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{{migrated article}}
 
 
{{av}}
 
{{av}}
{{Quality|Tattered}}
 
This '''string dump''' is generated with this shell script (using the Windows and OS X versions of DF 0.40.24):
 
<pre>
 
strings df_osx/dwarfort.exe > strings_osx.txt
 
strings df_win/Dwarf\ Fortress.exe > strings_win.txt
 
perl -ne 'print if ($seen{$_} .= @ARGV) =~ /10$/' strings_osx.txt strings_win.txt > strings.txt
 
</pre>
 
  
A working windows option is also available:
+
 
https://learn.microsoft.com/en-us/sysinternals/downloads/strings
+
= About =
 +
This crude string dump was naively generated from DFv0.40.05 using the MS Sysinternals tool [http://technet.microsoft.com/en-us/sysinternals/bb897439.aspx strings v2.52.]
  
 
== String Dump ==
 
== String Dump ==
 
{{minorspoiler}}
 
{{minorspoiler}}
{{gamedata}}
+
<pre>
[[ru:String dump]]
+
Fatal Error
 
+
Out of memory - aborting
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
+
WinMain() error
| <strong>Here are all uppercased expressions which were not present in the previous string dump</strong>
+
DDRAW.DLL
|-
+
TRANS_NAME
|UTF-16LE
+
FIRST_NAME
NO_EXCLUSIVE
+
PRO_POS
SEMIANNUAL
+
PRO_OBJ
NEAREST
+
PRO_SUB
LANCZOS
+
PRO_REF
SOFTWARE
+
invalid string position
H*0"ZOW
+
string too long
V_:X1:
+
vector<T> too long
SIDEBURNS
+
Activity
MOUSTACHE
+
Training Session
PETITIONS
+
Activity Event
ANY_WOOD_MATERIAL
+
embraces
ANY_GEM_MATERIAL
+
The
ANY_STONE_MATERIAL
+
empty
NOT_ARTIFACT
+
empties
IS_CRAFTED_ARTIFACT
+
pick up
TOOLTIP
+
picks up
PROCEDURAL_CREATURE_GRAPHICS
+
Go to Combat Training
PCG_LAYERING
+
Organize Combat Training
SLAIN_SPEECH
+
Lead Combat Training
SELECT_CREATURE
+
Wait for Combat Training
CUT_CREATURE
+
Go to
LOG_CURRENT_ENTRY
+
Demonstration
SLAIN_CASTE_SPEECH
+
Organize
WEREBEAST_ANTEATER
+
Lead
WEREBEAST_ANTELOPE
+
Wait for
WEREBEAST_ELK
+
Watch
WEREBEAST_FOX
+
Go to Individual Combat Drill
WEREBEAST_GECKO
+
Individual Combat Drill
WEREBEAST_GILA_MONSTER
+
/Resting
WEREBEAST_COYOTE
+
Go to Sparring Match
WEREBEAST_DEER
+
Spar
WEREBEAST_DONKEY
+
Go to Sparring Practice
WEREBEAST_ELEPHANT
+
Watch Sparring Practice
WEREBEAST_HEDGEHOG
+
Archery Practice
WEREBEAST_HORSE
+
and
WEREBEAST_HYENA
+
We should have made it there by now.
WEREBEAST_IGUANA
+
We should be making better progress.
WEREBEAST_GIRAFFE
+
We are going the wrong way.
WEREBEAST_GOAT
+
We have arrived at our destination.
WEREBEAST_GOPHER
+
The oppressor has been overthrown!
WEREBEAST_HARE
+
We must not abandon
WEREBEAST_BEAVER
+
We must go back.
WEREBEAST_BISON
+
Empty announcement
WEREBEAST_BUFFALO
+
Your
WEREBEAST_BULL
+
spinning
WEREBEAST_APE
+
flying
WEREBEAST_ARMADILLO
+
, but it is deflected by
WEREBEAST_BADGER
+
by the
WEREBEAST_BEAR
+
in the
WEREBEAST_CHAMELEON
+
from behind
WEREBEAST_CHINCHILLA
+
from the side
WEREBEAST_CIVET
+
with
WEREBEAST_COATI
+
, but the attack is deflected by
WEREBEAST_CAPYBARA
+
, lightly tapping the target!
WEREBEAST_CAMEL
+
, but there is no force!
WEREBEAST_CAT
+
, but it passes right through!
WEREBEAST_CAVY
+
, but the attack passes right through!
WEREBEAST_PORCUPINE
+
, but it glances away!
WEREBEAST_RABBIT
+
, but the attack glances away!
WEREBEAST_RACCOON
+
and the severed part sails off in an arc!
WEREBEAST_RAT
+
the
WEREBEAST_PANDA
+
the part
WEREBEAST_PANGOLIN
+
is smashed into the body, an unrecognizable mass!
WEREBEAST_PANTHER
+
splits in gore!
WEREBEAST_PIG
+
collapses!
WEREBEAST_SKUNK
+
the injured part
WEREBEAST_SLOTH
+
is ripped into loose shreds!
WEREBEAST_SQUIRREL
+
is torn apart!
WEREBEAST_TAPIR
+
and it is mostly cut away from the rest of the torso!
WEREBEAST_RHINOCEROS
+
is cloven asunder!
WEREBEAST_SHEEP
+
explodes into gore!
WEREBEAST_SHREW
+
collapses into a lump of gore!
