[C:7:0:0] and some [C:6:0:0]Workshops[C:7:0:0].   
+
Dig a rectangle underground big enough for a large [C:6:0:0]Stockpile[C:7:0:0] and some [C:6:0:0]Workshops[C:7:0:0].
−
Consider that most [C:6:0:0]Workshops[C:7:0:0] are 3x3 squares. Mining through the stone layers further down may take longer,  
+
  Consider that most [C:6:0:0]Workshops[C:7:0:0] are 3x3 squares. Mining through the stone layers further down may take longer,
−
to unpause or use the highlighted controls at the top of the screen. You should pause regularly starting out.
+
to unpause or use the highlighted controls at the top of the screen. You should pause regularly starting out.
−
Let's make a safe place to work. Select [C:5:0:1]Regular Mining[C:7:0:0] mode, to the left of [C:5:0:1]Stair Mining[C:7:0:0] mode.
+
Let's make a safe place to work. Select [C:5:0:1]Regular Mining[C:7:0:0] mode, to the left of [C:5:0:1]Stair Mining[C:7:0:0] mode.
−
order also works.
+
order also works.
−
Now we'll unpause the game and let the miner finish the task. Press  
+
Now we'll unpause the game and let the miner finish the task. Press
−
There are several ways to mine. Stairwells (selected) start at one elevation and are completed at  
+
There are several ways to mine. Stairwells (selected) start at one elevation and are completed at
−
the next. [C:2:0:1]Click[C:7:0:0] the surface, [C:2:0:1]move the camera down one level[C:7:0:0], and [C:2:0:1]click[C:7:0:0] the underground. Reversing the  
+
the next. [C:2:0:1]Click[C:7:0:0] the surface, [C:2:0:1]move the camera down one level[C:7:0:0], and [C:2:0:1]click[C:7:0:0] the underground. Reversing the
−
When you are ready, open the [C:5:0:1]Woodcutting[C:7:0:0] menu and designate the trunk of a tree on the surface.   
+
When you are ready, open the [C:5:0:1]Woodcutting[C:7:0:0] menu and designate the trunk of a tree on the surface.
−
Make sure your woodcutter can walk to the designated location.
+
  Make sure your woodcutter can walk to the designated location.
−
Before you start chopping down trees you may want to create a dedicated [C:6:0:0]Wood Stockpile[C:7:0:0].   
+
Before you start chopping down trees you may want to create a dedicated [C:6:0:0]Wood Stockpile[C:7:0:0].
−
[C:2:0:0]Haulers[C:7:0:0] will also drop [C:6:0:1]Wood[C:7:0:0] in your [C:6:0:0]All Stockpile[C:7:0:0] unless you turn it off in the [C:5:0:1]Custom Stockpile Menu[C:7:0:0].
+
  [C:2:0:0]Haulers[C:7:0:0] will also drop [C:6:0:1]Wood[C:7:0:0] in your [C:6:0:0]All Stockpile[C:7:0:0] unless you turn it off in the [C:5:0:1]Custom Stockpile Menu[C:7:0:0].
−
With shelter ready underground, it's time to build.   
+
With shelter ready underground, it's time to build.
−
First you need building materials, like [C:6:0:1]Wood[C:7:0:0] or [C:6:0:1]Boulders[C:7:0:0].   
+
  First you need building materials, like [C:6:0:1]Wood[C:7:0:0] or [C:6:0:1]Boulders[C:7:0:0].
−
always be used to close most menus, as well as  
+
  always be used to close most menus, as well as
 
  (4 of 8)
 
  (4 of 8)
−
good idea to keep your fortress clean.
+
good idea to keep your fortress clean.
−
If the [C:5:0:1]Stockpile[C:7:0:0] menu is still open, you can close it now by right-clicking. Right-clicking can  
+
If the [C:5:0:1]Stockpile[C:7:0:0] menu is still open, you can close it now by right-clicking. Right-clicking can
−
Later you may want to customize your [C:6:0:0]Stockpiles[C:7:0:0] by clicking on them and pressing the [C:5:0:1]Custom[C:7:0:0]  
+
Later you may want to customize your [C:6:0:0]Stockpiles[C:7:0:0] by clicking on them and pressing the [C:5:0:1]Custom[C:7:0:0]
−
button to forbid certain categories, like [C:5:0:1]Refuse[C:7:0:0] for example. A separate [C:6:0:0]Refuse Stockpile[C:7:0:0] is a  
+
button to forbid certain categories, like [C:5:0:1]Refuse[C:7:0:0] for example. A separate [C:6:0:0]Refuse Stockpile[C:7:0:0] is a
−
Once the pile is placed, click [C:5:0:1]Accept[C:7:0:0] and select the [C:5:0:1]All[C:7:0:0] option.
+
Once the pile is placed, click [C:5:0:1]Accept[C:7:0:0] and select the [C:5:0:1]All[C:7:0:0] option.
−
If unpaused, your workers should start unloading the wagon into the [C:6:0:0]Stockpile[C:7:0:0].   
+
If unpaused, your workers should start unloading the wagon into the [C:6:0:0]Stockpile[C:7:0:0].
−
Click the add button, and click two corners of a rectangle somewhere safe  
+
  Click the add button, and click two corners of a rectangle somewhere safe
−
to place your pile. [C:6:0:0]Stockpiles[C:7:0:0] can be placed both on the surface and underground.   
+
to place your pile. [C:6:0:0]Stockpiles[C:7:0:0] can be placed both on the surface and underground.
−
[C:6:0:1]Furniture[C:7:0:0] created at the [C:6:0:0]Carpenter's Workshop[C:7:0:0] usually takes one [C:6:0:1]Wood[C:7:0:0] to build. Add a task and make a [C:6:0:1]Bed[C:7:0:0].   
+
  [C:6:0:1]Furniture[C:7:0:0] created at the [C:6:0:0]Carpenter's Workshop[C:7:0:0] usually takes one [C:6:0:1]Wood[C:7:0:0] to build. Add a task and make a [C:6:0:1]Bed[C:7:0:0].
−
Chop down more trees if necessary. Unpause and wait for the [C:6:0:1]Bed[C:7:0:0] to be completed.
+
  Chop down more trees if necessary. Unpause and wait for the [C:6:0:1]Bed[C:7:0:0] to be completed.
−
Your industrious citizens will perform any task added to the [C:6:0:0]Workshop[C:7:0:0].   
+
Your industrious citizens will perform any task added to the [C:6:0:0]Workshop[C:7:0:0].
−
Most objects that are placed, like [C:6:0:1]Doors[C:7:0:0] and [C:6:0:1]Furniture[C:7:0:0], must first be built in a [C:6:0:0]Workshop[C:7:0:0].   
+
  Most objects that are placed, like [C:6:0:1]Doors[C:7:0:0] and [C:6:0:1]Furniture[C:7:0:0], must first be built in a [C:6:0:0]Workshop[C:7:0:0].
−
When unpaused, a worker should now build the [C:6:0:0]Workshop[C:7:0:0].
+
  When unpaused, a worker should now build the [C:6:0:0]Workshop[C:7:0:0].
−
Once the worker is done, click on the building to select it.
+
Once the worker is done, click on the building to select it.
−
If you have some [C:6:0:1]Wood[C:7:0:0] stockpiled, you'll be able to place a [C:6:0:0]Carpenter's Workshop[C:7:0:0].   
+
If you have some [C:6:0:1]Wood[C:7:0:0] stockpiled, you'll be able to place a [C:6:0:0]Carpenter's Workshop[C:7:0:0].
−
Click [C:5:0:1]Workshops[C:7:0:0] -> [C:5:0:1]Carpenter[C:7:0:0] and place the shop in an empty area on the surface or underground.
+
  Click [C:5:0:1]Workshops[C:7:0:0] -> [C:5:0:1]Carpenter[C:7:0:0] and place the shop in an empty area on the surface or underground.
−
[C:6:0:0]Workshops[C:7:0:0] are one of many buildings you can place with the highlighted [C:5:0:1]Build[C:7:0:0] button. Click it now.
+
[C:6:0:0]Workshops[C:7:0:0] are one of many buildings you can place with the highlighted [C:5:0:1]Build[C:7:0:0] button. Click it now.
−
Most [C:6:0:0]Workshops[C:7:0:0] require building material, such as [C:6:0:1]Wood[C:7:0:0] or [C:6:0:1]Boulders[C:7:0:0].
+
Most [C:6:0:0]Workshops[C:7:0:0] require building material, such as [C:6:0:1]Wood[C:7:0:0] or [C:6:0:1]Boulders[C:7:0:0].
 
