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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sublight</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-05-08T21:08:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Fortification&amp;diff=30059</id>
		<title>40d Talk:Fortification</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Fortification&amp;diff=30059"/>
		<updated>2008-12-01T02:18:13Z</updated>

		<summary type="html">&lt;p&gt;Sublight: /* Open questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Can water or magma flow through fortifications?==&lt;br /&gt;
Can water or magma flow through fortifications?--[[User:Javiskefka|Javiskefka]] 03:45, 29 November 2007 (EST)&lt;br /&gt;
:Yes. I use this all the time to keep the pesky fire imps out of my magma channels. --[[User:Valdemar|Valdemar]] 21:12, 5 January 2008 (EST)&lt;br /&gt;
::I did so, too. But after some time the magma melted the fortification away and the imps could pass through unhindered again.--[[User:Doub|Doub]] 13:42, 12 March 2007 (EST)&lt;br /&gt;
::: Use [[bauxite]]. --[[User:Koltom|Koltom]] 01:20, 14 March 2008 (EDT)&lt;br /&gt;
::::Possible alternative: Will fortifications melt if they are carved instead of constructed? Perhaps instead of mining out the last tile before fleeing, the dwarf could carve a fortification in the obsidian. It's conceivable that that tile, being one of the original tube liners, could be magma-proof by fiat. --[[User:Alfador|Alfador]] 11:27, 20 March 2008 (EDT)&lt;br /&gt;
:::::I tried this when breaching into a magma pipe and yes, the (warm) obsidian fortification is still present many years later. Unfortunately, the same cannot be said for the Dwarf who had the misfortune of being the one assigned the task of carving the fortification. Magma apparently flows faster than a dwarf can run, especially when their feet are on fire. -- [[User:Raumkraut|Raumkraut]] 04:33, 19 April 2008 (EDT)&lt;br /&gt;
:::::Ditto -- carved fortifications don't melt. (I built like this: lava-wall-fortification, then channelled the wall from above) It appears the game tends to treat carved and constructed things very differently. [[User:Anydwarf|Anydwarf]] 12:57, 19 April 2008 (EDT)&lt;br /&gt;
::::::I just build [[vertical bars]] in channels, usually out of iron.  Keeps bad things and good things out, lets water and magma flow through. --[[User:JT|JT]] 16:42, 19 April 2008 (EDT)&lt;br /&gt;
:::::::Yeah, I built bauxite grates at first, but then I had a thought that [[magma men]] (being buildingdestroyer:2) could bust them open. [[User:Anydwarf|Anydwarf]] 17:48, 19 April 2008 (EDT)&lt;br /&gt;
::::::I just embarked without any preparations (random items/skills) on a site with volcano. I created empty pool, and then carved fortifications near it. After that I channeled rock before the fortifications, and now I see just lying obsidian... Looks like carved fortifications melt too, at least in the current version. --[[User:Someone-else|Someone-else]] 10:08, 24 April 2008 (EDT)&lt;br /&gt;
:::::::No, the fortification is still there, it just looks like magma until you loo{{k|k}} at it. While I was checking this I noticed a fire imp on the wrong side of the fortification, so I guess it isn't enough. (or can they spawn anywhere?) [[User:Anydwarf|Anydwarf]] 13:59, 24 April 2008 (EDT)&lt;br /&gt;
::::::::Strong current can currently push creatures through any kind of obstacle that allows liquid flow. I will retry check with the obsidian fortification in my obsidian factory. --[[User:Someone-else|Someone-else]] 19:15, 4 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Open questions ==&lt;br /&gt;
*What depth is required for a liquid such as water or magma to flow through a fortification? minimum 4/7? --[[User:Nexii Malthus|Nexii Malthus]] 19:11, 9 March 2008 (EDT)&lt;br /&gt;
:I've just tried this with constructed fortifications (green glass) and water. The fortification doesn't seem to impede the flow of water at all. -- [[User:Raumkraut|Raumkraut]] 10:15, 19 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
*At what angle can one shoot through fortifications?&lt;br /&gt;
:As far as I'm concerned the angle is pretty sharp - I'd say about 30-25 degree. On close distances the dwarf has to be pretty much in straight line with target. I'm not sure if this applies to fortifications that don't touch walls such as ones in aboveground archery towers or long carved walls. --[[User:Someone-else|Someone-else]] 19:33, 19 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