WEREBEAST_SKINK
+
is crushed!
WEREBEAST_LIZARD
+
passing through a hole in the
WEREBEAST_LLAMA
+
main part
WEREBEAST_LORIS
+
jamming the
WEREBEAST_MAMMOTH
+
part
WEREBEAST_JACKAL
+
out of the wound
WEREBEAST_KANGAROO
+
through the
WEREBEAST_KOALA
+
tearing
WEREBEAST_LEMUR
+
tearing apart
WEREBEAST_MOOSE
+
shattering
WEREBEAST_MONKEY
+
chipping
WEREBEAST_MOUSE
+
fracturing
WEREBEAST_OPOSSUM
+
denting
WEREBEAST_MARMOT
+
bruising
WEREBEAST_MOLE
+
the
WEREBEAST_MONGOOSE
+
apart
WEREBEAST_MONITOR_LIZARD
+
and
WEREBEAST_WOMBAT
+
tearing apart
WEREBEAST_ZEBRA
+
shattering
WEREBEAST_TORTOISE
+
tearing
WEREBEAST_WARTHOG
+
chipping
WEREBEAST_WEASEL
+
fracturing
WEREBEAST_WOLF
+
denting
BEAST_AMORPHOUS
+
bruising
BEAST_AMORPHOUS_SHELL_BACK
+
breaking away
BEAST_SNAKE
+
most of
BEAST_WORM_SHORT_SHELL_BACK
+
half of
BEAST_WORM_SHORT_TRUNK
+
a piece of
BEAST_WORM_SHORT_ANTENNAE
+
the rest of
BEAST_INSECT
+
through a hole in the
BEAST_INSECT_MANDIBLES
+
through the
BEAST_INSECT_HORNS
+
and spilling
BEAST_INSECT_WINGS_LACY_BACK
+
your
BEAST_INSECT_WINGS_FEATHERED_FRONT
+
fetid
BEAST_WORM_SHORT_WINGS_LACY_BACK
+
rotten
BEAST_WORM_SHORT_WINGS_LACY_FRONT
+
decomposing
BEAST_WORM_SHORT_WINGS_FEATHERED_BACK
+
rancid
BEAST_WORM_SHORT_WINGS_FEATHERED_FRONT
+
stinking
BEAST_WORM_SHORT_WINGS_BAT_BACK
+
filthy
BEAST_WORM_SHORT_EYE_ONE
+
reeking
BEAST_WORM_SHORT_EYE_TWO
+
foul
BEAST_WORM_SHORT_EYE_THREE
+
a major artery
BEAST_SPIDER
+
an artery
BEAST_SPIDER_MANDIBLES
+
has been opened by the attack
BEAST_SPIDER_HORNS
+
many nerves
BEAST_SPIDER_WINGS_LACY_FRONT
+
a motor nerve
BEAST_SPIDER_WINGS_FEATHERED_FRONT
+
a sensory nerve
BEAST_SPIDER_WINGS_BAT_FRONT
+
have
BEAST_SPIDER_EYE_ONE
+
been severed
BEAST_SPIDER_EYE_TWO
+
a ligament
BEAST_INSECT_WINGS_BAT_FRONT
+
has been
BEAST_INSECT_EYE_ONE
+
torn
BEAST_INSECT_EYE_TWO
+
sprained
BEAST_INSECT_EYE_THREE
+
bruised
BEAST_INSECT_PROBOSCIS
+
a tendon
BEAST_INSECT_SHELL_BACK
+
strained
BEAST_INSECT_TRUNK
+
attack is interrupted!
BEAST_INSECT_ANTENNAE
+
have
BEAST_SNAKE_EYE_ONE
+
has
BEAST_SNAKE_EYE_TWO
+
become enraged!
BEAST_SNAKE_EYE_THREE
+
has lodged firmly in the wound!
BEAST_SNAKE_SHELL_BACK
+
latch on firmly
BEAST_SNAKE_TRUNK
+
latches on firmly
BEAST_SNAKE_ANTENNAE
+
to
BEAST_WORM_LONG
+
latch on firmly!
BEAST_WORM_LONG_MANDIBLES
+
latches on firmly!
BEAST_SNAKE_MANDIBLES
+
are
BEAST_SNAKE_HORNS
+
propelled away by the force of the blow!
BEAST_SNAKE_WINGS_LACY_BACK
+
been knocked unconscious!
BEAST_SNAKE_WINGS_LACY_FRONT
+
been stunned again!
BEAST_SNAKE_WINGS_FEATHERED_BACK
+
been stunned!
BEAST_SNAKE_WINGS_FEATHERED_FRONT
+
having more trouble breathing!
BEAST_SNAKE_WINGS_BAT_BACK
+
having trouble breathing!
BEAST_SNAKE_WINGS_BAT_FRONT
+
feel
BEAST_WORM_LONG_EYE_TWO
+
looks
BEAST_WORM_LONG_EYE_THREE
+
even more sick!
BEAST_WORM_LONG_SHELL_BACK
+
sick!
BEAST_WORM_LONG_TRUNK
+
is injected into the
BEAST_WORM_LONG_ANTENNAE
+
crumbles over the
BEAST_WORM_SHORT
+
splatters over the
BEAST_WORM_SHORT_MANDIBLES
+
flows over the
BEAST_WORM_SHORT_HORNS
+
pours over the
BEAST_WORM_LONG_HORNS
+
is sucked out of the wound!
BEAST_WORM_LONG_WINGS_LACY_BACK
+
Press
BEAST_WORM_LONG_WINGS_LACY_FRONT
+
for more
BEAST_WORM_LONG_WINGS_FEATHERED_BACK
+
to close window
BEAST_WORM_LONG_WINGS_FEATHERED_FRONT
+
item
BEAST_WORM_LONG_WINGS_BAT_BACK
+
The dead walk.  Hide while you still can!
BEAST_WORM_LONG_WINGS_BAT_FRONT
+
A vile force of darkness has arrived!
BEAST_WORM_LONG_EYE_ONE
+
The enemy have come and are laying siege to the fortress.
BEAST_HUMANOID_HORNS
+
An army is invading!
BEAST_HUMANOID_WINGS_LACY_BACK
+
army is located out of bounds: teleporting
BEAST_HUMANOID_WINGS_LACY_FRONT
+
FORCED_ADMINISTRATOR
BEAST_HUMANOID_WINGS_FEATHERED_BACK
+
overlord
BEAST_HUMANOID_WINGS_BAT_BACK
+