  (5 of 8)
 
  (5 of 8)
−
Now that you have the building materials it's time to start building.   
+
Now that you have the building materials it's time to start building.
−
You can right click to close [C:5:0:1]Woodcutting[C:7:0:0] mode. Right clicking closes most menus.
+
  You can right click to close [C:5:0:1]Woodcutting[C:7:0:0] mode. Right clicking closes most menus.
−
If all of your [C:6:0:0]Stockpiles[C:7:0:0] are full, go ahead and place another one.
+
If all of your [C:6:0:0]Stockpiles[C:7:0:0] are full, go ahead and place another one.
−
Now we just need to wait for the woodcutter to chop down the tree.   
+
Now we just need to wait for the woodcutter to chop down the tree.
−
If the fallen logs are accessible, everyone will help store them in the [C:6:0:0]Stockpile[C:7:0:0].   
+
  If the fallen logs are accessible, everyone will help store them in the [C:6:0:0]Stockpile[C:7:0:0].
−
Important and sometimes urgent information is given as alerts on the left side of the screen.  
+
  Important and sometimes urgent information is given as alerts on the left side of the screen.
−
There have been several already!
+
There have been several already!
 
  (7 of 8)
 
  (7 of 8)
−
This is an example urgent alert! These are very important. Ignore them at your peril.
+
This is an example urgent alert! These are very important. Ignore them at your peril.
−
Feel free to pause and check out the information.
+
Feel free to pause and check out the information.
−
Right click to dismiss the information sheet.
+
Right click to dismiss the information sheet.
−
Click on a [C:2:0:0]Resident[C:7:0:0] to see their needs, inventory, thoughts, relations, and more.  
+
Click on a [C:2:0:0]Resident[C:7:0:0] to see their needs, inventory, thoughts, relations, and more.
−
You can also access information from the [C:5:0:1]Citizens[C:7:0:0] button.
+
You can also access information from the [C:5:0:1]Citizens[C:7:0:0] button.
−
The rest of the interface is now enabled.
+
The rest of the interface is now enabled.
−
You can click on [C:2:0:0]Creatures[C:7:0:0] and [C:6:0:1]Items[C:7:0:0] just as you can click on [C:6:0:0]Buildings[C:7:0:0] to get more information about them.  
+
You can click on [C:2:0:0]Creatures[C:7:0:0] and [C:6:0:1]Items[C:7:0:0] just as you can click on [C:6:0:0]Buildings[C:7:0:0] to get more information about them.
−
room with a [C:6:0:0]Door[C:7:0:0] and use the [C:5:0:1]Zones[C:7:0:0] menu to assign an official [C:3:0:0]Bedroom[C:7:0:0] for each resident.
+
room with a [C:6:0:0]Door[C:7:0:0] and use the [C:5:0:1]Zones[C:7:0:0] menu to assign an official [C:3:0:0]Bedroom[C:7:0:0] for each resident.
 
  (6 of 8)
 
  (6 of 8)
−
[C:5:0:1]Beds[C:7:0:0] are found in the [C:5:0:1]Furniture[C:7:0:0] category. Unlike [C:6:0:0]Workshops[C:7:0:0], [C:6:0:0]Beds[C:7:0:0] must be placed underground.
+
[C:5:0:1]Beds[C:7:0:0] are found in the [C:5:0:1]Furniture[C:7:0:0] category. Unlike [C:6:0:0]Workshops[C:7:0:0], [C:6:0:0]Beds[C:7:0:0] must be placed underground.
−
With a [C:6:0:0]Bed[C:7:0:0] placed, your workers will have somewhere to sleep. Later you can create a  
+
With a [C:6:0:0]Bed[C:7:0:0] placed, your workers will have somewhere to sleep. Later you can create a
−
Now that you have a [C:6:0:1]Bed[C:7:0:0] you can place in it the fortress.   
+
Now that you have a [C:6:0:1]Bed[C:7:0:0] you can place in it the fortress.
−
Use the [C:5:0:1]Build[C:7:0:0] menu to place it in a room underground, just like the [C:6:0:0]Workshop[C:7:0:0]. Dig a new room first if you like.   
+
  Use the [C:5:0:1]Build[C:7:0:0] menu to place it in a room underground, just like the [C:6:0:0]Workshop[C:7:0:0]. Dig a new room first if you like.
−
[C:6:0:1]Gems[C:7:0:0] can be [C:3:0:1]Cut[C:7:0:0] at the [C:6:0:0]Jeweler's Workshop[C:7:0:0]. [C:3:0:1]Encrust[C:7:0:0] them on [C:6:0:1]Crafts[C:7:0:0] and other items to add even more value.
+
  [C:6:0:1]Gems[C:7:0:0] can be [C:3:0:1]Cut[C:7:0:0] at the [C:6:0:0]Jeweler's Workshop[C:7:0:0]. [C:3:0:1]Encrust[C:7:0:0] them on [C:6:0:1]Crafts[C:7:0:0] and other items to add even more value.
−
Just the beginning
+
Just the beginning
−
If you dig down enough layers you will find a near infinite amount of [C:6:0:1]Boulders[C:7:0:0] of various  
+
If you dig down enough layers you will find a near infinite amount of [C:6:0:1]Boulders[C:7:0:0] of various
−
kinds as well as some [C:6:0:1]Rough Gems[C:7:0:0] if you are lucky.
+
kinds as well as some [C:6:0:1]Rough Gems[C:7:0:0] if you are lucky.
−
Make the appropriate workshop with [C:5:0:1]Workshops[C:7:0:0] -> [C:5:0:1]Crafts[C:7:0:0].  
+
Make the appropriate workshop with [C:5:0:1]Workshops[C:7:0:0] -> [C:5:0:1]Crafts[C:7:0:0].
−
An obvious material to use to make the crafts is rock.  
+
An obvious material to use to make the crafts is rock.
−
You need something of value to trade.  
+
You need something of value to trade.
−
[C:6:0:1]Crafts[C:7:0:0] are an easy way to make a lot of trade goods quickly.  
+
[C:6:0:1]Crafts[C:7:0:0] are an easy way to make a lot of trade goods quickly.
−
You may need supplies before the coming of winter.  
+
You may need supplies before the coming of winter.
−
To trade with the autumn caravan, you must build a [C:6:0:0]Trade Depot[C:7:0:0] from the [C:5:0:1]Build[C:7:0:0] menu.
+
To trade with the autumn caravan, you must build a [C:6:0:0]Trade Depot[C:7:0:0] from the [C:5:0:1]Build[C:7:0:0] menu.
−
Preparing for the Caravan
+
Preparing for the Caravan
 
  (8 of 8)
 
