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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sgrunt</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sgrunt"/>
	<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php/Special:Contributions/Sgrunt"/>
	<updated>2026-05-12T19:26:55Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Curious_underground_structure&amp;diff=129670</id>
		<title>v0.31:Curious underground structure</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Curious_underground_structure&amp;diff=129670"/>
		<updated>2010-10-16T18:59:36Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: Redirected page to DF2010:Demonic fortress&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[DF2010:Demonic fortress]]&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Demonic_fortress&amp;diff=129669</id>
		<title>v0.31:Demonic fortress</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Demonic_fortress&amp;diff=129669"/>
		<updated>2010-10-16T18:49:19Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: Just saw this message - would have done a screen grab if I knew we needed one!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}{{Quality|Exceptional}}&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
==Demonic Fortresses==&lt;br /&gt;
&lt;br /&gt;
If you dig deep enough, and in the right place, you might find a '''demonic fortress''' (also known as a '''curious underground structure''') made entirely of {{L|smoothing|smooth}} {{L|slade}}. You will get a boxed message telling you of this&amp;lt;!-- need image of the message --&amp;gt;. A demonic fortress is found once per region tile (thus, it is located in precisely one spot in a 16x16 embark square). Demons and other foul beasties might be located at the bottom of the fortress; higher up may be hordes of random {{l|undead}} creatures. The bottom of each fortress is connected to {{L|Hell}} through slade walls, so demons spawning there can not immediately cross into the fortress and swarm you. Hell is only deemed reached once the upright weapon is removed (see below).&lt;br /&gt;
&lt;br /&gt;
If your site does not have a demonic fortress, you will need to breach Hell through a tubular {{L|adamantine|adamantine vein}}. As there is plenty of space inside a demonic fortress to set up traps and defense, they seem to be the easiest way to safely enter Hell. It is also quite possible to reach the bottom layer of the fortress through controlled cave-ins without ever having to fight a single enemy.&lt;br /&gt;
&lt;br /&gt;
It is easy to locate a fortress (or see if your site has one) using an exploit on the {{L|Stocks}} screen: In the &amp;quot;Weapons&amp;quot; category will be a masterpiece {{L|adamantine}} weapon when you embark. Zooming to this will tell you the approximate location of the fortress.&lt;br /&gt;
Also, you can locate it on the bottom of the {{L|Building list}} as an upright masterpiece {{L|adamantine}} weapon.&lt;br /&gt;
&lt;br /&gt;
== Getting inside ==&lt;br /&gt;
Since it is not possible to dig through slade, the only way into the structure is from the very top - a large hole will be present at the highest level, not necessarily connected to any nearby caverns.&lt;br /&gt;
&lt;br /&gt;
== Inside ==&lt;br /&gt;
[[File:Curious_structure_inside.png|right|]]&lt;br /&gt;
In the center of the lowest smoothed level (pictured) will be a glowing floor and upright {{L|masterpiece}} {{L|adamantine}} weapon. Removing the weapon (by deconstructing it like a building, also known as a bad idea) causes the glowing floor to disappear, revealing a staircase and releasing the demons from the lower part of the fortress. Below this level are chambers containing demons. Above this level are many similar levels, but without the glowing floor and adamantine weapon. Some of these levels may take the form of long, twisting corridors, and some may have patches of {{L|mud}}. These levels contain many {{l|Undead|skeletal and zombie}} enemies.&lt;br /&gt;
&lt;br /&gt;
An example of a demonic fortress can be viewed [http://mkv25.net/dfma/poi-23093-topofthetower here].&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Sgrunt&amp;diff=129238</id>