overlords
BEAST_HUMANOID_EYE_ONE
+
Empty biased index vector
BEAST_HUMANOID_EYE_TWO
+
Biased index vector computation error
BEAST_HUMANOID_EYE_THREE
+
data
BEAST_BIPEDAL_DINOSAUR_TAIL_ONE
+
data/save
BEAST_BIPEDAL_DINOSAUR_TAIL_TWO
+
data/save/current
BEAST_BIPEDAL_DINOSAUR_TAIL_THREE
+
data/save/current/art_image-
BEAST_BIPEDAL_DINOSAUR_SHELL_BACK
+
.dat
BEAST_BIPEDAL_DINOSAUR_TRUNK
+
art_image-
BEAST_BIPEDAL_DINOSAUR_ANTENNAE
+
data/save/current/
BEAST_HUMANOID
+
data/save/
BEAST_HUMANOID_MANDIBLES
+
is
BEAST_FRONT_GRASP_OCT
+
are
BEAST_FRONT_GRASP_MANDIBLES
+
prostrating
BEAST_FRONT_GRASP_HORNS
+
themselves
BEAST_FRONT_GRASP_WINGS_LACY_BACK
+
before
BEAST_FRONT_GRASP_WINGS_LACY_FRONT
+
torturing
BEAST_FRONT_GRASP_WINGS_FEATHERED_BACK
+
committing a depraved act upon
BEAST_FRONT_GRASP_WINGS_BAT_BACK
+
devouring
BEAST_FRONT_GRASP_EYE_ONE
+
admiring
BEAST_HUMANOID_TAIL_ONE
+
burning
BEAST_HUMANOID_TAIL_TWO
+
shooting
BEAST_HUMANOID_TAIL_THREE
+
surrounded by
BEAST_HUMANOID_SHELL_BACK
+
massacring
BEAST_HUMANOID_TRUNK
+
fighting with
BEAST_HUMANOID_ANTENNAE
+
greeting
BEAST_FRONT_GRASP
+
refusing
BEAST_FRONT_GRASP_HEX
+
speaking with
BEAST_SCORPION_WINGS_LACY_FRONT
+
embracing
BEAST_SCORPION_WINGS_FEATHERED_BACK
+
striking down
BEAST_SCORPION_WINGS_FEATHERED_FRONT
+
raising
BEAST_SCORPION_WINGS_BAT_BACK
+
hiding
BEAST_SCORPION_WINGS_BAT_FRONT
+
praying to
BEAST_SCORPION_EYE_ONE
+
contemplating
BEAST_SCORPION_EYE_TWO
+
cooking
BEAST_SCORPION_EYE_THREE
+
engraving
BEAST_SPIDER_EYE_THREE
+
impaled on
BEAST_SPIDER_SHELL_FRONT
+
being flayed by
BEAST_SPIDER_TRUNK
+
hanging from
BEAST_SPIDER_ANTENNAE
+
being mutilated by
BEAST_SCORPION
+
praying
BEAST_SCORPION_MANDIBLES
+
weeping
BEAST_SCORPION_HORNS
+
cringing
BEAST_SCORPION_WINGS_LACY_BACK
+
screaming
BEAST_BIPEDAL_DINOSAUR_HORNS
+
being tortured
BEAST_BIPEDAL_DINOSAUR_WINGS_LACY_BACK
+
committing a depraved act
BEAST_BIPEDAL_DINOSAUR_WINGS_LACY_FRONT
+
making a submissive gesture
BEAST_BIPEDAL_DINOSAUR_WINGS_FEATHERED_BACK
+
in a fetal position
BEAST_BIPEDAL_DINOSAUR_WINGS_BAT_BACK
+
smeared out into a spiral
BEAST_BIPEDAL_DINOSAUR_EYE_ONE
+
falling
BEAST_BIPEDAL_DINOSAUR_EYE_TWO
+
dead
BEAST_BIPEDAL_DINOSAUR_EYE_THREE
+
laughing
BEAST_SCORPION_TAIL_ONE
+
being shot
BEAST_SCORPION_TAIL_TWO
+
making a plaintive gesture
BEAST_SCORPION_TAIL_THREE
+
melting
BEAST_SCORPION_SHELL_FRONT
+
burning
BEAST_SCORPION_TRUNK
+
looks
BEAST_SCORPION_ANTENNAE
+
look
BEAST_BIPEDAL_DINOSAUR
+
dejected
BEAST_BIPEDAL_DINOSAUR_MANDIBLES
+
terrified
BEAST_QUADRUPED_SLINKY_EYE_THREE
+
offended
BEAST_QUADRUPED_SLINKY_TAIL_ONE
+
confused
BEAST_QUADRUPED_SLINKY_TAIL_TWO
+
suffering
BEAST_QUADRUPED_SLINKY_TAIL_THREE
+
withering away
BEAST_QUADRUPED_SLINKY_SHELL_FRONT
+
striking a menacing pose
BEAST_QUADRUPED_SLINKY_TRUNK
+
striking a triumphant pose
BEAST_QUADRUPED_SLINKY_ANTENNAE
+
laboring
BEAST_WALRUS
+
traveling
BEAST_QUADRUPED_SLINKY_HORNS
+
contemplating
BEAST_QUADRUPED_SLINKY_WINGS_LACY_FRONT
+
cooking
BEAST_QUADRUPED_SLINKY_WINGS_FEATHERED_BACK
+
engraving
BEAST_QUADRUPED_SLINKY_WINGS_FEATHERED_FRONT
+
unnaturally contorted
BEAST_QUADRUPED_SLINKY_WINGS_BAT_BACK
+
being flayed
BEAST_QUADRUPED_SLINKY_WINGS_BAT_FRONT
+
being mutilated
BEAST_QUADRUPED_SLINKY_EYE_ONE
+
two
BEAST_QUADRUPED_SLINKY_EYE_TWO
+
three
BEAST_WALRUS_EYE_THREE
+
four
BEAST_WALRUS_TAIL_ONE
+
five
BEAST_WALRUS_TAIL_TWO
+
Untitled
BEAST_WALRUS_TAIL_THREE
+
, the deity of
BEAST_WALRUS_SHELL_BACK
+
, depicted as a
BEAST_WALRUS_TRUNK
+
skeletal
BEAST_WALRUS_ANTENNAE
+
rotting
BEAST_SMALL_AMORPHOUS
+
ghostly
BEAST_WALRUS_MANDIBLES
+
female
BEAST_WALRUS_WINGS_LACY_BACK
+
male
BEAST_WALRUS_WINGS_LACY_FRONT
+
bad cast
BEAST_WALRUS_WINGS_FEATHERED_BACK
+
errorlog.txt
BEAST_WALRUS_WINGS_FEATHERED_FRONT
+
gamelog.txt
