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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sbcc</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-05-11T11:15:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Sbcc&amp;diff=196101</id>
		<title>User:Sbcc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Sbcc&amp;diff=196101"/>
		<updated>2014-02-03T02:44:57Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm a on and off player of dwarf fortress, which I most play in adventure mode.  The game is one of the full games that lets you do so much, it made me just fall in love.  Thou the game is quite hard to learn, especially since I still haven't got fortress mode down, but other than that this game is one of my favorites.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''My Players'''&lt;br /&gt;
&lt;br /&gt;
'''Forgotten  Name'' &amp;quot;&amp;quot;Lived from 172 to 203&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Was my earliest charater whos name will remain unknown, due to my bad memory, was know for his ungodly amount of kills, with only a iron two-handed sword, he caused a massive genocide of humans, in which case, killing1,290 women, childern, and men all.  He died ironically, when my stupid self din't take out an arrow, which caused him to die of suffocation.  He lived for only 31 years, with most of the killing happening in the only two years I played him, he was wanted in almost every civilization, except one nation, which he used as my home.  He also, in some also ungodly manner swam for almost 10 minutes real time to another island, he nearly drowned, and almost was attacked by a shark.  In the end, he was a great charater to only die off from an arrow.&lt;br /&gt;
&lt;br /&gt;
'''Leto Simplekey''' &amp;quot;&amp;quot;Lived from 11 to 35&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Was a human from The Reticent Feral Kingdom.  He started out as a skiled swordsmen, with a bronze scimatar.  He soon sent out to look for fame and glory.  He went into glacierhoof, and slayed a band of theives, as he did this, he got the regonition of being a hero.  Soon after this, he traveled south to a small town, and started hunting theives, I soon found a camp , and started chasing down,and brutally killing a warlord, or at least what they thought was one, because this man, after only losing his arm, started to run for the hills even thou he could of easily killed me.  Funny thing was, as I went to a beach to look for crabs(which gives a massive amount of food) as I started to look, I saw a notifacation come up.  I was in the water at this time.  It said &amp;quot;You are Melting&amp;quot;.  I was dumfounded, till I realized that the sun was frying me.  The river was just a few feet away, but right before I reached the river, the sunburn, which caused my skin to melt killed me.  So kids if you play this game, do not go and stay out in the sun, or you will turn into mush.&lt;br /&gt;
&lt;br /&gt;
'''My Fourm Link'''&lt;br /&gt;
&lt;br /&gt;
 http://www.bay12forums.com/smf/index.php?action=profile&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Grizzly_bear&amp;diff=196091</id>
		<title>v0.34:Grizzly bear</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Grizzly_bear&amp;diff=196091"/>
		<updated>2014-02-02T08:47:57Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|06:27, 7 July 2010 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|contrib=no&lt;br /&gt;
|bone=17&lt;br /&gt;
|meat=14&lt;br /&gt;
|fat=13&lt;br /&gt;
|lung=2&lt;br /&gt;
|heart=1&lt;br /&gt;
|intestine=1&lt;br /&gt;
|liver=1&lt;br /&gt;
|tripe=1&lt;br /&gt;
|sweetbread=1&lt;br /&gt;
|spleen=1&lt;br /&gt;
|kidney=2&lt;br /&gt;
|brain=1&lt;br /&gt;
|skull=1&lt;br /&gt;
|tooth=2&lt;br /&gt;
|skin=hide&lt;br /&gt;
|wiki=yes&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
'''Grizzly bears''' are large, tough mammalian carnivores that inhabit [[forest]]s. Grizzly bears may be drawn to your fortress in search of food; they will locate and consume any [[food]] and [[drink]] that your dwarves have carelessly left lying around. This can be particularly [[fun]] for new fortresses without a seasoned [[military]], when their entire food and alcohol supply is destroyed in moments and don't expect a unarmed and unarmored dwarf to win against a creature that's more than 3 times their size.&lt;br /&gt;
&lt;br /&gt;
However, the above tactic makes them pretty easy to trap in a [[cage trap]]. Make a small food/booze [[stockpile]] and surround it with cage traps on all sides. Grizzly bears will be attracted to the food and booze, and become trapped in the cage trap. They can then be tamed.&lt;br /&gt;
&lt;br /&gt;
Tame grizzly bears can be [[animal trainer|trained]] for war and hunting at an [[zone|animal training zone]]. Grizzly bears are a popular choice for war animals since they are quite common in many areas, and strong enough to do some serious damage. They are also frequently available from [[elf|elven]] [[caravan]]s, as elves tend to live in temperate forests. &lt;br /&gt;
&lt;br /&gt;
Much larger and stronger than your regular [[dog]], war grizzlies can make fast work of a [[goblin]] [[ambush]] if they aren't outnumbered. Their powerful jaws can puncture straight through common [[iron]] [[armor|chainmail]], making a nice snack out of unprepared foes. &lt;br /&gt;
&lt;br /&gt;
Having a couple of Elite [[Soldier#Marksdwarves|Marksdwarves]] with 10 bears assigned is a splendid idea, as the bears will act as a biting meat shield, while your [[crossbow]]dwarves take care of the tougher enemies the bears can't handle.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&lt;br /&gt;
In world gen, green grizly bear with mental problem will form a relationship with a porcupine.  But this always ends in [[fun|fun]] for the porcupine.  They choose red porcupines more over regular ones.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Black bear]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Animals}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Grizzly_bear&amp;diff=196090</id>
		<title>v0.34:Grizzly bear</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Grizzly_bear&amp;diff=196090"/>
		<updated>2014-02-02T08:46:25Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|06:27, 7 July 2010 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|contrib=no&lt;br /&gt;
|bone=17&lt;br /&gt;
|meat=14&lt;br /&gt;
|fat=13&lt;br /&gt;
|lung=2&lt;br /&gt;
|heart=1&lt;br /&gt;
|intestine=1&lt;br /&gt;
|liver=1&lt;br /&gt;
|tripe=1&lt;br /&gt;
|sweetbread=1&lt;br /&gt;
|spleen=1&lt;br /&gt;
|kidney=2&lt;br /&gt;
|brain=1&lt;br /&gt;
|skull=1&lt;br /&gt;
|tooth=2&lt;br /&gt;
|skin=hide&lt;br /&gt;
|wiki=yes&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
'''Grizzly bears''' are large, tough mammalian carnivores that inhabit [[forest]]s. Grizzly bears may be drawn to your fortress in search of food; they will locate and consume any [[food]] and [[drink]] that your dwarves have carelessly left lying around. This can be particularly [[fun]] for new fortresses without a seasoned [[military]], when their entire food and alcohol supply is destroyed in moments and don't expect a unarmed and unarmored dwarf to win against a creature that's more than 3 times their size.&lt;br /&gt;
&lt;br /&gt;
However, the above tactic makes them pretty easy to trap in a [[cage trap]]. Make a small food/booze [[stockpile]] and surround it with cage traps on all sides. Grizzly bears will be attracted to the food and booze, and become trapped in the cage trap. They can then be tamed.&lt;br /&gt;
&lt;br /&gt;
Tame grizzly bears can be [[animal trainer|trained]] for war and hunting at an [[zone|animal training zone]]. Grizzly bears are a popular choice for war animals since they are quite common in many areas, and strong enough to do some serious damage. They are also frequently available from [[elf|elven]] [[caravan]]s, as elves tend to live in temperate forests. &lt;br /&gt;
&lt;br /&gt;
Much larger and stronger than your regular [[dog]], war grizzlies can make fast work of a [[goblin]] [[ambush]] if they aren't outnumbered. Their powerful jaws can puncture straight through common [[iron]] [[armor|chainmail]], making a nice snack out of unprepared foes. &lt;br /&gt;
&lt;br /&gt;
Having a couple of Elite [[Soldier#Marksdwarves|Marksdwarves]] with 10 bears assigned is a splendid idea, as the bears will act as a biting meat shield, while your [[crossbow]]dwarves take care of the tougher enemies the bears can't handle.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&lt;br /&gt;
In world gen, green grizly bear with mental problem will form a relationship with a porcupine.  But this always ends im [[fun|fun]] for the porcupine.  They choose red porcupines more over regular ones.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Black bear]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Animals}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Sbcc&amp;diff=196089</id>
		<title>User:Sbcc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Sbcc&amp;diff=196089"/>
		<updated>2014-02-02T07:59:17Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm a on and off player of dwarf fortress, which I most play in adventure mode.  The game is one of the full games that lets you do so much, it made me just fall in love.  Thou the game is quite hard to learn, especially since I still haven't got fortress mode down, but other than that this game is one of my favorites.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''My Players'''&lt;br /&gt;
&lt;br /&gt;
'''Forgotten  Name'' &amp;quot;&amp;quot;Lived from 172 to 203&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Was my earliest charater whos name will remain unknown, due to my bad memory, was know for his ungodly amount of kills, with only a iron two-handed sword, he caused a massive genocide of humans, in which case, killing1,290 women, childern, and men all.  He died ironically, when my stupid self din't take out an arrow, which caused him to die of suffocation.  He lived for only 31 years, with most of the killing happening in the only two years I played him, he was wanted in almost every civilization, except one nation, which he used as my home.  He also, in some also ungodly manner swam for almost 10 minutes real time to another island, he nearly drowned, and almost was attacked by a shark.  In the end, he was a great charater to only die off from an arrow.&lt;br /&gt;
&lt;br /&gt;
'''Leto Simplekey''' &amp;quot;&amp;quot;Lived from 11 to 35&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Was a human from The Reticent Feral Kingdom.  He started out as a skiled swordsmen, with a bronze scimatar.  He soon sent out to look for fame and glory.  He went into glacierhoof, and slayed a band of theives, as he did this, he got the regonition of being a hero.  Soon after this, he traveled south to a small town, and started hunting theives, I soon found a camp , and started chasing down,and brutally killing a warlord, or at least what they thought was one, because this man, after only losing his arm, started to run for the hills even thou he could of easily killed me.  Funny thing was, as I went to a beach to look for crabs(which gives a massive amount of food) as I started to look, I saw a notifacation come up.  I was in the water at this time.  It said &amp;quot;You are Melting&amp;quot;.  I was dumfounded, till I realized that the sun was frying me.  The river was just a few feet away, but right before I reached the river, the sunburn, which caused my skin to melt killed me.  So kids if you play this game, do not go and stay out in the sun, or you will turn into mush.&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Sbcc&amp;diff=196088</id>
		<title>User:Sbcc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Sbcc&amp;diff=196088"/>
		<updated>2014-02-02T07:56:19Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm a on and off player of dwarf fortress, which I most play in adventure mode.  The game is one of the full games that lets you do so much, it made me just fall in love.  Thou the game is quite hard to learn, especially since I still haven't got fortress mode down, but other than that this game is one of my favorites.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''My Players'''&lt;br /&gt;
&lt;br /&gt;
'''Forgotten  Name'' &amp;quot;&amp;quot;Lived from 172 to 203&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Was my earliest charater whos name will remain unknown, due to my bad memory, was know for his ungodly amount of kills, with only a iron two-handed sword, he caused a massive genocide of humans, in which case, killing1,290 women, childern, and men all.  He died ironically, when my stupid self din't take out an arrow, which caused him to die of suffocation.  He lived for only 31 years, with most of the killing happening in the only two years I played him, he was wanted in almost every civilization, except one nation, which he used as my home.  He also, in some also ungodly manner swam for almost 10 minutes real time to another island, he nearly drowned, and almost was attacked by a shark.  In the end, he was a great charater to only die off from an arrow.&lt;br /&gt;
&lt;br /&gt;
