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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Yrael</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Yrael"/>
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	<updated>2026-05-21T07:06:44Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41137</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41137"/>
		<updated>2009-02-09T17:27:37Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So yeah... I should probably spruce this page up a bit.&lt;br /&gt;
:I keep Dwarf Fortress on my flash drive because I can... and also because the 'activity' light on the drive flashes when something announcement-worthy occurs, a moment before the actual announcement is made.&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41136</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41136"/>
		<updated>2009-02-09T17:17:57Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So yeah... I should probably spruce this page up a bit.&lt;br /&gt;
:I keep Dwarf Fortress on my flash drive because I can... and also because the 'activity' light flashes when something announcement-worthy occurs, a moment before the actual announcement is made.&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Starting_location&amp;diff=12953</id>
		<title>40d Talk:Starting location</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Starting_location&amp;diff=12953"/>
		<updated>2009-02-09T17:11:42Z</updated>

		<summary type="html">&lt;p&gt;Yrael: Inaccessible places&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Trees do not only grow on the lowest Z-Level. I have trees growing on multiple Z-Levels. --[[User:Tracker|Tracker]] 02:46, 1 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
Hmm.  Maybe only up to a certain height?  My first map--while initially pretty decent (sand, water, trees, rock, variety of minerals) had trees only in the most lower left hand corner (one screen's worth), which also happened to be the lowest surface level I had.  But you are right, my current fort (nice entrance, there was a pocket by a river tributary that I turned into my entrance gateway, but no sand) has trees on two levels, the lowest surface, and the second lowest.  Still, it's something to be aware of.&lt;br /&gt;
--[[User:Draco18s|Draco18s]] 03:26, 1 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
Absolutely - that's why I changed it to say &amp;quot;lower&amp;quot; instead of lowest. --[[User:Tracker|Tracker]] 03:35, 1 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
So I noticed. :)&lt;br /&gt;
--[[User:Draco18s|Draco18s]] 03:26, 1 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Towns ==&lt;br /&gt;
&lt;br /&gt;
Any benefit of building in towns? Other than mining under the elves and dropping them into pits? --[[User:Ikkonoishi|Ikkonoishi]] 19:35, 3 November 2007 (EDT)&lt;br /&gt;
:Yes there is. Humans are more than happy to share their stuff with you, and won't be at all upset if you rob them blind it seems. --[[User:Ikkonoishi|Ikkonoishi]] 22:11, 3 November 2007 (EDT)&lt;br /&gt;
::Think this'll ever get changed? Seems kind of unrealistic to me...--[[User:Tarsier|Tarsier]] 19:56, 5 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Mountain tiles guarantee certain features. ==&lt;br /&gt;
&lt;br /&gt;
As per my addition, for each mountain square in the 2nd zoom view, you're guaranteed pits, a chasm, and an underground river. I have confirmed this myself using the reveal tool, and Today has confirmed at least part of it: http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&amp;amp;f=2&amp;amp;t=001176 - [[User:Kjoery|Kjoery]] 16:49, 6 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:Confirmed this too.--[[User:Richards|Richards]] 03:20, 21 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Towns Revert ==&lt;br /&gt;
&lt;br /&gt;
Any reason why that edit was unacceptable to you Savok? I'm not going to revert, but I would like an explanation. --[[User:Ikkonoishi|Ikkonoishi]] 12:06, 12 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Errors in PNG? ==&lt;br /&gt;
&lt;br /&gt;
Contrary to the text in the attached PNG, I've had fortresses with pockets of sand sufficient for glassworking even when sand doesn't show up in the embark screen. [[User:Kidinnu|Kidinnu]] 09:25, 28 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
Yes, all maps I've ever had have had at least a few squares of sand. Is it guaranteed? --[[User:Penguinofhonor|Penguinofhonor]] 22:18, 30 November 2007 (EST)&lt;br /&gt;
:I have never seen any pockets of sand. --[[User:Strangething|Strangething]] 16:27, 11 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
Another error is that magma and volcanoes now appear on the map [[User:MikeWulf|MikeWulf]] 23:41, 6 March 2008 (EST)&lt;br /&gt;
:Note that underground magma is hidden. Only lava on the surface is shown on the map --[[User:Strangething|Strangething]] 16:27, 11 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Layers ==&lt;br /&gt;
&lt;br /&gt;
The paragraph about layers is not explicit enough for newbies. For instance, 'igneous intrusive' never shows up on the embark screen. What I would like to see is something like&lt;br /&gt;
* red sand - useful for glass making&lt;br /&gt;
* gabbro - in this layer you may find chalk, a flux&lt;br /&gt;
* felsite - in this layer you may find copper ore&lt;br /&gt;
etc. (Caveat: the data I gave as example is most likely false and/or incomplete).&lt;br /&gt;
&lt;br /&gt;
This way, by comparing the embark screen to this page, the reader would immediately find out what (s)he may find in the site.&lt;br /&gt;
--[[User:Aykavil|Aykavil]] 09:51, 10 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I added a link to [[stone layers]]. There's a lot more in-depth info there. --[[User:Strangething|Strangething]] 16:32, 11 July 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Fun starting locations ==&lt;br /&gt;
&lt;br /&gt;
A starting location that looks pretty good from the readouts can turn out to be as boring as hell once you arrive at it. Are there any tips for finding ''interesting'' locations? --[[User:Theory|Theory]] 16:46, 10 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
: Define &amp;quot;interesting&amp;quot;? Anything with a [[chasm]] or in a [[terrifying]] biome could be 'interesting', I'm sure! Personally I often like completely flat land, so I can make the area interesting with my own constructions! That said, I'm considering next building a settlement on the side/s of a steep canyon or river valley! --[[User:Raumkraut|Raumkraut]] 17:51, 10 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Magma ==&lt;br /&gt;
&lt;br /&gt;
Regarding finding Magma, this page reads: &amp;quot;look for darker igneous rocks like basalt, obsidian, gabbro&amp;quot; -- is this accurate?  Basalt and obsidian are igneous extrusive, while gabbro is igneous intrusive.  Only the igneous extrusive page calls out that magma is commonly found there. --[[User:Sev|Sev]] 20:41, 13 September 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Mode:Civilisation==&lt;br /&gt;
I just noticed, when starting a new fort and choosing which dwarf civ I was from, a symbol I hadn't seen before. Normally dwarve homelands are just blue omegas, this time I saw an omega and also 2 blue {{Tile|î|#ff0|#000}}s. Anyone else seen this/know if this has any significance? --[[User:Juckto|Juckto]] 05:25, 20 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:I've had this happen to human civs and one dwarf civ- it means they somehow acquired forest sites during worldgen. [[User:Random832|Random832]] 08:42, 20 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
::The flipside of humans conquering forest retreats and building towns on them is that you can end up with elves living with them who wear metal armour. I had an 'elven diplomat' show up to discuss human diplomacy, and many 'human' merchants and guards were also elves. That could get scary in the event of a siege! --[[User:Navian|Navian]] 09:41, 20 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:::Not five minutes ago I had a goblin ambush that was mostly made up of Elves. They all had goblin-esque second names, so presumably they were kidnap-ees, although it seems that you can have large families of elves/humans/whatever who are all descended from kidnapped children and now happily evil.--[[User:Quil|Quil]] 14:32, 20 November 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Elevation changes and inaccessibility ==&lt;br /&gt;
&lt;br /&gt;
I have my doubts about this being true.  I'm on a huge mountain map and the wagons have traveled over its peak without a care, since they can go up ramps without a problem.  I believe trees and boulders are what causes problems, not elevation.--[[User:Maximus|Maximus]] 17:25, 10 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
:Hmm, ok. I've just cured some accessibility problems on a fairly mountainous map myself, and it seems the problems were right outside my fortress. There's an elevation change only 3-4 squares below (i.e. to the south of) my entrance ramp, and when I used the &amp;quot;upward ramp&amp;quot; designation on the area, my Dwarves dug away at the 3x5 area I'd marked, and -hey presto- the next caravan could suddenly get the big wagons into my trade depot (the smaller ones could get there fine anyway). I admit I was felling trees in the area as well, for timber, but I'd been doing this for the past two game years and it didn't seem to make any difference to accessibility. Ah well, maybe some more testing is required! [[User:Saiph|Saiph]] 21:01, 10 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Invaluable&amp;quot; vs. &amp;quot;Unnecessary&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Okay, rather than a revert war, could we have opinions on which form of the sentence (if either) is a problem?&lt;br /&gt;
&lt;br /&gt;
I for one certainly did not misunderstand the original form as trying to say that magma was worthless, and I would be likely to interpret the current form as trying to say that magma is unnecessary.&lt;br /&gt;
&lt;br /&gt;
If enough other people do/did see the original form as being misleading (i.e. were misled by it), then I will withdraw my objections, but I do very much think that the original form is both the more correct and the less subject to misinterpretation. It would be possible to rephrase further to avoid the &amp;quot;misinterpretable&amp;quot; part (e.g. change &amp;quot;it&amp;quot; to either &amp;quot;that&amp;quot; or &amp;quot;doing so&amp;quot;), but I think the end result would not be as good as the original form before this change was made. --[[User:The Wanderer|The Wanderer]] 16:03, 17 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;invaluable&amp;quot; according to [http://www.merriam-webster.com/dictionary/invaluable Merriam-Webster]:  &amp;quot;valuable beyond estimation, priceless &amp;lt;providing invaluable assistance&amp;gt;&amp;quot;&amp;lt;br&amp;gt;I say you're wrong. --[[User:GreyMario|GreyMaria]] 16:15, 17 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
::Yes, I know it means that. That's exactly my point; magma is invaluable, not unnecessary.&lt;br /&gt;
::The original form said that magma is invaluable, meaning &amp;quot;valuable beyond estimation&amp;quot; exactly as you say. The current form says that magma is unnecessary. The people who edited it into the current form apparently didn't mean it to say that, but that's what it says; the antecedent for the &amp;quot;it&amp;quot; in that part of the sentence is the magma, not the burning of charcoal.&lt;br /&gt;
::I could go into considerably more detail if you want, analyzing possible alternate forms of the sentence and alternate interpretations of those forms, but I hope it wouldn't be necessary... --[[User:The Wanderer|The Wanderer]] 17:01, 17 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:::My interpretation was that the convenience of magma made wood-burning for charcoal unnecessary.  Unnecessary is being applied to the main subject of the sentence (charcoal).  Talking about wood-burning under magma though is a bit confusing.  &amp;quot;Magma is invaluable for fueling your smithies, making it unnecessary to burn wood for charcoal fuel.&amp;quot;  A bit wordier but a bit clearer?  And this way we get to use both &amp;quot;invaluable&amp;quot; AND &amp;quot;unnecessary&amp;quot;! --[[User:Torasin|Torasin]] 17:28, 17 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