  (8 of 8)
−
Hover over an alert icon to see the information.
+
Hover over an alert icon to see the information.
−
Left click on an alert for recentering options, and right click to dismiss an alert.
+
Left click on an alert for recentering options, and right click to dismiss an alert.
−
There have been a few already!
+
There have been a few already!
−
There has been one already!
+
There has been one already!
−
[C:7:0:0], [C:2:0:0]
+
[C:7:0:0], [C:2:0:0]
−
Woodcutter
+
Woodcutter
−
Click here and make sure you have a [C:2:0:0]
+
Click here and make sure you have a [C:2:0:0]
−
[C:7:0:1]Labor[C:7:0:0]
+
[C:7:0:1]Labor[C:7:0:0]
−
Some essential tasks must be assigned from the [C:5:0:1]Labor[C:7:0:0] menu.
+
Some essential tasks must be assigned from the [C:5:0:1]Labor[C:7:0:0] menu.
−
To make sure they spend their free time down there you will need to use the [C:5:0:1]Zones[C:7:0:0] menu to create a [C:3:0:0]Meeting Area[C:7:0:0].
+
To make sure they spend their free time down there you will need to use the [C:5:0:1]Zones[C:7:0:0] menu to create a [C:3:0:0]Meeting Area[C:7:0:0].
−
Later you may try the [C:5:0:1]Burrows[C:7:0:0] menu to create a safe place for your civilians to hide when real trouble comes.
+
Later you may try the [C:5:0:1]Burrows[C:7:0:0] menu to create a safe place for your civilians to hide when real trouble comes.
−
[C:7:0:1]Shelter[C:7:0:0]
+
[C:7:0:1]Shelter[C:7:0:0]
−
By now you should have a room underground where your residents can hide from the creatures above.
+
By now you should have a room underground where your residents can hide from the creatures above.
−
In order to keep your citizens alive in the unforgiving wilderness they will need shelter, drink, and food.
+
In order to keep your citizens alive in the unforgiving wilderness they will need shelter, drink, and food.
−
Use the arrow at the top of this window to minimize the tutorial
 
 
  weeping
 
  weeping
 
  praying
 
  praying
−
looks terrified
+
looks terrified
−
looks dejected
+
looks dejected
 
  burning
 
  burning
 
  melting
 
  melting
Line 2,310: Line 2,310:
 
  screaming
 
  screaming
 
  cringing
 
  cringing
−
  torturing  
+
  torturing
−
  prostrating itself before  
+
  prostrating itself before
 
  being mutilated
 
  being mutilated
 
  being flayed
 
  being flayed
Line 2,323: Line 2,323:
 
  withering away
 
  withering away
 
  suffering
 
  suffering
−
looks confused
+
looks confused
−
looks offended
+
looks offended
−
  praying to  
+
  praying to
−
  hiding  
+
  hiding
−
  raising  
+
  raising
−
  striking down  
+
  striking down
−
  embracing  
+
  embracing
−
  speaking with  
+
  speaking with
−
  refusing  
+
  refusing
−
  greeting  
+
  greeting
−
  fighting with  
+
  fighting with
−
  massacring  
+
  massacring
−
  surrounded by  
+
  surrounded by
−
  shooting  
+
  shooting
−
  burning  
+
  burning
−
  admiring  
+
  admiring
−
  devouring  
+
  devouring
−
  committing a depraved act upon  
+
  committing a depraved act upon
−
Front Compound
+
Front Compound
−
Given name
+
Given name
−
Random
+
Random
−
Name the symbol
+
Name the symbol
−
Name the squad
+
Name the squad
−
Name the location
+
Name the location
−
Name the image
+
Name the image
−
Name your group
+
Name your group
−
Name your settlement
+
Name your settlement
−
  being mutilated by  
+
  being mutilated by
−
  hanging from  
+
  hanging from
−
  being flayed by  
+
  being flayed by
−
  impaled on  
+
  impaled on
−
  engraving  
+
  engraving
−
  cooking  
+
  cooking
−
  contemplating  
+
  contemplating
−
Present Participle
+
Present Participle
−
Past Participle
+
Past Participle
−
Preterite
+
Preterite
−
Present (3rd)
+
Present (3rd)
−
Present (1st)
+
Present (1st)
−
Prefix
+
Prefix
−
Adjective
+
Adjective
−
Plural Noun
+
Plural Noun
−
Singular Noun
+
Singular Noun
−
Hyphen Compound
+
Hyphen Compound
−
Second Adjective
+
Second Adjective
−
First Adjective
+
First Adjective
−
Rear Compound
+
Rear Compound
−
Existing image
+
Existing image
−
Related to civilization or other group
+
Related to civilization or other group
−
Related to site
+
Related to site
−
Related to historical figure
+
Related to historical figure
−
Leave editor and discard data
+
Leave editor and discard data
−
Any image data you've changed will be lost.
+
Any image data you've changed will be lost.
−
Keep working
+
Keep working
−
Don't perform action
+
Don't perform action
−
You won't perform your action if you leave.
+
You won't perform your action if you leave.
−
Warning!
+
Warning!
−
Image information
+
Image information
−
Image information for engraving
+
Image information for engraving
−
Image information for  
+
Image information for
−
The symbol of  
+
The symbol of
−
Delete element
+
Delete element
−
Action or relationship
+
Action or relationship
−
Artifact
+
Artifact
−
Object
+
Object
−
Historical figure
+
Historical figure
−
Civ commission
+
Civ commission
−
Civilization symbol
+
Civilization symbol
−
Group commission
+
Group commission
−
Group symbol
+
Group symbol
−
Allow artist to choose
+
Allow artist to choose
−
Let your mind wander
+
Let your mind wander
−
Specify a new image
+
Specify a new image
−
performance troupe
+
performance troupe
−
merchant company
+
merchant company
−
civilization
+
civilization
−
outcast  
+
outcast
−
local  
+
local
−
nomadic  
+
nomadic
−
migrating  
+
migrating
−
These are  
+
These are
−
This is a  
+
This is a
−
Choose Y:  
+
Choose Y:
−
Choose X:  
+
Choose X:
−
Untitled/unnamed
+
Untitled/unnamed
−
(0 for unnumbered plural)
+
(0 for unnumbered plural)
−
Number:
+
Number:
−
thread
+
thread
−
leather
+
leather
−
Specify type
+
Specify type
−
military organization
+
military organization
−
religion
+
religion
−
vessel
+
vessel
−
government
+
government
−
Setting material
+
Setting material
−
Spikes
+
Spikes
−
Hanging rings
+
Hanging rings
−
Covered
+
Covered
−
Setting type
+
Setting type
−
Specify size
+
Specify size
−
material
+
material
−
map/set too long
+
map/set too long
−
Music Volume:  
+
Music Volume:
−
Master Volume:  
+
Master Volume:
−
Change it to [SOUND:YES] for audio.
+
Change it to [SOUND:YES] for audio.
−
Check data/init/init_default.txt and prefs/init.txt for [SOUND:NO] or similar.
+
Check data/init/init_default.txt and prefs/init.txt for [SOUND:NO] or similar.
−
Audio has been manually disabled.
+
Audio has been manually disabled.
−
Range:  
+
Range:
−
No fullscreen resolutions detected.
+
No fullscreen resolutions detected.
−
Detect
+
Detect
−
Resolution:
+
Resolution:
−
Fullscreen
+
Fullscreen
−
Windowed
+
Windowed
−
  drops  
+
  drops
−
  drinks  
+
  drinks
−
  straps  
+
  straps
−
  draws  
+
  draws
 
  to load a macro.
 
  to load a macro.
 
  to save a macro to a file.
 
  to save a macro to a file.
 
  to play back a recorded macro.
 
  to play back a recorded macro.
 
  to record/stop recording a macro.
 
  to record/stop recording a macro.
−
Fast repeat
+
Fast repeat
−
Delayed repeat
+
Delayed repeat
−
Don't repeat
+
Don't repeat
−
Macros
+
Macros
−
Text entry
+
Text entry
−
Fortress
+
Fortress
−
General
+
General
−
Average Seconds Between Tracks/Interludes:  
+
Average Seconds Between Tracks/Interludes:
−
Sound Effects Volume:  
+
Sound Effects Volume:
−
Ambience Volume:  
+
Ambience Volume:
−
Difficulty
+
Difficulty
−
Keybindings
+
Keybindings
−
prefs/interface.txt
+
prefs/interface.txt
−
data/init/interface.txt
+
data/init/interface.txt
−
Economy:
+
Economy:
−
(Custom)
+
(Custom)
−
Normal
+
Normal
−
Enemies:
+
Enemies:
−
Custom settings
+
Custom settings
−
Restore defaults
+
Restore defaults
−
No macros created.
+
No macros created.
−
Lanczos
+
Lanczos
−
Nearest-neighbor
+
Nearest-neighbor
−
Automatic
+
Automatic
−
Scaling mode
+
Scaling mode
−
Use Classic ASCII glyphs
+
Use Classic ASCII glyphs
−
Graphical FPS cap (default 50)
+
Graphical FPS cap (default 50)
−
Maximum interface percentage (not counting minimap/elevation)
+
Maximum interface percentage (not counting minimap/elevation)
−
Window is resizable (takes effect on restart)
+
Window is resizable (takes effect on restart)
−
Initial window height (if windowed)
+
Initial window height (if windowed)
−
Initial window width (if windowed)
+
Initial window width (if windowed)
 