'''Leto Simplekey''' &amp;quot;&amp;quot;Lived from 11 to 35&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Was a human from The Reticent Feral Kingdom.  He started out as a skiled swordsmen, with a bronze scimatar.  He soon sent out to look for fame and glory.  He went into glacierhoof, and slayed a band of theives, as he did this, he got the regonition of being a hero.  Soon after this, he traveled south to a small town, and started hunting theives, I soon found a camp , and started chasing down,and brutally killing a warlord, or at least what they thought was one, because this man, after only losing his arm, started to run for the hills even thou he could of easily killed me.  Funny thing was, as I went to a beach to look for crabs(which gives a massive amount of food) as I started to look, I saw a notifacation come up.  I was in the water at this time.  It said &amp;quot;You are Melting&amp;quot;.  I was dumfounded, till I realized that the sun was frying me.  The river was just a few feet away, and just a few inches away, I died of severe sunburn,&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Mountain_gnome&amp;diff=196087</id>
		<title>v0.31:Mountain gnome</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Mountain_gnome&amp;diff=196087"/>
		<updated>2014-02-02T06:19:53Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: word used was overly complicated and.needed dictonary to know meaning.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Exceptional|15:37, 22 January 2011 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|death=nobutcher&lt;br /&gt;
|contrib=no&lt;br /&gt;
|wiki=no&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
[[File:Mountain_gnome.png|thumb|left|Admired for its ability to hold liquor.]]&lt;br /&gt;
&lt;br /&gt;
'''Mountain gnomes''' are weak humanoid [[creatures]] that appear on [[Surroundings#Good|good]] [[mountain]]ous maps.  Their intelligence is on par with [[dwarf|dwarves]] and other sentient creatures, but they lack the ability to communicate verbally, one possible reason they haven't formed a [[civilization|civilized society]].&lt;br /&gt;
&lt;br /&gt;
If you leave [[alcohol|booze]] out in the open, they will steal it, leaving your [[dwarf|dwarves]] [[fun|dying]] of starvation and dehydration, but otherwise they are &amp;quot;harmless&amp;quot;, fleeing if confronted (to the point of running off a [[cliff]] if necessary).  Given their small [[size]], they pose no physical threat to any dwarf and can be easily killed by anyone who isn't [[unconscious]].&lt;br /&gt;
&lt;br /&gt;
Gnomes can be easily trapped by placing a single [[forbid|forbidden]] [[barrel]] of booze in a small [[stockpile]] and surrounding the barrel with [[cage trap|cage traps]].  Since gnomes often travel in groups, several layers of cages should be used so that the bait stays untouched.&lt;br /&gt;
&lt;br /&gt;
[[Gnomeblight]] is extremely toxic to Mountain Gnomes.  Unlike their [[dark_gnome|dark counterparts]], Mountain Gnomes are day creatures.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Humanoids}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Sbcc&amp;diff=196085</id>
		<title>User:Sbcc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Sbcc&amp;diff=196085"/>
		<updated>2014-02-02T04:32:56Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm a on and off player of dwarf fortress, which I most play in adventure mode.  The game is one of the full games that lets you do so much, it made me just fall in love.  Thou the game is quite hard to learn, especially since I still haven't got fortress mode down, but other than that this game is one of my favorites.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''My Players'''&lt;br /&gt;
&lt;br /&gt;
'''Forgotten  Name'' &amp;quot;&amp;quot;Lived from 172 to 203&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Was my earliest charater whos name will remain unknown, due to my bad memory, was know for his ungodly amount of kills, with only a iron two-handed sword, he caused a massive genocide of humans, in which case, killing1,290 women, childern, and men all.  He died ironically, when my stupid self din't take out an arrow, which caused him to die of suffocation.  He lived for only 31 years, with most of the killing happening in the only two years I played him, he was wanted in almost every civilization, except one nation, which he used as my home.  He also, in some also ungodly manner swam for almost 10 minutes real time to another island, he nearly drowned, and almost was attacked by a shark.  In the end, he was a great charater to only die off from an arrow.&lt;br /&gt;
&lt;br /&gt;
'''Leto Simplekey''' &amp;quot;&amp;quot;Lived from 11 to 35&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Was a human from The Reticent Feral Kingdom.  He started out as a skiled swordsmen, with a bronze scimatar.  He soon sent out to look for fame and glory.  He went into glacierhoof, and slayed a band of theives, as he did this, he got the regonition of being a hero.  Soon after this, he traveled south to a small town, and started hunting theives, leaving chasing down, brutally killing a warlord, or at least what they thought was one, because this man, after only losing his arm, started to run for the hills even thou he could of easily killed me.  Funny thing was, as I went to a beach to look for crabs(which gives a massive amount of food) as I started to look, I saw a notifacation come up.  I was in the water at this time.  It said &amp;quot;You are Melting&amp;quot;.  I was dumfounded, till I realized that the sun was frying me.  The river was just a few feet away, and just a few inches away, I died of severe sunburn,&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:Lethosor&amp;diff=196067</id>
		<title>User talk:Lethosor</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:Lethosor&amp;diff=196067"/>
		<updated>2014-02-01T06:47:15Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: /* A page for amount of food, and how long it will keep a fortress alive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;usermessage plainlinks&amp;quot; style=&amp;quot;background-color:#dfc; {{border radius|5px}} border-color:#ac9&amp;quot;&amp;gt;&lt;br /&gt;
If you want to start a new topic, [{{fullurl:User talk:Lethosor|action=edit&amp;amp;section=new&amp;amp;preloadtitle={{urlencode:(Title here)}}&amp;amp;preload={{urlencode:User:Lethosor/message here}}}} click here]. I'll usually reply here, so {{action|watch|User talk:Lethosor|adding this page to your watchlist}} will make it easier to check for replies.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Archive|&lt;br /&gt;
* [[/archive1|Archive 1 &amp;lt;br&amp;gt;(February-August 2013)]]&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Bot requests==&lt;br /&gt;
&amp;lt;div style=&amp;quot;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;&lt;br /&gt;
[{{fullurl:User talk:Lethosor|action=edit&amp;amp;section=1&amp;amp;editintro={{urlencode:User:Lethosor/edit intro/bot}}}} '''Add a new request''']&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
To keep this organized, please add requests at the bottom of this section in a sub-section (e.g. === Title ===, with 3 = signs)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Raw ripping ==&lt;br /&gt;
&lt;br /&gt;
Several questions about things I'd like to implement (check my [[User_talk:Asva|userpage]] for current progress):&lt;br /&gt;
* Don't those fancy scripts increase traffic cost and such?&lt;br /&gt;
* Bulk upload images for workshops, doable?&lt;br /&gt;
* I'm currently working on images-from-raws script. Is it possible to use actual graphic tiles?&lt;br /&gt;
* In perspective, script should take every possible information from raws. For workshops it would be: keybind, components, profession, size, reactions, maybe even input and output. Which as well opens the way for such a glorious implementations as: workshop of profession list, output/input to workshop list, workhop|keybind|components table etc. With less possible tedious editing required. Any thoughts on the matter? --[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 12:45, 7 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: &amp;gt; Don't those fancy scripts increase traffic cost and such?&lt;br /&gt;
:They do increase the time it takes to generate pages, especially if they pull a lot of raws from the server. Fortunately, they're usually cached once they're generated, so it doesn't have too much of an impact on the server. However, you should avoid including extremely large raws - [[Masterwork:Golem]] is an example of this.&lt;br /&gt;
: &amp;gt; Bulk upload images for workshops, doable?&lt;br /&gt;
: It would be hard. There are some file upload extensions on MediaWiki, but nearly all of them are unstable. There's a PHP script that can accomplish this, if you have access to the server (which I don't). Also, there's the possibility that images might change, which would require re-uploading some of them.&lt;br /&gt;
: &amp;gt; I'm currently working on images-from-raws script. Is it possible to use actual graphic tiles?&lt;br /&gt;
: [[Tileset repository|Tilesets]] are much easier than [[graphics set]]s, since graphics sets require looking up information about each image. I've managed to make an extension that can display images with tilesets in-browser (with JavaScript), so that's definitely possible. Using the MDF tilesets would take more effort, since they use transparency, but it shouldn't be too hard (assuming I can figure out the composition algorithms).&lt;br /&gt;
: &amp;gt; In perspective, script should take every possible information from raws. For workshops it would be: keybind, components, profession, size, reactions, maybe even input and output. Which as well opens the way for such a glorious implementations as: workshop of profession list, output/input to workshop list, workhop|keybind|components table etc. With less possible tedious editing required. Any thoughts on the matter? &lt;br /&gt;
: This sounds like it would be really useful, but I haven't figured out a way to do it yet (wiki syntax is challenging, especially once you start nesting 20+ templates). It should be possible, though, as long as all of the information is in the raws somewhere (it's easiest if it's all in the same file, since DFRawFunctions only works with one file at a time).&lt;br /&gt;
: Actually, maybe something like this could be used to generate images for workshops, instead of uploading pictures of every one. It would be really nice to reduce the amount of template editing needed to supply basic information about workshops (and other types of pages, like [[iron]].)&lt;br /&gt;
: So, in summary, extracting more information from the raws is possible. It would be hard, especially once you try formatting it, but it's definitely possible.&lt;br /&gt;
: --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 14:27, 7 September 2013 (UTC)&lt;br /&gt;
{{line break|&lt;br /&gt;
&amp;gt; you should avoid including extremely large raws&lt;br /&gt;
Hm, that may be troublematic. In worst case it's possible to make shorter versions of raws.&lt;br /&gt;
&amp;gt; used to generate images for workshops&lt;br /&gt;
Currently working on that :P. Included [[Template:Tile]] and such in script to avoid long long nesty template chains. Function takes workshop TILE values, transforms them into UTF-8 code, and presents neatly. Shall add coloring in nearest future.--[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 14:48, 7 September 2013 (UTC)&lt;br /&gt;
}}&lt;br /&gt;
* BTW, how do you make mediawiki show &amp;amp;#x263A -like unicode symbols?&lt;br /&gt;
::&amp;amp;#x263A; (&amp;amp;amp;#x263A;) works for me. Are you using a template? Some templates, like {{tl|diagram}}, process individual characters (&amp;amp;, #, ... ;) before the browser can process them as entities (&amp;amp;amp;#...;). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 15:11, 7 September 2013 (UTC)&lt;br /&gt;
* &amp;lt;s&amp;gt;Padding issue. With no way to insert line breaks from template, I get either [https://www.dropbox.com/s/5uwt4wr5chk5xje/screenshoot_00356.jpg this] or [https://www.dropbox.com/s/hemzqi0jghcwv2n/screenshoot_00357.jpg that]. Any way around you possibly know?&amp;lt;/s&amp;gt;&lt;br /&gt;
: Nevermind, did it by [https://www.dropbox.com/s/mgdy51k57r56bdb/screenshoot_00358.jpg xHTML]. Script is fully operational and ready for testing.&lt;br /&gt;
::Personally, I prefer using actual HTML tags (&amp;amp;lt;table&amp;gt;, &amp;amp;lt;td&amp;gt;, etc.) over MediaWiki tables for this reason, since they don't need newlines, but it looks like you got it working. Nice work! --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 15:15, 8 September 2013 (UTC)&lt;br /&gt;
* Here is another [https://dl.dropboxusercontent.com/u/57572806/Building%20%E2%80%94%20Asva.htm problem]. Table works fine in most cases. But when borders are missing (check incomplete building), the alignment messes up true location of tiles. Any helpful ideas, by chance? Here is the table config I use: &amp;amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size:150%; font-family: &amp;amp;#39;Courier New&amp;amp;#39;, &amp;amp;#39;Quicktype Mono&amp;amp;#39;, &amp;amp;#39;Bitstream Vera Sans Mono&amp;amp;#39;, &amp;amp;#39;Lucida Console&amp;amp;#39;, &amp;amp;#39;Lucida Sans Typewriter&amp;amp;#39;, monospace; font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