		<title>User:Sgrunt</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Sgrunt&amp;diff=129238"/>
		<updated>2010-10-12T05:25:17Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dwarfpage&lt;br /&gt;
|Title=`sgrunt' Uristugog Sosastogal Etar, &amp;quot;`sgrunt' Daggerbane the Abysmal Storm King&amp;quot;, Editor&lt;br /&gt;
|Thoughts=sgrunt has been ecstatic lately.  He admired a fine wiki page recently.&lt;br /&gt;
|Worship=He is a worshipper of Armok.&lt;br /&gt;
|Citizen=He is a member of the Dwarf Fortress Wiki.&lt;br /&gt;
|Age=&lt;br /&gt;
|Appearance=He is tall and scrawny.  His hair is short and even.  His somewhat splayed out ears are somewhat short.  His lips are somewhat thin.  His eyes are blue.  His hair is brown.&lt;br /&gt;
|PhysicalPositive=He is agile and virtually never sick,&lt;br /&gt;
|PhysicalNegative=but he is weak.&lt;br /&gt;
|Preferences=sgrunt likes alunite, steel, the color red,  and cats for their aloofness.  When possible, he prefers to consume cow and dwarven beer.  He absolutely detests elves.&lt;br /&gt;
|MentalPositive=He has a sharp intellect, a good memory, great intuition, willpower, a stunning feel for spatial relationships, a great musical sense, and a great sense of empathy,&lt;br /&gt;
|MentalNegative=but he has poor focus and very little patience.&lt;br /&gt;
|Character=He finds helping others very rewarding.  He never becomes angry.  He has a very calm demeanor.  He is often cheerful.  He dislikes confrontations.  He likes to try new things.  He enjoys the company of others.  He has a fertile imagination.  He loves new and fresh ideas.  He finds immodesty distasteful.  He is put off by authority and tradition.  He is disorganized.  He is comfortable in social situations.  He is occasionally given to procrastination.  He is candid and sincere in dealings with others.  He makes friends quickly.  He is trusting.  He is confident under pressure.  He has a good awareness of his own emotions.  He is confident.&lt;br /&gt;
|Description=A medium-sized creature prone to great ambition.}}&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Sgrunt&amp;diff=129237</id>
		<title>User:Sgrunt</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Sgrunt&amp;diff=129237"/>
		<updated>2010-10-12T05:23:34Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dwarfpage&lt;br /&gt;
|Title=`sgrunt' Urisugog Sosastogal Etar, &amp;quot;`sgrunt' Daggerbane the Abysmal Storm King&amp;quot;, Editor&lt;br /&gt;
|Thoughts=sgrunt has been ecstatic lately.  He admired a fine wiki page recently.&lt;br /&gt;
|Worship=He is a worshipper of Armok.&lt;br /&gt;
|Citizen=He is a member of the Dwarf Fortress Wiki.&lt;br /&gt;
|Age=&lt;br /&gt;
|Appearance=He is tall and scrawny.  His hair is short and even.  His somewhat splayed out ears are somewhat short.  His lips are somewhat thin.  His eyes are blue.  His hair is brown.&lt;br /&gt;
|PhysicalPositive=He is agile and virtually never sick,&lt;br /&gt;
|PhysicalNegative=but he is weak.&lt;br /&gt;
|Preferences=sgrunt likes alunite, steel, the color red,  and cats for their aloofness.  When possible, he prefers to consume cow and dwarven beer.  He absolutely detests elves.&lt;br /&gt;
|MentalPositive=He has a sharp intellect, a good memory, great intuition, willpower, a stunning feel for spatial relationships, a great musical sense, and a great sense of empathy,&lt;br /&gt;
|MentalNegative=but he has poor focus and very little patience.&lt;br /&gt;
|Character=He finds helping others very rewarding.  He never becomes angry.  He has a very calm demeanor.  He is often cheerful.  He dislikes confrontations.  He likes to try new things.  He enjoys the company of others.  He has a fertile imagination.  He loves new and fresh ideas.  He finds immodesty distasteful.  He is put off by authority and tradition.  He is disorganized.  He is comfortable in social situations.  He is occasionally given to procrastination.  He is candid and sincere in dealings with others.  He makes friends quickly.  He is trusting.  He is confident under pressure.  He has a good awareness of his own emotions.  He is confident.&lt;br /&gt;
|Description=A medium-sized creature prone to great ambition.}}&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Sgrunt&amp;diff=129211</id>