  Interface scaling percentage if not fitting width
 
  Interface scaling percentage if not fitting width
 
  Desired grid height for scaling (default = 64)
 
  Desired grid height for scaling (default = 64)
 
  Desired grid width for scaling (default = 170)
 
  Desired grid width for scaling (default = 170)
−
Scale interface to fit grid height/width
+
Scale interface to fit grid height/width
−
Always
+
Always
−
If points remain
+
If points remain
−
Prepare carefully embark confirmation
+
Prepare carefully embark confirmation
−
Confirmation window for all embarks
+
Confirmation window for all embarks
−
Pause after loading
+
Pause after loading
−
Pause after every autosave
+
Pause after every autosave
−
Autosave the game after embark
+
Autosave the game after embark
−
Seasonal
+
Seasonal
−
Semiannual
+
Semiannual
−
Yearly
+
Yearly
−
Autosave frequency
+
Autosave frequency
−
Mwheel  
+
Mwheel
−
Mouse:  
+
Mouse:
−
Default low traffic path cost
+
Default low traffic path cost
−
Default normal traffic path cost
+
Default normal traffic path cost
−
Default high traffic path cost
+
Default high traffic path cost
−
Default embark height
+
Default embark height
−
Default embark width
+
Default embark width
−
Enable multithreading (experimental!)
+
Enable multithreading (experimental!)
−
Log world generation map rejects
+
Log world generation map rejects
−
Keyboard cursor enabled
+
Keyboard cursor enabled
−
Walking spreads spatter
+
Walking spreads spatter
−
Enable testing arena (on next title)
+
Enable testing arena (on next title)
−
Enable artifact moods
+
Enable artifact moods
−
Enable caveins
+
Enable caveins
−
Enable weather
+
Enable weather
−
Enable temperature
+
Enable temperature
−
In site finder
+
In site finder
−
Show tunnels on world map
+
Show tunnels on world map
−
Show improvement quality in item names
+
Show improvement quality in item names
−
Engravings start obscured
+
Engravings start obscured
−
Total seed cap
+
Total seed cap
−
Seed cap (per species)
+
Seed cap (per species)
−
Cull dead units at
+
Cull dead units at
−
Visitor cap
+
Visitor cap
−
Baby+child cap (percentage of total)
+
Baby+child cap (percentage of total)
−
Baby+child cap
+
Baby+child cap
−
Strict population cap (includes births)
+
Strict population cap (includes births)
−
Population cap
+
Population cap
−
Storage path decrease (bin combine)
+
Storage path decrease (bin combine)
−
Storage path decrease (barrel combine)
+
Storage path decrease (barrel combine)
−
Storage path decrease (bucket combine)
+
Storage path decrease (bucket combine)
−
Storage path decrease (seed bag combine)
+
Storage path decrease (seed bag combine)
−
Storage path decrease (# of contained item cap)
+
Storage path decrease (# of contained item cap)
−
Default restricted traffic path cost
+
Default restricted traffic path cost
−
Disabled
+
Disabled
−
Number of key repeats before accelerating
+
Number of key repeats before accelerating
−
Milliseconds for each key repeat
+
Milliseconds for each key repeat
−
Key hold milliseconds before repeat
+
Key hold milliseconds before repeat
−
Game frames-per-second cap (default 100)
+
Game frames-per-second cap (default 100)
−
Show frames-per-second
+
Show frames-per-second
−
Grazing coefficient (higher = less grass)
+
Grazing coefficient (higher = less grass)
−
Nickname position (legends mode)
+
Nickname position (legends mode)
−
Replace all
+
Replace all
−
Centralize
+
Centralize
−
Replace first
+
Replace first
−
Nickname position (fort mode)
+
Nickname position (fort mode)
−
Show all historical events in engravings etc.
+
Show all historical events in engravings etc.
−
Number of lower elevation layers to show
+
Number of lower elevation layers to show
−
Show up/down arrows on ramps at current elevation
+
Show up/down arrows on ramps at current elevation
−
Show numeric liquid levels
+
Show numeric liquid levels
−
Enemy production trigger 1
+
Enemy production trigger 1
−
Enemy population trigger 5
+
Enemy population trigger 5
−
Enemy population trigger 4
+
Enemy population trigger 4
−
Enemy population trigger 3
+
Enemy population trigger 3
−
Enemy population trigger 2
+
Enemy population trigger 2
−
Enemy population trigger 1
+
Enemy population trigger 1
−
Curious wilderness creatures can come to cause trouble
+
Curious wilderness creatures can come to cause trouble
−
Werebeasts can attack
+
Werebeasts can attack
−
Megabeasts can attack
+
Megabeasts can attack
−
Civilizations can attack
+
Civilizations can attack
−
Maximum embark dimension
+
Maximum embark dimension
−
Compressed saves (recommended!)
+
Compressed saves (recommended!)
−
Milliseconds between macro instructions
+
Milliseconds between macro instructions
−
Milliseconds interface shutdown after recenter
+
Milliseconds interface shutdown after recenter
−
Maximum key repeat acceleration multiplier
+
Maximum key repeat acceleration multiplier
−
Wilderness irritation decay (more = safer)
+
Wilderness irritation decay (more = safer)
−
Wilderness irritation minimum (less = sooner)
+
Wilderness irritation minimum (less = sooner)
−
Wilderness sensitivity (less = sooner)
+
Wilderness sensitivity (less = sooner)
−
Forgotten beast wealth divisor (more = safer)
+
Forgotten beast wealth divisor (more = safer)
−
Forgotten beast irritation minimum (less = sooner)
+
Forgotten beast irritation minimum (less = sooner)
−
Forgotten beast sensitivity (less = sooner)
+
Forgotten beast sensitivity (less = sooner)
−
Megabeast attack period (seasons)
+
Megabeast attack period (seasons)
−
Enemy trade trigger 5
+
Enemy trade trigger 5
−
Enemy trade trigger 4
+
Enemy trade trigger 4
−
Enemy trade trigger 3
+
Enemy trade trigger 3
−
Enemy trade trigger 2
+
Enemy trade trigger 2
−
Enemy trade trigger 1
+
Enemy trade trigger 1
−
Enemy production trigger 5
+
Enemy production trigger 5
−
Enemy production trigger 4
+
Enemy production trigger 4
−
Enemy production trigger 3
+
Enemy production trigger 3
−
Enemy production trigger 2
+
Enemy production trigger 2
−
Economy population trigger 1
+
Economy population trigger 1
−
Diplomacy tree-fell count (untamed wilds)
+
Diplomacy tree-fell count (untamed wilds)
−
Diplomacy tree-fell count
+
Diplomacy tree-fell count
−
Cavern dweller maximum attackers
+
Cavern dweller maximum attackers
−
Cavern dweller scale (increase per attack)
+
Cavern dweller scale (increase per attack)
−
Siege frequency (percentage, otherwise raid)
+
Siege frequency (percentage, otherwise raid)
−
Minimum raids between sieges (per civ)
+
Minimum raids between sieges (per civ)
−
Minimum raids before first siege (per civ)
+
Minimum raids before first siege (per civ)
−
Invasion cap (monsters, attack three+)
+
Invasion cap (monsters, attack three+)
−
Invasion cap (regulars, attack three+)
+
Invasion cap (regulars, attack three+)
−
Invasion cap (monsters, attack two)
+
Invasion cap (monsters, attack two)
−
Invasion cap (regulars, attack two)
+
Invasion cap (regulars, attack two)
−
Invasion cap (monsters, attack one)
+
Invasion cap (monsters, attack one)
−
Invasion cap (regulars, attack one)
+
Invasion cap (regulars, attack one)
−
Vampire migrant fraction (more = safer)
+
Vampire migrant fraction (more = safer)
−
Werebeast attack period (seasons)
+
Werebeast attack period (seasons)
 