*some people claim that you can shoot at attackers from one z level above (thats true for sure), but they cant shoot back. Is this true? --[[User:Koltom|Koltom]] 11:48, 8 March 2008 (EST)&lt;br /&gt;
:Yes, it works great. I think they can shoot down more than 1 z-level but I can't confirm this.[[User:Moonman|Moonman]] 10:47, 11 March 2008 (EDT)&lt;br /&gt;
::iirc, they CAN shoot back, they just cant hit well. if you are next to the fortification you are shooting through theres no penalty. trying to shoot through from more than 1 square away is a skill check. if the fortification is up a z-level, the dwarf on the inside will still be next to the fortification, but the enemy can never be, so must alway shoot at a penalty. --[[User:Chariot|Chariot]] 15:33, 11 March 2008 (EDT)&lt;br /&gt;
::I've had goblins shooting back at my fortifications one z-level above and regular crossbowmen have difficulty, but elite goblin crossbowmen can hit and kill in one shot. However, three z-levels above and there's little to no return fire, and my dwarves seem to have better range firing down too (but I can't confirm this for sure). This would make complete sense, as high ground certainly does give a tactical advantage in reality.--[[User:TimE|TimE]] 05:37, 20 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Do fortifications provide support for constructions above? --[[User:Someone-else|Someone-else]] 19:34, 19 April 2008 (EDT)&lt;br /&gt;
:Built fortifications provide no support/floor above them.  Not sure about carved fortifications. --[[User:Squirrelloid|Squirrelloid]] 11:17, 24 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Can fortifications be carved from metal walls? --[[User:Sublight|Sublight]] 16:07 28 November 2008 (JST)&lt;br /&gt;
:Yes, they can. Just tried it our this weekend. --[[User:Sublight|Sublight]] 11:19 01 December 2008 (JST)&lt;br /&gt;
&lt;br /&gt;
==Difficulty of firing through fortifications==&lt;br /&gt;
&lt;br /&gt;
It has long been held that there is a penalty to firing through a fortification from a distance, but I haven't observed any such penalty in actual practice.  Can we confirm this through experimentation? --[[User:JT|JT]] 22:12, 21 June 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Sublight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Sublight&amp;diff=46218</id>
		<title>User:Sublight</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Sublight&amp;diff=46218"/>
		<updated>2008-11-28T07:07:31Z</updated>

		<summary type="html">&lt;p&gt;Sublight: New page: Discovered Dwarf Fortress through a discussion on the Straight Dope message board in mid-2008, and have been addicted ever since.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Discovered Dwarf Fortress through a discussion on the Straight Dope message board in mid-2008, and have been addicted ever since.&lt;/div&gt;</summary>
		<author><name>Sublight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Fortification&amp;diff=30058</id>
		<title>40d Talk:Fortification</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Fortification&amp;diff=30058"/>
		<updated>2008-11-28T07:06:08Z</updated>

		<summary type="html">&lt;p&gt;Sublight: /* Open questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Can water or magma flow through fortifications?==&lt;br /&gt;
Can water or magma flow through fortifications?--[[User:Javiskefka|Javiskefka]] 03:45, 29 November 2007 (EST)&lt;br /&gt;
:Yes. I use this all the time to keep the pesky fire imps out of my magma channels. --[[User:Valdemar|Valdemar]] 21:12, 5 January 2008 (EST)&lt;br /&gt;
::I did so, too. But after some time the magma melted the fortification away and the imps could pass through unhindered again.--[[User:Doub|Doub]] 13:42, 12 March 2007 (EST)&lt;br /&gt;
::: Use [[bauxite]]. --[[User:Koltom|Koltom]] 01:20, 14 March 2008 (EDT)&lt;br /&gt;
::::Possible alternative: Will fortifications melt if they are carved instead of constructed? Perhaps instead of mining out the last tile before fleeing, the dwarf could carve a fortification in the obsidian. It's conceivable that that tile, being one of the original tube liners, could be magma-proof by fiat. --[[User:Alfador|Alfador]] 11:27, 20 March 2008 (EDT)&lt;br /&gt;
:::::I tried this when breaching into a magma pipe and yes, the (warm) obsidian fortification is still present many years later. Unfortunately, the same cannot be said for the Dwarf who had the misfortune of being the one assigned the task of carving the fortification. Magma apparently flows faster than a dwarf can run, especially when their feet are on fire. -- [[User:Raumkraut|Raumkraut]] 04:33, 19 April 2008 (EDT)&lt;br /&gt;