		<title>User:Sgrunt</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Sgrunt&amp;diff=129211"/>
		<updated>2010-10-12T01:08:44Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: Created page with 'sgrunt has been ecstatic lately.  He admired a fine wiki page recently.  He is a worshipper of Armok.  He is a member of the Dwarf Fortress Wiki.  He is tall and scrawny.  Hi…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sgrunt has been ecstatic lately.  He admired a fine wiki page recently.&lt;br /&gt;
&lt;br /&gt;
He is a worshipper of [[Armok]].&lt;br /&gt;
&lt;br /&gt;
He is a member of the Dwarf Fortress Wiki.&lt;br /&gt;
&lt;br /&gt;
He is tall and scrawny.  His hair is short and even.  His somewhat splayed out ears are somewhat short.  His lips are somewhat thin.  His eyes are blue.  His hair is brown.&lt;br /&gt;
&lt;br /&gt;
[[DF2010:Attribute#Body_Attributes|He is agile and virtually never sick, but he is weak]].&lt;br /&gt;
&lt;br /&gt;
sgrunt likes [[DF2010:alunite|alunite]], [[DF2010:steel|steel]], the color red,  and [[DF2010:cat|cats]] for their aloofness.  When possible, he prefers to consume [[DF2010:cow|cow]] and [[DF2010:dwarven beer|dwarven beer]].  He absolutely detests [[DF2010:elf|elves]].&lt;br /&gt;
&lt;br /&gt;
[[DF2010:Attribute#Soul_Attributes|He has a sharp intellect, a good memory, great intuition, willpower, a stunning feel for spatial relationships, a great musical sense, and a great sense of empathy, but he has poor focus and very little patience]].&lt;br /&gt;
&lt;br /&gt;
[[DF2010:Personality_trait|He finds helping others very rewarding.  He never becomes angry.  He has a very calm demeanor.  He is often cheerful.  He dislikes confrontations.  He likes to try new things.  He enjoys the company of others.  He has a fertile imagination.  He loves new and fresh ideas.  He finds immodesty distasteful.  He is put off by authority and tradition.  He is disorganized.  He is comfortable in social situations.  He is occasionally given to procrastination.  He is candid and sincere in dealings with others.  He makes friends quickly.  He is trusting.  He is confident under pressure.  He has a good awareness of his own emotions.  He is confident]].&lt;br /&gt;
&lt;br /&gt;
[[DF2010:Human|A medium-sized creature prone to great ambition]].&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Liaison&amp;diff=129207</id>
		<title>v0.31:Liaison</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Liaison&amp;diff=129207"/>
		<updated>2010-10-12T00:45:11Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|00:44, 12 October 2010 (UTC)}}{{av}}&lt;br /&gt;
&lt;br /&gt;
Liaisons from other civilisations arrive with their caravans.  If your liaison is killed somehow, he or she should be replaced next year.{{version|0.31.12}}&lt;br /&gt;
Liaisons will attempt to attend a meeting with your leader.  They will typically follow your leader around, waiting for an opportunity to discuss your situation.  Your leader will need to perform the Conduct Meeting job, sometimes for quite a while, to satisfy the visiting liaison.&lt;br /&gt;
&lt;br /&gt;
If your liaison goes without meeting for a long period of time (or your mayor was taken by a {{L|strange mood}}), he or she will leave and you will get a screen informing you &amp;quot;Diplomat Stymied: A diplomat has left unhappy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Dwarven liaison will seek to draw up a trade agreement.  You'll be asked to indicate your demand for all the different kinds of goods; this will cause prices to be quoted, and will generally form the contents of next year's caravan.  In return, the liaison will indicate the prices that will be paid for goods the dwarven civilization particularly desires.  (You are not obligated to trade any of those items.) If you have satisfied the requirements for becoming a barony, the liaison will also grant you the opportunity to appoint a {{L|baron}} (though only if the meeting is prevented from beginning until after the caravan has departed{{bug|519}}); upon satisfying the requirements for becoming a county or duchy, the liaison will also promote your baron to a {{L|count}} or {{L|duke}}.&lt;br /&gt;