::The source code (wikitext) would make it easier for me to test it on my own. From my experiences with {{tl|Diagram}}, though, it looks like each &amp;amp;lt;td&amp;gt; element requires some CSS as well. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 23:36, 13 September 2013 (UTC)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size:150%; font-family: &amp;amp;#39;Courier New&amp;amp;#39;, &amp;amp;#39;Quicktype Mono&amp;amp;#39;, &amp;amp;#39;Bitstream Vera Sans Mono&amp;amp;#39;, &amp;amp;#39;Lucida Console&amp;amp;#39;, &amp;amp;#39;Lucida Sans Typewriter&amp;amp;#39;, monospace; font-weight:bold&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#xf2;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#x2556;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #808000; background:#000000&amp;quot;&amp;gt;&amp;amp;#x258c;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;||&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size:150%; font-family: &amp;amp;#39;Courier New&amp;amp;#39;, &amp;amp;#39;Quicktype Mono&amp;amp;#39;, &amp;amp;#39;Bitstream Vera Sans Mono&amp;amp;#39;, &amp;amp;#39;Lucida Console&amp;amp;#39;, &amp;amp;#39;Lucida Sans Typewriter&amp;amp;#39;, monospace; font-weight:bold&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #808000; background:#000000&amp;quot;&amp;gt;&amp;amp;#x258c;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#x2552;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#x2556;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #808000; background:#000000&amp;quot;&amp;gt;&amp;amp;#x258c;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#xf2;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#x255a;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #808000; background:#000000&amp;quot;&amp;gt;&amp;amp;#x258c;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
:::The source code is nothing but html... But oh, well.&lt;br /&gt;
:::I managed to fix those empty spaces. What I did is just exchanged tile &amp;quot;32&amp;quot; from conversion table with [http://www.cs.tut.fi/~jkorpela/HTML/emptycells.html no-break space] (&amp;amp;amp;#160;).&lt;br /&gt;
:::Though, I still can't fiqure the way to get rid of borders at top and bottom of tiles.&lt;br /&gt;
* On a different matter. Played a bit with tilesets. Seems, no javascript is required:&lt;br /&gt;
&lt;br /&gt;
Arrow:&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-21px;left:-16px&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bush:&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#00CC00;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-32px;left:-32px&amp;quot;&amp;gt;[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Something:&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-32px;left:-48px&amp;quot;&amp;gt;[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
2,3,1:&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0000FF;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-53px;left:-32px&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;background:#FF0000;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-48px;left:-48px&amp;quot;&amp;gt;[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;background:#00FF00;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-48px;left:-16px&amp;quot;&amp;gt;[[File:Phoebus 16x16.png|link=]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Though the padding is a bit weird. Somewhy for &amp;quot;arrow&amp;quot; and &amp;quot;2&amp;quot; it is not dividable by 16. --[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 11:06, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
* I'm almost done. Here's the [https://dl.dropboxusercontent.com/u/57572806/screenshoot_00364.jpg result]. And that's how it looks after I save the page [https://dl.dropboxusercontent.com/u/57572806/screenshoot_00365.jpg =.=]. Same syntax as before. --[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 14:28, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Wow, nice work. A few things I've noticed about the tiles, though - they don't seem to support non-square tilesets or different foreground colors. :( Personally, I'd prefer to use JavaScript for this (assuming I can get transparency to work) but the CSS works a lot better than I expected.&lt;br /&gt;
&lt;br /&gt;
(And by the way, the &amp;quot;Close&amp;quot; button at the bottom of the [https://github.com/quietust/DFRawFunctions/pull/3 pull request] is probably what you're looking for.) --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 17:44, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; support non-square tilesets&lt;br /&gt;
&lt;br /&gt;
:Probably fixaeble. Non square big tiles can be squarified. That will make messy code even messier...&lt;br /&gt;
&lt;br /&gt;
:Foreground colors? You mean, for monochrome tilesets? I don't think supporting these would be of any merit. For workshop articles, ascii and graphic tiles are plenty. Only implementation - would be tricky option, allowing any user to chose his favorite tileset from list.&lt;br /&gt;
&lt;br /&gt;
:Surely, clean javascript would suit much better.&lt;br /&gt;
&lt;br /&gt;
:PS Thanks for github editing and supportive information. --[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 18:41, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I was referring to the text color - for example, the background color of the numbers above (2,3,1) can easily be changed to red, green, and blue, but the colors of the numbers themselves are still white (I'm not even sure if it's possible to do this in CSS, although it could be). You're probably right about workshops not needing them, though.&lt;br /&gt;
::&amp;gt; allowing any user to chose his favorite tileset from list&lt;br /&gt;
::Definitely possible with an extension (could be added in [[Special:Preferences]] somewhere, for example), although it would require at least some JS to modify the CSS appropriately. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:05, 14 September 2013 (UTC)&lt;br /&gt;
::: I'm talking about [[Graphics_set_repository|graphics sets]]. You can't possibly change color without turning them into monochrome+alpha. Which is weird and probably bothersome.&lt;br /&gt;
::: While for [[Tileset_repository|tilesets]] the idea is valid.&lt;br /&gt;
* While working on items I encountered tags like FIRE_BUILD_SAFE, NEEDS_MAGMA, WORTHLESS_STONE_ONLY. Don't you have an idea, how those can be put in workshop or item template without taking too much space?&lt;br /&gt;
* About huge tables (f.e. workshop | buildmat | tiled image | build profession). Is it possible to make them editable only by your bot? Like, simply update once new version arrives? Otherwise large tables may hurt server costs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hi.&lt;br /&gt;
I remade the previous script a bit. Now it uses global array of objects. Which means, to get any output you'll have to (pseudocode warning):&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;{{load files}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;{{process files}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;{{output files}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Beforehead, I passed all data for every function just to avoid excessive file loading. Was hectic, hard to debug, hard to process.&lt;br /&gt;
As for now, stuff seems much brighter. For instance, I can make &amp;lt;nowiki&amp;gt;{{show me errors}}&amp;lt;/nowiki&amp;gt; wiki template without much ado.&lt;br /&gt;
&lt;br /&gt;
So, back to globals, is it a good idea (safety-wise)? Won't it break something?&lt;br /&gt;
&lt;br /&gt;
BTW, I decided on quietust's functionality. I'll left it intact. Won't touch a thing. I'll use only one parser template, which is &amp;lt;nowiki&amp;gt;{{#df:}}&amp;lt;/nowiki&amp;gt;. Approved, sir?--[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 19:18, 17 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ArticleVersion bug? ==&lt;br /&gt;
&lt;br /&gt;
The updated ArticleVersion template seems to believe [[Dwarf Fortress Italia]] is in the 40d namespace. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:48, 21 October 2013 (UTC)&lt;br /&gt;
:That's because there was a redirect created when I moved [[40d:Dwarf Fortress Italia]] to the main namespace. I don't know of any way to resolve redirects from a template, so I just removed {{#delay:av}} from the article altogether. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 20:21, 21 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Push Page ==&lt;br /&gt;
&lt;br /&gt;
Hey man I wanted to create a page about the default &amp;quot;push&amp;quot; attack creatures have, as its not always clear what that attack is. I thought I'd put some concrete into about it and a list of creatures that use it by default. I made the page and added content, but I really have no idea what I'm doing such as how to add that version box for what version of DF its for how to add it to the df2012 namespace...whatever namespace is. And how to see a list of categories. Internal links to creatures also will not work. I thought creating a page would be easy, apparently not.&lt;br /&gt;
&lt;br /&gt;
Also is it ok to link to things like my Amazon Writing profile on my talk page? I just wanted to put something about me there and what I do.&lt;br /&gt;
&lt;br /&gt;
Thanks. Hope you're liking my edits.&lt;br /&gt;
&lt;br /&gt;
http://dwarffortresswiki.org/index.php/Push&lt;br /&gt;
&lt;br /&gt;
:I took care of the namespace and link problems - you just add &amp;quot;DF2012:&amp;quot; to the beginning of the title to create a page in the DF2012 namespace. The link issue was a result of capitalization - MediaWiki treats the entire article title as case-sensitive except for the first letter.&lt;br /&gt;
:Anyway, putting up links to your other profiles on your user page is fine with me (as long as they're not super-promotional or inappropriate), and some other users have done things like that too. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 20:14, 28 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Great, thanks for fixing it. I didn't realize it was that easy. and i didn't know about the case sensitive thing either I'll keep that in mind.&lt;br /&gt;
&lt;br /&gt;
And thank you I will then. I've done plenty of writing :) [[User:Proudnerd|Proudnerd]] ([[User talk:Proudnerd|talk]]) 00:11, 29 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rating script bug ==&lt;br /&gt;
&lt;br /&gt;
It appears the new rating script is stripping returns when it rearranges ArticleVersion templates ([http://dwarffortresswiki.org/index.php?title=DF2012:Engraving&amp;amp;diff=next&amp;amp;oldid=193707 example]). This can lead to [http://dwarffortresswiki.org/index.php?title=DF2012:Climate&amp;amp;diff=prev&amp;amp;oldid=193509 page layout problems]. Can you revise the rating script to retain the returns?--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:53, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I did manage to fix the second example you listed in the script with a recent update, which was caused by accidentally retaining spaces (see [http://dwarffortresswiki.org/index.php?title=DF2012%3AClimate&amp;amp;diff=193830&amp;amp;oldid=193829 this edit]), but I'll try to make it work with the source code better. Thanks for pointing out the first example, too – I hadn't thought of that as a possibility. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 20:04, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Just to point out, your test didn't have any spaces after the &amp;lt;nowiki&amp;gt;{{av}}&amp;lt;/nowiki&amp;gt; template. But, beyond spaces, a number of special characters (such as &amp;quot;:&amp;quot;) could probably still cause problems if they end up attached to the beginning of a paragraph. You could probably just add an extra return after the av template line to prevent most problems.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:17, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The rating script is apparently still stripping newlines: [http://dwarffortresswiki.org/index.php?title=DF2012:Native_aluminum&amp;amp;curid=22324&amp;amp;diff=194068&amp;amp;oldid=188188 Native aluminum]  [http://dwarffortresswiki.org/index.php?title=DF2012:Bismuthinite&amp;amp;curid=22309&amp;amp;diff=194067&amp;amp;oldid=178239 Bismuthinite]. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 15:27, 9 November 2013 (UTC)&lt;br /&gt;
::This should be [https://github.com/lethosor/dfwiki-rater/commit/0bd88981d5eee69e90223e23a4f8a238871486e1 fixed] now. (I actually fixed this about an hour ago, but I didn't save the fix to the branch used on this wiki -_-) This wiki automatically fetches updates for the rating script, so it should probably be updated in an hour or less (the new version that should appear on [[Special:Version]] is 1.0.2). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 18:13, 9 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thanks! ...But now the script is inserting an extra newline each time the page is rated [http://dwarffortresswiki.org/index.php?title=DF2012:Mud_man&amp;amp;diff=next&amp;amp;oldid=194135]. This may lead to content creeping down the page until the newlines are manually removed. Is it possible to only add newlines when rearranging the page templates? --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:53, 14 November 2013 (UTC)&lt;br /&gt;