::::That would work in theory, but it's not necessarily the best way of phrasing it in that context. Still, I don't think I'd object to it; I still don't think there was anything wrong with the original form (my primary evidence for that, aside from grammar, being the fact that I was not even slightly confused by it), but the form you suggest would be better than the IMO misleading current form. --[[User:The Wanderer|The Wanderer]] 18:36, 17 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, the antecedent for &amp;quot;it&amp;quot; is &amp;quot;the burning of charcoal&amp;quot;. Fuck you too, English Language. --[[User:GreyMario|GreyMaria]] 19:34, 17 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
::::At least in English you can figure it out, as opposed to, say, Latin, where you can order the words any damn way you please and its supposed to mean the same thing.  (Fucking Roman poets) --[[User:Squirrelloid|Squirrelloid]] 19:42, 17 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:::I can see how it could be reasonably read that way, but as I've said (or tried to say) at least once, I find the current form to be considerably more open to the opposite interpretation than the previous one was. Some third form would probably be better than either, at least potentially, but I'd rather not leave it as it stands... --[[User:The Wanderer|The Wanderer]] 20:32, 17 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
::::As a more productive contribution, the current version reads just fine.  I don't understand how there can be any confusion whatsoever.  There is nothing unusual about that sentence structure, and I can't imagine the average 5th grader would have much problem with it, much less adults savvy enough to play a game whose graphics are rendered mostly in text with a byzantine user interface.  In short, there is no 'other way' to read the sentence.  Grey Mario has it right - there is exactly one way to interpret that. --[[User:Squirrelloid|Squirrelloid]] 23:00, 17 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::The thing is, I would have said exactly the same thing about the original form, and I do see the current form as being at least as easily misinterpreted as the original form.&lt;br /&gt;
:::::I suppose I am, at least partly, arguing from a position of &amp;quot;there was nothing wrong with the original so it shouldn't have been changed so we should change it back&amp;quot;, which isn't a very defensible position if there's nothing wrong with the current form either. I *do* think that there's more wrong with the current form than was wrong with the original, but I don't have very much to back that up besides the simple fact that I was not tripped up even slightly by the original form whereas I did find the current form to read strangely when it was first changed.&lt;br /&gt;
:::::I quite literally had difficulty figuring out what the commit message was talking about; the only conclusion I could arrive at was that the person who made the edit (you, if I'm not mistaken) had misunderstood the sentence.&lt;br /&gt;
:::::If the commit message had said e.g. something about a grammatical fix, and had made the exact same edit, I probably wouldn't have said anything. However, since the commit message seemed to be based on the assumption that the original writer had misunderstood the meaning of &amp;quot;invaluable&amp;quot;, it seemed obvious to me that the edit had been based on an incorrect premise and therefore was itself incorrect; I therefore reverted it with what seemed to me at the time to be an explanation of (or at least pointer to) the fact that the original form had not involved a misusage of &amp;quot;invaluable&amp;quot; but had simply been using it in a different correct manner. At this point I don't necessarily object so much to the current form (though, as I've said repeatedly, I do think the original was better) as to the notion that the original form was that kind of bad.&lt;br /&gt;
:::::--[[User:The Wanderer|The Wanderer]] 15:52, 18 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
::::::The original was wrong.  It said burning charcoal was invaluable.  Needless to say, as most people assume basic grammar, then the original editor of course thought that the original writer had misunderstood invaluable.  The grammar wasn't wrong, the word was.  Thus the editor correctly reported it as fixing word usage. --[[User:Squirrelloid|Squirrelloid]] 19:12, 18 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
::Since there is so much dissent over which word the &amp;quot;it&amp;quot; binds to in the sentence, surely we can agree that either form is going to mislead some people and do away with both. [[User:VengefulDonut|VengefulDonut]] 08:37, 19 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:::Except 'it' isn't actually confusing - the grammar is simple and obvious.  The Wanderer seems to have a problem understanding basic grammar despite english apparently being his native tongue (which I gather from a lack of strange phrasing characteristic of other languages in his prose - not that other Western European languages would disagree with english on this point, can't speak for other languages).  I don't think it needs to be changed for this reason.  Now, having 'burning charcoal' as the subject of a sentence in a paragraph about Magma may be a little strange, so there may be other reasons to want to change the sentence, but acquiescing to people's requests to avoid grammatical sentences because proper grammar confuses to them is a bad idea - that way lies madness.  Anyone who is misled by proper grammar should blame no one but himself.  --[[User:Squirrelloid|Squirrelloid]] 10:56, 19 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
::::Obvious... to you? Yeah. To me? Sure. To everyone? Not so much. We can't afford to be aloof in word usage when the target audience is so broad. While it is strictly correct and clear to those of us closely familiar with english, others who read this wiki might be taken for a spin. We want to prevent that. [[User:VengefulDonut|VengefulDonut]] 22:23, 19 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:::: Madness is a prerequisite to play this game, and edit this wiki, so, I guess it's not so bad! Yet, as a french canadian I think the initial wording was not misleading. But to prevent an edit war, we should rules that out in a pit, with sharp metal objet. :) --[[User:Karl|Karl]] 12:16, 19 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
Reworded what seemed to be the offending phrase to something somewhat wordier but about a billion times clearer, in my opinion. If you really think this tiny part of the wiki is quite so important, do feel free to replace it and keep arguing about what seems to be a rather minor point.--[[User:Quil|Quil]] 23:45, 19 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== What is the RED LINE (and other questions)? ==&lt;br /&gt;
&lt;br /&gt;
I'm using 40d and have been seeing something show up that I can't find an explanation for anywhere.&lt;br /&gt;
That is, when viewing the accessable civilizations on the embark screen, often a red dashed line (-----) shows up next to a civilization (so far just Goblins).  What does this mean?  Furthermore, the ordering of listed civilizations seems to change by location does this imply their proximity to the site currently being viewed?&lt;br /&gt;
I hope that these questions are in the right section.  It seems that &amp;quot;embark screen&amp;quot; is synonomous with &amp;quot;location&amp;quot; in terms of this wiki.&lt;br /&gt;
Thanks.&lt;br /&gt;
--[[User:Jpwrunyan|Jpwrunyan]] 18:57, 28 January 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Inaccessible places ==&lt;br /&gt;
&lt;br /&gt;
On my Pocket world (I use an EEE,) the only cold biomes I've found are deep in the mountains, where I'm not even allowed to embark. Am I forbidden to go there because it's in the mountains, and if so, could I set up fortresses as far into the mountains as possible and pave the way to the colder areas?{{user:yrael/sig|I can't help it, my computer just sux...|DATE=[[User:Yrael|Yrael]] 12:11, 9 February 2009 (EST)}}&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28876</id>
		<title>40d Talk:Computing</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28876"/>
		<updated>2009-02-09T16:56:22Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I created this page because I think it's a very interesting part of the game for advanced players.  I'm not at all familiar with creating wiki pages, so if someone else who was familiar with the concepts could write a section or two themselves, that would be grand.  Right now I think it's been proven possible to create logical input and output gates using fluid dynamics, axles and gears, and even the movements of dwarves utilizing pressure plates.&lt;br /&gt;
&lt;br /&gt;
It was on the 4th of Galena 1097 that the Fortress 'The Net of Skies' became self-aware.  Panicked mechanics attempted to disengage the mechanisms, but the fortress interpreted this as an attack and designated all Dwarves as hostile... --[[User:WyldKarde|WyldKarde]] 13:17, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:A suggested component: The one-use lever.&lt;br /&gt;
&lt;br /&gt;
 ó _X_ ___ / = ramp X = door&lt;br /&gt;
 #&amp;quot; ¯ /### &amp;quot; = bridge&lt;br /&gt;
 #########&lt;br /&gt;
&lt;br /&gt;
:The lever has a Pull The Lever repeat job on it. The door only opens when access is required. Upon being pulled, the lever opens the bridge and drops the dwarf that pulled it. -- [[User:Zaratustra|Zaratustra]] 14:56, 23 November 2007 (EST)&lt;br /&gt;
:Problem detected: the lever doesn't obstruct, so the dwarf can be left hanging on the lever's tile.&lt;br /&gt;
&lt;br /&gt;
I think we should strive to include an example of an NAND gate and/or a NOR gate for each style since that's the bare minimum for operation.--[[User:AlBorland|AlBorland]] 22:09, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Machine logic ==&lt;br /&gt;
&lt;br /&gt;
The machine logic gates as they stand are incomplete.  The inputs are levers, but the outputs are machine components.  In order to connect a machine logic gate to another gate, the machine signal needs to be converted back into a lever signal.  The only way I can see to do that is with a water tank, a pump, and a pressure plate. --[[User:Peristarkawan|Peristarkawan]] 12:38, 28 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Anthills ==&lt;br /&gt;
&lt;br /&gt;
Kudos to whoever mods ants to be trainable for borg machines...  Hex anyone? :D [[User:N35t0r|N35t0r]] 20:28, 8 December 2007 (EST)&lt;br /&gt;
: This would make that person my favoritest ever.  --[[User:Geofferic|Geofferic]] 01:36, 9 December 2007 (EST)&lt;br /&gt;
: Agreed. [[User:Madmadmadmage|Madmadmadmage]] 15:13, 9 December 2007 (EST)&lt;br /&gt;
:More specifically, Langton's ant...{{user:yrael/sig|on that note, two words: dwarf bread.|DATE=13:00, 12 May 2008 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
== Fluid logic gates ==&lt;br /&gt;
&lt;br /&gt;
Link to original information is at [[User:Madmadmadmage/Logic_Gates]]. Moved to clean up page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Have you tested these at all? I translated your multi-level NOT gate into a form I could understand better after designing some gates myself, and looked at it. It doesn't look to me like it would work at all - First, water flows diagonally, so the water would just flow around the floodgate. Second, if water didn't flow diagonally, and you opened the floodgate because of an input signal, water from the reservoir would then hold the floodgate open by covering the pressure plate even if you shut off the input signal. You'd also need to do something other than just have the drain always open or you might not even trigger the pressure plate because it's draining too fast. --[[User:SL|SL]] 19:17, 23 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
No, I did not test any of these. I forgot that water flows around corners; I usually work with straight passages and put my gates in places where it doesn't matter. I'll fix that. As for draining water, you're correct on one point: the water would drain off too fast to trigger the plates. It would drain out to one, so the part about it not draining out isn't a problem. The draining-too-fast problem can also be solved: set the plate to activate on any depth-two water. That would mean it would take a tiny bit longer to drain (although not much), but it would also make it open if any water at all were coming to the input. Additionally, minimizing delays would be very, very useful. Remember, these don't have to be all separated like I have them. You could design these with everything compressed into three-long channels (the minimum length of a NAND gate plus an input), which would greatly optimize performance. Maybe using something like an aquifer for the water source would also help. I'll have to build a fortress specifically to test fluid gates (translate as: dig through aquifer). Give me a few weeks. [[User:Madmadmadmage|Madmadmadmage]] 02:14, 27 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