&lt;br /&gt;
In version 0.31.12 and earlier, Human and Elven caravans erroneously sent a liaison which claimed to be from the mountainhomes and happened to perform {{L|diplomat}}ic functions; this has since been fixed.{{bug|3089}}&lt;br /&gt;
&lt;br /&gt;
In 0.28.181.40d and earlier, Human caravans included a merchant noble (typically a &amp;quot;Guild Representative&amp;quot;) who would make trade agreements; however, they do not exist in the current version.&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Liaison&amp;diff=129206</id>
		<title>v0.31:Liaison</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Liaison&amp;diff=129206"/>
		<updated>2010-10-12T00:44:46Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|00:44, 12 October 2010 (UTC)}}{{av}}&lt;br /&gt;
&lt;br /&gt;
Liaisons from other civilisations arrive with their caravans.  If your liaison is killed somehow, he or she should be replaced next year.{{version|0.31.12}}&lt;br /&gt;
Liaisons will attempt to attend a meeting with your leader.  They will typically follow your leader around, waiting for an opportunity to discuss your situation.  Your leader will need to perform the Conduct Meeting job, sometimes for quite a while, to satisfy the visiting liaison.&lt;br /&gt;
&lt;br /&gt;
If your liaison goes without meeting for a long period of time (or your mayor was taken by a {{L|strange mood}}), he or she will leave and you will get a screen informing you &amp;quot;Diplomat Stymied: A diplomat has left unhappy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Dwarven {{L|outpost liaison}} will seek to draw up a trade agreement.  You'll be asked to indicate your demand for all the different kinds of goods; this will cause prices to be quoted, and will generally form the contents of next year's caravan.  In return, the liaison will indicate the prices that will be paid for goods the dwarven civilization particularly desires.  (You are not obligated to trade any of those items.) If you have satisfied the requirements for becoming a barony, the liaison will also grant you the opportunity to appoint a {{L|baron}} (though only if the meeting is prevented from beginning until after the caravan has departed{{bug|519}}); upon satisfying the requirements for becoming a county or duchy, the liaison will also promote your baron to a {{L|count}} or {{L|duke}}.&lt;br /&gt;
&lt;br /&gt;
In version 0.31.12 and earlier, Human and Elven caravans erroneously sent a liaison which claimed to be from the mountainhomes and happened to perform {{L|diplomat}}ic functions; this has since been fixed.{{bug|3089}}&lt;br /&gt;
&lt;br /&gt;
In 0.28.181.40d and earlier, Human caravans included a merchant noble (typically a &amp;quot;Guild Representative&amp;quot;) who would make trade agreements; however, they do not exist in the current version.&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Duke&amp;diff=129192</id>
		<title>v0.31:Duke</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Duke&amp;diff=129192"/>
		<updated>2010-10-11T22:52:20Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|22:52, 11 October 2010 (UTC)}}{{av}}&lt;br /&gt;
&lt;br /&gt;
{{Noble&lt;br /&gt;
| noble=Duke&lt;br /&gt;
| quarters=Grand Bedroom&lt;br /&gt;
| dining=Grand Dining Room&lt;br /&gt;
| office=Opulent Throne Room&lt;br /&gt;
| tomb=Grand Mausoleum&lt;br /&gt;
| stands=3&lt;br /&gt;
| racks=3&lt;br /&gt;
| chests=5&lt;br /&gt;
| cabinets=3&lt;br /&gt;
| arrival=&lt;br /&gt;
* 20 population&lt;br /&gt;
* 300k created wealth&lt;br /&gt;
* 30k exported wealth&lt;br /&gt;
| function=&lt;br /&gt;
* Promote {{L|fortress}} to Duchy capital&lt;br /&gt;
}}&lt;br /&gt;
The '''Duke''' (or Duchess) is the next step up from a {{L|Count}}.  Your county becomes a duchy after reaching certain criteria and meeting with the {{L|liaison}}; this may result in an outside Duke arriving, or a {{L|Count}} who is resident in the fortress may be promoted to Duke instead.&lt;br /&gt;
&lt;br /&gt;
As with {{L|Baron}}s and {{L|Count}}s, there is a bug{{Bug|519}} that can prevent this conversation from happening.  To work around this, ensure that the {{L|caravan}} has left the map prior to the conversation with the {{L|liaison}} starting.&lt;br /&gt;