::Wow, thanks for noticing that! Right now the {{#delay:quality}} replacement is using a single regex, and I fixed the last problem by changing \s to a space. Apparently I forgot that this was the reason it included newlines in the first place. I'll fix this when I can (hopefully in the next couple of days). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 21:14, 14 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've also noticed that the rating script tab appears at the top of pages that it shouldn't, such as [[Special:RecentChanges]]. That's a pretty minor bug, but if you're changing it anyway and it's easy to fix... --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 18:28, 16 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I can definitely get that done. The only reason I hadn't was because I didn't want to create future issues with new namespaces, but that's no longer an issue since I made the script into an extension. I'm probably going to implement this as a system message (and maybe a preferences option as well). Hopefully I can get to these things today or tomorrow. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 18:39, 16 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This part is done ([[Special:Version|v1.0.3]]): see [[Mediawiki:rater-enable-ns]] and [[Mediawiki:rater-disable-ns]] (which specify a list of namespaces to enable/disable rating). Other namespaces still allow the rating to be viewed, but not saved (which is really only useful for testing purposes). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 22:26, 20 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
And I've fixed the issues with whitespace, as far as I can tell. The only one that wasn't resolvable was &amp;lt;pre&amp;gt;{{av}} {{quality...}} content&amp;lt;/pre&amp;gt; which is changed to: &amp;lt;pre&amp;gt;{{quality...}}&lt;br /&gt;
{{av}}content&amp;lt;/pre&amp;gt; (this doesn't cause any layout problems, and the source doesn't appear any worse than it was before). The recent edits I made to [[DF2012:Native aluminum]] were using an older version of the script – the current version works fine. (I've also added a debug mode, so I can test the script on the [[Sandbox]] in the future instead of messing with content pages.) --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 01:28, 22 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Creature template problem ==&lt;br /&gt;
&lt;br /&gt;
Creature pages for untamable egg-laying creatures (like [[raven man|raven men]]) currently show them producing food products. Untamed egg-laying creatures don't actually produce eggs in this version (and probably wouldn't willingly hand them over to a hungry dwarf even if they did). The template probably needs to check that the creature has [PET] or [PET_EXOTIC]. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:22, 20 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Fixed (it now checks for {{token|PET|c}} and {{token|PET_EXOTIC|c}}). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 22:20, 20 November 2013 (UTC)&lt;br /&gt;
== Bot tests ==&lt;br /&gt;
Testing on Python 3.4.0b1 --[[User:LethosorBot|&amp;lt;span style=&amp;quot;color:#f40;&amp;quot;&amp;gt;LethosorBot&amp;lt;/span&amp;gt;]] ([[User talk:LethosorBot|&amp;lt;span style=&amp;quot;color:#f62;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]] | [[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] | [[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:08, 8 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Testing on Python 2.7.5 --[[User:LethosorBot|&amp;lt;span style=&amp;quot;color:#f40;&amp;quot;&amp;gt;LethosorBot&amp;lt;/span&amp;gt;]] ([[User talk:LethosorBot|&amp;lt;span style=&amp;quot;color:#f62;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]] | [[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] | [[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:11, 8 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Testing on Python 3.4.0b3 --[[User:LethosorBot|&amp;lt;span style=&amp;quot;color:#f40;&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]][[User talk:LethosorBot|&amp;lt;span style=&amp;quot;color:#f62;&amp;quot;&amp;gt;Bot&amp;lt;/span&amp;gt;]] ([[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] | [[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:54, 27 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Spammer ==&lt;br /&gt;
&lt;br /&gt;
Anon [[Special:Contributions/125.39.106.149|125.39.106.149]] was vandalizing [[DF2012:Creature|this page]]. Undone, just saying so you can go on blocking xD &amp;lt;br /&amp;gt;{{User:Latias1290/Sig/src|10:01|January 12, 2014}}&lt;br /&gt;
&lt;br /&gt;
== D for Dwarf ==&lt;br /&gt;
&lt;br /&gt;
Lethosor, as you have seen recently, I have been doing some D for Dwarf parts of pages.  Well, I would like to know somethings about what I can and can't do, it would help me. &amp;lt;small&amp;gt;&amp;amp;ndash; [[template:unsigned|unsigned]] comment by [[User:Sbcc|Sbcc]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Personally, I don't really care too much about the content of D for Dwarf sections as long as they're appropriate. The section [[User:Quietust|Quietust]] removed on [[DF2012:sponge man|sponge man]] seemed appropriate enough to me – I suspect he may have removed it because someone else had recently removed another Spongebob reference, deeming it &amp;quot;unneeded&amp;quot; [http://dwarffortresswiki.org/index.php?title=DF2012:Sponge_man&amp;amp;diff=195152&amp;amp;oldid=195083]. In this case, you should probably discuss it on the [[DF2012 talk:Sponge man|talk page]] and/or ask Quietust why he reverted your edits.&lt;br /&gt;
:About what you &amp;quot;can and can't do&amp;quot; - we don't really have specific rules about that, as long as it's reasonably related to the article's topic (and appropriate). If you're interested in finding examples, [[:Category:D_for_Dwarf|this category]] lists all pages using {{tl|D for Dwarf}}, which may be useful. &amp;amp;mdash;[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 20:10, 30 January 2014 (UTC)&lt;br /&gt;
Thank you, it helped alot, ya I will ask him, thank you so much also you do alot of great stuff here, so that's why I asked you.&lt;br /&gt;
&lt;br /&gt;
== A page for amount of food, and how long it will keep a fortress alive ==&lt;br /&gt;
&lt;br /&gt;
Im wondering if you can make a page for food amount and how long a fortress will be able to run on say food amount.  It would be helpful, and I would make it if I knew how to make templates.  Anyways, could you please help, if there is such a page that would really help to knpw where it is.&lt;br /&gt;
Thank You&lt;br /&gt;
~ sincerely, Sbcc.&lt;br /&gt;
&lt;br /&gt;
:It was on the [[Template:Farming FAQ|Farming FAQ]]. The page is called [[How large a farm do i need]]. Not really a template ''per se'' but it gets the job done.--[[User:Doktoro Reichard|Doktoro Reichard]] ([[User talk:Doktoro Reichard|talk]]) 05:55, 1 February 2014 (UTC)&lt;br /&gt;
Thank you, ive been looking for one soni can refrence things.&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:Lethosor&amp;diff=196062</id>
		<title>User talk:Lethosor</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:Lethosor&amp;diff=196062"/>
		<updated>2014-02-01T03:37:20Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: /* A page for amount of food, and how long it will keep a fortress alive */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;usermessage plainlinks&amp;quot; style=&amp;quot;background-color:#dfc; {{border radius|5px}} border-color:#ac9&amp;quot;&amp;gt;&lt;br /&gt;
If you want to start a new topic, [{{fullurl:User talk:Lethosor|action=edit&amp;amp;section=new&amp;amp;preloadtitle={{urlencode:(Title here)}}&amp;amp;preload={{urlencode:User:Lethosor/message here}}}} click here]. I'll usually reply here, so {{action|watch|User talk:Lethosor|adding this page to your watchlist}} will make it easier to check for replies.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Archive|&lt;br /&gt;
* [[/archive1|Archive 1 &amp;lt;br&amp;gt;(February-August 2013)]]&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Bot requests==&lt;br /&gt;
&amp;lt;div style=&amp;quot;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;&lt;br /&gt;
[{{fullurl:User talk:Lethosor|action=edit&amp;amp;section=1&amp;amp;editintro={{urlencode:User:Lethosor/edit intro/bot}}}} '''Add a new request''']&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
To keep this organized, please add requests at the bottom of this section in a sub-section (e.g. === Title ===, with 3 = signs)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Raw ripping ==&lt;br /&gt;
&lt;br /&gt;
Several questions about things I'd like to implement (check my [[User_talk:Asva|userpage]] for current progress):&lt;br /&gt;
* Don't those fancy scripts increase traffic cost and such?&lt;br /&gt;
* Bulk upload images for workshops, doable?&lt;br /&gt;
* I'm currently working on images-from-raws script. Is it possible to use actual graphic tiles?&lt;br /&gt;
* In perspective, script should take every possible information from raws. For workshops it would be: keybind, components, profession, size, reactions, maybe even input and output. Which as well opens the way for such a glorious implementations as: workshop of profession list, output/input to workshop list, workhop|keybind|components table etc. With less possible tedious editing required. Any thoughts on the matter? --[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 12:45, 7 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: &amp;gt; Don't those fancy scripts increase traffic cost and such?&lt;br /&gt;
:They do increase the time it takes to generate pages, especially if they pull a lot of raws from the server. Fortunately, they're usually cached once they're generated, so it doesn't have too much of an impact on the server. However, you should avoid including extremely large raws - [[Masterwork:Golem]] is an example of this.&lt;br /&gt;
: &amp;gt; Bulk upload images for workshops, doable?&lt;br /&gt;
: It would be hard. There are some file upload extensions on MediaWiki, but nearly all of them are unstable. There's a PHP script that can accomplish this, if you have access to the server (which I don't). Also, there's the possibility that images might change, which would require re-uploading some of them.&lt;br /&gt;
: &amp;gt; I'm currently working on images-from-raws script. Is it possible to use actual graphic tiles?&lt;br /&gt;
: [[Tileset repository|Tilesets]] are much easier than [[graphics set]]s, since graphics sets require looking up information about each image. I've managed to make an extension that can display images with tilesets in-browser (with JavaScript), so that's definitely possible. Using the MDF tilesets would take more effort, since they use transparency, but it shouldn't be too hard (assuming I can figure out the composition algorithms).&lt;br /&gt;
: &amp;gt; In perspective, script should take every possible information from raws. For workshops it would be: keybind, components, profession, size, reactions, maybe even input and output. Which as well opens the way for such a glorious implementations as: workshop of profession list, output/input to workshop list, workhop|keybind|components table etc. With less possible tedious editing required. Any thoughts on the matter? &lt;br /&gt;
: This sounds like it would be really useful, but I haven't figured out a way to do it yet (wiki syntax is challenging, especially once you start nesting 20+ templates). It should be possible, though, as long as all of the information is in the raws somewhere (it's easiest if it's all in the same file, since DFRawFunctions only works with one file at a time).&lt;br /&gt;
: Actually, maybe something like this could be used to generate images for workshops, instead of uploading pictures of every one. It would be really nice to reduce the amount of template editing needed to supply basic information about workshops (and other types of pages, like [[iron]].)&lt;br /&gt;
: So, in summary, extracting more information from the raws is possible. It would be hard, especially once you try formatting it, but it's definitely possible.&lt;br /&gt;
: --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 14:27, 7 September 2013 (UTC)&lt;br /&gt;
{{line break|&lt;br /&gt;
&amp;gt; you should avoid including extremely large raws&lt;br /&gt;
Hm, that may be troublematic. In worst case it's possible to make shorter versions of raws.&lt;br /&gt;
&amp;gt; used to generate images for workshops&lt;br /&gt;
Currently working on that :P. Included [[Template:Tile]] and such in script to avoid long long nesty template chains. Function takes workshop TILE values, transforms them into UTF-8 code, and presents neatly. Shall add coloring in nearest future.--[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 14:48, 7 September 2013 (UTC)&lt;br /&gt;
}}&lt;br /&gt;
* BTW, how do you make mediawiki show &amp;amp;#x263A -like unicode symbols?&lt;br /&gt;