:::::Ditto -- carved fortifications don't melt. (I built like this: lava-wall-fortification, then channelled the wall from above) It appears the game tends to treat carved and constructed things very differently. [[User:Anydwarf|Anydwarf]] 12:57, 19 April 2008 (EDT)&lt;br /&gt;
::::::I just build [[vertical bars]] in channels, usually out of iron.  Keeps bad things and good things out, lets water and magma flow through. --[[User:JT|JT]] 16:42, 19 April 2008 (EDT)&lt;br /&gt;
:::::::Yeah, I built bauxite grates at first, but then I had a thought that [[magma men]] (being buildingdestroyer:2) could bust them open. [[User:Anydwarf|Anydwarf]] 17:48, 19 April 2008 (EDT)&lt;br /&gt;
::::::I just embarked without any preparations (random items/skills) on a site with volcano. I created empty pool, and then carved fortifications near it. After that I channeled rock before the fortifications, and now I see just lying obsidian... Looks like carved fortifications melt too, at least in the current version. --[[User:Someone-else|Someone-else]] 10:08, 24 April 2008 (EDT)&lt;br /&gt;
:::::::No, the fortification is still there, it just looks like magma until you loo{{k|k}} at it. While I was checking this I noticed a fire imp on the wrong side of the fortification, so I guess it isn't enough. (or can they spawn anywhere?) [[User:Anydwarf|Anydwarf]] 13:59, 24 April 2008 (EDT)&lt;br /&gt;
::::::::Strong current can currently push creatures through any kind of obstacle that allows liquid flow. I will retry check with the obsidian fortification in my obsidian factory. --[[User:Someone-else|Someone-else]] 19:15, 4 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Open questions ==&lt;br /&gt;
*What depth is required for a liquid such as water or magma to flow through a fortification? minimum 4/7? --[[User:Nexii Malthus|Nexii Malthus]] 19:11, 9 March 2008 (EDT)&lt;br /&gt;
:I've just tried this with constructed fortifications (green glass) and water. The fortification doesn't seem to impede the flow of water at all. -- [[User:Raumkraut|Raumkraut]] 10:15, 19 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
*At what angle can one shoot through fortifications?&lt;br /&gt;
:As far as I'm concerned the angle is pretty sharp - I'd say about 30-25 degree. On close distances the dwarf has to be pretty much in straight line with target. I'm not sure if this applies to fortifications that don't touch walls such as ones in aboveground archery towers or long carved walls. --[[User:Someone-else|Someone-else]] 19:33, 19 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
*some people claim that you can shoot at attackers from one z level above (thats true for sure), but they cant shoot back. Is this true? --[[User:Koltom|Koltom]] 11:48, 8 March 2008 (EST)&lt;br /&gt;
:Yes, it works great. I think they can shoot down more than 1 z-level but I can't confirm this.[[User:Moonman|Moonman]] 10:47, 11 March 2008 (EDT)&lt;br /&gt;
::iirc, they CAN shoot back, they just cant hit well. if you are next to the fortification you are shooting through theres no penalty. trying to shoot through from more than 1 square away is a skill check. if the fortification is up a z-level, the dwarf on the inside will still be next to the fortification, but the enemy can never be, so must alway shoot at a penalty. --[[User:Chariot|Chariot]] 15:33, 11 March 2008 (EDT)&lt;br /&gt;
::I've had goblins shooting back at my fortifications one z-level above and regular crossbowmen have difficulty, but elite goblin crossbowmen can hit and kill in one shot. However, three z-levels above and there's little to no return fire, and my dwarves seem to have better range firing down too (but I can't confirm this for sure). This would make complete sense, as high ground certainly does give a tactical advantage in reality.--[[User:TimE|TimE]] 05:37, 20 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Do fortifications provide support for constructions above? --[[User:Someone-else|Someone-else]] 19:34, 19 April 2008 (EDT)&lt;br /&gt;
:Built fortifications provide no support/floor above them.  Not sure about carved fortifications. --[[User:Squirrelloid|Squirrelloid]] 11:17, 24 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Can fortifications be carved from metal walls? --[[User:Sublight|Sublight]] 16:07 28 November 2008 (JST)&lt;br /&gt;
&lt;br /&gt;