  (mods)
 
  (mods)
−
Land holder population trigger  
+
Land holder population trigger
−
Economy trade trigger 5
+
Economy trade trigger 5
−
Economy trade trigger 4
+
Economy trade trigger 4
−
Economy trade trigger 3
+
Economy trade trigger 3
−
Economy trade trigger 2
+
Economy trade trigger 2
−
Economy trade trigger 1
+
Economy trade trigger 1
−
Economy production trigger 5
+
Economy production trigger 5
−
Economy production trigger 4
+
Economy production trigger 4
−
Economy production trigger 3
+
Economy production trigger 3
−
Economy production trigger 2
+
Economy production trigger 2
−
Economy production trigger 1
+
Economy production trigger 1
−
Economy population trigger 5
+
Economy population trigger 5
−
Economy population trigger 4
+
Economy population trigger 4
−
Economy population trigger 3
+
Economy population trigger 3
−
Economy population trigger 2
+
Economy population trigger 2
−
Failed to open  
+
Failed to open
 
  for writing
 
  for writing
−
prefs/init.txt
+
prefs/init.txt
−
Demand period (more = fewer)
+
Demand period (more = fewer)
−
Mandate period (more = fewer)
+
Mandate period (more = fewer)
−
Grand guild unit count
+
Grand guild unit count
−
Guild unit count
+
Guild unit count
−
Value of grand guildhall
+
Value of grand guildhall
−
Value of guildhall
+
Value of guildhall
−
High priesthood unit count
+
High priesthood unit count
−
Priesthood unit count
+
Priesthood unit count
−
Value of temple complex
+
Value of temple complex
−
Value of temple
+
Value of temple
−
Land holder trade trigger  
+
Land holder trade trigger
−
Land holder production trigger  
+
Land holder production trigger
−
[FULLSCREENY:
+
[FULLSCREENY:
−
[FULLSCREENX:
+
[FULLSCREENX:
−
[RESIZABLE:
+
[RESIZABLE:
−
[WINDOWEDY:
+
[WINDOWEDY:
−
[WINDOWEDX:
+
[WINDOWEDX:
−
NO_EXCLUSIVE
+
NO_EXCLUSIVE
−
PROMPT
+
PROMPT
−
[WINDOWED:
+
[WINDOWED:
−
[AVERAGE_TIME_BETWEEN_SONGS:
+
[AVERAGE_TIME_BETWEEN_SONGS:
−
[SFX_VOLUME:
+
[SFX_VOLUME:
−
[AMBIENCE_VOLUME:
+
[AMBIENCE_VOLUME:
−
[MUSIC_VOLUME:
+
[MUSIC_VOLUME:
−
[MASTER_VOLUME:
+
[MASTER_VOLUME:
−
[SOUND:
+
[SOUND:
−
[USE_CLASSIC_ASCII:
+
[USE_CLASSIC_ASCII:
−
[COMPRESSED_SAVES:
+
[COMPRESSED_SAVES:
−
[RECENTER_INTERFACE_SHUTDOWN_MS:
+
[RECENTER_INTERFACE_SHUTDOWN_MS:
−
[MACRO_MS:
+
[MACRO_MS:
−
[KEY_REPEAT_ACCEL_START:
+
[KEY_REPEAT_ACCEL_START:
−
[KEY_REPEAT_ACCEL_LIMIT:
+
[KEY_REPEAT_ACCEL_LIMIT:
−
[KEY_REPEAT_MS:
+
[KEY_REPEAT_MS:
−
[KEY_HOLD_MS:
+
[KEY_HOLD_MS:
−
[G_FPS_CAP:
+
[G_FPS_CAP:
−
[FPS_CAP:
+
[FPS_CAP:
−
[MAXIMUM_INTERFACE_PERCENTAGE:
+
[MAXIMUM_INTERFACE_PERCENTAGE:
−
[INTERFACE_SCALING_PERCENTAGE:
+
[INTERFACE_SCALING_PERCENTAGE:
−
[INTERFACE_SCALING_DESIRED_GRID_HEIGHT:
+
[INTERFACE_SCALING_DESIRED_GRID_HEIGHT:
−
[INTERFACE_SCALING_DESIRED_GRID_WIDTH:
+
[INTERFACE_SCALING_DESIRED_GRID_WIDTH:
−
[INTERFACE_SCALING_TO_DESIRED_GRID:
+
[INTERFACE_SCALING_TO_DESIRED_GRID:
−
[INITIAL_SAVE:
+
[INITIAL_SAVE:
−
[AUTOSAVE_PAUSE:
+
[AUTOSAVE_PAUSE:
−
YEARLY
+
YEARLY
−
SEMIANNUAL
+
SEMIANNUAL
−
SEASONAL
+
SEASONAL
−
[AUTOSAVE:
+
[AUTOSAVE:
−
prefs/d_init.txt
+
prefs/d_init.txt
−
NEAREST
+
NEAREST
−
LANCZOS
+
LANCZOS
−
[TEXTURE_PARAM:
+
[TEXTURE_PARAM:
−
STANDARD
+
STANDARD
−
SOFTWARE
+
SOFTWARE
−
[PRINT_MODE:
+
[PRINT_MODE:
−
[LOG_MAP_REJECTS:
+
[LOG_MAP_REJECTS:
−
[KEYBOARD_CURSOR:
+
[KEYBOARD_CURSOR:
−
[WALKING_SPREADS_SPATTER_ADV:
+
[WALKING_SPREADS_SPATTER_ADV:
−
[WALKING_SPREADS_SPATTER_DWF:
+
[WALKING_SPREADS_SPATTER_DWF:
−
[TESTING_ARENA:
+
[TESTING_ARENA:
−
[ARTIFACTS:
+
[ARTIFACTS:
−
[CAVEINS:
+
[CAVEINS:
−
[WEATHER:
+
[WEATHER:
−
[TEMPERATURE:
+
[TEMPERATURE:
−
FINDER
+
FINDER
−
[SHOW_EMBARK_TUNNEL:
+
[SHOW_EMBARK_TUNNEL:
−
IF_POINTS_REMAIN
+
IF_POINTS_REMAIN
−
ALWAYS
+
ALWAYS
−
[POST_PREPARE_EMBARK_CONFIRMATION:
+
[POST_PREPARE_EMBARK_CONFIRMATION:
−
[EMBARK_WARNING_ALWAYS:
+
[EMBARK_WARNING_ALWAYS:
−
[PAUSE_ON_LOAD:
+
[PAUSE_ON_LOAD:
−
[FORTRESS_SEED_CAP:
+
[FORTRESS_SEED_CAP:
−
[SPECIFIC_SEED_CAP:
+
[SPECIFIC_SEED_CAP:
−
[CULL_DEAD_UNITS_AT:
+
[CULL_DEAD_UNITS_AT:
−
[VISITOR_CAP:
+
[VISITOR_CAP:
−
[BABY_CHILD_CAP:
+
[BABY_CHILD_CAP:
−
[STRICT_POPULATION_CAP:
+
[STRICT_POPULATION_CAP:
−
[POPULATION_CAP:
+
[POPULATION_CAP:
−
[STORE_DIST_BIN_COMBINE:
+
[STORE_DIST_BIN_COMBINE:
−
[STORE_DIST_BARREL_COMBINE:
+
[STORE_DIST_BARREL_COMBINE:
−
[STORE_DIST_BUCKET_COMBINE:
+
[STORE_DIST_BUCKET_COMBINE:
−
[STORE_DIST_SEED_COMBINE:
+
[STORE_DIST_SEED_COMBINE:
−
[STORE_DIST_ITEM_DECREASE:
+
[STORE_DIST_ITEM_DECREASE:
−
[PATH_COST:
+
[PATH_COST:
−
[EMBARK_RECTANGLE:
+
[EMBARK_RECTANGLE:
−
[MULTITHREADING:
+
[MULTITHREADING:
−
[MAXIMUM_EMBARK_DIM:
+
[MAXIMUM_EMBARK_DIM:
−
[GRAZE_COEFFICIENT:
+
[GRAZE_COEFFICIENT:
−
[NICKNAME_LEGENDS:
+
[NICKNAME_LEGENDS:
−
[NICKNAME_ADVENTURE:
+
[NICKNAME_ADVENTURE:
−
REPLACE_ALL
+
REPLACE_ALL
−
CENTRALIZE
+
CENTRALIZE
−
REPLACE_FIRST
+
REPLACE_FIRST
−
[NICKNAME_DWARF:
+
[NICKNAME_DWARF:
−