::&amp;amp;#x263A; (&amp;amp;amp;#x263A;) works for me. Are you using a template? Some templates, like {{tl|diagram}}, process individual characters (&amp;amp;, #, ... ;) before the browser can process them as entities (&amp;amp;amp;#...;). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 15:11, 7 September 2013 (UTC)&lt;br /&gt;
* &amp;lt;s&amp;gt;Padding issue. With no way to insert line breaks from template, I get either [https://www.dropbox.com/s/5uwt4wr5chk5xje/screenshoot_00356.jpg this] or [https://www.dropbox.com/s/hemzqi0jghcwv2n/screenshoot_00357.jpg that]. Any way around you possibly know?&amp;lt;/s&amp;gt;&lt;br /&gt;
: Nevermind, did it by [https://www.dropbox.com/s/mgdy51k57r56bdb/screenshoot_00358.jpg xHTML]. Script is fully operational and ready for testing.&lt;br /&gt;
::Personally, I prefer using actual HTML tags (&amp;amp;lt;table&amp;gt;, &amp;amp;lt;td&amp;gt;, etc.) over MediaWiki tables for this reason, since they don't need newlines, but it looks like you got it working. Nice work! --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 15:15, 8 September 2013 (UTC)&lt;br /&gt;
* Here is another [https://dl.dropboxusercontent.com/u/57572806/Building%20%E2%80%94%20Asva.htm problem]. Table works fine in most cases. But when borders are missing (check incomplete building), the alignment messes up true location of tiles. Any helpful ideas, by chance? Here is the table config I use: &amp;amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size:150%; font-family: &amp;amp;#39;Courier New&amp;amp;#39;, &amp;amp;#39;Quicktype Mono&amp;amp;#39;, &amp;amp;#39;Bitstream Vera Sans Mono&amp;amp;#39;, &amp;amp;#39;Lucida Console&amp;amp;#39;, &amp;amp;#39;Lucida Sans Typewriter&amp;amp;#39;, monospace; font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
::The source code (wikitext) would make it easier for me to test it on my own. From my experiences with {{tl|Diagram}}, though, it looks like each &amp;amp;lt;td&amp;gt; element requires some CSS as well. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 23:36, 13 September 2013 (UTC)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size:150%; font-family: &amp;amp;#39;Courier New&amp;amp;#39;, &amp;amp;#39;Quicktype Mono&amp;amp;#39;, &amp;amp;#39;Bitstream Vera Sans Mono&amp;amp;#39;, &amp;amp;#39;Lucida Console&amp;amp;#39;, &amp;amp;#39;Lucida Sans Typewriter&amp;amp;#39;, monospace; font-weight:bold&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#xf2;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#x2556;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #808000; background:#000000&amp;quot;&amp;gt;&amp;amp;#x258c;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;||&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size:150%; font-family: &amp;amp;#39;Courier New&amp;amp;#39;, &amp;amp;#39;Quicktype Mono&amp;amp;#39;, &amp;amp;#39;Bitstream Vera Sans Mono&amp;amp;#39;, &amp;amp;#39;Lucida Console&amp;amp;#39;, &amp;amp;#39;Lucida Sans Typewriter&amp;amp;#39;, monospace; font-weight:bold&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #808000; background:#000000&amp;quot;&amp;gt;&amp;amp;#x258c;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#x2552;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#x2556;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #808000; background:#000000&amp;quot;&amp;gt;&amp;amp;#x258c;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#xf2;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#x255a;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #808000; background:#000000&amp;quot;&amp;gt;&amp;amp;#x258c;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
:::The source code is nothing but html... But oh, well.&lt;br /&gt;
:::I managed to fix those empty spaces. What I did is just exchanged tile &amp;quot;32&amp;quot; from conversion table with [http://www.cs.tut.fi/~jkorpela/HTML/emptycells.html no-break space] (&amp;amp;amp;#160;).&lt;br /&gt;
:::Though, I still can't fiqure the way to get rid of borders at top and bottom of tiles.&lt;br /&gt;
* On a different matter. Played a bit with tilesets. Seems, no javascript is required:&lt;br /&gt;
&lt;br /&gt;
Arrow:&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-21px;left:-16px&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bush:&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#00CC00;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-32px;left:-32px&amp;quot;&amp;gt;[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Something:&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-32px;left:-48px&amp;quot;&amp;gt;[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
2,3,1:&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0000FF;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-53px;left:-32px&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;background:#FF0000;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-48px;left:-48px&amp;quot;&amp;gt;[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;background:#00FF00;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-48px;left:-16px&amp;quot;&amp;gt;[[File:Phoebus 16x16.png|link=]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Though the padding is a bit weird. Somewhy for &amp;quot;arrow&amp;quot; and &amp;quot;2&amp;quot; it is not dividable by 16. --[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 11:06, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
* I'm almost done. Here's the [https://dl.dropboxusercontent.com/u/57572806/screenshoot_00364.jpg result]. And that's how it looks after I save the page [https://dl.dropboxusercontent.com/u/57572806/screenshoot_00365.jpg =.=]. Same syntax as before. --[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 14:28, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Wow, nice work. A few things I've noticed about the tiles, though - they don't seem to support non-square tilesets or different foreground colors. :( Personally, I'd prefer to use JavaScript for this (assuming I can get transparency to work) but the CSS works a lot better than I expected.&lt;br /&gt;
&lt;br /&gt;
(And by the way, the &amp;quot;Close&amp;quot; button at the bottom of the [https://github.com/quietust/DFRawFunctions/pull/3 pull request] is probably what you're looking for.) --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 17:44, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; support non-square tilesets&lt;br /&gt;
&lt;br /&gt;
:Probably fixaeble. Non square big tiles can be squarified. That will make messy code even messier...&lt;br /&gt;
&lt;br /&gt;
:Foreground colors? You mean, for monochrome tilesets? I don't think supporting these would be of any merit. For workshop articles, ascii and graphic tiles are plenty. Only implementation - would be tricky option, allowing any user to chose his favorite tileset from list.&lt;br /&gt;
&lt;br /&gt;
:Surely, clean javascript would suit much better.&lt;br /&gt;
&lt;br /&gt;
:PS Thanks for github editing and supportive information. --[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 18:41, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I was referring to the text color - for example, the background color of the numbers above (2,3,1) can easily be changed to red, green, and blue, but the colors of the numbers themselves are still white (I'm not even sure if it's possible to do this in CSS, although it could be). You're probably right about workshops not needing them, though.&lt;br /&gt;
::&amp;gt; allowing any user to chose his favorite tileset from list&lt;br /&gt;
::Definitely possible with an extension (could be added in [[Special:Preferences]] somewhere, for example), although it would require at least some JS to modify the CSS appropriately. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:05, 14 September 2013 (UTC)&lt;br /&gt;
::: I'm talking about [[Graphics_set_repository|graphics sets]]. You can't possibly change color without turning them into monochrome+alpha. Which is weird and probably bothersome.&lt;br /&gt;
::: While for [[Tileset_repository|tilesets]] the idea is valid.&lt;br /&gt;
* While working on items I encountered tags like FIRE_BUILD_SAFE, NEEDS_MAGMA, WORTHLESS_STONE_ONLY. Don't you have an idea, how those can be put in workshop or item template without taking too much space?&lt;br /&gt;
* About huge tables (f.e. workshop | buildmat | tiled image | build profession). Is it possible to make them editable only by your bot? Like, simply update once new version arrives? Otherwise large tables may hurt server costs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hi.&lt;br /&gt;
I remade the previous script a bit. Now it uses global array of objects. Which means, to get any output you'll have to (pseudocode warning):&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;{{load files}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;{{process files}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;{{output files}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Beforehead, I passed all data for every function just to avoid excessive file loading. Was hectic, hard to debug, hard to process.&lt;br /&gt;
As for now, stuff seems much brighter. For instance, I can make &amp;lt;nowiki&amp;gt;{{show me errors}}&amp;lt;/nowiki&amp;gt; wiki template without much ado.&lt;br /&gt;
&lt;br /&gt;
So, back to globals, is it a good idea (safety-wise)? Won't it break something?&lt;br /&gt;
&lt;br /&gt;
BTW, I decided on quietust's functionality. I'll left it intact. Won't touch a thing. I'll use only one parser template, which is &amp;lt;nowiki&amp;gt;{{#df:}}&amp;lt;/nowiki&amp;gt;. Approved, sir?--[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 19:18, 17 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ArticleVersion bug? ==&lt;br /&gt;
&lt;br /&gt;
The updated ArticleVersion template seems to believe [[Dwarf Fortress Italia]] is in the 40d namespace. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:48, 21 October 2013 (UTC)&lt;br /&gt;
:That's because there was a redirect created when I moved [[40d:Dwarf Fortress Italia]] to the main namespace. I don't know of any way to resolve redirects from a template, so I just removed {{#delay:av}} from the article altogether. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 20:21, 21 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Push Page ==&lt;br /&gt;
&lt;br /&gt;
Hey man I wanted to create a page about the default &amp;quot;push&amp;quot; attack creatures have, as its not always clear what that attack is. I thought I'd put some concrete into about it and a list of creatures that use it by default. I made the page and added content, but I really have no idea what I'm doing such as how to add that version box for what version of DF its for how to add it to the df2012 namespace...whatever namespace is. And how to see a list of categories. Internal links to creatures also will not work. I thought creating a page would be easy, apparently not.&lt;br /&gt;
&lt;br /&gt;
Also is it ok to link to things like my Amazon Writing profile on my talk page? I just wanted to put something about me there and what I do.&lt;br /&gt;
&lt;br /&gt;
Thanks. Hope you're liking my edits.&lt;br /&gt;
&lt;br /&gt;
http://dwarffortresswiki.org/index.php/Push&lt;br /&gt;
&lt;br /&gt;
:I took care of the namespace and link problems - you just add &amp;quot;DF2012:&amp;quot; to the beginning of the title to create a page in the DF2012 namespace. The link issue was a result of capitalization - MediaWiki treats the entire article title as case-sensitive except for the first letter.&lt;br /&gt;
:Anyway, putting up links to your other profiles on your user page is fine with me (as long as they're not super-promotional or inappropriate), and some other users have done things like that too. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 20:14, 28 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Great, thanks for fixing it. I didn't realize it was that easy. and i didn't know about the case sensitive thing either I'll keep that in mind.&lt;br /&gt;
&lt;br /&gt;
And thank you I will then. I've done plenty of writing :) [[User:Proudnerd|Proudnerd]] ([[User talk:Proudnerd|talk]]) 00:11, 29 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rating script bug ==&lt;br /&gt;
&lt;br /&gt;
It appears the new rating script is stripping returns when it rearranges ArticleVersion templates ([http://dwarffortresswiki.org/index.php?title=DF2012:Engraving&amp;amp;diff=next&amp;amp;oldid=193707 example]). This can lead to [http://dwarffortresswiki.org/index.php?title=DF2012:Climate&amp;amp;diff=prev&amp;amp;oldid=193509 page layout problems]. Can you revise the rating script to retain the returns?--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:53, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I did manage to fix the second example you listed in the script with a recent update, which was caused by accidentally retaining spaces (see [http://dwarffortresswiki.org/index.php?title=DF2012%3AClimate&amp;amp;diff=193830&amp;amp;oldid=193829 this edit]), but I'll try to make it work with the source code better. Thanks for pointing out the first example, too – I hadn't thought of that as a possibility. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 20:04, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Just to point out, your test didn't have any spaces after the &amp;lt;nowiki&amp;gt;{{av}}&amp;lt;/nowiki&amp;gt; template. But, beyond spaces, a number of special characters (such as &amp;quot;:&amp;quot;) could probably still cause problems if they end up attached to the beginning of a paragraph. You could probably just add an extra return after the av template line to prevent most problems.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:17, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The rating script is apparently still stripping newlines: [http://dwarffortresswiki.org/index.php?title=DF2012:Native_aluminum&amp;amp;curid=22324&amp;amp;diff=194068&amp;amp;oldid=188188 Native aluminum]  [http://dwarffortresswiki.org/index.php?title=DF2012:Bismuthinite&amp;amp;curid=22309&amp;amp;diff=194067&amp;amp;oldid=178239 Bismuthinite]. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 15:27, 9 November 2013 (UTC)&lt;br /&gt;