==Difficulty of firing through fortifications==&lt;br /&gt;
&lt;br /&gt;
It has long been held that there is a penalty to firing through a fortification from a distance, but I haven't observed any such penalty in actual practice.  Can we confirm this through experimentation? --[[User:JT|JT]] 22:12, 21 June 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Sublight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Fortification&amp;diff=30057</id>
		<title>40d Talk:Fortification</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Fortification&amp;diff=30057"/>
		<updated>2008-11-28T07:04:56Z</updated>

		<summary type="html">&lt;p&gt;Sublight: Carving metal fortifications question&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Can water or magma flow through fortifications?==&lt;br /&gt;
Can water or magma flow through fortifications?--[[User:Javiskefka|Javiskefka]] 03:45, 29 November 2007 (EST)&lt;br /&gt;
:Yes. I use this all the time to keep the pesky fire imps out of my magma channels. --[[User:Valdemar|Valdemar]] 21:12, 5 January 2008 (EST)&lt;br /&gt;
::I did so, too. But after some time the magma melted the fortification away and the imps could pass through unhindered again.--[[User:Doub|Doub]] 13:42, 12 March 2007 (EST)&lt;br /&gt;
::: Use [[bauxite]]. --[[User:Koltom|Koltom]] 01:20, 14 March 2008 (EDT)&lt;br /&gt;
::::Possible alternative: Will fortifications melt if they are carved instead of constructed? Perhaps instead of mining out the last tile before fleeing, the dwarf could carve a fortification in the obsidian. It's conceivable that that tile, being one of the original tube liners, could be magma-proof by fiat. --[[User:Alfador|Alfador]] 11:27, 20 March 2008 (EDT)&lt;br /&gt;
:::::I tried this when breaching into a magma pipe and yes, the (warm) obsidian fortification is still present many years later. Unfortunately, the same cannot be said for the Dwarf who had the misfortune of being the one assigned the task of carving the fortification. Magma apparently flows faster than a dwarf can run, especially when their feet are on fire. -- [[User:Raumkraut|Raumkraut]] 04:33, 19 April 2008 (EDT)&lt;br /&gt;
:::::Ditto -- carved fortifications don't melt. (I built like this: lava-wall-fortification, then channelled the wall from above) It appears the game tends to treat carved and constructed things very differently. [[User:Anydwarf|Anydwarf]] 12:57, 19 April 2008 (EDT)&lt;br /&gt;
::::::I just build [[vertical bars]] in channels, usually out of iron.  Keeps bad things and good things out, lets water and magma flow through. --[[User:JT|JT]] 16:42, 19 April 2008 (EDT)&lt;br /&gt;
:::::::Yeah, I built bauxite grates at first, but then I had a thought that [[magma men]] (being buildingdestroyer:2) could bust them open. [[User:Anydwarf|Anydwarf]] 17:48, 19 April 2008 (EDT)&lt;br /&gt;
::::::I just embarked without any preparations (random items/skills) on a site with volcano. I created empty pool, and then carved fortifications near it. After that I channeled rock before the fortifications, and now I see just lying obsidian... Looks like carved fortifications melt too, at least in the current version. --[[User:Someone-else|Someone-else]] 10:08, 24 April 2008 (EDT)&lt;br /&gt;
:::::::No, the fortification is still there, it just looks like magma until you loo{{k|k}} at it. While I was checking this I noticed a fire imp on the wrong side of the fortification, so I guess it isn't enough. (or can they spawn anywhere?) [[User:Anydwarf|Anydwarf]] 13:59, 24 April 2008 (EDT)&lt;br /&gt;
::::::::Strong current can currently push creatures through any kind of obstacle that allows liquid flow. I will retry check with the obsidian fortification in my obsidian factory. --[[User:Someone-else|Someone-else]] 19:15, 4 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Open questions ==&lt;br /&gt;
*What depth is required for a liquid such as water or magma to flow through a fortification? minimum 4/7? --[[User:Nexii Malthus|Nexii Malthus]] 19:11, 9 March 2008 (EDT)&lt;br /&gt;
:I've just tried this with constructed fortifications (green glass) and water. The fortification doesn't seem to impede the flow of water at all. -- [[User:Raumkraut|Raumkraut]] 10:15, 19 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
*At what angle can one shoot through fortifications?&lt;br /&gt;