BEAST_WALRUS_WINGS_BAT_BACK
+
negative
BEAST_WALRUS_EYE_ONE
+
zero
BEAST_WALRUS_EYE_TWO
+
three
BEAST_QUADRUPED_BULKY
+
four
BEAST_QUADRUPED_BULKY_HEX
+
five
BEAST_QUADRUPED_BULKY_OCT
+
seven
BEAST_QUADRUPED_BULKY_MANDIBLES
+
eight
BEAST_QUADRUPED_BULKY_HORNS
+
nine
BEAST_QUADRUPED_BULKY_WINGS_LACY_BACK
+
eleven
BEAST_QUADRUPED_BULKY_WINGS_LACY_FRONT
+
twelve
BEAST_QUADRUPED_BULKY_WINGS_FEATHERED_BACK
+
thirteen
BEAST_FRONT_GRASP_EYE_TWO
+
fourteen
BEAST_FRONT_GRASP_EYE_THREE
+
fifteen
BEAST_FRONT_GRASP_TAIL_ONE
+
sixteen
BEAST_FRONT_GRASP_TAIL_TWO
+
seventeen
BEAST_FRONT_GRASP_TAIL_THREE
+
eighteen
BEAST_FRONT_GRASP_SHELL_BACK
+
nineteen
BEAST_FRONT_GRASP_TRUNK
+
billion
BEAST_FRONT_GRASP_ANTENNAE
+
million
BEAST_QUADRUPED_BULKY_TAIL_THREE
+
thousand
BEAST_QUADRUPED_BULKY_SHELL_FRONT
+
hundred
BEAST_QUADRUPED_BULKY_TRUNK
+
twenty
BEAST_QUADRUPED_BULKY_ANTENNAE
+
thirty
BEAST_QUADRUPED_SLINKY
+
forty
BEAST_QUADRUPED_SLINKY_HEX
+
fifty
BEAST_QUADRUPED_SLINKY_OCT
+
sixty
BEAST_QUADRUPED_SLINKY_MANDIBLES
+
seventy
BEAST_QUADRUPED_BULKY_WINGS_FEATHERED_FRONT
+
eighty
BEAST_QUADRUPED_BULKY_WINGS_BAT_BACK
+
ninety
BEAST_QUADRUPED_BULKY_WINGS_BAT_FRONT
+
Negative
BEAST_QUADRUPED_BULKY_EYE_ONE
+
Zeroth
BEAST_QUADRUPED_BULKY_EYE_TWO
+
First
BEAST_QUADRUPED_BULKY_EYE_THREE
+
Second
BEAST_QUADRUPED_BULKY_TAIL_ONE
+
Third
BEAST_QUADRUPED_BULKY_TAIL_TWO
+
Fourth
BEAST_SMALL_WORM_SHORT_EYE_TWO
+
Fifth
BEAST_SMALL_WORM_SHORT_EYE_THREE
+
Sixth
BEAST_SMALL_WORM_SHORT_SHELL_BACK
+
Seventh
BEAST_SMALL_WORM_SHORT_TRUNK
+
Eighth
BEAST_SMALL_WORM_SHORT_ANTENNAE
+
Ninth
BEAST_SMALL_INSECT
+
Tenth
BEAST_SMALL_INSECT_MANDIBLES
+
Eleventh
BEAST_SMALL_INSECT_HORNS
+
Twelfth
BEAST_SMALL_WORM_SHORT_MANDIBLES
+
Thirteenth
BEAST_SMALL_WORM_SHORT_HORNS
+
Fourteenth
BEAST_SMALL_WORM_SHORT_WINGS_LACY_BACK
+
Fifteenth
BEAST_SMALL_WORM_SHORT_WINGS_LACY_FRONT
+
Sixteenth
BEAST_SMALL_WORM_SHORT_WINGS_FEATHERED_BACK
+
Seventeenth
BEAST_SMALL_WORM_SHORT_WINGS_FEATHERED_FRONT
+
Eighteenth
BEAST_SMALL_WORM_SHORT_WINGS_BAT_BACK
+
Nineteenth
BEAST_SMALL_WORM_SHORT_EYE_ONE
+
The impertinent lava has defaced a
BEAST_SMALL_INSECT_TRUNK
+
The impertinent magma has defaced a
BEAST_SMALL_INSECT_ANTENNAE
+
sculpture has melted!
BEAST_SMALL_SPIDER
+
Digging designation cancelled: warm stone located.
BEAST_SMALL_SPIDER_MANDIBLES
+
Digging designation cancelled: damp stone located.
BEAST_SMALL_SPIDER_HORNS
+
---------
BEAST_SMALL_SPIDER_WINGS_LACY_FRONT
+
TAN_MAT
BEAST_SMALL_SPIDER_WINGS_FEATHERED_FRONT
+
Shop
BEAST_SMALL_SPIDER_WINGS_BAT_FRONT
+
Trade Depot
BEAST_SMALL_INSECT_WINGS_LACY_BACK
+
Nest
BEAST_SMALL_INSECT_WINGS_FEATHERED_FRONT
+
Nest Box
BEAST_SMALL_INSECT_WINGS_BAT_FRONT
+
Hive
BEAST_SMALL_INSECT_EYE_ONE
+
Wagon
BEAST_SMALL_INSECT_EYE_TWO
+
Carpenter's Workshop
BEAST_SMALL_INSECT_EYE_THREE
+
Farmer's Workshop
BEAST_SMALL_INSECT_PROBOSCIS
+
Ashery
BEAST_SMALL_INSECT_SHELL_BACK
+
Mason's Workshop
BEAST_SMALL_SNAKE_WINGS_BAT_BACK
+
Craftsman
BEAST_SMALL_SNAKE_WINGS_BAT_FRONT
+
's Workshop
BEAST_SMALL_SNAKE_EYE_ONE
+
Jeweler's Workshop
BEAST_SMALL_SNAKE_EYE_TWO
+
Metalsmith's Forge
BEAST_SMALL_SNAKE_EYE_THREE
+
Magma Forge
BEAST_SMALL_SNAKE_SHELL_BACK
+
Bowyer's Workshop
BEAST_SMALL_SNAKE_TRUNK
+
Mechanic's Workshop
BEAST_SMALL_SNAKE_ANTENNAE
+
Siege Workshop
BEAST_SMALL_AMORPHOUS_SHELL_BACK
+
Butcher's Shop
BEAST_SMALL_SNAKE
+
Leather Works
BEAST_SMALL_SNAKE_MANDIBLES
+
Tanner's Shop
BEAST_SMALL_SNAKE_HORNS
+
Dyer's Shop
BEAST_SMALL_SNAKE_WINGS_LACY_BACK
+
Clothier's Shop
BEAST_SMALL_SNAKE_WINGS_LACY_FRONT
+
Fishery
BEAST_SMALL_SNAKE_WINGS_FEATHERED_BACK
+
Still
BEAST_SMALL_SNAKE_WINGS_FEATHERED_FRONT
+
Loom
BEAST_SMALL_WORM_LONG_WINGS_BAT_FRONT
+
Quern
BEAST_SMALL_WORM_LONG_EYE_ONE
+
Millstone
BEAST_SMALL_WORM_LONG_EYE_TWO
+