I've finished my own logic gates now - designed, built, and tested them all. They transfer signals between gates using mechanisms rather than water flow, but use water internally for processing logic. In addition to the standard gates (NOT, AND, OR, XOR, NAND, NOR), I've also made repeaters (repeatedly toggle two output signals) and memory gates (one input signal sets the gate's output to ON, the other input signal resets it to OFF - this is useful to replace one-use pressure plates with resettable versions). They only need to be built on top of a murky pool (with water in it), or an aquifer, brook, stream, river, dwarf-made cistern, whatever, and require power for one or two pumps each. I've posted them here [[User:SL/Logic_Gates]] for now, with all the information needed to build and use them, and advice on doing so. --[[User:SL|SL]] 13:30, 4 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
These look really good to me. Since I rarely use screw pumps, I never even thought of using using them. They're slower to build than simple channels, but they're faster, more efficient, and far more predictable. Good idea. Secondarily, I'm moving my stuff to another page to make everything neater. Links to [[User:Madmadmadmage/Logic_Gates]] here and at the top of the section. [[User:Madmadmadmage|Madmadmadmage]] 20:19, 4 January 2008 (EST)&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41135</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41135"/>
		<updated>2008-09-14T16:30:02Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div align=left style=&amp;quot;position: fixed; bottom: 0px; right: 0px; padding: 2px; background: Blue; border: 2px solid Fuchsia; z-index=99; filter:alpha(opacity=50); -moz-opacity:0.75; border-right:none; color: black&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;NavFrame&amp;quot; style=&amp;quot;border:none;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;background:teal; font-weight:{{{fw1|bold}}}&amp;quot;&amp;gt;______Ereniken______&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;NavHead&amp;quot;&lt;br /&gt;
style=&amp;quot;font-weight:{{{fw1|bold}}}; background:gray; color:aqua; &lt;br /&gt;
text-align:{{{ta1|center}}}; {{{headercss|}}}&amp;quot;&amp;gt;{{{header|shwat}}} &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;NavContent&amp;quot; style=&amp;quot;font-weight:{{{fw2|normal}}}; &lt;br /&gt;
background:silver; text-align:{{{ta2|left}}}; &lt;br /&gt;
display:none; {{{contentcss|}}}&amp;quot;&amp;gt;&amp;amp;nbsp;{{{content|{{k|stuff}}}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41134</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41134"/>
		<updated>2008-08-20T23:58:21Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div align=left style=&amp;quot;position: fixed; bottom: 0px; right: 0px; padding: 2px; background: Blue; border: 2px solid Fuchsia; z-index=99; filter:alpha(opacity=50); -moz-opacity:0.75; border-right:none; color: black&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;NavFrame&amp;quot; style=&amp;quot;border:none;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;toccolours&amp;quot; style=&amp;quot;background:teal; font-weight:{{{fw1|bold}}}&amp;quot;&amp;gt;______Ereniken______&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;NavHead&amp;quot;&lt;br /&gt;
style=&amp;quot;font-weight:{{{fw1|bold}}}; background:gray; color:aqua; &lt;br /&gt;
text-align:{{{ta1|center}}}; {{{headercss|}}}&amp;quot;&amp;gt;{{{header|shwat}}} &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;NavContent&amp;quot; style=&amp;quot;font-weight:{{{fw2|normal}}}; &lt;br /&gt;
background:silver; text-align:{{{ta2|left}}}; &lt;br /&gt;
display:none; {{{contentcss|}}}&amp;quot;&amp;gt;&amp;amp;nbsp;{{{content|{{k|IQ:13}}}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41162</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41162"/>
		<updated>2008-08-20T22:32:46Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;--Yrael&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background-color: #00AAFF; width: 32px; font-size: 9pt; border-style: outset; border-width: 2px; border-color: #aaaaaa; margin:5; padding:1px 1px 1px 1px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:8px;border-color:#FFFFFF;white-space:nowrap;background-color:#00AAFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background-color: #C0C0C0; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; margin:0; padding:0 3px 0 3px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAY}} {{CURRENTMONTH}} {{CURRENTYEAR}} (EDT)&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt; So yeah... I wanted to make more use of this page because I didn't want to use a whole page just for a sig, so there will probably be content here soon.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41161</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41161"/>
		<updated>2008-08-20T22:31:31Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#if: {{{2|}}}|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! header 1&lt;br /&gt;
! header 2&lt;br /&gt;
! header 3&lt;br /&gt;
|-&lt;br /&gt;
| row 1, cell 1&lt;br /&gt;
| row 1, cell 2&lt;br /&gt;
| row 1, cell 3&lt;br /&gt;
|-&lt;br /&gt;
| row 2, cell 1&lt;br /&gt;
| row 2, cell 2&lt;br /&gt;
| row 2, cell 3&lt;br /&gt;
|}|--Yrael&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background-color: #00AAFF; width: 32px; font-size: 9pt; border-style: outset; border-width: 2px; border-color: #aaaaaa; margin:5; padding:1px 1px 1px 1px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:8px;border-color:#FFFFFF;white-space:nowrap;background-color:#00AAFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background-color: #C0C0C0; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; margin:0; padding:0 3px 0 3px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAY}} {{CURRENTMONTH}} {{CURRENTYEAR}} (EDT)&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt; So yeah... I wanted to make more use of this page because I didn't want to use a whole page just for a sig, so there will probably be content here soon.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41133</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41133"/>
		<updated>2008-08-20T22:19:34Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div align=left style=&amp;quot;position: fixed; bottom: 0px; right: 0px; padding: 2px; background: Blue; border: 2px solid fuchsia; z-index=99; filter:alpha(opacity=50); -moz-opacity:0.75; border-right:none; color: aqua&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;NavFrame&amp;quot; style=&amp;quot;border:none;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;NavHead&amp;quot;&lt;br /&gt;
style=&amp;quot;font-weight:{{{fw1|bold}}}; background-color:Blue; &lt;br /&gt;
text-align:{{{ta1|center}}}; {{{headercss|}}}&amp;quot;&amp;gt;{{{header|shwat}}} &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;NavContent&amp;quot; style=&amp;quot;font-weight:{{{fw2|normal}}}; &lt;br /&gt;
background-color:{{{bg2|transparent}}}; text-align:{{{ta2|left}}}; &lt;br /&gt;
display:none; {{{contentcss|}}}&amp;quot;&amp;gt;&amp;amp;nbsp;{{{content|shwat?}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41132</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41132"/>
		<updated>2008-08-20T21:59:08Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div align=left style=&amp;quot;position: fixed; bottom: 0px; right: 0px; padding: 2px; background: Blue; border: 2px solid fuchsia; z-index=99; filter:alpha(opacity=50); -moz-opacity:0.75; border-right:none; color: aqua&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;NavFrame&amp;quot; style=&amp;quot;border:none;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;NavHead&amp;quot; &lt;br /&gt;
style=&amp;quot;font-weight:{{{fw1|bold}}}; background-color:Blue; &lt;br /&gt;
text-align:{{{ta1|center}}}; {{{headercss|}}}&amp;quot;&amp;gt;{{{header|shwat}}} &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;NavContent&amp;quot; style=&amp;quot;font-weight:{{{fw2|normal}}}; &lt;br /&gt;
background-color:{{{bg2|transparent}}}; text-align:{{{ta2|left}}}; &lt;br /&gt;
display:none; {{{contentcss|}}}&amp;quot;&amp;gt;&amp;amp;nbsp;{{{content|shwat?}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41131</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41131"/>
		<updated>2008-08-20T21:34:05Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div align=left style=&amp;quot;position: fixed; bottom: 0px; right: 0px; padding: 2px; background: Grey; border: 2px solid black; z-index=99; filter:alpha(opacity=100); -moz-opacity:0.75; border-right:none; color: #000000&amp;quot;&amp;gt;aaa&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41160</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41160"/>
		<updated>2008-05-16T18:45:07Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;--Yrael&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background-color: #00AAFF; width: 32px; font-size: 9pt; border-style: outset; border-width: 2px; border-color: #aaaaaa; margin:5; padding:1px 1px 1px 1px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:8px;border-color:#FFFFFF;white-space:nowrap;background-color:#00AAFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background-color: #C0C0C0; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; margin:0; padding:0 3px 0 3px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAY}} {{CURRENTMONTH}} {{CURRENTYEAR}} (EDT)&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt; So yeah... I wanted to make more use of this page because I didn't want to use a whole page just for a sig, so there will probably be content here soon.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41159</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41159"/>
		<updated>2008-05-16T18:44:42Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;--Yrael&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background-color: #00AAFF; width: 32px; font-size: 9pt; border-style: outset; border-width: 2px; border-color: #aaaaaa; margin:5; padding:1px 1px 1px 1px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:8px;border-color:#FFFFFF;white-space:nowrap;background-color:#00AAFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background-color: #C0C0C0; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; margin:0; padding:0 3px 0 3px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAY}} {{CURRENTMONTH}} {{CURRENTYEAR}} (EDT)&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt; So yeah... I wanted to make more use of this page because I didn't want to use a whole page just for a sig, so there will probably be content here soon.&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41158</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41158"/>
		<updated>2008-05-16T18:44:12Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;--Yrael&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background-color: #00AAFF; width: 32px; font-size: 9pt; border-style: outset; border-width: 2px; border-color: #aaaaaa; margin:5; padding:1px 1px 1px 1px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:8px;border-color:#FFFFFF;white-space:nowrap;background-color:#00AAFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background-color: #C0C0C0; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; margin:0; padding:0 3px 0 3px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAY}} {{CURRENTMONTH}} {{CURRENTYEAR}} (EDT)&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
 So yeah... I wanted to make more use of this page because I didn't want to use a whole page just for a sig, so there will probably be content here soon.&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41157</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41157"/>