[SHOW_ALL_HISTORY_IN_DWARF_MODE:
+
[SHOW_ALL_HISTORY_IN_DWARF_MODE:
−
[NUMBER_OF_LOWER_ELEVATIONS_SHOWN:
+
[NUMBER_OF_LOWER_ELEVATIONS_SHOWN:
−
[SHOW_RAMP_ARROWS:
+
[SHOW_RAMP_ARROWS:
−
[SHOW_FLOW_AMOUNTS:
+
[SHOW_FLOW_AMOUNTS:
−
[SHOW_IMP_QUALITY:
+
[SHOW_IMP_QUALITY:
−
[ENGRAVINGS_START_OBSCURED:
+
[ENGRAVINGS_START_OBSCURED:
−
deque<T> too long
+
deque<T> too long
−
r;HCx;X
+
r;HCx;X
−
)8>-^<>
+
)8>-^<>
−
l>Wvq>v
+
l>Wvq>v
−
*?'i.?
+
*?'i.?
−
d2?-w6?
+
d2?-w6?
−
>?>@C?l
+
>?>@C?l
−
t?,Iz?
+
t?,Iz?
−
r;HCx;X
+
r;HCx;X
−
)8>-^<>
+
)8>-^<>
−
l>Wvq>v
+
l>Wvq>v
−
*?'i.?
+
*?'i.?
−
d2?-w6?
+
d2?-w6?
−
>?>@C?l
+
>?>@C?l
−
t?,Iz?
+
t?,Iz?
−
? unzip 1.01 Copyright 1998-2004 Gilles Vollant - http://www.winimage.com/zLibDll
+
? unzip 1.01 Copyright 1998-2004 Gilles Vollant - http://www.winimage.com/zLibDll
−
Qkkbal
+
Qkkbal
−
[-&LMb#{'
+
[-&LMb#{'
−
w+OQvr
+
w+OQvr
−
)\ZEo^m/
+
)\ZEo^m/
−
H*0"ZOW
+
H*0"ZOW
−
mj>zjZ
+
mj>zjZ
−
IiGM>nw
+
IiGM>nw
−
ewh/?y
+
ewh/?y
−
OZw3(?
+
OZw3(?
−
V_:X1:
+
V_:X1:
−
#+3;CScs
+
#+3;CScs
−
Fail to schedule the chore!
+
Fail to schedule the chore!
−
broken promise
+
broken promise
−
This function cannot be called on a default constructed task
+
This function cannot be called on a default constructed task
−
promise already satisfied
+
promise already satisfied
−
future already retrieved
+
future already retrieved
−
future
+
future
−
no state
+
no state
−
Histories of  
+
Histories of
−
Jealousy
+
Jealousy
−
Avarice
+
Avarice
−
Gluttony
+
Gluttony
−
Cupidity
+
Cupidity
−
Enterprise
+
Enterprise
−
Industry
+
Industry
−
Determination
+
Determination
−
Resourcefulness
+
Resourcefulness
−
Dynamism
+
Dynamism
−
Mettle
+
Mettle
−
Diligence
+
Diligence
−
Tenacity
+
Tenacity
−
Exertion
+
Exertion
−
Copyright (C) 2002-2023 by Tarn Adams
+
Copyright (C) 2002-2023 by Tarn Adams
−
Sound...
+
Sound...
−
Music...
+
Music...
−
Colors...
+
Colors...
−
Shapes...
+
Shapes...
−
Material templates...
+
Material templates...
−
Patterns...
+
Patterns...
−
Plants...
+
Plants...
−
Inorganics...
+
Inorganics...
−
Items...
+
Items...
−
Tissue templates...
+
Tissue templates...
−
Body detail plans...
+
Body detail plans...
−
Buildings...
+
Buildings...
−
Creature variations...
+
Creature variations...
−
Creature bodies...
+
Creature bodies...
−
Entities...
+
Entities...
−
Creatures...
+
Creatures...
−
Installed
+
Installed
−
Mods install automatically when chosen during world creation.
+
Mods install automatically when chosen during world creation.
−
Author:  
+
Author:
−
Unnamed mod
+
Unnamed mod
−
Version:  
+
Version:
−
Unknown author
+
Unknown author
−
Description:
+
Description:
−
Earliest compatible version:  
+
Earliest compatible version:
−
Must be before  
+
Must be before
−
Must be after  
+
Must be after
−
Conflicts with  
+
Conflicts with
−
Requires  
+
Requires
−
Loading object files...
+
Loading object files...
−
  Dwarf Fortress: Arena   
+
Dwarf Fortress: Arena
−
Text...
+
  Text...
−
Languages...
+
Languages...
−
Preparing text objects...
+
Preparing text objects...
−
Preparing material data...
+
Preparing material data...
−
Preparing arena...
+
Preparing arena...
−
Preparing graphics...
+
Preparing graphics...
−
Preparing Arena...
+
Preparing Arena...
−
Preparing screen...
+
Preparing screen...
−
A Bay 12 Games Production
+
A Bay 12 Games Production
−
Importing world...
+
Importing world...
−
Dwarf Fortress uses FMOD by Firelight Technologies
+
Dwarf Fortress uses FMOD by Firelight Technologies
−
(only this inactive copy will be deleted)
+
(only this inactive copy will be deleted)
−
Are you sure you want to delete this world?
+
Are you sure you want to delete this world?
−
Reclaim Fortress
+
Reclaim Fortress
−
Delete
+
Delete
−
Testing Arena
+
Testing Arena
−
Adventurer
+
Adventurer
−
Interactions...
+
Interactions...
−
Reactions...
+
Reactions...
−
Finalizing descriptors...
+
Finalizing descriptors...
−
Finalizing languages...
+
Finalizing languages...
−
Finalizing inorganics...
+
Finalizing inorganics...
−
Finalizing material templates...
+
Finalizing material templates...
−
Finalizing tissue templates...
+
Finalizing tissue templates...
−
Finalizing plants...
+
Finalizing plants...
−
Finalizing buildings...
+
Finalizing buildings...
−
Finalizing items...
+
Finalizing items...
−
Finalizing creature variations...
+
Finalizing creature variations...
−
Finalizing body detail plans...
+
Finalizing body detail plans...
−
Finalizing entities...
+
Finalizing entities...
−
Finalizing creatures...
+
Finalizing creatures...
−
Finalizing interactions...
+
Finalizing interactions...
−
Finalizing reactions...
+
Finalizing reactions...
−
See the SDL folder for license information.
+
See the SDL folder for license information.
−
SDL_Image, SDL_ttf, Copyright(C)1997-2006 Sam Lantinga
+
SDL_Image, SDL_ttf, Copyright(C)1997-2006 Sam Lantinga
−
Timeline:  
+
Timeline:
−
World:  
+
World:
 