Kennels
BEAST_SMALL_WORM_LONG_EYE_THREE
+
Kitchen
BEAST_SMALL_WORM_LONG_SHELL_BACK
+
Tool
BEAST_SMALL_WORM_LONG_TRUNK
+
Workshop
BEAST_SMALL_WORM_LONG_ANTENNAE
+
Zone
BEAST_SMALL_WORM_SHORT
+
Farm Plot
BEAST_SMALL_WORM_LONG
+
Smelter
BEAST_SMALL_WORM_LONG_MANDIBLES
+
Glass Furnace
BEAST_SMALL_WORM_LONG_HORNS
+
Wood Furnace
BEAST_SMALL_WORM_LONG_WINGS_LACY_BACK
+
Kiln
BEAST_SMALL_WORM_LONG_WINGS_LACY_FRONT
+
Magma Smelter
BEAST_SMALL_WORM_LONG_WINGS_FEATHERED_BACK
+
Magma Glass Furnace
BEAST_SMALL_WORM_LONG_WINGS_FEATHERED_FRONT
+
Magma Kiln
BEAST_SMALL_WORM_LONG_WINGS_BAT_BACK
+
Furnace
BEAST_SMALL_HUMANOID
+
Lever
BEAST_SMALL_HUMANOID_MANDIBLES
+
Pressure Plate
BEAST_SMALL_HUMANOID_HORNS
+
Cage Trap
BEAST_SMALL_HUMANOID_WINGS_LACY_BACK
+
Stone-Fall Trap
BEAST_SMALL_HUMANOID_WINGS_LACY_FRONT
+
Weapon Trap
BEAST_SMALL_HUMANOID_WINGS_FEATHERED_BACK
+
Track Stop
BEAST_SMALL_HUMANOID_WINGS_BAT_BACK
+
Trap
BEAST_SMALL_HUMANOID_EYE_ONE
+
Catapult
BEAST_SMALL_BIPEDAL_DINOSAUR_EYE_TWO
+
Ballista
BEAST_SMALL_BIPEDAL_DINOSAUR_EYE_THREE
+
Siege Engine
BEAST_SMALL_BIPEDAL_DINOSAUR_TAIL_ONE
+
Door
BEAST_SMALL_BIPEDAL_DINOSAUR_TAIL_TWO
+
Floor Hatch
BEAST_SMALL_BIPEDAL_DINOSAUR_TAIL_THREE
+
Wall Grate
BEAST_SMALL_BIPEDAL_DINOSAUR_SHELL_BACK
+
Floor Grate
BEAST_SMALL_BIPEDAL_DINOSAUR_TRUNK
+
Vertical Bars
BEAST_SMALL_BIPEDAL_DINOSAUR_ANTENNAE
+
Floor Bars
BEAST_SMALL_FRONT_GRASP
+
Floodgate
BEAST_SMALL_FRONT_GRASP_HEX
+
Restraint
BEAST_SMALL_FRONT_GRASP_OCT
+
Cage
BEAST_SMALL_FRONT_GRASP_MANDIBLES
+
Support
BEAST_SMALL_FRONT_GRASP_HORNS
+
Gear Assembly
BEAST_SMALL_FRONT_GRASP_WINGS_LACY_BACK
+
Rollers
BEAST_SMALL_FRONT_GRASP_WINGS_LACY_FRONT
+
Horizontal Axle
BEAST_SMALL_FRONT_GRASP_WINGS_FEATHERED_BACK
+
Vertical Axle
BEAST_SMALL_HUMANOID_EYE_TWO
+
Upright Spear/Spike
BEAST_SMALL_HUMANOID_EYE_THREE
+
Archery Target
BEAST_SMALL_HUMANOID_TAIL_ONE
+
Screw Pump
BEAST_SMALL_HUMANOID_TAIL_TWO
+
Water Wheel
BEAST_SMALL_HUMANOID_TAIL_THREE
+
Windmill
BEAST_SMALL_HUMANOID_SHELL_BACK
+
Burial Receptacle
BEAST_SMALL_HUMANOID_TRUNK
+
Seat
BEAST_SMALL_HUMANOID_ANTENNAE
+
Animal Trap
BEAST_SMALL_SCORPION_HORNS
+
Table
BEAST_SMALL_SCORPION_WINGS_LACY_BACK
+
Cabinet
BEAST_SMALL_SCORPION_WINGS_LACY_FRONT
+
Weapon Rack
BEAST_SMALL_SCORPION_WINGS_FEATHERED_BACK
+
Armor Stand
BEAST_SMALL_SCORPION_WINGS_FEATHERED_FRONT
+
Container
BEAST_SMALL_SCORPION_WINGS_BAT_BACK
+
Traction Bench
BEAST_SMALL_SCORPION_WINGS_BAT_FRONT
+
Dirt Road
BEAST_SMALL_SCORPION_EYE_ONE
+
Paved Road
BEAST_SMALL_SPIDER_EYE_ONE
+
Bridge
BEAST_SMALL_SPIDER_EYE_TWO
+
Well
BEAST_SMALL_SPIDER_EYE_THREE
+
Statue
BEAST_SMALL_SPIDER_SHELL_FRONT
+
Slab
BEAST_SMALL_SPIDER_TRUNK
+
Glass Window
BEAST_SMALL_SPIDER_ANTENNAE
+
Gem Window
BEAST_SMALL_SCORPION
+
Stockpile
BEAST_SMALL_SCORPION_MANDIBLES
+
Wall
BEAST_SMALL_BIPEDAL_DINOSAUR
+
Floor
BEAST_SMALL_BIPEDAL_DINOSAUR_MANDIBLES
+
Up Stair
BEAST_SMALL_BIPEDAL_DINOSAUR_HORNS
+
Down Stair
BEAST_SMALL_BIPEDAL_DINOSAUR_WINGS_LACY_BACK
+
Up/Down Stair
BEAST_SMALL_BIPEDAL_DINOSAUR_WINGS_LACY_FRONT
+
Ramp
BEAST_SMALL_BIPEDAL_DINOSAUR_WINGS_FEATHERED_BACK
+
Fortification
BEAST_SMALL_BIPEDAL_DINOSAUR_WINGS_BAT_BACK
+
Track (N)
BEAST_SMALL_BIPEDAL_DINOSAUR_EYE_ONE
+
Track (S)
BEAST_SMALL_SCORPION_EYE_TWO
+
Track (E)
BEAST_SMALL_SCORPION_EYE_THREE
+
Track (W)
BEAST_SMALL_SCORPION_TAIL_ONE
+
Track (NS)
BEAST_SMALL_SCORPION_TAIL_TWO
+
Track (NE)
BEAST_SMALL_SCORPION_TAIL_THREE
+
Track (NW)
BEAST_SMALL_SCORPION_SHELL_FRONT
+
Track (SE)
BEAST_SMALL_SCORPION_TRUNK
+
Track (SW)
BEAST_SMALL_SCORPION_ANTENNAE
+
Track (EW)
BEAST_SMALL_QUADRUPED_SLINKY_EYE_ONE
+
Track (NSE)
BEAST_SMALL_QUADRUPED_SLINKY_EYE_TWO
+
Track (NSW)
BEAST_SMALL_QUADRUPED_SLINKY_EYE_THREE
+
Track (NEW)
BEAST_SMALL_QUADRUPED_SLINKY_TAIL_ONE
+
Track (SEW)