		<updated>2008-05-16T18:43:38Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;--Yrael&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background-color: #00AAFF; width: 32px; font-size: 9pt; border-style: outset; border-width: 2px; border-color: #aaaaaa; margin:5; padding:1px 1px 1px 1px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:8px;border-color:#FFFFFF;white-space:nowrap;background-color:#00AAFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background-color: #C0C0C0; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; margin:0; padding:0 3px 0 3px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAY}} {{CURRENTMONTH}} {{CURRENTYEAR}} (EDT)&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt; So yeah... I wanted to make more use of this page because I didn't want to use a whole page just for a sig, so there will probably be content here soon.&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41156</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41156"/>
		<updated>2008-05-16T18:35:56Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;--Yrael&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background-color: #00AAFF; width: 32px; font-size: 9pt; border-style: outset; border-width: 2px; border-color: #aaaaaa; margin:5; padding:1px 1px 1px 1px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:8px;border-color:#FFFFFF;white-space:nowrap;background-color:#00AAFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background-color: #C0C0C0; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; margin:0; padding:0 3px 0 3px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAY}} {{CURRENTMONTH}} {{CURRENTYEAR}} (EDT)&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41155</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41155"/>
		<updated>2008-05-16T18:34:00Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;--Yrael&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background-color: #00AAFF; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; border-color: #aaaaaa; margin:5; padding:1px 1px 1px 1px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:8px;border-color:#FFFFFF;white-space:nowrap;background-color:#00AAFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background-color: #C0C0C0; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; margin:0; padding:0 3px 0 3px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAY}} {{CURRENTMONTH}} {{CURRENTYEAR}} (EDT)&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41154</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41154"/>
		<updated>2008-05-16T18:18:55Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;--Yrael&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background-color: #00AAFF; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; border-color: #aaaaaa; margin:5; padding:1px 1px 1px 1px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:8px;border-color:#FFFFFF;white-space:nowrap;background-color:#00AAFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background-color: #C0C0C0; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; margin:0; padding:0 3px 0 3px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAY}} {{CURRENTMONTH}} {{CURRENTYEAR}} (EDT)&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41153</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41153"/>
		<updated>2008-05-15T19:10:57Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;--Yrael&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background-color: #00AAFF; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; border-color: #aaaaaa; margin:5; padding:1px 1px 1px 1px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:8px;border-color:#FFFFFF;white-space:nowrap;background-color:#00AAFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background-color: #C0C0C0; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; margin:0; padding:0 3px 0 3px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAY}} {{CURRENTMONTH}} {{CURRENTYEAR}} (EDT)&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41152</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41152"/>
		<updated>2008-05-15T18:53:43Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;--Yrael&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background-color: #00AAFF; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; margin:0; padding:0 3px 0 3px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:8px;border-color:#FFFFFF;white-space:nowrap;background-color:#00AAFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background-color: #C0C0C0; width: 32px; font-size: 9pt; border-style: outset; border-width: 1px; margin:0; padding:0 3px 0 3px; clear:none; font-weight:bold;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAY}} {{CURRENTMONTH}} {{CURRENTYEAR}} (EDT)&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41151</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41151"/>
		<updated>2008-05-14T16:45:57Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;--Yrael &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:8px;border-color:#FFFFFF;white-space:nowrap;background-color:#00AAFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{{DATE}}}&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Creature_token&amp;diff=37621</id>
		<title>40d Talk:Creature token</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Creature_token&amp;diff=37621"/>
		<updated>2008-05-14T16:45:14Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== HOW DO I SHOT WEB? ==&lt;br /&gt;
first, does [WEBBER] imply the ability to shoot web, make webs or both?&lt;br /&gt;
second (assuming the answer to at least one of the above is true), how would one use this in adventure mode?{{user:yrael/sig|DATE=12:45, 14 May 2008 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MAGICAL ==&lt;br /&gt;
&lt;br /&gt;
I think this tag was meant for creatures not from natural origin. Its the same as Natural, but elves might react differently to it. &amp;lt;br&amp;gt;&lt;br /&gt;
-Booken 06:22, 26 April 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== ITEMCORPSE ==&lt;br /&gt;
&lt;br /&gt;
(see [http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&amp;amp;f=13&amp;amp;t=000602 this forum thread])&lt;br /&gt;
&lt;br /&gt;
[ITEMCORPSE:&amp;lt;type&amp;gt;:&amp;lt;subtype&amp;gt;:&amp;lt;material&amp;gt;:&amp;lt;matgloss&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
Does the sub-type field actually have a use, or is the only option &amp;quot;NO_SUBTYPE&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
Anyway, the USE_RACEGLOSS for the matgloss field seems to only work for some (built-in?) materials.  For example, the [[Treant|Treants]] use the entry:&lt;br /&gt;
    [HAS_RACEGLOSS:WOOD]&lt;br /&gt;
    [ITEMCORPSE:WOOD:NO_SUBTYPE:WOOD:USE_RACEGLOSS]&lt;br /&gt;
[[Treant|Treants]] will appear as &amp;quot;Mahogany treant&amp;quot;, &amp;quot;Oak treant&amp;quot;, etc.&lt;br /&gt;
&lt;br /&gt;
However, when using a custom matgloss file, this functionality stops working, and treants (and there log remains) are undescriptive.  I've tried creating a ''matgloss_treant.txt'' file and adding a few unique entries, like [MATGLOSS_WOOD:FOOBAR_TREE] and [MATGLOSS_WOOD:BAZ_TREE], and editing the [Treant] to:&lt;br /&gt;
    [HAS_RACEGLOSS:TREANT]&lt;br /&gt;
    [ITEMCORPSE:WOOD:NO_SUBTYPE:WOOD:USE_RACEGLOSS]&lt;br /&gt;
...this doesn't seem to do anything.  If I want the [[Treant]] to leave special remains, like my Foobar Tree, I have to change the creature tokens to:&lt;br /&gt;
    [HAS_RACEGLOSS:TREANT]&lt;br /&gt;
    [ITEMCORPSE:WOOD:NO_SUBTYPE:WOOD:FOOBAR_TREE]&lt;br /&gt;
But here, I can only have &amp;quot;Foobar treants&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== PACK_ANIMAL ==&lt;br /&gt;
&lt;br /&gt;
Anybody happen to know anything about the [PACK_ANIMAL] tag?  I noticed that [[muskox|muskoxen]], [[mule|mules]] and [[donkey|donkeys]] all share this distinction.  I also noticed someone in the [[muskox]] page had said that muskoxen could serve as haulers.  Has Toady implemented a tag for animal haulers and sneaked it past everyone?  Perhaps they can only perform this function if they serve as a pet to haulers?  Or is it simply that merchants can carry goods on them? [[User:Some1else|Some1else]] 01:05, 19 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== VERMIN_ tags ==&lt;br /&gt;
&lt;br /&gt;
Made a new creature with VERMIN_CHASM and it spit out an unrecognised token message in my errorlog. Can someone confirm these work? Preferrably by pointing to a creature that has them? --[[User:Nunix|Nunix]] 18:57, 16 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:thats leftover from 2d. bats and such used to have it, but now have a biome tag instead -[[User:Chariot|Chariot]] 19:09, 16 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Thanks. Do we know if that applies to any of the others? --[[User:Nunix|Nunix]] 18:29, 22 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Litter size ==&lt;br /&gt;
&lt;br /&gt;
I've been testing the [LITTER_SIZE] token, and according to my tests it indeed affects the number of children. I set a creature to have 5-10 litter size and it did indeed produce 6 and 7 children, while another creature had 3-5 and produced 3-5 children. I'm gonna remove the &amp;quot;untested&amp;quot; tag from the wiki, feel free to tell me off if it proves otherwise.--[[IUser:Eurytus|Eurytus]] 23:14, 5 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Redirect ==&lt;br /&gt;
&lt;br /&gt;
In conformance with the [[DwarfFortressWiki:Community Portal|Community Portal]], I think this page should be moved to [[Creature tokens]].  It can keep the plural because people are usually concerned with all of the tokens instead of just one.  Thoughts? --[[User:JT|JT]] 22:26, 7 April 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41150</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41150"/>
		<updated>2008-05-12T18:55:50Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yrael --&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:8px;border-color:#FFFFFF;white-space:nowrap;background-color:#00AAFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{{DATE}}}&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41149</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41149"/>
		<updated>2008-05-12T18:39:38Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yrael --&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[user_talk:yrael|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#000FFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{{DATE}}}&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28875</id>
		<title>40d Talk:Computing</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28875"/>
		<updated>2008-05-12T17:00:29Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I created this page because I think it's a very interesting part of the game for advanced players.  I'm not at all familiar with creating wiki pages, so if someone else who was familiar with the concepts could write a section or two themselves, that would be grand.  Right now I think it's been proven possible to create logical input and output gates using fluid dynamics, axles and gears, and even the movements of dwarves utilizing pressure plates.&lt;br /&gt;
&lt;br /&gt;
It was on the 4th of Galena 1097 that the Fortress 'The Net of Skies' became self-aware.  Panicked mechanics attempted to disengage the mechanisms, but the fortress interpreted this as an attack and designated all Dwarves as hostile... --[[User:WyldKarde|WyldKarde]] 13:17, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:A suggested component: The one-use lever.&lt;br /&gt;
&lt;br /&gt;
 ó _X_ ___ / = ramp X = door&lt;br /&gt;
 #&amp;quot; ¯ /### &amp;quot; = bridge&lt;br /&gt;
 #########&lt;br /&gt;
&lt;br /&gt;
:The lever has a Pull The Lever repeat job on it. The door only opens when access is required. Upon being pulled, the lever opens the bridge and drops the dwarf that pulled it. -- [[User:Zaratustra|Zaratustra]] 14:56, 23 November 2007 (EST)&lt;br /&gt;
:Problem detected: the lever doesn't obstruct, so the dwarf can be left hanging on the lever's tile.&lt;br /&gt;
&lt;br /&gt;
I think we should strive to include an example of an NAND gate and/or a NOR gate for each style since that's the bare minimum for operation.--[[User:AlBorland|AlBorland]] 22:09, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Machine logic ==&lt;br /&gt;
&lt;br /&gt;
The machine logic gates as they stand are incomplete.  The inputs are levers, but the outputs are machine components.  In order to connect a machine logic gate to another gate, the machine signal needs to be converted back into a lever signal.  The only way I can see to do that is with a water tank, a pump, and a pressure plate. --[[User:Peristarkawan|Peristarkawan]] 12:38, 28 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Anthills ==&lt;br /&gt;
&lt;br /&gt;
Kudos to whoever mods ants to be trainable for borg machines...  Hex anyone? :D [[User:N35t0r|N35t0r]] 20:28, 8 December 2007 (EST)&lt;br /&gt;