::This should be [https://github.com/lethosor/dfwiki-rater/commit/0bd88981d5eee69e90223e23a4f8a238871486e1 fixed] now. (I actually fixed this about an hour ago, but I didn't save the fix to the branch used on this wiki -_-) This wiki automatically fetches updates for the rating script, so it should probably be updated in an hour or less (the new version that should appear on [[Special:Version]] is 1.0.2). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 18:13, 9 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thanks! ...But now the script is inserting an extra newline each time the page is rated [http://dwarffortresswiki.org/index.php?title=DF2012:Mud_man&amp;amp;diff=next&amp;amp;oldid=194135]. This may lead to content creeping down the page until the newlines are manually removed. Is it possible to only add newlines when rearranging the page templates? --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:53, 14 November 2013 (UTC)&lt;br /&gt;
::Wow, thanks for noticing that! Right now the {{#delay:quality}} replacement is using a single regex, and I fixed the last problem by changing \s to a space. Apparently I forgot that this was the reason it included newlines in the first place. I'll fix this when I can (hopefully in the next couple of days). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 21:14, 14 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've also noticed that the rating script tab appears at the top of pages that it shouldn't, such as [[Special:RecentChanges]]. That's a pretty minor bug, but if you're changing it anyway and it's easy to fix... --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 18:28, 16 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I can definitely get that done. The only reason I hadn't was because I didn't want to create future issues with new namespaces, but that's no longer an issue since I made the script into an extension. I'm probably going to implement this as a system message (and maybe a preferences option as well). Hopefully I can get to these things today or tomorrow. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 18:39, 16 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This part is done ([[Special:Version|v1.0.3]]): see [[Mediawiki:rater-enable-ns]] and [[Mediawiki:rater-disable-ns]] (which specify a list of namespaces to enable/disable rating). Other namespaces still allow the rating to be viewed, but not saved (which is really only useful for testing purposes). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 22:26, 20 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
And I've fixed the issues with whitespace, as far as I can tell. The only one that wasn't resolvable was &amp;lt;pre&amp;gt;{{av}} {{quality...}} content&amp;lt;/pre&amp;gt; which is changed to: &amp;lt;pre&amp;gt;{{quality...}}&lt;br /&gt;
{{av}}content&amp;lt;/pre&amp;gt; (this doesn't cause any layout problems, and the source doesn't appear any worse than it was before). The recent edits I made to [[DF2012:Native aluminum]] were using an older version of the script – the current version works fine. (I've also added a debug mode, so I can test the script on the [[Sandbox]] in the future instead of messing with content pages.) --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 01:28, 22 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Creature template problem ==&lt;br /&gt;
&lt;br /&gt;
Creature pages for untamable egg-laying creatures (like [[raven man|raven men]]) currently show them producing food products. Untamed egg-laying creatures don't actually produce eggs in this version (and probably wouldn't willingly hand them over to a hungry dwarf even if they did). The template probably needs to check that the creature has [PET] or [PET_EXOTIC]. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:22, 20 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Fixed (it now checks for {{token|PET|c}} and {{token|PET_EXOTIC|c}}). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 22:20, 20 November 2013 (UTC)&lt;br /&gt;
== Bot tests ==&lt;br /&gt;
Testing on Python 3.4.0b1 --[[User:LethosorBot|&amp;lt;span style=&amp;quot;color:#f40;&amp;quot;&amp;gt;LethosorBot&amp;lt;/span&amp;gt;]] ([[User talk:LethosorBot|&amp;lt;span style=&amp;quot;color:#f62;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]] | [[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] | [[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:08, 8 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Testing on Python 2.7.5 --[[User:LethosorBot|&amp;lt;span style=&amp;quot;color:#f40;&amp;quot;&amp;gt;LethosorBot&amp;lt;/span&amp;gt;]] ([[User talk:LethosorBot|&amp;lt;span style=&amp;quot;color:#f62;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]] | [[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] | [[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:11, 8 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Testing on Python 3.4.0b3 --[[User:LethosorBot|&amp;lt;span style=&amp;quot;color:#f40;&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]][[User talk:LethosorBot|&amp;lt;span style=&amp;quot;color:#f62;&amp;quot;&amp;gt;Bot&amp;lt;/span&amp;gt;]] ([[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] | [[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:54, 27 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Spammer ==&lt;br /&gt;
&lt;br /&gt;
Anon [[Special:Contributions/125.39.106.149|125.39.106.149]] was vandalizing [[DF2012:Creature|this page]]. Undone, just saying so you can go on blocking xD &amp;lt;br /&amp;gt;{{User:Latias1290/Sig/src|10:01|January 12, 2014}}&lt;br /&gt;
&lt;br /&gt;
== D for Dwarf ==&lt;br /&gt;
&lt;br /&gt;
Lethosor, as you have seen recently, I have been doing some D for Dwarf parts of pages.  Well, I would like to know somethings about what I can and can't do, it would help me. &amp;lt;small&amp;gt;&amp;amp;ndash; [[template:unsigned|unsigned]] comment by [[User:Sbcc|Sbcc]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Personally, I don't really care too much about the content of D for Dwarf sections as long as they're appropriate. The section [[User:Quietust|Quietust]] removed on [[DF2012:sponge man|sponge man]] seemed appropriate enough to me – I suspect he may have removed it because someone else had recently removed another Spongebob reference, deeming it &amp;quot;unneeded&amp;quot; [http://dwarffortresswiki.org/index.php?title=DF2012:Sponge_man&amp;amp;diff=195152&amp;amp;oldid=195083]. In this case, you should probably discuss it on the [[DF2012 talk:Sponge man|talk page]] and/or ask Quietust why he reverted your edits.&lt;br /&gt;
:About what you &amp;quot;can and can't do&amp;quot; - we don't really have specific rules about that, as long as it's reasonably related to the article's topic (and appropriate). If you're interested in finding examples, [[:Category:D_for_Dwarf|this category]] lists all pages using {{tl|D for Dwarf}}, which may be useful. &amp;amp;mdash;[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 20:10, 30 January 2014 (UTC)&lt;br /&gt;
Thank you, it helped alot, ya I will ask him, thank you so much also you do alot of great stuff here, so that's why I asked you.&lt;br /&gt;
&lt;br /&gt;
== A page for amount of food, and how long it will keep a fortress alive ==&lt;br /&gt;
&lt;br /&gt;
Im wondering if you can make a page for food amount and how long a fortress will be able to run on say food amount.  It would be helpful, and I would make it if I knew how to make templates.  Anyways, could you please help, if there is such a page that would really help to knpw where it is.&lt;br /&gt;
Thank You&lt;br /&gt;
~ sincerely, Sbcc.&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:BrandonTarrant&amp;diff=196034</id>
		<title>User talk:BrandonTarrant</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:BrandonTarrant&amp;diff=196034"/>
		<updated>2014-01-31T05:17:17Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: Created page with &amp;quot;Hi&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Porcupine&amp;diff=196033</id>
		<title>v0.34:Porcupine</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Porcupine&amp;diff=196033"/>
		<updated>2014-01-31T04:53:20Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: If you get the reference write it the discussion, I like to see how many know it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|20:10, 29 November 2012 (UTC)}}&lt;br /&gt;
{{creaturelookup/0&lt;br /&gt;
|spine=1&lt;br /&gt;
|lung=2&lt;br /&gt;
|intestines=1&lt;br /&gt;
|liver=1&lt;br /&gt;
|tripe=1&lt;br /&gt;
|brain=1&lt;br /&gt;
|skull=1&lt;br /&gt;
|fat=7&lt;br /&gt;
|skin=hide&lt;br /&gt;
|meat=7&lt;br /&gt;
|bone=4&lt;br /&gt;
&lt;br /&gt;
|contrib=no&lt;br /&gt;
|wiki=yes&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&lt;br /&gt;
Some porcupines are found with red fur, and a lot of dandruff, they also fear everything, and some of them die horible deaths.  Anyone for skiing?&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{creatures}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Penguin_man&amp;diff=196032</id>
		<title>v0.34:Penguin man</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Penguin_man&amp;diff=196032"/>
		<updated>2014-01-31T03:10:07Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|21:47, 7 March 2013 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|contrib=no&lt;br /&gt;
|death=nobutcher&lt;br /&gt;
|wiki=no}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
A female '''penguin man''' is known as a penguin woman.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&lt;br /&gt;
It is been rumored one penguin man, has been seen in a tuxedo, wearing a top hat, and an umbrella.  He is rumorhas it too that he lives in the sewers, with a bunch of [[demon|clowns]], and many [[penguin]]s.  He is a the certain archnemist of a [[bat man]].&lt;br /&gt;
&lt;br /&gt;
{{Gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Humanoids}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Penguin_man&amp;diff=196031</id>
		<title>v0.34:Penguin man</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Penguin_man&amp;diff=196031"/>
		<updated>2014-01-31T03:01:16Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|21:47, 7 March 2013 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|contrib=no&lt;br /&gt;
|death=nobutcher&lt;br /&gt;
|wiki=no}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
A female '''penguin man''' is known as a penguin woman.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&lt;br /&gt;
It is been rumored one penguin man, has been seen in a tuxedo, wearing a top hat, and an umbrella.  He is rumorhas it too that he lives in the sewers, with a bunch of {{clowns|demons}}, and {{emperor Penguins|emperor penguins}}.  He is also the mortal enemy of a certain bat man.  &lt;br /&gt;
&lt;br /&gt;
::NOTE::&lt;br /&gt;
&lt;br /&gt;
Will be back to fix&lt;br /&gt;
&lt;br /&gt;
{{Gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Humanoids}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:Sbcc&amp;diff=196030</id>
		<title>User talk:Sbcc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:Sbcc&amp;diff=196030"/>
		<updated>2014-01-31T02:44:57Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, im a writer, an animator, artist (not very good outside my cartoonish style), and a voice actor.  I'm also a person who designs, and makes creature concepts.&lt;br /&gt;
&lt;br /&gt;
 ::Note::&lt;br /&gt;
&lt;br /&gt;
This is for ideas, and I will not submit any to the fourm, if you want to give the idea to someone, you must ask permission.&lt;br /&gt;
&lt;br /&gt;
 ::Ideas::&lt;br /&gt;
&lt;br /&gt;
One creature, that would be fun to attack ajd maybe able to kill you, or in the least extent, keep you stuck in one place a very long time, they are called balisk. They are able to turn you to stone, and are very tough.  Found to like dwarf meat.&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Dragonfly&amp;diff=196013</id>
		<title>v0.34:Dragonfly</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Dragonfly&amp;diff=196013"/>
		<updated>2014-01-30T17:50:59Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|00:09, 10 June 2010 (UTC)}}&lt;br /&gt;
{{verminlookup/0}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
[[File:Vermin-Dragonfly.jpg|thumb|left|Admired for its faceted eyes.]]&lt;br /&gt;