BEAST_SMALL_QUADRUPED_SLINKY_TAIL_TWO
+
Track (NSEW)
BEAST_SMALL_QUADRUPED_SLINKY_TAIL_THREE
+
Track/Ramp (N)
BEAST_SMALL_QUADRUPED_SLINKY_SHELL_FRONT
+
Track/Ramp (S)
BEAST_SMALL_QUADRUPED_SLINKY_TRUNK
+
Track/Ramp (E)
BEAST_SMALL_QUADRUPED_SLINKY_OCT
+
Track/Ramp (W)
BEAST_SMALL_QUADRUPED_SLINKY_MANDIBLES
+
Track/Ramp (NS)
BEAST_SMALL_QUADRUPED_SLINKY_HORNS
+
Track/Ramp (NE)
BEAST_SMALL_QUADRUPED_SLINKY_WINGS_LACY_FRONT
+
Track/Ramp (NW)
BEAST_SMALL_QUADRUPED_SLINKY_WINGS_FEATHERED_BACK
+
Track/Ramp (SE)
BEAST_SMALL_QUADRUPED_SLINKY_WINGS_FEATHERED_FRONT
+
Track/Ramp (SW)
BEAST_SMALL_QUADRUPED_SLINKY_WINGS_BAT_BACK
+
Track/Ramp (EW)
BEAST_SMALL_QUADRUPED_SLINKY_WINGS_BAT_FRONT
+
Track/Ramp (NSE)
BEAST_SMALL_WALRUS_EYE_ONE
+
Track/Ramp (NSW)
BEAST_SMALL_WALRUS_EYE_TWO
+
Track/Ramp (NEW)
BEAST_SMALL_WALRUS_EYE_THREE
+
Track/Ramp (SEW)
BEAST_SMALL_WALRUS_TAIL_ONE
+
Track/Ramp (NSEW)
BEAST_SMALL_WALRUS_TAIL_TWO
+
Construction
BEAST_SMALL_WALRUS_TAIL_THREE
+
Vacant Shop
BEAST_SMALL_WALRUS_SHELL_BACK
+
General Store
BEAST_SMALL_WALRUS_TRUNK
+
Crafts Market
BEAST_SMALL_QUADRUPED_SLINKY_ANTENNAE
+
Clothing Shop
BEAST_SMALL_WALRUS
+
Exotic Clothing Shop
BEAST_SMALL_WALRUS_MANDIBLES
+
Lever
BEAST_SMALL_WALRUS_WINGS_LACY_BACK
+
Custom Workshop
BEAST_SMALL_WALRUS_WINGS_LACY_FRONT
+
Door
BEAST_SMALL_WALRUS_WINGS_FEATHERED_BACK
+
Floor Hatch
BEAST_SMALL_WALRUS_WINGS_FEATHERED_FRONT
+
Wall Grate
BEAST_SMALL_WALRUS_WINGS_BAT_BACK
+
Floor Grate
BEAST_SMALL_FRONT_GRASP_TRUNK
+
Vertical
BEAST_SMALL_FRONT_GRASP_ANTENNAE
+
Bars
BEAST_SMALL_QUADRUPED_BULKY
+
Floor Bars
BEAST_SMALL_QUADRUPED_BULKY_HEX
+
Floodgate
BEAST_SMALL_QUADRUPED_BULKY_OCT
+
Rope
BEAST_SMALL_QUADRUPED_BULKY_MANDIBLES
+
Chain
BEAST_SMALL_QUADRUPED_BULKY_HORNS
+
Aquarium
BEAST_SMALL_QUADRUPED_BULKY_WINGS_LACY_BACK
+
Terrarium
BEAST_SMALL_FRONT_GRASP_WINGS_BAT_BACK
+
Shared
BEAST_SMALL_FRONT_GRASP_EYE_ONE
+
Rough
BEAST_SMALL_FRONT_GRASP_EYE_TWO
+
Archery Target
BEAST_SMALL_FRONT_GRASP_EYE_THREE
+
Gear Assembly
BEAST_SMALL_FRONT_GRASP_TAIL_ONE
+
Rollers
BEAST_SMALL_FRONT_GRASP_TAIL_TWO
+
Horizontal
BEAST_SMALL_FRONT_GRASP_TAIL_THREE
+
Axle
BEAST_SMALL_FRONT_GRASP_SHELL_BACK
+
Pillar
BEAST_SMALL_QUADRUPED_BULKY_TAIL_ONE
+
Support
BEAST_SMALL_QUADRUPED_BULKY_TAIL_TWO
+
Retracted
BEAST_SMALL_QUADRUPED_BULKY_TAIL_THREE
+
Upright
BEAST_SMALL_QUADRUPED_BULKY_SHELL_FRONT
+
Spikes
BEAST_SMALL_QUADRUPED_BULKY_TRUNK
+
Spears
BEAST_SMALL_QUADRUPED_BULKY_ANTENNAE
+
Spears/Spikes
BEAST_SMALL_QUADRUPED_SLINKY
+
Weapon
BEAST_SMALL_QUADRUPED_SLINKY_HEX
+
Casket
BEAST_SMALL_QUADRUPED_BULKY_WINGS_LACY_FRONT
+
Sarcophagus
BEAST_SMALL_QUADRUPED_BULKY_WINGS_FEATHERED_BACK
+
Coffin
BEAST_SMALL_QUADRUPED_BULKY_WINGS_FEATHERED_FRONT
+
Chair
BEAST_SMALL_QUADRUPED_BULKY_WINGS_BAT_BACK
+
Throne
BEAST_SMALL_QUADRUPED_BULKY_WINGS_BAT_FRONT
+
Animal Trap
BEAST_SMALL_QUADRUPED_BULKY_EYE_ONE
+
Table
BEAST_SMALL_QUADRUPED_BULKY_EYE_TWO
+
Cabinet
BEAST_SMALL_QUADRUPED_BULKY_EYE_THREE
+
Weapon Rack
BEAST_SMALL_WALRUS_ANTENNAE
+
Armor Stand
DELIVER_MESSAGES
+
Chest
VERMIN_ALT
+
Coffer
SWARM_LARGE
+
Bag
SWARM_MEDIUM
+
Dirt
SWARM_SMALL
+
Road
LIGHT_VERMIN
+
Bridge
LIGHT_VERMIN_ALT
+
Statue
LIGHT_SWARM_LARGE
+
Slab
LIGHT_SWARM_MEDIUM
+
Glass
LIGHT_SWARM_SMALL
+
Window
TRACTION_BENCH_ROPE
+
Armor
TRACTION_BENCH_CHAIN
+
Weapon
STONECUTTER
+
Animal
STONE_CARVER
+
Food
CUT_STONE
+
Furniture
CARVE_STONE
+
Corpse
ENGRAVE_STONE
+
Refuse
MODSKILL03
+
Stone
MODSKILL04
+
Ammo
MODSKILL05
+
Coins
MODSKILL06
+
Bar/Block
MODSKILL07
+
Gem
MODSKILL08
+
Finished Goods
MODSKILL09
+
Leather
MODSKILL10
+
Cloth
MODSKILL01
+
Wood
MODSKILL02
+
Stockpile #
HOSPITAL
+
(CLT)
NO_DESTINATION
+
*CLT*
FEY_MOOD
+
have hatched.
MIGRANT
+
You've caught a
NO_JOB
+
Your trap was robbed of the
MINOR_INJURY
+
BALLISTA
MAJOR_INJURY