: This would make that person my favoritest ever.  --[[User:Geofferic|Geofferic]] 01:36, 9 December 2007 (EST)&lt;br /&gt;
: Agreed. [[User:Madmadmadmage|Madmadmadmage]] 15:13, 9 December 2007 (EST)&lt;br /&gt;
:Complete with thing that goes 'parp'?{{user:yrael/sig|on that note, two words: dwarf bread.|DATE=13:00, 12 May 2008 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
== Fluid logic gates ==&lt;br /&gt;
&lt;br /&gt;
Link to original information is at [[User:Madmadmadmage/Logic_Gates]]. Moved to clean up page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Have you tested these at all? I translated your multi-level NOT gate into a form I could understand better after designing some gates myself, and looked at it. It doesn't look to me like it would work at all - First, water flows diagonally, so the water would just flow around the floodgate. Second, if water didn't flow diagonally, and you opened the floodgate because of an input signal, water from the reservoir would then hold the floodgate open by covering the pressure plate even if you shut off the input signal. You'd also need to do something other than just have the drain always open or you might not even trigger the pressure plate because it's draining too fast. --[[User:SL|SL]] 19:17, 23 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
No, I did not test any of these. I forgot that water flows around corners; I usually work with straight passages and put my gates in places where it doesn't matter. I'll fix that. As for draining water, you're correct on one point: the water would drain off too fast to trigger the plates. It would drain out to one, so the part about it not draining out isn't a problem. The draining-too-fast problem can also be solved: set the plate to activate on any depth-two water. That would mean it would take a tiny bit longer to drain (although not much), but it would also make it open if any water at all were coming to the input. Additionally, minimizing delays would be very, very useful. Remember, these don't have to be all separated like I have them. You could design these with everything compressed into three-long channels (the minimum length of a NAND gate plus an input), which would greatly optimize performance. Maybe using something like an aquifer for the water source would also help. I'll have to build a fortress specifically to test fluid gates (translate as: dig through aquifer). Give me a few weeks. [[User:Madmadmadmage|Madmadmadmage]] 02:14, 27 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
I've finished my own logic gates now - designed, built, and tested them all. They transfer signals between gates using mechanisms rather than water flow, but use water internally for processing logic. In addition to the standard gates (NOT, AND, OR, XOR, NAND, NOR), I've also made repeaters (repeatedly toggle two output signals) and memory gates (one input signal sets the gate's output to ON, the other input signal resets it to OFF - this is useful to replace one-use pressure plates with resettable versions). They only need to be built on top of a murky pool (with water in it), or an aquifer, brook, stream, river, dwarf-made cistern, whatever, and require power for one or two pumps each. I've posted them here [[User:SL/Logic_Gates]] for now, with all the information needed to build and use them, and advice on doing so. --[[User:SL|SL]] 13:30, 4 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
These look really good to me. Since I rarely use screw pumps, I never even thought of using using them. They're slower to build than simple channels, but they're faster, more efficient, and far more predictable. Good idea. Secondarily, I'm moving my stuff to another page to make everything neater. Links to [[User:Madmadmadmage/Logic_Gates]] here and at the top of the section. [[User:Madmadmadmage|Madmadmadmage]] 20:19, 4 January 2008 (EST)&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41148</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41148"/>
		<updated>2008-05-12T16:58:39Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yrael --&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[Link|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#000FFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{{DATE}}}&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41147</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41147"/>
		<updated>2008-05-12T16:56:26Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yrael --&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[Link|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#000FFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;12:56, 12 May 2008 (EDT)&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28874</id>
		<title>40d Talk:Computing</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28874"/>
		<updated>2008-05-12T16:27:51Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I created this page because I think it's a very interesting part of the game for advanced players.  I'm not at all familiar with creating wiki pages, so if someone else who was familiar with the concepts could write a section or two themselves, that would be grand.  Right now I think it's been proven possible to create logical input and output gates using fluid dynamics, axles and gears, and even the movements of dwarves utilizing pressure plates.&lt;br /&gt;
&lt;br /&gt;
It was on the 4th of Galena 1097 that the Fortress 'The Net of Skies' became self-aware.  Panicked mechanics attempted to disengage the mechanisms, but the fortress interpreted this as an attack and designated all Dwarves as hostile... --[[User:WyldKarde|WyldKarde]] 13:17, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:A suggested component: The one-use lever.&lt;br /&gt;
&lt;br /&gt;
 ó _X_ ___ / = ramp X = door&lt;br /&gt;
 #&amp;quot; ¯ /### &amp;quot; = bridge&lt;br /&gt;
 #########&lt;br /&gt;
&lt;br /&gt;
:The lever has a Pull The Lever repeat job on it. The door only opens when access is required. Upon being pulled, the lever opens the bridge and drops the dwarf that pulled it. -- [[User:Zaratustra|Zaratustra]] 14:56, 23 November 2007 (EST)&lt;br /&gt;
:Problem detected: the lever doesn't obstruct, so the dwarf can be left hanging on the lever's tile.&lt;br /&gt;
&lt;br /&gt;
I think we should strive to include an example of an NAND gate and/or a NOR gate for each style since that's the bare minimum for operation.--[[User:AlBorland|AlBorland]] 22:09, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Machine logic ==&lt;br /&gt;
&lt;br /&gt;
The machine logic gates as they stand are incomplete.  The inputs are levers, but the outputs are machine components.  In order to connect a machine logic gate to another gate, the machine signal needs to be converted back into a lever signal.  The only way I can see to do that is with a water tank, a pump, and a pressure plate. --[[User:Peristarkawan|Peristarkawan]] 12:38, 28 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Anthills ==&lt;br /&gt;
&lt;br /&gt;
Kudos to whoever mods ants to be trainable for borg machines...  Hex anyone? :D [[User:N35t0r|N35t0r]] 20:28, 8 December 2007 (EST)&lt;br /&gt;
: This would make that person my favoritest ever.  --[[User:Geofferic|Geofferic]] 01:36, 9 December 2007 (EST)&lt;br /&gt;
: Agreed. [[User:Madmadmadmage|Madmadmadmage]] 15:13, 9 December 2007 (EST)&lt;br /&gt;
:Complete with thing that goes 'parp'?{{user:yrael/sig|on that note, two words: dwarf bread.}}&lt;br /&gt;
&lt;br /&gt;
== Fluid logic gates ==&lt;br /&gt;
&lt;br /&gt;
Link to original information is at [[User:Madmadmadmage/Logic_Gates]]. Moved to clean up page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Have you tested these at all? I translated your multi-level NOT gate into a form I could understand better after designing some gates myself, and looked at it. It doesn't look to me like it would work at all - First, water flows diagonally, so the water would just flow around the floodgate. Second, if water didn't flow diagonally, and you opened the floodgate because of an input signal, water from the reservoir would then hold the floodgate open by covering the pressure plate even if you shut off the input signal. You'd also need to do something other than just have the drain always open or you might not even trigger the pressure plate because it's draining too fast. --[[User:SL|SL]] 19:17, 23 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
No, I did not test any of these. I forgot that water flows around corners; I usually work with straight passages and put my gates in places where it doesn't matter. I'll fix that. As for draining water, you're correct on one point: the water would drain off too fast to trigger the plates. It would drain out to one, so the part about it not draining out isn't a problem. The draining-too-fast problem can also be solved: set the plate to activate on any depth-two water. That would mean it would take a tiny bit longer to drain (although not much), but it would also make it open if any water at all were coming to the input. Additionally, minimizing delays would be very, very useful. Remember, these don't have to be all separated like I have them. You could design these with everything compressed into three-long channels (the minimum length of a NAND gate plus an input), which would greatly optimize performance. Maybe using something like an aquifer for the water source would also help. I'll have to build a fortress specifically to test fluid gates (translate as: dig through aquifer). Give me a few weeks. [[User:Madmadmadmage|Madmadmadmage]] 02:14, 27 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
I've finished my own logic gates now - designed, built, and tested them all. They transfer signals between gates using mechanisms rather than water flow, but use water internally for processing logic. In addition to the standard gates (NOT, AND, OR, XOR, NAND, NOR), I've also made repeaters (repeatedly toggle two output signals) and memory gates (one input signal sets the gate's output to ON, the other input signal resets it to OFF - this is useful to replace one-use pressure plates with resettable versions). They only need to be built on top of a murky pool (with water in it), or an aquifer, brook, stream, river, dwarf-made cistern, whatever, and require power for one or two pumps each. I've posted them here [[User:SL/Logic_Gates]] for now, with all the information needed to build and use them, and advice on doing so. --[[User:SL|SL]] 13:30, 4 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
These look really good to me. Since I rarely use screw pumps, I never even thought of using using them. They're slower to build than simple channels, but they're faster, more efficient, and far more predictable. Good idea. Secondarily, I'm moving my stuff to another page to make everything neater. Links to [[User:Madmadmadmage/Logic_Gates]] here and at the top of the section. [[User:Madmadmadmage|Madmadmadmage]] 20:19, 4 January 2008 (EST)&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28873</id>
		<title>40d Talk:Computing</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28873"/>
		<updated>2008-05-09T23:15:37Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I created this page because I think it's a very interesting part of the game for advanced players.  I'm not at all familiar with creating wiki pages, so if someone else who was familiar with the concepts could write a section or two themselves, that would be grand.  Right now I think it's been proven possible to create logical input and output gates using fluid dynamics, axles and gears, and even the movements of dwarves utilizing pressure plates.&lt;br /&gt;
&lt;br /&gt;
It was on the 4th of Galena 1097 that the Fortress 'The Net of Skies' became self-aware.  Panicked mechanics attempted to disengage the mechanisms, but the fortress interpreted this as an attack and designated all Dwarves as hostile... --[[User:WyldKarde|WyldKarde]] 13:17, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:A suggested component: The one-use lever.&lt;br /&gt;
&lt;br /&gt;
 ó _X_ ___ / = ramp X = door&lt;br /&gt;
 #&amp;quot; ¯ /### &amp;quot; = bridge&lt;br /&gt;
 #########&lt;br /&gt;
&lt;br /&gt;
:The lever has a Pull The Lever repeat job on it. The door only opens when access is required. Upon being pulled, the lever opens the bridge and drops the dwarf that pulled it. -- [[User:Zaratustra|Zaratustra]] 14:56, 23 November 2007 (EST)&lt;br /&gt;
:Problem detected: the lever doesn't obstruct, so the dwarf can be left hanging on the lever's tile.&lt;br /&gt;
&lt;br /&gt;