&lt;br /&gt;
{{gamedata|        [POSITION:DUKE]&lt;br /&gt;
                [NAME_MALE:duke:dukes]&lt;br /&gt;
                [NAME_FEMALE:duchess:duchesses]&lt;br /&gt;
                [SPOUSE_MALE:duke consort:dukes consort]&lt;br /&gt;
                [SPOUSE_FEMALE:duchess consort:duchesses consort]&lt;br /&gt;
                [SITE]&lt;br /&gt;
                [LAND_HOLDER:3]&lt;br /&gt;
                [LAND_NAME:a duchy]&lt;br /&gt;
                [RESPONSIBILITY:LAW_MAKING]&lt;br /&gt;
                [RESPONSIBILITY:RECEIVE_DIPLOMATS]&lt;br /&gt;
                [SUCCESSION:BY_HEIR]&lt;br /&gt;
                [APPOINTED_BY:MONARCH]&lt;br /&gt;
                [PRECEDENCE:20]&lt;br /&gt;
                [MENIAL_WORK_EXEMPTION]&lt;br /&gt;
                [MENIAL_WORK_EXEMPTION_SPOUSE]&lt;br /&gt;
                [SLEEP_PRETENSION]&lt;br /&gt;
                [PUNISHMENT_EXEMPTION]&lt;br /&gt;
                [FLASHES]&lt;br /&gt;
                [BRAG_ON_KILL]&lt;br /&gt;
                [CHAT_WORTHY]&lt;br /&gt;
                [DO_NOT_CULL]&lt;br /&gt;
                [KILL_QUEST]&lt;br /&gt;
                [COLOR:5:0:0]&lt;br /&gt;
                [ACCOUNT_EXEMPT]&lt;br /&gt;
                [DUTY_BOUND]&lt;br /&gt;
                [DEMAND_MAX:5]&lt;br /&gt;
                [MANDATE_MAX:3]&lt;br /&gt;
                [REQUIRED_BOXES:5]&lt;br /&gt;
                [REQUIRED_CABINETS:3]&lt;br /&gt;
                [REQUIRED_RACKS:3]&lt;br /&gt;
                [REQUIRED_STANDS:3]&lt;br /&gt;
                [REQUIRED_OFFICE:2500]&lt;br /&gt;
                [REQUIRED_BEDROOM:2500]&lt;br /&gt;
                [REQUIRED_DINING:2500]&lt;br /&gt;
                [REQUIRED_TOMB:2500]&lt;br /&gt;
}}&lt;br /&gt;
{{nobles}}&lt;br /&gt;
{{Category|Aristocrats}}&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Count&amp;diff=129191</id>
		<title>v0.31:Count</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Count&amp;diff=129191"/>
		<updated>2010-10-11T22:48:12Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|22:45, 11 October 2010 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{Noble&lt;br /&gt;
| noble= Count&lt;br /&gt;
| office= Throne Room&lt;br /&gt;
| quarters= Great Bedroom&lt;br /&gt;
| dining= Great Dining Room&lt;br /&gt;
| tomb= Mausoleum&lt;br /&gt;
| stands=2&lt;br /&gt;
| racks=2&lt;br /&gt;
| chests=3&lt;br /&gt;
| cabinets=2&lt;br /&gt;
| arrival=&lt;br /&gt;
* 20 population&lt;br /&gt;
* 200k created wealth&lt;br /&gt;
* 20k exported wealth&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The position of '''Count''' is the next step up from {{L|Baron}}; once you have achieved certain conditions the {{L|liaison}} will inform you that your land will be elevated to the status of county, and shortly after they have left you will receive a Count.&lt;br /&gt;
&lt;br /&gt;
There is a bug{{bug|519}} preventing this conversation from happening - to avoid the bug, ensure that the caravan has left before the meeting with the liaison begins.&lt;br /&gt;
&lt;br /&gt;
{{gamedata|        [POSITION:COUNT]&lt;br /&gt;
                [NAME_MALE:count:counts]&lt;br /&gt;
                [NAME_FEMALE:countess:countesses]&lt;br /&gt;
                [SPOUSE_MALE:count consort:counts consort]&lt;br /&gt;
                [SPOUSE_FEMALE:countess consort:countesses consort]&lt;br /&gt;
                [SITE]&lt;br /&gt;
                [LAND_HOLDER:2]&lt;br /&gt;
                [LAND_NAME:a county]&lt;br /&gt;
                [RESPONSIBILITY:LAW_MAKING]&lt;br /&gt;
                [RESPONSIBILITY:RECEIVE_DIPLOMATS]&lt;br /&gt;
                [SUCCESSION:BY_HEIR]&lt;br /&gt;
                [APPOINTED_BY:MONARCH]&lt;br /&gt;
                [REPLACED_BY:DUKE]&lt;br /&gt;
                [PRECEDENCE:30]&lt;br /&gt;
                [MENIAL_WORK_EXEMPTION]&lt;br /&gt;
                [MENIAL_WORK_EXEMPTION_SPOUSE]&lt;br /&gt;
                [SLEEP_PRETENSION]&lt;br /&gt;
                [PUNISHMENT_EXEMPTION]&lt;br /&gt;
                [FLASHES]&lt;br /&gt;
                [BRAG_ON_KILL]&lt;br /&gt;
                [CHAT_WORTHY]&lt;br /&gt;
                [DO_NOT_CULL]&lt;br /&gt;
                [KILL_QUEST]&lt;br /&gt;