:As far as I'm concerned the angle is pretty sharp - I'd say about 30-25 degree. On close distances the dwarf has to be pretty much in straight line with target. I'm not sure if this applies to fortifications that don't touch walls such as ones in aboveground archery towers or long carved walls. --[[User:Someone-else|Someone-else]] 19:33, 19 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
*some people claim that you can shoot at attackers from one z level above (thats true for sure), but they cant shoot back. Is this true? --[[User:Koltom|Koltom]] 11:48, 8 March 2008 (EST)&lt;br /&gt;
:Yes, it works great. I think they can shoot down more than 1 z-level but I can't confirm this.[[User:Moonman|Moonman]] 10:47, 11 March 2008 (EDT)&lt;br /&gt;
::iirc, they CAN shoot back, they just cant hit well. if you are next to the fortification you are shooting through theres no penalty. trying to shoot through from more than 1 square away is a skill check. if the fortification is up a z-level, the dwarf on the inside will still be next to the fortification, but the enemy can never be, so must alway shoot at a penalty. --[[User:Chariot|Chariot]] 15:33, 11 March 2008 (EDT)&lt;br /&gt;
::I've had goblins shooting back at my fortifications one z-level above and regular crossbowmen have difficulty, but elite goblin crossbowmen can hit and kill in one shot. However, three z-levels above and there's little to no return fire, and my dwarves seem to have better range firing down too (but I can't confirm this for sure). This would make complete sense, as high ground certainly does give a tactical advantage in reality.--[[User:TimE|TimE]] 05:37, 20 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Do fortifications provide support for constructions above? --[[User:Someone-else|Someone-else]] 19:34, 19 April 2008 (EDT)&lt;br /&gt;
:Built fortifications provide no support/floor above them.  Not sure about carved fortifications. --[[User:Squirrelloid|Squirrelloid]] 11:17, 24 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Can fortifications be carved from metal walls? --[[User:Sublight|Sublight]]&lt;br /&gt;
&lt;br /&gt;
==Difficulty of firing through fortifications==&lt;br /&gt;
&lt;br /&gt;
It has long been held that there is a penalty to firing through a fortification from a distance, but I haven't observed any such penalty in actual practice.  Can we confirm this through experimentation? --[[User:JT|JT]] 22:12, 21 June 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Sublight</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Cook&amp;diff=28008</id>
		<title>40d Talk:Cook</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Cook&amp;diff=28008"/>
		<updated>2008-05-27T08:56:52Z</updated>

		<summary type="html">&lt;p&gt;Sublight: /* Shells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you want your dwarves to gain skill as cooks you should only prepare easy meals, since this gives them the most practice per ingredient used.&lt;br /&gt;
&lt;br /&gt;
Is this still true? I find I level far faster with lavish meals. --[[User:Shades|Shades]] 14:41, 20 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:Exp is the same for each task at the kitchen. [[User:VengefulDonut|VengefulDonut]] 10:02, 21 April 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
It says that cooked meals are &amp;quot;not subject to wear&amp;quot;, but also that meals left in the kitchen &amp;quot;may rot&amp;quot;. Which is correct? -- ToxicFrog&lt;br /&gt;
&lt;br /&gt;
:wear and rot are different things. wear is the x and X's next to it, where its still edible. rot happens instantly, spews miasma everywhere, and the meal is instantly inedible. -[[User:Chariot|Chariot]] 04:22, 15 March 2008 (EDT)&lt;br /&gt;
::Although i doubt that prep meals can either wear or rot, unless outside or in water. Maybe they rot in the kitchen but not on a stockpile? --[[User:Koltom|Koltom]] 09:46, 15 March 2008 (EDT)&lt;br /&gt;
::: Correct. Meals left in a kitchen will rot. Meals dropped on ground magically marked as &amp;quot;Food stockpile&amp;quot; will be preserved for eternity.--[[User:Shadow archmagi|Shadow archmagi]] 10:02, 15 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
====Shells====&lt;br /&gt;
Does cooking turtles etc. destroy the shell in the same way cooking plants destroys seeds? --[[User:Juckto|Juckto]] 19:11, 16 May 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yes. If you want to make sure you have shells, turn off the &amp;quot;Cook&amp;quot; permission for turtle in the Kitchen menu. --[[User:Sublight|Sublight]] 04:56, 27 May 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Sublight</name></author>
	</entry>
</feed>