I think we should strive to include an example of an NAND gate and/or a NOR gate for each style since that's the bare minimum for operation.--[[User:AlBorland|AlBorland]] 22:09, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Machine logic ==&lt;br /&gt;
&lt;br /&gt;
The machine logic gates as they stand are incomplete.  The inputs are levers, but the outputs are machine components.  In order to connect a machine logic gate to another gate, the machine signal needs to be converted back into a lever signal.  The only way I can see to do that is with a water tank, a pump, and a pressure plate. --[[User:Peristarkawan|Peristarkawan]] 12:38, 28 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Anthills ==&lt;br /&gt;
&lt;br /&gt;
Kudos to whoever mods ants to be trainable for borg machines...  Hex anyone? :D [[User:N35t0r|N35t0r]] 20:28, 8 December 2007 (EST)&lt;br /&gt;
: This would make that person my favoritest ever.  --[[User:Geofferic|Geofferic]] 01:36, 9 December 2007 (EST)&lt;br /&gt;
: Agreed. [[User:Madmadmadmage|Madmadmadmage]] 15:13, 9 December 2007 (EST)&lt;br /&gt;
:Complete with thing that goes 'parp'?{{user:yrael/sig}}&lt;br /&gt;
&lt;br /&gt;
== Fluid logic gates ==&lt;br /&gt;
&lt;br /&gt;
Link to original information is at [[User:Madmadmadmage/Logic_Gates]]. Moved to clean up page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Have you tested these at all? I translated your multi-level NOT gate into a form I could understand better after designing some gates myself, and looked at it. It doesn't look to me like it would work at all - First, water flows diagonally, so the water would just flow around the floodgate. Second, if water didn't flow diagonally, and you opened the floodgate because of an input signal, water from the reservoir would then hold the floodgate open by covering the pressure plate even if you shut off the input signal. You'd also need to do something other than just have the drain always open or you might not even trigger the pressure plate because it's draining too fast. --[[User:SL|SL]] 19:17, 23 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
No, I did not test any of these. I forgot that water flows around corners; I usually work with straight passages and put my gates in places where it doesn't matter. I'll fix that. As for draining water, you're correct on one point: the water would drain off too fast to trigger the plates. It would drain out to one, so the part about it not draining out isn't a problem. The draining-too-fast problem can also be solved: set the plate to activate on any depth-two water. That would mean it would take a tiny bit longer to drain (although not much), but it would also make it open if any water at all were coming to the input. Additionally, minimizing delays would be very, very useful. Remember, these don't have to be all separated like I have them. You could design these with everything compressed into three-long channels (the minimum length of a NAND gate plus an input), which would greatly optimize performance. Maybe using something like an aquifer for the water source would also help. I'll have to build a fortress specifically to test fluid gates (translate as: dig through aquifer). Give me a few weeks. [[User:Madmadmadmage|Madmadmadmage]] 02:14, 27 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
I've finished my own logic gates now - designed, built, and tested them all. They transfer signals between gates using mechanisms rather than water flow, but use water internally for processing logic. In addition to the standard gates (NOT, AND, OR, XOR, NAND, NOR), I've also made repeaters (repeatedly toggle two output signals) and memory gates (one input signal sets the gate's output to ON, the other input signal resets it to OFF - this is useful to replace one-use pressure plates with resettable versions). They only need to be built on top of a murky pool (with water in it), or an aquifer, brook, stream, river, dwarf-made cistern, whatever, and require power for one or two pumps each. I've posted them here [[User:SL/Logic_Gates]] for now, with all the information needed to build and use them, and advice on doing so. --[[User:SL|SL]] 13:30, 4 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
These look really good to me. Since I rarely use screw pumps, I never even thought of using using them. They're slower to build than simple channels, but they're faster, more efficient, and far more predictable. Good idea. Secondarily, I'm moving my stuff to another page to make everything neater. Links to [[User:Madmadmadmage/Logic_Gates]] here and at the top of the section. [[User:Madmadmadmage|Madmadmadmage]] 20:19, 4 January 2008 (EST)&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41146</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41146"/>
		<updated>2008-05-09T23:12:41Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yrael --&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[Link|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{{1}}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#000FFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAYNAME}} {{CURRENTDAY2}} {{CURRENTMONTHNAME}} {{CURRENTYEAR}}&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41145</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41145"/>
		<updated>2008-05-09T23:01:45Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yrael --&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[Link|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{1}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#000FFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAYNAME}} {{CURRENTDAY2}} {{CURRENTMONTHNAME}} {{CURRENTYEAR}}&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41144</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41144"/>
		<updated>2008-05-09T23:00:59Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[Link|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{#if: {{{1|}}}|{{1}}|{{Choose|c={{rand|2}}|If I had thought of a good secret message before you clicked this, there would probably be one here.|If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.}}}}&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#000FFF;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[special:randompage|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;This note is pending...&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:#C0C0C0;padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{CURRENTTIME}}, {{CURRENTDAYNAME}} {{CURRENTDAY2}} {{CURRENTMONTHNAME}} {{CURRENTYEAR}}&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41130</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41130"/>
		<updated>2008-05-02T23:54:47Z</updated>

		<summary type="html">&lt;p&gt;Yrael: Removing all content from page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28872</id>
		<title>40d Talk:Computing</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28872"/>
		<updated>2008-05-02T23:54:15Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I created this page because I think it's a very interesting part of the game for advanced players.  I'm not at all familiar with creating wiki pages, so if someone else who was familiar with the concepts could write a section or two themselves, that would be grand.  Right now I think it's been proven possible to create logical input and output gates using fluid dynamics, axles and gears, and even the movements of dwarves utilizing pressure plates.&lt;br /&gt;
&lt;br /&gt;
It was on the 4th of Galena 1097 that the Fortress 'The Net of Skies' became self-aware.  Panicked mechanics attempted to disengage the mechanisms, but the fortress interpreted this as an attack and designated all Dwarves as hostile... --[[User:WyldKarde|WyldKarde]] 13:17, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:A suggested component: The one-use lever.&lt;br /&gt;
&lt;br /&gt;
 ó _X_ ___ / = ramp X = door&lt;br /&gt;
 #&amp;quot; ¯ /### &amp;quot; = bridge&lt;br /&gt;
 #########&lt;br /&gt;
&lt;br /&gt;
:The lever has a Pull The Lever repeat job on it. The door only opens when access is required. Upon being pulled, the lever opens the bridge and drops the dwarf that pulled it. -- [[User:Zaratustra|Zaratustra]] 14:56, 23 November 2007 (EST)&lt;br /&gt;
:Problem detected: the lever doesn't obstruct, so the dwarf can be left hanging on the lever's tile.&lt;br /&gt;
&lt;br /&gt;
I think we should strive to include an example of an NAND gate and/or a NOR gate for each style since that's the bare minimum for operation.--[[User:AlBorland|AlBorland]] 22:09, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Machine logic ==&lt;br /&gt;
&lt;br /&gt;
The machine logic gates as they stand are incomplete.  The inputs are levers, but the outputs are machine components.  In order to connect a machine logic gate to another gate, the machine signal needs to be converted back into a lever signal.  The only way I can see to do that is with a water tank, a pump, and a pressure plate. --[[User:Peristarkawan|Peristarkawan]] 12:38, 28 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Anthills ==&lt;br /&gt;
&lt;br /&gt;
Kudos to whoever mods ants to be trainable for borg machines...  Hex anyone? :D [[User:N35t0r|N35t0r]] 20:28, 8 December 2007 (EST)&lt;br /&gt;
: This would make that person my favoritest ever.  --[[User:Geofferic|Geofferic]] 01:36, 9 December 2007 (EST)&lt;br /&gt;
: Agreed. [[User:Madmadmadmage|Madmadmadmage]] 15:13, 9 December 2007 (EST)&lt;br /&gt;
:{{user:yrael/sig|--[[User:Yrael|Yrael]] 19:54, 2 May 2008 (EDT)| text=complete with thing that goes 'parp'?}}&lt;br /&gt;
&lt;br /&gt;
== Fluid logic gates ==&lt;br /&gt;
&lt;br /&gt;
Link to original information is at [[User:Madmadmadmage/Logic_Gates]]. Moved to clean up page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Have you tested these at all? I translated your multi-level NOT gate into a form I could understand better after designing some gates myself, and looked at it. It doesn't look to me like it would work at all - First, water flows diagonally, so the water would just flow around the floodgate. Second, if water didn't flow diagonally, and you opened the floodgate because of an input signal, water from the reservoir would then hold the floodgate open by covering the pressure plate even if you shut off the input signal. You'd also need to do something other than just have the drain always open or you might not even trigger the pressure plate because it's draining too fast. --[[User:SL|SL]] 19:17, 23 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
No, I did not test any of these. I forgot that water flows around corners; I usually work with straight passages and put my gates in places where it doesn't matter. I'll fix that. As for draining water, you're correct on one point: the water would drain off too fast to trigger the plates. It would drain out to one, so the part about it not draining out isn't a problem. The draining-too-fast problem can also be solved: set the plate to activate on any depth-two water. That would mean it would take a tiny bit longer to drain (although not much), but it would also make it open if any water at all were coming to the input. Additionally, minimizing delays would be very, very useful. Remember, these don't have to be all separated like I have them. You could design these with everything compressed into three-long channels (the minimum length of a NAND gate plus an input), which would greatly optimize performance. Maybe using something like an aquifer for the water source would also help. I'll have to build a fortress specifically to test fluid gates (translate as: dig through aquifer). Give me a few weeks. [[User:Madmadmadmage|Madmadmadmage]] 02:14, 27 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
I've finished my own logic gates now - designed, built, and tested them all. They transfer signals between gates using mechanisms rather than water flow, but use water internally for processing logic. In addition to the standard gates (NOT, AND, OR, XOR, NAND, NOR), I've also made repeaters (repeatedly toggle two output signals) and memory gates (one input signal sets the gate's output to ON, the other input signal resets it to OFF - this is useful to replace one-use pressure plates with resettable versions). They only need to be built on top of a murky pool (with water in it), or an aquifer, brook, stream, river, dwarf-made cistern, whatever, and require power for one or two pumps each. I've posted them here [[User:SL/Logic_Gates]] for now, with all the information needed to build and use them, and advice on doing so. --[[User:SL|SL]] 13:30, 4 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