  saves
 
  saves
−
Autosave
+
Autosave
−
Folder:  
+
Folder:
−
Manual save
+
Manual save
−
Active save
+
Active save
−
adventurer
+
adventurer
−
Start new game in existing world
+
Start new game in existing world
−
Continue active game
+
Continue active game
−
Object testing arena
+
Object testing arena
−
Create new world
+
Create new world
−
Unknown Type Error
+
Unknown Type Error
−
Testing Arena (Adventurer)
+
Testing Arena (Adventurer)
−
early  
+
early
−
spring
+
spring
−
autumn
+
autumn
−
summer
+
summer
−
Are you sure you want to delete this game?
+
Are you sure you want to delete this game?
−
winter
+
winter
−
Are you sure you want to delete this active world?
+
Are you sure you want to delete this active world?
−
(no other folders will be deleted)
+
(no other folders will be deleted)
−
This Version of DF uses FMOD Studio
+
This Version of DF uses FMOD Studio
−
All active/manual/autosaves there will be deleted!
+
All active/manual/autosaves there will be deleted!
−
This version of DF uses SDL: Simple DirectMedia Layer,
+
This version of DF uses SDL: Simple DirectMedia Layer,
−
Copyright(C)1994-2023 Firelight Technologies Pty, Ltd.
+
Copyright(C)1994-2023 Firelight Technologies Pty, Ltd.
−
The topic being taught is  
+
The topic being taught is
−
The topic being discussed is  
+
The topic being discussed is
−
This organizational activity will branch into specific social events.
+
This organizational activity will branch into specific social events.
−
The topic being written about is  
+
The topic being written about is
−
This organizational activity will branch into specific play events.
+
This organizational activity will branch into specific play events.
−
This organizational activity will branch into specific worship events.
+
This organizational activity will branch into specific worship events.
−
There is no specific information for this activity.
+
There is no specific information for this activity.
−
About DF
+
About DF
−
/world.sav
+
/world.sav
−
data/credits.txt
+
data/credits.txt
−
data/sound/song_title.ogg
+
data/sound/song_title.ogg
−
/world.dat
+
/world.dat
−
Loading...
+
Loading...
−
data/sound/song_game.ogg
+
data/sound/song_game.ogg
−
[C:7:0:0]   
+
[C:7:0:0]
−
  [C:3:0:1]
+
  [C:3:0:1]
−
The performance is at  
+
The performance is at
−
poetry
+
poetry
−
  is an example of  
+
  is an example of
−
The topic being considered is  
+
The topic being considered is
−
The dance has reached the point where its accompaniment is at  
+
The dance has reached the point where its accompaniment is at
−
Seed text
+
Seed text
−
beast_small
+
beast_small
−
beast_large
+
beast_large
−
humanoid
+
humanoid
−
humanoid_giant
+
humanoid_giant
−
CUSTOM_LAW_MAKER
+
CUSTOM_LAW_MAKER
−
failed_experiment_small
+
failed_experiment_small
−
failed_experiment_large
+
failed_experiment_large
−
ladies
+
ladies
−
lady consort
+
lady consort
−
ladies consort
+
ladies consort
−
lord consort
+
lord consort
−
lords consort
+
lords consort
−
CUSTOM_OUTCAST_LT
+
CUSTOM_OUTCAST_LT
−
hearthperson
+
hearthperson
−
hearthpeople
+
hearthpeople
−
played for sympathy
+
played for sympathy
−
offered a bribe
+
offered a bribe
−
  using the position  
+
  using the position
−
made a blackmail threat, due to embezzlement
+
made a blackmail threat, due to embezzlement
−
a business rival,
+
a business rival,
−
a jealous grudge,  
+
a jealous grudge,
−
offered revenge upon  
+
offered revenge upon
−
  by appealing to a shared worship of  
+
  by appealing to a shared worship of
−
the sacrilegious
+
the sacrilegious
−
a grudge,  
+
a grudge,
−
the persecutor  
+
the persecutor
−
the tormentor  
+
the tormentor
−
was too vain to accept death and agreed
+
was too vain to accept death and agreed
−
was too afraid not to comply
+
was too afraid not to comply
−
gave in to fear of death
+
gave in to fear of death
−
offered immortality
+
offered immortality
−
  lured  
+
  lured
−
, while completely misreading the situation,  
+
, while completely misreading the situation,
−
  met with  
+
  met with
−
, where the latter
+
, where the latter
−
  to a meeting with  
+
  to a meeting with
−
pulled rank
+
pulled rank
−
made flattering remarks
+
made flattering remarks
−
made a threat
+
made a threat
−
accepted in admiration of power
+
accepted in admiration of power
−
spurned the law and agreed willingly
+
spurned the law and agreed willingly
−
the efforts of surrounding allies to stop the plot
+
the efforts of surrounding allies to stop the plot
−
lack of respect of
+
lack of respect of
−
being willing to accept death
+
being willing to accept death
−
being unafraid
+
being unafraid
−
being unafraid of death
+
being unafraid of death
−
being unafraid in the moment
+
being unafraid in the moment
−
a lack of desire for vengeance
+
a lack of desire for vengeance
−
being unswayed by the emotional appeal
+
being unswayed by the emotional appeal
−
feeling no avarice
+
feeling no avarice
−
being unaffected by the comments
+
being unaffected by the comments
−
complied out of fear of
+
complied out of fear of
−
agreed for love of
+
agreed for love of
−
accepted out of loyalty to
+
accepted out of loyalty to
−
trusted
+
trusted
−
desired vengeance and willingly complied
+
desired vengeance and willingly complied
−
was swayed by the emotional appeal
+
was swayed by the emotional appeal
−
was overcome by greed
+
was overcome by greed
−
succumbed to vanity
+
succumbed to vanity
−
was too unsettled by death to face it and agreed
+
was too unsettled by death to face it and agreed
−
was too proud to accept death and agreed
+
was too proud to accept death and agreed
−
was too ambitious to accept death and agreed
+
was too ambitious to accept death and agreed
−
was too envious of others to face death and agreed
+
was too envious of others to face death and agreed
−
loathing the powerful
+
loathing the powerful
−
valuing the law
+
valuing the law
−
, despite  
+
, despite
−
could not accept the uncertainty following death and agreed
+
could not accept the uncertainty following death and agreed
−
lack of fear toward
+
lack of fear toward
−
hatred of
+
hatred of
−
lack of loyalty toward
+
lack of loyalty toward
−
distrust of
+
distrust of
−
the efforts of co-conspirators to further the plot
+
the efforts of co-conspirators to further the plot
−
respect of
+
respect of
−
fear of
+
fear of
−
love of
+
love of
−
being afraid
+
being afraid
−
fearing of death
+
fearing of death
−
loathed abuses of power and refused
+
loathed abuses of power and refused
−
valued the law and refused
+
valued the law and refused
−
being swayed by the emotional appeal
+
being swayed by the emotional appeal
−
feelings of greed
+
feelings of greed
−
feelings of vanity
+
feelings of vanity
−
an unwillingness to accept death
+
an unwillingness to accept death
−
felt no loyalty to
+
felt no loyalty to
−
distrusted
+
distrusted
−
a desire for vengeance
+
a desire for vengeance
−
  The plan worked.
+
The plan worked.
−
  Effective pressure to comply came from co-conspirators surrounding  
+
Effective pressure to comply came from co-conspirators surrounding
 
  and agreed
 
  and agreed
−
respected
+
respected
−
was willing to accept eventual death and refused
+
was willing to accept eventual death and refused
−
was not afraid and refused
+
was not afraid and refused
−
did not fear death and refused
+
did not fear death and refused
−
was unafraid in the moment
+
was unafraid in the moment
−
lacked a desire for vengeance and refused
+
lacked a desire for vengeance and refused
−
was unswayed by the emotional appeal and refused
+
was unswayed by the emotional appeal and refused
−
felt no avarice and refused
+
felt no avarice and refused
−
was unaffected by the comments and refused
+
was unaffected by the comments and refused
−
loyalty toward
+
loyalty toward
−
trust of
+
trust of
−
admiration of power
+
admiration of power
−
disdaining the law
+
disdaining the law
−
master  
+
master
−
father  
+
father
−
mother  
+
mother
−
fellow athlete  
+
fellow athlete
−
fellow believer  
+
fellow believer
−
ex-spouse  
+
ex-spouse
−
companion  
+
companion
−
apprentice  
+
apprentice
−
guildmate  
+
guildmate
−
fellow company member  
+
fellow company member
−
troupemate  
+
troupemate
−
fellow order member  
+
fellow order member
−
  in order to have an agent in  
+
  in order to have an agent in
−
  in order to have someone to act on plots and schemes in  
+
  in order to have someone to act on plots and schemes in
−
  in order to have law enforcement look the other way in  
+
  in order to have law enforcement look the other way in
−
neighbor  
+
neighbor
−
  Allies surrounding  
+
Allies surrounding
−
and refused
+
and refused
−
had no respect for
+
had no respect for
−
was unafraid of
+
was unafraid of
−
  attempted to corrupt  
+
  attempted to corrupt
−
  The plan failed.
+
The plan failed.
 