+
closes.
SECRETIVE_MOOD
+
You hear
FELL_MOOD
+
distant
MACABRE_MOOD
+
nearby
TANTRUM
+
grinding.
DEPRESSION
+
close.
MADNESS
+
opens.
SPARRING
+
open.
ENDGAME_EVENT_1B
+
has designed a masterpiece!
RECITING_POETRY
+
has constructed a masterpiece!
UNDERGROUND
+
preparetomb() HAS NULL owner
NAUSEA
+
preparetomb() HAS LIVE owner
FEVERED
+
A masterwork of
YIELDING
+
has been lost!
PLAYING_MAKE_BELIEVE
+
Home
TELLING_A_STORY
+
Plot
JOB_FAILED
+
Mead Hall
HOLDINGS
+
Temple
LABOR_CHANGE
+
Throneroom
MILITARY
+
Entrance
STRESS
+
Treasury
ART_DEFACEMENT
+
Mechanism Room
WEREBEAST_ARRIVAL
+
Guard post
BEAST_AMBUSH
+
Noble quarters
HASTY_MONARCH
+
Activity Zone
SATISFIED_MONARCH
+
Captive Room
DIPLOMAT_LEFT_UNHAPPY
+
Tower Top
FOOD_WARNING
+
Courtyard
EMBARK_MESSAGE
+
Secret Library
FIRST_CARAVAN_ARRIVAL
+
Library
MONARCH_ARRIVAL
+
Market Stall
INTESTINES
+
Campground
STOMACH
+
Command Tent
PANCREAS
+
Tent
SPLEEN
+
Command Tent (Bld)
KIDNEY
+
Tent (Bld)
GIZZARD
+
Dungeon Cell
KEYBOARD_CURSOR
+
Animal Pit
NUMBER_OF_LOWER_ELEVATIONS_SHOWN
+
Cloth Pit
SHOW_RAMP_ARROWS
+
Tanning Pit
MULTITHREADING
+
Cloth Clothing Pit
CULL_DEAD_UNITS_AT
+
Leather Clothing Pit
MAXIMUM_EMBARK_DIM
+
Bone Carving Pit
MUSIC_FILE
+
Gem Cutting Pit
SOUND_FILE
+
Weaponsmithing Pit
AUTHOR
+
Bowmaking Pit
AMBIENCE_VOLUME
+
Blacksmithing Pit
SFX_VOLUME
+
Armorsmithing Pit
MASTER_VOLUME
+
Metal Crafting Pit
MUSIC_VOLUME
+
Leatherworking Pit
INTERFACE_SCALING_DESIRED_GRID_HEIGHT
+
Carpentry Pit
INTERFACE_SCALING_PERCENTAGE
+
Stoneworking Pit
AVERAGE_TIME_BETWEEN_SONGS
+
Forging Pit
BASIC_FONT
+
Fighting Pit
INTERFACE_SCALING_TO_DESIRED_GRID
+
Animal Workshop
INTERFACE_SCALING_DESIRED_GRID_WIDTH
+
Cloth Workshop
MAXIMUM_INTERFACE_PERCENTAGE
+
Tanning Workshop
USE_CLASSIC_ASCII
+
Cloth Clothing Workshop
SELECT_INTERACTION
+
Leather Clothing Workshop
CUT_INTERACTION
+
Bone Carving Workshop
HAS_ANY_CAN_SWIM
+
Gem Cutting Workshop
CUT_ITEM
+
Weaponsmithing Workshop
SELECT_ITEM
+
Bowmaking Workshop
GIZZARD_STONE
+
Blacksmithing Workshop
KEYBOARD_CURSOR_RIGHT_FAST
+
Armorsmithing Workshop
KEYBOARD_CURSOR_UPLEFT_FAST
+
Metal Crafting Workshop
KEYBOARD_CURSOR_UPRIGHT_FAST
+
Leatherworking Shop
KEYBOARD_CURSOR_DOWNLEFT_FAST
+
Carpentry Workshop
KEYBOARD_CURSOR_DOWNRIGHT_FAST
+
Stoneworking Workshop
KEYBOARD_CURSOR_UP_Z
+
Forging Workshop
KEYBOARD_CURSOR_DOWN_Z
+
Depot
KEYBOARD_CURSOR_UP_Z_AUX
+
Invalid Type
KEYBOARD_CURSOR_RIGHT
+
Building Level Map Overflow
KEYBOARD_CURSOR_UPLEFT
+
OBJECT
KEYBOARD_CURSOR_UPRIGHT
+
BUILDING_WORKSHOP
KEYBOARD_CURSOR_DOWNLEFT
+
BUILDING_FURNACE
KEYBOARD_CURSOR_DOWNRIGHT
+
Unrecognized Building Definition Type:
KEYBOARD_CURSOR_UP_FAST
+
REACTION_CLASS
KEYBOARD_CURSOR_DOWN_FAST
+
HAS_MATERIAL_REACTION_PRODUCT
KEYBOARD_CURSOR_LEFT_FAST
+
HAS_ITEM_REACTION_PRODUCT
CURSOR_UP_Z_FAST
+
UNROTTEN
CURSOR_DOWN_Z_FAST
+
CONTAINS_LYE
KEYBOARD_CURSOR_UP
+
POTASHABLE
KEYBOARD_CURSOR_DOWN
+
NOT_WEB
KEYBOARD_CURSOR_LEFT
+
WEB_ONLY
CONTEXT_SCROLL_UP
+
EMPTY
CONTEXT_SCROLL_DOWN
+
NOT_CONTAIN_BARREL_ITEM
CONTEXT_SCROLL_PAGEUP
+
GLASS_MATERIAL
CONTEXT_SCROLL_PAGEDOWN
+
BUILDMAT
HOTKEY_BUILDING_FARMING
+
FIRE_BUILD_SAFE
HOTKEY_BUILDING_FURNITURE
+
MAGMA_BUILD_SAFE
HOTKEY_BUILDING_PORTALS
+
CAN_USE_ARTIFACT
HOTKEY_BUILDING_CAGES_CHAINS
+
WORTHLESS_STONE_ONLY
HOTKEY_BUILDING_MILITARY
+
ANY_PLANT_MATERIAL
HOTKEY_BUILDING_WORKSHOPS_CLOTHING_LEATHER
+
ANY_SILK_MATERIAL
KEYBOARD_CURSOR_DOWN_Z_AUX
+
ANY_YARN_MATERIAL
D_TOGGLE_RAMP_INDICATORS
+
ANY_SOAP_MATERIAL
D_TOGGLE_FLUID_NUMBERS
+
ANY_LEATHER_MATERIAL
D_DESIGNATE_DIG
+
ANY_BONE_MATERIAL
D_DESIGNATE_CHOP
+
ANY_STRAND_TISSUE
D_DESIGNATE_GATHER
+
ANY_SHELL_MATERIAL
D_DESIGNATE_SMOOTH
+
ANY_TOOTH_MATERIAL
D_DESIGNATE_ITEMS
+
ANY_HORN_MATERIAL
D_DESIGNATE_TRAFFIC
+
ANY_PEARL_MATERIAL