&lt;br /&gt;
'''Dragonflies''' are a type of [[above ground]] [[vermin]]. They are found near [[pool|pools]], and can be seen in any season other than winter. Some dwarves admire them for their faceted eyes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{vermin}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:Lethosor&amp;diff=196012</id>
		<title>User talk:Lethosor</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:Lethosor&amp;diff=196012"/>
		<updated>2014-01-30T17:44:38Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: /* D for Dwarf */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;usermessage plainlinks&amp;quot; style=&amp;quot;background-color:#dfc; {{border radius|5px}} border-color:#ac9&amp;quot;&amp;gt;&lt;br /&gt;
If you want to start a new topic, [{{fullurl:User talk:Lethosor|action=edit&amp;amp;section=new&amp;amp;preloadtitle={{urlencode:(Title here)}}&amp;amp;preload={{urlencode:User:Lethosor/message here}}}} click here]. I'll usually reply here, so {{action|watch|User talk:Lethosor|adding this page to your watchlist}} will make it easier to check for replies.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Archive|&lt;br /&gt;
* [[/archive1|Archive 1 &amp;lt;br&amp;gt;(February-August 2013)]]&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Bot requests==&lt;br /&gt;
&amp;lt;div style=&amp;quot;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;&lt;br /&gt;
[{{fullurl:User talk:Lethosor|action=edit&amp;amp;section=1&amp;amp;editintro={{urlencode:User:Lethosor/edit intro/bot}}}} '''Add a new request''']&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
To keep this organized, please add requests at the bottom of this section in a sub-section (e.g. === Title ===, with 3 = signs)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Raw ripping ==&lt;br /&gt;
&lt;br /&gt;
Several questions about things I'd like to implement (check my [[User_talk:Asva|userpage]] for current progress):&lt;br /&gt;
* Don't those fancy scripts increase traffic cost and such?&lt;br /&gt;
* Bulk upload images for workshops, doable?&lt;br /&gt;
* I'm currently working on images-from-raws script. Is it possible to use actual graphic tiles?&lt;br /&gt;
* In perspective, script should take every possible information from raws. For workshops it would be: keybind, components, profession, size, reactions, maybe even input and output. Which as well opens the way for such a glorious implementations as: workshop of profession list, output/input to workshop list, workhop|keybind|components table etc. With less possible tedious editing required. Any thoughts on the matter? --[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 12:45, 7 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: &amp;gt; Don't those fancy scripts increase traffic cost and such?&lt;br /&gt;
:They do increase the time it takes to generate pages, especially if they pull a lot of raws from the server. Fortunately, they're usually cached once they're generated, so it doesn't have too much of an impact on the server. However, you should avoid including extremely large raws - [[Masterwork:Golem]] is an example of this.&lt;br /&gt;
: &amp;gt; Bulk upload images for workshops, doable?&lt;br /&gt;
: It would be hard. There are some file upload extensions on MediaWiki, but nearly all of them are unstable. There's a PHP script that can accomplish this, if you have access to the server (which I don't). Also, there's the possibility that images might change, which would require re-uploading some of them.&lt;br /&gt;
: &amp;gt; I'm currently working on images-from-raws script. Is it possible to use actual graphic tiles?&lt;br /&gt;
: [[Tileset repository|Tilesets]] are much easier than [[graphics set]]s, since graphics sets require looking up information about each image. I've managed to make an extension that can display images with tilesets in-browser (with JavaScript), so that's definitely possible. Using the MDF tilesets would take more effort, since they use transparency, but it shouldn't be too hard (assuming I can figure out the composition algorithms).&lt;br /&gt;
: &amp;gt; In perspective, script should take every possible information from raws. For workshops it would be: keybind, components, profession, size, reactions, maybe even input and output. Which as well opens the way for such a glorious implementations as: workshop of profession list, output/input to workshop list, workhop|keybind|components table etc. With less possible tedious editing required. Any thoughts on the matter? &lt;br /&gt;
: This sounds like it would be really useful, but I haven't figured out a way to do it yet (wiki syntax is challenging, especially once you start nesting 20+ templates). It should be possible, though, as long as all of the information is in the raws somewhere (it's easiest if it's all in the same file, since DFRawFunctions only works with one file at a time).&lt;br /&gt;
: Actually, maybe something like this could be used to generate images for workshops, instead of uploading pictures of every one. It would be really nice to reduce the amount of template editing needed to supply basic information about workshops (and other types of pages, like [[iron]].)&lt;br /&gt;
: So, in summary, extracting more information from the raws is possible. It would be hard, especially once you try formatting it, but it's definitely possible.&lt;br /&gt;
: --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 14:27, 7 September 2013 (UTC)&lt;br /&gt;
{{line break|&lt;br /&gt;
&amp;gt; you should avoid including extremely large raws&lt;br /&gt;
Hm, that may be troublematic. In worst case it's possible to make shorter versions of raws.&lt;br /&gt;
&amp;gt; used to generate images for workshops&lt;br /&gt;
Currently working on that :P. Included [[Template:Tile]] and such in script to avoid long long nesty template chains. Function takes workshop TILE values, transforms them into UTF-8 code, and presents neatly. Shall add coloring in nearest future.--[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 14:48, 7 September 2013 (UTC)&lt;br /&gt;
}}&lt;br /&gt;
* BTW, how do you make mediawiki show &amp;amp;#x263A -like unicode symbols?&lt;br /&gt;
::&amp;amp;#x263A; (&amp;amp;amp;#x263A;) works for me. Are you using a template? Some templates, like {{tl|diagram}}, process individual characters (&amp;amp;, #, ... ;) before the browser can process them as entities (&amp;amp;amp;#...;). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 15:11, 7 September 2013 (UTC)&lt;br /&gt;
* &amp;lt;s&amp;gt;Padding issue. With no way to insert line breaks from template, I get either [https://www.dropbox.com/s/5uwt4wr5chk5xje/screenshoot_00356.jpg this] or [https://www.dropbox.com/s/hemzqi0jghcwv2n/screenshoot_00357.jpg that]. Any way around you possibly know?&amp;lt;/s&amp;gt;&lt;br /&gt;
: Nevermind, did it by [https://www.dropbox.com/s/mgdy51k57r56bdb/screenshoot_00358.jpg xHTML]. Script is fully operational and ready for testing.&lt;br /&gt;
::Personally, I prefer using actual HTML tags (&amp;amp;lt;table&amp;gt;, &amp;amp;lt;td&amp;gt;, etc.) over MediaWiki tables for this reason, since they don't need newlines, but it looks like you got it working. Nice work! --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 15:15, 8 September 2013 (UTC)&lt;br /&gt;
* Here is another [https://dl.dropboxusercontent.com/u/57572806/Building%20%E2%80%94%20Asva.htm problem]. Table works fine in most cases. But when borders are missing (check incomplete building), the alignment messes up true location of tiles. Any helpful ideas, by chance? Here is the table config I use: &amp;amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size:150%; font-family: &amp;amp;#39;Courier New&amp;amp;#39;, &amp;amp;#39;Quicktype Mono&amp;amp;#39;, &amp;amp;#39;Bitstream Vera Sans Mono&amp;amp;#39;, &amp;amp;#39;Lucida Console&amp;amp;#39;, &amp;amp;#39;Lucida Sans Typewriter&amp;amp;#39;, monospace; font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
::The source code (wikitext) would make it easier for me to test it on my own. From my experiences with {{tl|Diagram}}, though, it looks like each &amp;amp;lt;td&amp;gt; element requires some CSS as well. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 23:36, 13 September 2013 (UTC)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size:150%; font-family: &amp;amp;#39;Courier New&amp;amp;#39;, &amp;amp;#39;Quicktype Mono&amp;amp;#39;, &amp;amp;#39;Bitstream Vera Sans Mono&amp;amp;#39;, &amp;amp;#39;Lucida Console&amp;amp;#39;, &amp;amp;#39;Lucida Sans Typewriter&amp;amp;#39;, monospace; font-weight:bold&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#xf2;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#x2556;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #808000; background:#000000&amp;quot;&amp;gt;&amp;amp;#x258c;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;||&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size:150%; font-family: &amp;amp;#39;Courier New&amp;amp;#39;, &amp;amp;#39;Quicktype Mono&amp;amp;#39;, &amp;amp;#39;Bitstream Vera Sans Mono&amp;amp;#39;, &amp;amp;#39;Lucida Console&amp;amp;#39;, &amp;amp;#39;Lucida Sans Typewriter&amp;amp;#39;, monospace; font-weight:bold&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #808000; background:#000000&amp;quot;&amp;gt;&amp;amp;#x258c;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#x2552;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#x2556;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #808000; background:#000000&amp;quot;&amp;gt;&amp;amp;#x258c;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#xf2;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #C0C0C0; background:#000000&amp;quot;&amp;gt;&amp;amp;#x255a;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #000000; background:#000000&amp;quot;&amp;gt;&amp;amp;#160;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color: #808000; background:#000000&amp;quot;&amp;gt;&amp;amp;#x258c;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;color:&amp;amp;#160;; background:&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
:::The source code is nothing but html... But oh, well.&lt;br /&gt;
:::I managed to fix those empty spaces. What I did is just exchanged tile &amp;quot;32&amp;quot; from conversion table with [http://www.cs.tut.fi/~jkorpela/HTML/emptycells.html no-break space] (&amp;amp;amp;#160;).&lt;br /&gt;
:::Though, I still can't fiqure the way to get rid of borders at top and bottom of tiles.&lt;br /&gt;
* On a different matter. Played a bit with tilesets. Seems, no javascript is required:&lt;br /&gt;
&lt;br /&gt;
Arrow:&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-21px;left:-16px&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Bush:&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#00CC00;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-32px;left:-32px&amp;quot;&amp;gt;[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Something:&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-32px;left:-48px&amp;quot;&amp;gt;[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
2,3,1:&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0000FF;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-53px;left:-32px&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;background:#FF0000;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-48px;left:-48px&amp;quot;&amp;gt;[[File:Phoebus 16x16.png|link=]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;background:#00FF00;width:16px;height:16px;overflow:hidden;position:relative&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:relative;top:-48px;left:-16px&amp;quot;&amp;gt;[[File:Phoebus 16x16.png|link=]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Though the padding is a bit weird. Somewhy for &amp;quot;arrow&amp;quot; and &amp;quot;2&amp;quot; it is not dividable by 16. --[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 11:06, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
* I'm almost done. Here's the [https://dl.dropboxusercontent.com/u/57572806/screenshoot_00364.jpg result]. And that's how it looks after I save the page [https://dl.dropboxusercontent.com/u/57572806/screenshoot_00365.jpg =.=]. Same syntax as before. --[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 14:28, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Wow, nice work. A few things I've noticed about the tiles, though - they don't seem to support non-square tilesets or different foreground colors. :( Personally, I'd prefer to use JavaScript for this (assuming I can get transparency to work) but the CSS works a lot better than I expected.&lt;br /&gt;
&lt;br /&gt;
(And by the way, the &amp;quot;Close&amp;quot; button at the bottom of the [https://github.com/quietust/DFRawFunctions/pull/3 pull request] is probably what you're looking for.) --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 17:44, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; support non-square tilesets&lt;br /&gt;
&lt;br /&gt;
:Probably fixaeble. Non square big tiles can be squarified. That will make messy code even messier...&lt;br /&gt;
&lt;br /&gt;
:Foreground colors? You mean, for monochrome tilesets? I don't think supporting these would be of any merit. For workshop articles, ascii and graphic tiles are plenty. Only implementation - would be tricky option, allowing any user to chose his favorite tileset from list.&lt;br /&gt;