These look really good to me. Since I rarely use screw pumps, I never even thought of using using them. They're slower to build than simple channels, but they're faster, more efficient, and far more predictable. Good idea. Secondarily, I'm moving my stuff to another page to make everything neater. Links to [[User:Madmadmadmage/Logic_Gates]] here and at the top of the section. [[User:Madmadmadmage|Madmadmadmage]] 20:19, 4 January 2008 (EST)&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41143</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41143"/>
		<updated>2008-05-02T23:46:34Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot; collapsible collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |{{{text}}} {{#if: {{{1|}}}|{{{1}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Choose|c={{rand|4}}&lt;br /&gt;
|&amp;lt;!--1--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here.&lt;br /&gt;
|&amp;lt;!--2--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.&lt;br /&gt;
|&amp;lt;!--3--&amp;gt;[[Computing|so awesome...]]&lt;br /&gt;
|&amp;lt;!--4--&amp;gt;all this game is missing is [http://en.wikipedia.org/wiki/Dwarf_bread#Cuisine dwarf bread!]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41142</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41142"/>
		<updated>2008-05-02T23:43:41Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot; collapsible collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |{{{text}}} Yrael {{#if: {{{1|}}}|{{{1}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Choose|c={{rand|4}}&lt;br /&gt;
|&amp;lt;!--1--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here.&lt;br /&gt;
|&amp;lt;!--2--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.&lt;br /&gt;
|&amp;lt;!--3--&amp;gt;[[Computing|so awesome...]]&lt;br /&gt;
|&amp;lt;!--4--&amp;gt;all this game is missing is [http://en.wikipedia.org/wiki/Dwarf_bread#Cuisine dwarf bread!]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41141</id>
		<title>User:Yrael/sig</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael/sig&amp;diff=41141"/>
		<updated>2008-05-02T23:27:03Z</updated>

		<summary type="html">&lt;p&gt;Yrael: New page: &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[{{{Link1}}}|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{{Title1}}}&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:{{{Color1}}};padding:1...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[{{{Link1}}}|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{{Title1}}}&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:{{{Color1}}};padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{{Button1}}}&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[{{{Link2}}}|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{{Title2}}}&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:{{{Color2}}};padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{{Button2}}}&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[{{{Link3}}}|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{{Title3}}}&amp;quot; style=&amp;quot;border-width: 2px; border-color: #FFFFFF;white-space:nowrap;background-color:{{{Color3}}};padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt; {{{Button3}}} &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41129</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41129"/>
		<updated>2008-05-02T23:20:30Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[{{{Link1}}}|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{{Title1}}}&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:{{{Color1}}};padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{{Button1}}}&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[{{{Link2}}}|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{{Title2}}}&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:{{{Color2}}};padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{{Button2}}}&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[{{{Link3}}}|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{{Title3}}}&amp;quot; style=&amp;quot;border-width: 2px; border-color: #FFFFFF;white-space:nowrap;background-color:{{{Color3}}};padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt; {{{Button3}}} &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41128</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41128"/>
		<updated>2008-05-02T23:12:46Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours collapsible collapsed&amp;quot; width=15%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Yrael&lt;br /&gt;
|-&lt;br /&gt;
| {{Choose|c={{rand|4}}&lt;br /&gt;
|&amp;lt;!--1--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here.&lt;br /&gt;
|&amp;lt;!--2--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.&lt;br /&gt;
|&amp;lt;!--3--&amp;gt;[[Computing|so awesome...]]&lt;br /&gt;
|&amp;lt;!--4--&amp;gt;all this game is missing is [http://en.wikipedia.org/wiki/Dwarf_bread#Cuisine dwarf bread!]}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[{{{Link1}}}|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{{Title1}}}&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:{{{Color1}}};padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{{Button1}}}&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[{{{Link2}}}|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{{Title2}}}&amp;quot; style=&amp;quot;border-width:2px;border-color:#FFFFFF;white-space:nowrap;background-color:{{{Color2}}};padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt;{{{Button2}}}&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[{{{Link3}}}|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;{{{Title3}}}&amp;quot; style=&amp;quot;border-width: 2px; border-color: #FFFFFF;white-space:nowrap;background-color:{{{Color3}}};padding:1px 5px 1px 5px;color:black;&amp;quot;&amp;gt; {{{Button3}}} &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28871</id>
		<title>40d Talk:Computing</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28871"/>
		<updated>2008-05-02T23:10:59Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I created this page because I think it's a very interesting part of the game for advanced players.  I'm not at all familiar with creating wiki pages, so if someone else who was familiar with the concepts could write a section or two themselves, that would be grand.  Right now I think it's been proven possible to create logical input and output gates using fluid dynamics, axles and gears, and even the movements of dwarves utilizing pressure plates.&lt;br /&gt;
&lt;br /&gt;
It was on the 4th of Galena 1097 that the Fortress 'The Net of Skies' became self-aware.  Panicked mechanics attempted to disengage the mechanisms, but the fortress interpreted this as an attack and designated all Dwarves as hostile... --[[User:WyldKarde|WyldKarde]] 13:17, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:A suggested component: The one-use lever.&lt;br /&gt;
&lt;br /&gt;
 ó _X_ ___ / = ramp X = door&lt;br /&gt;
 #&amp;quot; ¯ /### &amp;quot; = bridge&lt;br /&gt;
 #########&lt;br /&gt;
&lt;br /&gt;
:The lever has a Pull The Lever repeat job on it. The door only opens when access is required. Upon being pulled, the lever opens the bridge and drops the dwarf that pulled it. -- [[User:Zaratustra|Zaratustra]] 14:56, 23 November 2007 (EST)&lt;br /&gt;
:Problem detected: the lever doesn't obstruct, so the dwarf can be left hanging on the lever's tile.&lt;br /&gt;
&lt;br /&gt;
I think we should strive to include an example of an NAND gate and/or a NOR gate for each style since that's the bare minimum for operation.--[[User:AlBorland|AlBorland]] 22:09, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Machine logic ==&lt;br /&gt;
&lt;br /&gt;
The machine logic gates as they stand are incomplete.  The inputs are levers, but the outputs are machine components.  In order to connect a machine logic gate to another gate, the machine signal needs to be converted back into a lever signal.  The only way I can see to do that is with a water tank, a pump, and a pressure plate. --[[User:Peristarkawan|Peristarkawan]] 12:38, 28 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Anthills ==&lt;br /&gt;
&lt;br /&gt;
Kudos to whoever mods ants to be trainable for borg machines...  Hex anyone? :D [[User:N35t0r|N35t0r]] 20:28, 8 December 2007 (EST)&lt;br /&gt;
: This would make that person my favoritest ever.  --[[User:Geofferic|Geofferic]] 01:36, 9 December 2007 (EST)&lt;br /&gt;
: Agreed. [[User:Madmadmadmage|Madmadmadmage]] 15:13, 9 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Fluid logic gates ==&lt;br /&gt;
&lt;br /&gt;
Link to original information is at [[User:Madmadmadmage/Logic_Gates]]. Moved to clean up page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Have you tested these at all? I translated your multi-level NOT gate into a form I could understand better after designing some gates myself, and looked at it. It doesn't look to me like it would work at all - First, water flows diagonally, so the water would just flow around the floodgate. Second, if water didn't flow diagonally, and you opened the floodgate because of an input signal, water from the reservoir would then hold the floodgate open by covering the pressure plate even if you shut off the input signal. You'd also need to do something other than just have the drain always open or you might not even trigger the pressure plate because it's draining too fast. --[[User:SL|SL]] 19:17, 23 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
No, I did not test any of these. I forgot that water flows around corners; I usually work with straight passages and put my gates in places where it doesn't matter. I'll fix that. As for draining water, you're correct on one point: the water would drain off too fast to trigger the plates. It would drain out to one, so the part about it not draining out isn't a problem. The draining-too-fast problem can also be solved: set the plate to activate on any depth-two water. That would mean it would take a tiny bit longer to drain (although not much), but it would also make it open if any water at all were coming to the input. Additionally, minimizing delays would be very, very useful. Remember, these don't have to be all separated like I have them. You could design these with everything compressed into three-long channels (the minimum length of a NAND gate plus an input), which would greatly optimize performance. Maybe using something like an aquifer for the water source would also help. I'll have to build a fortress specifically to test fluid gates (translate as: dig through aquifer). Give me a few weeks. [[User:Madmadmadmage|Madmadmadmage]] 02:14, 27 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
I've finished my own logic gates now - designed, built, and tested them all. They transfer signals between gates using mechanisms rather than water flow, but use water internally for processing logic. In addition to the standard gates (NOT, AND, OR, XOR, NAND, NOR), I've also made repeaters (repeatedly toggle two output signals) and memory gates (one input signal sets the gate's output to ON, the other input signal resets it to OFF - this is useful to replace one-use pressure plates with resettable versions). They only need to be built on top of a murky pool (with water in it), or an aquifer, brook, stream, river, dwarf-made cistern, whatever, and require power for one or two pumps each. I've posted them here [[User:SL/Logic_Gates]] for now, with all the information needed to build and use them, and advice on doing so. --[[User:SL|SL]] 13:30, 4 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
These look really good to me. Since I rarely use screw pumps, I never even thought of using using them. They're slower to build than simple channels, but they're faster, more efficient, and far more predictable. Good idea. Secondarily, I'm moving my stuff to another page to make everything neater. Links to [[User:Madmadmadmage/Logic_Gates]] here and at the top of the section. [[User:Madmadmadmage|Madmadmadmage]] 20:19, 4 January 2008 (EST)&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41127</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41127"/>
		<updated>2008-05-02T23:10:36Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours collapsible collapsed&amp;quot; width=45%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |{{{1|}}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Choose|c={{rand|4}}&lt;br /&gt;
|&amp;lt;!--1--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here.&lt;br /&gt;
|&amp;lt;!--2--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.&lt;br /&gt;