                [COLOR:5:0:0]&lt;br /&gt;
                [ACCOUNT_EXEMPT]&lt;br /&gt;
                [DUTY_BOUND]&lt;br /&gt;
                [DEMAND_MAX:3]&lt;br /&gt;
                [MANDATE_MAX:2]&lt;br /&gt;
                [REQUIRED_BOXES:3]&lt;br /&gt;
                [REQUIRED_CABINETS:2]&lt;br /&gt;
                [REQUIRED_RACKS:2]&lt;br /&gt;
                [REQUIRED_STANDS:2]&lt;br /&gt;
                [REQUIRED_OFFICE:1500]&lt;br /&gt;
                [REQUIRED_BEDROOM:1500]&lt;br /&gt;
                [REQUIRED_DINING:1500]&lt;br /&gt;
                [REQUIRED_TOMB:1500]&lt;br /&gt;
}}&lt;br /&gt;
{{Nobles}}&lt;br /&gt;
{{Category|Aristocrats}}&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Duke&amp;diff=129190</id>
		<title>v0.31:Duke</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Duke&amp;diff=129190"/>
		<updated>2010-10-11T22:47:53Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|13:25, 15 August 2010 (UTC)}}{{av}}&lt;br /&gt;
&lt;br /&gt;
{{Noble&lt;br /&gt;
| noble=Duke&lt;br /&gt;
| quarters=Grand Bedroom&lt;br /&gt;
| dining=Grand Dining Room&lt;br /&gt;
| office=Opulent Throne Room&lt;br /&gt;
| tomb=Grand Mausoleum&lt;br /&gt;
| stands=3&lt;br /&gt;
| racks=3&lt;br /&gt;
| chests=5&lt;br /&gt;
| cabinets=3&lt;br /&gt;
| arrival=&lt;br /&gt;
* 20 population&lt;br /&gt;
* 300k created wealth&lt;br /&gt;
* 30k exported wealth&lt;br /&gt;
| function=&lt;br /&gt;
* Promote {{L|fortress}} to Duchy capital&lt;br /&gt;
}}&lt;br /&gt;
The '''Duke''' (or Duchess) is the next step up from a {{L|Count}}.  Your county becomes a duchy after reaching certain criteria and meeting with the {{L|liaison}}; this may result in an outside Duke arriving, or a {{L|Count}} who is resident in the fortress may be promoted to Duke instead.&lt;br /&gt;
&lt;br /&gt;
As with {{L|Baron}}s and {{L|Count}}s, there is a bug{{Bug|519}} that can prevent this conversation from happening.  To work around this, ensure that the {{L|caravan}} has left the map prior to the conversation with the {{L|liaison}} starting.&lt;br /&gt;
&lt;br /&gt;
{{gamedata|        [POSITION:DUKE]&lt;br /&gt;
                [NAME_MALE:duke:dukes]&lt;br /&gt;
                [NAME_FEMALE:duchess:duchesses]&lt;br /&gt;
                [SPOUSE_MALE:duke consort:dukes consort]&lt;br /&gt;
                [SPOUSE_FEMALE:duchess consort:duchesses consort]&lt;br /&gt;
                [SITE]&lt;br /&gt;
                [LAND_HOLDER:3]&lt;br /&gt;
                [LAND_NAME:a duchy]&lt;br /&gt;
                [RESPONSIBILITY:LAW_MAKING]&lt;br /&gt;
                [RESPONSIBILITY:RECEIVE_DIPLOMATS]&lt;br /&gt;
                [SUCCESSION:BY_HEIR]&lt;br /&gt;
                [APPOINTED_BY:MONARCH]&lt;br /&gt;
                [PRECEDENCE:20]&lt;br /&gt;
                [MENIAL_WORK_EXEMPTION]&lt;br /&gt;
                [MENIAL_WORK_EXEMPTION_SPOUSE]&lt;br /&gt;
                [SLEEP_PRETENSION]&lt;br /&gt;
                [PUNISHMENT_EXEMPTION]&lt;br /&gt;
                [FLASHES]&lt;br /&gt;
                [BRAG_ON_KILL]&lt;br /&gt;
                [CHAT_WORTHY]&lt;br /&gt;
                [DO_NOT_CULL]&lt;br /&gt;
                [KILL_QUEST]&lt;br /&gt;
                [COLOR:5:0:0]&lt;br /&gt;
                [ACCOUNT_EXEMPT]&lt;br /&gt;
                [DUTY_BOUND]&lt;br /&gt;
                [DEMAND_MAX:5]&lt;br /&gt;
                [MANDATE_MAX:3]&lt;br /&gt;
                [REQUIRED_BOXES:5]&lt;br /&gt;
                [REQUIRED_CABINETS:3]&lt;br /&gt;
                [REQUIRED_RACKS:3]&lt;br /&gt;
                [REQUIRED_STANDS:3]&lt;br /&gt;
                [REQUIRED_OFFICE:2500]&lt;br /&gt;
                [REQUIRED_BEDROOM:2500]&lt;br /&gt;
                [REQUIRED_DINING:2500]&lt;br /&gt;
                [REQUIRED_TOMB:2500]&lt;br /&gt;
}}&lt;br /&gt;
{{nobles}}&lt;br /&gt;
{{Category|Aristocrats}}&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Count&amp;diff=129189</id>
		<title>v0.31:Count</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Count&amp;diff=129189"/>
		<updated>2010-10-11T22:45:16Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|22:45, 11 October 2010 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{Noble&lt;br /&gt;