DESIGNATE_MINE_MODE_ORE_GEM
+
USE_BODY_COMPONENT
DESIGNATE_MINE_MODE_GEM
+
NO_EDGE_ALLOWED
DESIGNATE_PRIORITY_UP
+
NOT_ENGRAVED
DESIGNATE_PRIORITY_DOWN
+
METAL_ORE
DESIGNATE_MARKER_TO_STANDARD
+
MIN_DIMENSION
DESIGNATE_STANDARD_TO_MARKER
+
HAS_TOOL_USE
DESIGNATE_RECTANGLE
+
BUILD_ITEM
DESIGNATE_FREE_DRAW
+
CREATURE_MAT
DESIGNATE_TOGGLE_ADVANCED_OPTIONS
+
PLANT_MAT
DESIGNATE_MINE_MODE_ALL
+
NAME
DESIGNATE_MINE_MODE_AUTO
+
NAME_COLOR
ARENA_FLUIDS_REMOVE
+
BUILD_LABOR
ARENA_CREATE_TREE
+
WORK_LOCATION
D_STOCKS
+
BUILD_KEY
ARENA_CREATE_CREATURE
+
NEEDS_MAGMA
ARENA_CREATURE_RESET
+
BLOCK
ARENA_FLUIDS
+
TILE
ARENA_FLUIDS_WATER
+
COLOR
ARENA_FLUIDS_MAGMA
+
Unrecognized Building Definition (Workshop) Token:
ARENA_FLUIDS_SNOW
+
Unrecognized Building Definition (Furnace) Token:
ARENA_FLUIDS_MUD
+
Or
D_LABOR
+
, Etc.
D_WORLD
+
Any Labor
D_JUSTICE
+
This is the
D_DESIGNATE_ERASE
+
currency of
SELECT_WORD
+
from the year
CUT_WORD
+
from an unknown year
CUT_TRANSLATION
+
under
CUT_SYMBOL
+
under an obscure ruler
NAME_BUILDING_HOSPITAL
+
from a period of no rule
SELECT_TRANSLATION
+
RANDOM
CARTILAGE
+
NONE
FEATHER
+
strike
ANTLER
+
strikes
NERVOUS_TISSUE
+
NO_SUB
MEAT_CATEGORY
+
You pull
CUT_INORGANIC
+
pulls
SELECT_INORGANIC
+
on the embedded
SELECT_PLANT
+
miss
CUT_PLANT
+
misses
STEAM_DESCRIPTION
+
lock
STEAM_TITLE
+
locks
STEAM_FILE_ID
+
place
CONFLICTS_WITH_ID
+
places
STEAM_CHANGELOG
+
a chokehold on
STEAM_METADATA
+
take
STEAM_KEY_VALUE_TAG
+
takes
STEAM_TAG
+
down by the
REQUIRES_ID
+
throw
EARLIEST_COMPATIBLE_DISPLAYED_VERSION
+
throws
EARLIEST_COMPATIBLE_NUMERIC_VERSION
+
pinch
REQUIRES_ID_AFTER_ME
+
pinches
REQUIRES_ID_BEFORE_ME
+
gouge
DISPLAYED_VERSION
+
gouges
NUMERIC_VERSION
+
bend
ANOTHER_YEAR_CARD_3
+
bends
ANOTHER_YEAR_CARD_2
+
release
ANOTHER_YEAR_CARD_1
+
releases
FIRST_YEAR_CARD_4
+
loosen
STRIKE_THE_EARTH_CARD_2
+
loosens
STRIKE_THE_EARTH_CARD_1
+
the joint lock of
ANOTHER_YEAR_CARD_5
+
on
ANOTHER_YEAR_CARD_4
+
the choke hold of
VILE_FORCE_OF_DARKNESS_CARD_4
+
break
VILE_FORCE_OF_DARKNESS_CARD_3
+
breaks
VILE_FORCE_OF_DARKNESS_CARD_2
+
the grip of
VILE_FORCE_OF_DARKNESS_CARD_1
+
struggle
FIRST_YEAR_CARD_3
+
struggles
FIRST_YEAR_CARD_2
+
in vain against the grip of
FIRST_YEAR_CARD_1
+
shake
VILE_FORCE_OF_DARKNESS_CARD_5
+
shakes
FORGOTTEN_BEAST_CARD_1
+
around by the
HILL_DWARF_CARD_5
+
is ripped away and remains in
HILL_DWARF_CARD_4
+
mouth
HILL_DWARF_CARD_3
+
grip
FORGOTTEN_BEAST_CARD_5
+
lose
FORGOTTEN_BEAST_CARD_4
+
loses
FORGOTTEN_BEAST_CARD_3
+
hold of the
FORGOTTEN_BEAST_CARD_2
+
strangle
EXPANSIVE_CAVERN_CARD_2
+
pass
EXPANSIVE_CAVERN_CARD_1
+
passes
CRAFTSDWARFSHIP
+
out.
WINTER_ENTOMBS_YOU
+
adjust
HILL_DWARF_CARD_2
+
adjusts
HILL_DWARF_CARD_1
+
grab
EXPANSIVE_CAVERN_CARD_4
+
grabs
EXPANSIVE_CAVERN_CARD_3
+
has moved out of range!
DRINK_AND_INDUSTRY
+
of
FORGOTTEN_BEAST
+
push
HILL_DWARF
+
pushes
DEATH_SPIRAL
+
let
STRIKE_THE_EARTH
+
lets
ANOTHER_YEAR
+
drop away as
FIRST_YEAR
+
attack
VILE_FORCE_OF_DARKNESS
+
attacks
SELECT_MUSIC
+
catch
CUT_MUSIC
+
catches
EXPANSIVE_CAVERN
+
strike at
KOGANUSAN
+
strikes at
LOST_FORT
+
but the shot is
MEGABEAST_ATTACK
+
deftly
FIRST_CAVERN_OPENED
+
just barely
SECOND_YEAR_PLUS
+
easily
CAVERNS_OPENED
+
parried
JUST_EMBARKED
+
by
TAVERN_DANCE_PRESENT
+
but the shot is blocked!
TAVERN_MUSIC_PRESENT
+
attack
FORGOTTEN_BEAST_ATTACK
+
attacks
MOUNTAINHOME_CARD_1
+
but
CRAFTSDWARFSHIP_CARD_5
+
scramble
CRAFTSDWARFSHIP_CARD_4
+
scrambles
CRAFTSDWARFSHIP_CARD_3
+
roll
MOUNTAINHOME_CARD_5
+
rolls
MOUNTAINHOME_CARD_4
+
jump
MOUNTAINHOME_CARD_3
+
jumps
MOUNTAINHOME_CARD_2
+
away
WINTER_ENTOMBS_YOU_CARD_2
+
away from
WINTER_ENTOMBS_YOU_CARD_1
+
silently
STRIKE_THE_EARTH_CARD_4
+
but the shot is blocked
STRIKE_THE_EARTH_CARD_3
+
block
CRAFTSDWARFSHIP_CARD_2
+