|&amp;lt;!--3--&amp;gt;[[Computing|so awesome...]]&lt;br /&gt;
|&amp;lt;!--4--&amp;gt;all this game is missing is [http://en.wikipedia.org/wiki/Dwarf_bread#Cuisine dwarf bread!]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41126</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41126"/>
		<updated>2008-05-02T23:10:12Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours collapsible collapsed&amp;quot; width=55%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |{{{1|}}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Choose|c={{rand|4}}&lt;br /&gt;
|&amp;lt;!--1--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here.&lt;br /&gt;
|&amp;lt;!--2--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.&lt;br /&gt;
|&amp;lt;!--3--&amp;gt;[[Computing|so awesome...]]&lt;br /&gt;
|&amp;lt;!--4--&amp;gt;all this game is missing is [http://en.wikipedia.org/wiki/Dwarf_bread#Cuisine dwarf bread!]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28870</id>
		<title>40d Talk:Computing</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Computing&amp;diff=28870"/>
		<updated>2008-05-02T23:09:52Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I created this page because I think it's a very interesting part of the game for advanced players.  I'm not at all familiar with creating wiki pages, so if someone else who was familiar with the concepts could write a section or two themselves, that would be grand.  Right now I think it's been proven possible to create logical input and output gates using fluid dynamics, axles and gears, and even the movements of dwarves utilizing pressure plates.&lt;br /&gt;
&lt;br /&gt;
It was on the 4th of Galena 1097 that the Fortress 'The Net of Skies' became self-aware.  Panicked mechanics attempted to disengage the mechanisms, but the fortress interpreted this as an attack and designated all Dwarves as hostile... --[[User:WyldKarde|WyldKarde]] 13:17, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:A suggested component: The one-use lever.&lt;br /&gt;
&lt;br /&gt;
 ó _X_ ___ / = ramp X = door&lt;br /&gt;
 #&amp;quot; ¯ /### &amp;quot; = bridge&lt;br /&gt;
 #########&lt;br /&gt;
&lt;br /&gt;
:The lever has a Pull The Lever repeat job on it. The door only opens when access is required. Upon being pulled, the lever opens the bridge and drops the dwarf that pulled it. -- [[User:Zaratustra|Zaratustra]] 14:56, 23 November 2007 (EST)&lt;br /&gt;
:Problem detected: the lever doesn't obstruct, so the dwarf can be left hanging on the lever's tile.&lt;br /&gt;
&lt;br /&gt;
I think we should strive to include an example of an NAND gate and/or a NOR gate for each style since that's the bare minimum for operation.--[[User:AlBorland|AlBorland]] 22:09, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Machine logic ==&lt;br /&gt;
&lt;br /&gt;
The machine logic gates as they stand are incomplete.  The inputs are levers, but the outputs are machine components.  In order to connect a machine logic gate to another gate, the machine signal needs to be converted back into a lever signal.  The only way I can see to do that is with a water tank, a pump, and a pressure plate. --[[User:Peristarkawan|Peristarkawan]] 12:38, 28 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Anthills ==&lt;br /&gt;
&lt;br /&gt;
Kudos to whoever mods ants to be trainable for borg machines...  Hex anyone? :D [[User:N35t0r|N35t0r]] 20:28, 8 December 2007 (EST)&lt;br /&gt;
: This would make that person my favoritest ever.  --[[User:Geofferic|Geofferic]] 01:36, 9 December 2007 (EST)&lt;br /&gt;
: Agreed. [[User:Madmadmadmage|Madmadmadmage]] 15:13, 9 December 2007 (EST)&lt;br /&gt;
: {{user:Yrael|complete with thing that goes 'parp'...}}&lt;br /&gt;
&lt;br /&gt;
== Fluid logic gates ==&lt;br /&gt;
&lt;br /&gt;
Link to original information is at [[User:Madmadmadmage/Logic_Gates]]. Moved to clean up page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Have you tested these at all? I translated your multi-level NOT gate into a form I could understand better after designing some gates myself, and looked at it. It doesn't look to me like it would work at all - First, water flows diagonally, so the water would just flow around the floodgate. Second, if water didn't flow diagonally, and you opened the floodgate because of an input signal, water from the reservoir would then hold the floodgate open by covering the pressure plate even if you shut off the input signal. You'd also need to do something other than just have the drain always open or you might not even trigger the pressure plate because it's draining too fast. --[[User:SL|SL]] 19:17, 23 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
No, I did not test any of these. I forgot that water flows around corners; I usually work with straight passages and put my gates in places where it doesn't matter. I'll fix that. As for draining water, you're correct on one point: the water would drain off too fast to trigger the plates. It would drain out to one, so the part about it not draining out isn't a problem. The draining-too-fast problem can also be solved: set the plate to activate on any depth-two water. That would mean it would take a tiny bit longer to drain (although not much), but it would also make it open if any water at all were coming to the input. Additionally, minimizing delays would be very, very useful. Remember, these don't have to be all separated like I have them. You could design these with everything compressed into three-long channels (the minimum length of a NAND gate plus an input), which would greatly optimize performance. Maybe using something like an aquifer for the water source would also help. I'll have to build a fortress specifically to test fluid gates (translate as: dig through aquifer). Give me a few weeks. [[User:Madmadmadmage|Madmadmadmage]] 02:14, 27 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
I've finished my own logic gates now - designed, built, and tested them all. They transfer signals between gates using mechanisms rather than water flow, but use water internally for processing logic. In addition to the standard gates (NOT, AND, OR, XOR, NAND, NOR), I've also made repeaters (repeatedly toggle two output signals) and memory gates (one input signal sets the gate's output to ON, the other input signal resets it to OFF - this is useful to replace one-use pressure plates with resettable versions). They only need to be built on top of a murky pool (with water in it), or an aquifer, brook, stream, river, dwarf-made cistern, whatever, and require power for one or two pumps each. I've posted them here [[User:SL/Logic_Gates]] for now, with all the information needed to build and use them, and advice on doing so. --[[User:SL|SL]] 13:30, 4 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
These look really good to me. Since I rarely use screw pumps, I never even thought of using using them. They're slower to build than simple channels, but they're faster, more efficient, and far more predictable. Good idea. Secondarily, I'm moving my stuff to another page to make everything neater. Links to [[User:Madmadmadmage/Logic_Gates]] here and at the top of the section. [[User:Madmadmadmage|Madmadmadmage]] 20:19, 4 January 2008 (EST)&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41125</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41125"/>
		<updated>2008-05-02T23:09:48Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours collapsible collapsed&amp;quot; width=55%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |{{{1|}}} Yrael&lt;br /&gt;
|-&lt;br /&gt;
| {{Choose|c={{rand|4}}&lt;br /&gt;
|&amp;lt;!--1--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here.&lt;br /&gt;
|&amp;lt;!--2--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.&lt;br /&gt;
|&amp;lt;!--3--&amp;gt;[[Computing|so awesome...]]&lt;br /&gt;
|&amp;lt;!--4--&amp;gt;all this game is missing is [http://en.wikipedia.org/wiki/Dwarf_bread#Cuisine dwarf bread!]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41124</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41124"/>
		<updated>2008-05-02T23:09:24Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours collapsible collapsed&amp;quot; width=15%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |{{{1|}}} Yrael&lt;br /&gt;
|-&lt;br /&gt;
| {{Choose|c={{rand|4}}&lt;br /&gt;
|&amp;lt;!--1--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here.&lt;br /&gt;
|&amp;lt;!--2--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.&lt;br /&gt;
|&amp;lt;!--3--&amp;gt;[[Computing|so awesome...]]&lt;br /&gt;
|&amp;lt;!--4--&amp;gt;all this game is missing is [http://en.wikipedia.org/wiki/Dwarf_bread#Cuisine dwarf bread!]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41123</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41123"/>
		<updated>2008-05-02T23:08:52Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{1|}}} {| class=&amp;quot;toccolours collapsible collapsed&amp;quot; width=15%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Yrael&lt;br /&gt;
|-&lt;br /&gt;
| {{Choose|c={{rand|4}}&lt;br /&gt;
|&amp;lt;!--1--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here.&lt;br /&gt;
|&amp;lt;!--2--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.&lt;br /&gt;
|&amp;lt;!--3--&amp;gt;[[Computing|so awesome...]]&lt;br /&gt;
|&amp;lt;!--4--&amp;gt;all this game is missing is [http://en.wikipedia.org/wiki/Dwarf_bread#Cuisine dwarf bread!]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41122</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41122"/>
		<updated>2008-05-02T23:08:18Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{1|}}}&lt;br /&gt;
{| class=&amp;quot;toccolours collapsible collapsed&amp;quot; width=15%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |Yrael&lt;br /&gt;
|-&lt;br /&gt;
| {{Choose|c={{rand|4}}&lt;br /&gt;
|&amp;lt;!--1--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here.&lt;br /&gt;
|&amp;lt;!--2--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.&lt;br /&gt;
|&amp;lt;!--3--&amp;gt;[[Computing|so awesome...]]&lt;br /&gt;
|&amp;lt;!--4--&amp;gt;all this game is missing is [http://en.wikipedia.org/wiki/Dwarf_bread#Cuisine dwarf bread!]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41121</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41121"/>
		<updated>2008-05-02T23:07:17Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{1|}}{| class=&amp;quot;toccolours collapsible collapsed&amp;quot; width=15%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |{{{1|}}} Yrael&lt;br /&gt;
|-&lt;br /&gt;
| {{Choose|c={{rand|4}}&lt;br /&gt;
|&amp;lt;!--1--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here.&lt;br /&gt;
|&amp;lt;!--2--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.&lt;br /&gt;
|&amp;lt;!--3--&amp;gt;[[Computing|so awesome...]]&lt;br /&gt;
|&amp;lt;!--4--&amp;gt;all this game is missing is [http://en.wikipedia.org/wiki/Dwarf_bread#Cuisine dwarf bread!]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41120</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41120"/>
		<updated>2008-05-02T23:06:28Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours collapsible collapsed&amp;quot; width=15%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; |{{{1|}}} Yrael&lt;br /&gt;
|-&lt;br /&gt;
| {{Choose|c={{rand|4}}&lt;br /&gt;
|&amp;lt;!--1--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here.&lt;br /&gt;
|&amp;lt;!--2--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.&lt;br /&gt;
|&amp;lt;!--3--&amp;gt;[[Computing|so awesome...]]&lt;br /&gt;
|&amp;lt;!--4--&amp;gt;all this game is missing is [http://en.wikipedia.org/wiki/Dwarf_bread#Cuisine dwarf bread!]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41119</id>
		<title>User:Yrael</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Yrael&amp;diff=41119"/>
		<updated>2008-05-02T23:02:00Z</updated>

		<summary type="html">&lt;p&gt;Yrael: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours collapsible collapsed&amp;quot; width=15% nowrap&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | {{{1|}}} Yrael&lt;br /&gt;
|-&lt;br /&gt;
| {{Choose|c={{rand|4}}&lt;br /&gt;
|&amp;lt;!--1--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here.&lt;br /&gt;
|&amp;lt;!--2--&amp;gt;If I had thought of a good secret message before you clicked this, there would probably be one here. So therefore, it's YOUR fault.&lt;br /&gt;
|&amp;lt;!--3--&amp;gt;[[Computing|so awesome...]]&lt;br /&gt;
|&amp;lt;!--4--&amp;gt;all this game is missing is [http://en.wikipedia.org/wiki/Dwarf_bread#Cuisine dwarf bread!]}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yrael</name></author>
	</entry>
</feed>