| noble= Count&lt;br /&gt;
| office= Throne Room&lt;br /&gt;
| quarters= Great Bedroom&lt;br /&gt;
| dining= Great Dining Room&lt;br /&gt;
| tomb= Mausoleum&lt;br /&gt;
| stands=2&lt;br /&gt;
| racks=2&lt;br /&gt;
| chests=3&lt;br /&gt;
| cabinets=2&lt;br /&gt;
| arrival=&lt;br /&gt;
* 20 population&lt;br /&gt;
* 200k created wealth&lt;br /&gt;
* 20k exported wealth&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The position of '''Count''' is the next step up from [[Baron]]; once you have achieved certain conditions the [[liaison]] will inform you that your land will be elevated to the status of county, and shortly after they have left you will receive a Count.&lt;br /&gt;
&lt;br /&gt;
There is a bug{{bug|519}} preventing this conversation from happening - to avoid the bug, ensure that the caravan has left before the meeting with the liaison begins.&lt;br /&gt;
&lt;br /&gt;
{{gamedata|        [POSITION:COUNT]&lt;br /&gt;
                [NAME_MALE:count:counts]&lt;br /&gt;
                [NAME_FEMALE:countess:countesses]&lt;br /&gt;
                [SPOUSE_MALE:count consort:counts consort]&lt;br /&gt;
                [SPOUSE_FEMALE:countess consort:countesses consort]&lt;br /&gt;
                [SITE]&lt;br /&gt;
                [LAND_HOLDER:2]&lt;br /&gt;
                [LAND_NAME:a county]&lt;br /&gt;
                [RESPONSIBILITY:LAW_MAKING]&lt;br /&gt;
                [RESPONSIBILITY:RECEIVE_DIPLOMATS]&lt;br /&gt;
                [SUCCESSION:BY_HEIR]&lt;br /&gt;
                [APPOINTED_BY:MONARCH]&lt;br /&gt;
                [REPLACED_BY:DUKE]&lt;br /&gt;
                [PRECEDENCE:30]&lt;br /&gt;
                [MENIAL_WORK_EXEMPTION]&lt;br /&gt;
                [MENIAL_WORK_EXEMPTION_SPOUSE]&lt;br /&gt;
                [SLEEP_PRETENSION]&lt;br /&gt;
                [PUNISHMENT_EXEMPTION]&lt;br /&gt;
                [FLASHES]&lt;br /&gt;
                [BRAG_ON_KILL]&lt;br /&gt;
                [CHAT_WORTHY]&lt;br /&gt;
                [DO_NOT_CULL]&lt;br /&gt;
                [KILL_QUEST]&lt;br /&gt;
                [COLOR:5:0:0]&lt;br /&gt;
                [ACCOUNT_EXEMPT]&lt;br /&gt;
                [DUTY_BOUND]&lt;br /&gt;
                [DEMAND_MAX:3]&lt;br /&gt;
                [MANDATE_MAX:2]&lt;br /&gt;
                [REQUIRED_BOXES:3]&lt;br /&gt;
                [REQUIRED_CABINETS:2]&lt;br /&gt;
                [REQUIRED_RACKS:2]&lt;br /&gt;
                [REQUIRED_STANDS:2]&lt;br /&gt;
                [REQUIRED_OFFICE:1500]&lt;br /&gt;
                [REQUIRED_BEDROOM:1500]&lt;br /&gt;
                [REQUIRED_DINING:1500]&lt;br /&gt;
                [REQUIRED_TOMB:1500]&lt;br /&gt;
}}&lt;br /&gt;
{{Nobles}}&lt;br /&gt;
{{Category|Aristocrats}}&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Hammerman&amp;diff=128933</id>
		<title>v0.31:Hammerman</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Hammerman&amp;diff=128933"/>
		<updated>2010-10-08T06:02:16Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AV}}&lt;br /&gt;
{{Quality|Tattered|06:02, 8 October 2010 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{skills}}&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Bat_man&amp;diff=128932</id>
		<title>v0.31:Bat man</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Bat_man&amp;diff=128932"/>
		<updated>2010-10-08T05:58:47Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Exceptional|00:46, 11 August 2010 (UTC)}}&lt;br /&gt;
{{CreatureInfo v0.31&lt;br /&gt;
|name=Bat man&lt;br /&gt;
|symbol=b|color=0:0:1&lt;br /&gt;
|biome=&lt;br /&gt;
* {{L|cavern|Subterranean cavern}}&amp;lt;br /&amp;gt;(Depth 1 - 2)&lt;br /&gt;
|wiki=no&lt;br /&gt;
|contrib=no&lt;br /&gt;
|death=nobutcher&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
:''A humanoid with the head of a bat and wings stretching from wrists to ankles.''&lt;br /&gt;
&lt;br /&gt;
'''Batmen''' are found in underground {{L|cavern}} systems. They are one of the creatures that appear in hostile or friendly tribes. They wield spears and blowguns which are sometimes coated with {{L|syndrome|poison}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&lt;br /&gt;
''Some things to watch out for when dealing with batmen:''&lt;br /&gt;