  raised their suspicions and the plan was foiled.
 
  raised their suspicions and the plan was foiled.
−
lover  
+
lover
−
spouse  
+
spouse
−
  corrupted  
+
  corrupted
−
  subordinated  
+
  subordinated
−
fellow artist  
+
fellow artist
−
fellow scholar  
+
fellow scholar
−
comrade-in-arms  
+
comrade-in-arms
−
childhood friend  
+
childhood friend
−
prepare a coup
+
prepare a coup
−
instill terror
+
instill terror
−
initiate sabotage
+
initiate sabotage
−
steal treasures
+
steal treasures
−
  plotted to frame  
+
  plotted to frame
−
  under the influence of  
+
  under the influence of
 
  to handle the matter directly or through another party
 
  to handle the matter directly or through another party
−
  approached by  
+
  approached by
−
job order violation
+
job order violation
−
export prohibition violation
+
export prohibition violation
−
production order violation
+
production order violation
−
building destruction
+
building destruction
−
disorderly conduct
+
disorderly conduct
−
murder
+
murder
−
a conspiracy to slow labor
+
a conspiracy to slow labor
−
  toward the fulfillment of plots and schemes in  
+
  toward the fulfillment of plots and schemes in
−
  as a member of  
+
  as a member of
−
the wilds
+
the wilds
−
  in order to secure embezzled funds in  
+
  in order to secure embezzled funds in
−
Subject revealed that in  
+
Subject revealed that in
−
  to corrupt  
+
  to corrupt
−
the failed attempt by  
+
the failed attempt by
−
the corruption of  
+
the corruption of
−
a bribery conspiracy
+
a bribery conspiracy
−
  concocted  
+
  concocted
−
, and  
+
, and
−
an unknown party
+
an unknown party
−
  in order to  
+
  in order to
−
  plotted to infiltrate  
+
  plotted to infiltrate
−
a embezzlement conspiracy
+
a embezzlement conspiracy
−
a corruption conspiracy
+
a corruption conspiracy
−
  plotted to steal  
+
  plotted to steal
−
  plotted to assassinate  
+
  plotted to assassinate
−
  plotted to abduct  
+
  plotted to abduct
−
  began  
+
  began
 
  a position
 
  a position
−
  to give  
+
  to give
−
  promised  
+
  promised
−
  aided  
+
  aided
−
passing a portion of corruptly-obtained funds
+
passing a portion of corruptly-obtained funds
−
embezzling funds
+
embezzling funds
−
accepting bribes in exchange for leniency
+
accepting bribes in exchange for leniency
−
. The ritual involved  
+
. The ritual involved
−
  using  
+
  using
−
. The ritual took place in  
+
. The ritual took place in
 
  in becoming a permanent part of the living world
 
  in becoming a permanent part of the living world
−
vandalism
+
vandalism
−
embezzlement
+
embezzlement
−
bribery
+
bribery
−
blood-drinking
+
blood-drinking
−
treason
+
treason
−
espionage
+
espionage
−
robbery
+
robbery
−
attempted kidnapping
+
attempted kidnapping
−
kidnapping
+
kidnapping
−
attempted murder
+
attempted murder
−
attempted theft
+
attempted theft
−
  plotted to sabotage the activities of  
+
  plotted to sabotage the activities of
−
  upon  
+
  upon
−
  plotted to induce a war of  
+
  plotted to induce a war of
−
  by fooling  
+
  by fooling
−
a guildhall
+
a guildhall
−
a grand guildhall
+
a grand guildhall
−
  agreed to establish  
+
  agreed to establish
 
  in order to be brought to safety
 
  in order to be brought to safety
−
the bribery conspiracy
+
the bribery conspiracy
−
a corrupt agreement was formed
+
a corrupt agreement was formed
−
a temple
+
a temple
−
a temple complex
+
a temple complex
−
the plot of  
+
the plot of
−
  concocted by  
+
  concocted by
−
the embezzlement conspiracy
+
the embezzlement conspiracy
−
the corruption conspiracy
+
the corruption conspiracy
−
  to sabotage the activities of  
+
  to sabotage the activities of
−
  to induce a war of  
+
  to induce a war of
−
  to frame  
+
  to frame
−
  to infiltrate  
+
  to infiltrate
 
  to eradicate monsters
 
  to eradicate monsters
−
, becoming a resident of  
+
, becoming a resident of
−
  made an agreement with  
+
  made an agreement with
−
  agreed to a parley with  
+
  agreed to a parley with
−
, becoming a citizen of  
+
, becoming a citizen of
 
  to study
 
  to study
 
  to work as a mercenary
 
  to work as a mercenary
 
  to entertain the citizenry
 
  to entertain the citizenry
 
  to entertain the world
 
  to entertain the world
−
  to oust  
+
  to oust
−
  to help rescue  
+
  to help rescue
−
  joined with  
+
  joined with
−
  to find  
+
  to find
 
  as a guide
 
  as a guide
 
  after being compelled to serve
 
  after being compelled to serve
 
  to live a life of adventure
 
  to live a life of adventure
−
  has revealed the presence of  
+
  has revealed the presence of
−
the formation of a corrupt agreement
+
the formation of a corrupt agreement
−
  to establish  
+
  to establish
−
the agreement by  
+
the agreement by
−
the promise by  
+
the promise by
−
  to steal  
+
  to steal
−
  to assassinate  
+
  to assassinate
−
  to abduct  
+
  to abduct
−
the passing of corruptly-obtained funds by  
+
the passing of corruptly-obtained funds by
−
the embezzlement of
+
the embezzlement of
−
the bribery of
+
the bribery of
−
the agreement between  
+
the agreement between
−
the parley between  
+
the parley between
 
  to the living world
 
  to the living world
−
the permanent joining by  
+
the permanent joining by
 
  in bound service
 
  in bound service
−
the joining of  
+
the joining of
−
  and become a citizen of  
+
  and become a citizen of
−
  and become a resident of  
+
  and become a resident of
−
Nameless
+
Nameless
−
Unidentified
+
Unidentified
−
A plot
+
A plot
−
Sabotage
+
Sabotage
−
Corrupt
+
Corrupt
−
Provide Position
+
Provide Position
−
Attempted Bribery
+
Attempted Bribery
−
Attempted Espionage
+
Attempted Espionage
−
, agreed in  
+
, agreed in
−
Abduct
+
Abduct
−
Assassinate
+
Assassinate
−
the conspiracy to slow labor
+
the conspiracy to slow labor
−
the murder
+
the murder
−
the kidnapping
+
the kidnapping
−
the theft
+
the theft
−
multiple crimes
+
multiple crimes
−
the production order violation
+
the production order violation
−
the export prohibition violation
+
the export prohibition violation
−
the job order violation
+
the job order violation
−
  is in fact an assumed identity. Subject's true name is  
+
  is in fact an assumed identity. Subject's true name is
−
Subject has used  
+
Subject has used
 
  as an alias
 
  as an alias
−
a nameless identity
+
a nameless identity
−
the robbery
+
the robbery
−
the crime
+
the crime
−
Subject revealed that  
+
Subject revealed that
−
being nameless
+
being nameless
−
  between  
+
  between
−
Attempted Embezzlement
+
Attempted Embezzlement
−
Infiltrate
+
Infiltrate
−
Start War
+
Start War
−
Interrogation Report:  
+
Interrogation Report:
−
Subject confessed to  
+
Subject confessed to
−
Misrepresented
+
Misrepresented
 
  facts surrounding case in order to elicit information.
 
  facts surrounding case in order to elicit information.
−
  Subject  
+
Subject
−
acquiesced to the argument
+
acquiesced to the argument
−
Attempted to build
+
Attempted to build
 
  rapport in order to elicit information.
 
  rapport in order to elicit information.
−
Attempted to misrepresent
+
Attempted to misrepresent
−
spurning the value of honesty
+
spurning the value of honesty
−
spurning the value of cooperation
+
spurning the value of cooperation
 
  interrogator
 
Â