&amp;lt;br /&amp;gt;They show a preference for working individually, paired up with a different birdman of some type or with {{L|nightwing}}s.&lt;br /&gt;
&amp;lt;br /&amp;gt;They are most likely to target the dwarf whose &amp;quot;comedian&amp;quot; attribute is at the highest level.&lt;br /&gt;
&amp;lt;br /&amp;gt;They are exceptional detectives: given enough preparation time, they can defeat any foe.&lt;br /&gt;
&amp;lt;br /&amp;gt;Their default identities are a secret.  If you turn this off, their chasm will flood your fortress with {{L|noble}}s instead.&lt;br /&gt;
&amp;lt;br /&amp;gt;They can breathe in space.&lt;br /&gt;
&amp;lt;br /&amp;gt;They are '''vengeance'''.  They are '''the night'''.  &lt;br /&gt;
&amp;lt;br /&amp;gt;THEIR PARENTS ARE DEAD!!!!&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Humanoids}}&lt;br /&gt;
{{Category|Races}}&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:News/Mirrors/0.31.15&amp;diff=128714</id>
		<title>Template:News/Mirrors/0.31.15</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:News/Mirrors/0.31.15&amp;diff=128714"/>
		<updated>2010-10-04T05:40:28Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: Might as well fix the broken template...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border:0px; font-size: 85%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; | '''Windows'''&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |[http://www.bay12games.com/dwarves/df_31_15_win.zip SDL]&lt;br /&gt;
| [http://pallkars.net/~toad/df_31_15_win.zip 1]&lt;br /&gt;
| [http://alopex.li/dfmirror/df_31_15_win.zip 2]&lt;br /&gt;
| [http://df.rag.no/df_31_15_win.zip 3]&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |[http://www.bay12games.com/dwarves/df_31_15_win_s.zip Small]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [http://www.bay12games.com/dwarves/df_31_15_legacy.zip Legacy]&lt;br /&gt;
| [http://pallkars.net/~toad/df_31_15_win_legacy.zip 1]&lt;br /&gt;
| [http://alopex.li/dfmirror/df_31_15_legacy.zip 2]&lt;br /&gt;
| [http://df.rag.no/df_31_15_legacy.zip 3]&lt;br /&gt;
| [http://www.bay12games.com/dwarves/df_31_14_legacy_s.zip Small]&lt;br /&gt;
|-&lt;br /&gt;
| '''Linux'''&lt;br /&gt;
| [http://www.bay12games.com/dwarves/df_31_15_linux.tar.bz2 SDL]&lt;br /&gt;
|-&lt;br /&gt;
| '''Mac'''&lt;br /&gt;
| [http://www.bay12games.com/dwarves/df_31_15_osx.tar.bz2 SDL]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Urist&amp;diff=128648</id>
		<title>Urist</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Urist&amp;diff=128648"/>
		<updated>2010-10-03T08:37:05Z</updated>

		<summary type="html">&lt;p&gt;Sgrunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Exceptional|08:00, 22 May 2010 (UTC)}}{{D_for_Dwarf}}&lt;br /&gt;
&lt;br /&gt;
The first name &amp;quot;'''Urist'''&amp;quot; is generally accepted in the DF community as &amp;quot;the&amp;quot; generic dwarven name, and often used as a reference name if someone talks about a dwarf and doesn't have (or want to bother with) an actual name.  This name is often, if not always, linked with a last name of 'Mc______', that includes some trait or his job. &lt;br /&gt;
&lt;br /&gt;
For Example:&lt;br /&gt;
:Urist Mc[[Miner]] can't find his [[pick]]!&lt;br /&gt;
:It's time for Urist McUseless[[Nobles|Noble]] to have an [[unfortunate accident]].&lt;br /&gt;
:Urist McStupid [[Dodging|dodge]]d into the [[magma]].&lt;br /&gt;
&lt;br /&gt;
Urist is the dwarvish word for &amp;quot;dagger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The origin of the name's popularity seems to be the tale &amp;quot;[http://www.bay12games.com/forum/index.php?topic=15572.0 One Dwarf Against the World],&amp;quot; a well-received narrative style account of a hermit fortress played in the 2D version.  That dwarf's full name was Urist Borushdumat (Raked-Roughness). Despite that dwarf having been female, the name is used for either gender of generic dwarf.&lt;br /&gt;
&lt;br /&gt;
'''Urist''' is also the tongue-in-cheek term for the [[temperature]] units used by ToadyOne in DF. It has since been adopted by players, and has expanded to be a unit of measurement for any dwarven measuring system.&lt;/div&gt;</summary>
		<author><name>Sgrunt</name></author>
	</entry>
</feed>