&lt;br /&gt;
:Surely, clean javascript would suit much better.&lt;br /&gt;
&lt;br /&gt;
:PS Thanks for github editing and supportive information. --[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 18:41, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I was referring to the text color - for example, the background color of the numbers above (2,3,1) can easily be changed to red, green, and blue, but the colors of the numbers themselves are still white (I'm not even sure if it's possible to do this in CSS, although it could be). You're probably right about workshops not needing them, though.&lt;br /&gt;
::&amp;gt; allowing any user to chose his favorite tileset from list&lt;br /&gt;
::Definitely possible with an extension (could be added in [[Special:Preferences]] somewhere, for example), although it would require at least some JS to modify the CSS appropriately. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:05, 14 September 2013 (UTC)&lt;br /&gt;
::: I'm talking about [[Graphics_set_repository|graphics sets]]. You can't possibly change color without turning them into monochrome+alpha. Which is weird and probably bothersome.&lt;br /&gt;
::: While for [[Tileset_repository|tilesets]] the idea is valid.&lt;br /&gt;
* While working on items I encountered tags like FIRE_BUILD_SAFE, NEEDS_MAGMA, WORTHLESS_STONE_ONLY. Don't you have an idea, how those can be put in workshop or item template without taking too much space?&lt;br /&gt;
* About huge tables (f.e. workshop | buildmat | tiled image | build profession). Is it possible to make them editable only by your bot? Like, simply update once new version arrives? Otherwise large tables may hurt server costs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hi.&lt;br /&gt;
I remade the previous script a bit. Now it uses global array of objects. Which means, to get any output you'll have to (pseudocode warning):&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;{{load files}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;{{process files}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;{{output files}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Beforehead, I passed all data for every function just to avoid excessive file loading. Was hectic, hard to debug, hard to process.&lt;br /&gt;
As for now, stuff seems much brighter. For instance, I can make &amp;lt;nowiki&amp;gt;{{show me errors}}&amp;lt;/nowiki&amp;gt; wiki template without much ado.&lt;br /&gt;
&lt;br /&gt;
So, back to globals, is it a good idea (safety-wise)? Won't it break something?&lt;br /&gt;
&lt;br /&gt;
BTW, I decided on quietust's functionality. I'll left it intact. Won't touch a thing. I'll use only one parser template, which is &amp;lt;nowiki&amp;gt;{{#df:}}&amp;lt;/nowiki&amp;gt;. Approved, sir?--[[User:Asva|Asva]] ([[User talk:Asva|talk]]) 19:18, 17 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ArticleVersion bug? ==&lt;br /&gt;
&lt;br /&gt;
The updated ArticleVersion template seems to believe [[Dwarf Fortress Italia]] is in the 40d namespace. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:48, 21 October 2013 (UTC)&lt;br /&gt;
:That's because there was a redirect created when I moved [[40d:Dwarf Fortress Italia]] to the main namespace. I don't know of any way to resolve redirects from a template, so I just removed {{#delay:av}} from the article altogether. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 20:21, 21 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Push Page ==&lt;br /&gt;
&lt;br /&gt;
Hey man I wanted to create a page about the default &amp;quot;push&amp;quot; attack creatures have, as its not always clear what that attack is. I thought I'd put some concrete into about it and a list of creatures that use it by default. I made the page and added content, but I really have no idea what I'm doing such as how to add that version box for what version of DF its for how to add it to the df2012 namespace...whatever namespace is. And how to see a list of categories. Internal links to creatures also will not work. I thought creating a page would be easy, apparently not.&lt;br /&gt;
&lt;br /&gt;
Also is it ok to link to things like my Amazon Writing profile on my talk page? I just wanted to put something about me there and what I do.&lt;br /&gt;
&lt;br /&gt;
Thanks. Hope you're liking my edits.&lt;br /&gt;
&lt;br /&gt;
http://dwarffortresswiki.org/index.php/Push&lt;br /&gt;
&lt;br /&gt;
:I took care of the namespace and link problems - you just add &amp;quot;DF2012:&amp;quot; to the beginning of the title to create a page in the DF2012 namespace. The link issue was a result of capitalization - MediaWiki treats the entire article title as case-sensitive except for the first letter.&lt;br /&gt;
:Anyway, putting up links to your other profiles on your user page is fine with me (as long as they're not super-promotional or inappropriate), and some other users have done things like that too. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 20:14, 28 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Great, thanks for fixing it. I didn't realize it was that easy. and i didn't know about the case sensitive thing either I'll keep that in mind.&lt;br /&gt;
&lt;br /&gt;
And thank you I will then. I've done plenty of writing :) [[User:Proudnerd|Proudnerd]] ([[User talk:Proudnerd|talk]]) 00:11, 29 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rating script bug ==&lt;br /&gt;
&lt;br /&gt;
It appears the new rating script is stripping returns when it rearranges ArticleVersion templates ([http://dwarffortresswiki.org/index.php?title=DF2012:Engraving&amp;amp;diff=next&amp;amp;oldid=193707 example]). This can lead to [http://dwarffortresswiki.org/index.php?title=DF2012:Climate&amp;amp;diff=prev&amp;amp;oldid=193509 page layout problems]. Can you revise the rating script to retain the returns?--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:53, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I did manage to fix the second example you listed in the script with a recent update, which was caused by accidentally retaining spaces (see [http://dwarffortresswiki.org/index.php?title=DF2012%3AClimate&amp;amp;diff=193830&amp;amp;oldid=193829 this edit]), but I'll try to make it work with the source code better. Thanks for pointing out the first example, too – I hadn't thought of that as a possibility. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 20:04, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Just to point out, your test didn't have any spaces after the &amp;lt;nowiki&amp;gt;{{av}}&amp;lt;/nowiki&amp;gt; template. But, beyond spaces, a number of special characters (such as &amp;quot;:&amp;quot;) could probably still cause problems if they end up attached to the beginning of a paragraph. You could probably just add an extra return after the av template line to prevent most problems.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:17, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The rating script is apparently still stripping newlines: [http://dwarffortresswiki.org/index.php?title=DF2012:Native_aluminum&amp;amp;curid=22324&amp;amp;diff=194068&amp;amp;oldid=188188 Native aluminum]  [http://dwarffortresswiki.org/index.php?title=DF2012:Bismuthinite&amp;amp;curid=22309&amp;amp;diff=194067&amp;amp;oldid=178239 Bismuthinite]. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 15:27, 9 November 2013 (UTC)&lt;br /&gt;
::This should be [https://github.com/lethosor/dfwiki-rater/commit/0bd88981d5eee69e90223e23a4f8a238871486e1 fixed] now. (I actually fixed this about an hour ago, but I didn't save the fix to the branch used on this wiki -_-) This wiki automatically fetches updates for the rating script, so it should probably be updated in an hour or less (the new version that should appear on [[Special:Version]] is 1.0.2). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 18:13, 9 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thanks! ...But now the script is inserting an extra newline each time the page is rated [http://dwarffortresswiki.org/index.php?title=DF2012:Mud_man&amp;amp;diff=next&amp;amp;oldid=194135]. This may lead to content creeping down the page until the newlines are manually removed. Is it possible to only add newlines when rearranging the page templates? --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:53, 14 November 2013 (UTC)&lt;br /&gt;
::Wow, thanks for noticing that! Right now the {{#delay:quality}} replacement is using a single regex, and I fixed the last problem by changing \s to a space. Apparently I forgot that this was the reason it included newlines in the first place. I'll fix this when I can (hopefully in the next couple of days). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 21:14, 14 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've also noticed that the rating script tab appears at the top of pages that it shouldn't, such as [[Special:RecentChanges]]. That's a pretty minor bug, but if you're changing it anyway and it's easy to fix... --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 18:28, 16 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I can definitely get that done. The only reason I hadn't was because I didn't want to create future issues with new namespaces, but that's no longer an issue since I made the script into an extension. I'm probably going to implement this as a system message (and maybe a preferences option as well). Hopefully I can get to these things today or tomorrow. --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 18:39, 16 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This part is done ([[Special:Version|v1.0.3]]): see [[Mediawiki:rater-enable-ns]] and [[Mediawiki:rater-disable-ns]] (which specify a list of namespaces to enable/disable rating). Other namespaces still allow the rating to be viewed, but not saved (which is really only useful for testing purposes). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 22:26, 20 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
And I've fixed the issues with whitespace, as far as I can tell. The only one that wasn't resolvable was &amp;lt;pre&amp;gt;{{av}} {{quality...}} content&amp;lt;/pre&amp;gt; which is changed to: &amp;lt;pre&amp;gt;{{quality...}}&lt;br /&gt;
{{av}}content&amp;lt;/pre&amp;gt; (this doesn't cause any layout problems, and the source doesn't appear any worse than it was before). The recent edits I made to [[DF2012:Native aluminum]] were using an older version of the script – the current version works fine. (I've also added a debug mode, so I can test the script on the [[Sandbox]] in the future instead of messing with content pages.) --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 01:28, 22 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Creature template problem ==&lt;br /&gt;
&lt;br /&gt;
Creature pages for untamable egg-laying creatures (like [[raven man|raven men]]) currently show them producing food products. Untamed egg-laying creatures don't actually produce eggs in this version (and probably wouldn't willingly hand them over to a hungry dwarf even if they did). The template probably needs to check that the creature has [PET] or [PET_EXOTIC]. --[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 20:22, 20 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Fixed (it now checks for {{token|PET|c}} and {{token|PET_EXOTIC|c}}). --[[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] ([[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 22:20, 20 November 2013 (UTC)&lt;br /&gt;
== Bot tests ==&lt;br /&gt;
Testing on Python 3.4.0b1 --[[User:LethosorBot|&amp;lt;span style=&amp;quot;color:#f40;&amp;quot;&amp;gt;LethosorBot&amp;lt;/span&amp;gt;]] ([[User talk:LethosorBot|&amp;lt;span style=&amp;quot;color:#f62;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]] | [[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] | [[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:08, 8 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Testing on Python 2.7.5 --[[User:LethosorBot|&amp;lt;span style=&amp;quot;color:#f40;&amp;quot;&amp;gt;LethosorBot&amp;lt;/span&amp;gt;]] ([[User talk:LethosorBot|&amp;lt;span style=&amp;quot;color:#f62;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]] | [[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] | [[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:11, 8 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Testing on Python 3.4.0b3 --[[User:LethosorBot|&amp;lt;span style=&amp;quot;color:#f40;&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]][[User talk:LethosorBot|&amp;lt;span style=&amp;quot;color:#f62;&amp;quot;&amp;gt;Bot&amp;lt;/span&amp;gt;]] ([[User:Lethosor|&amp;lt;span style=&amp;quot;color:#074&amp;quot;&amp;gt;Lethosor&amp;lt;/span&amp;gt;]] | [[User talk:Lethosor|&amp;lt;span style=&amp;quot;color:#092&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 19:54, 27 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Spammer ==&lt;br /&gt;
&lt;br /&gt;
Anon [[Special:Contributions/125.39.106.149|125.39.106.149]] was vandalizing [[DF2012:Creature|this page]]. Undone, just saying so you can go on blocking xD &amp;lt;br /&amp;gt;{{User:Latias1290/Sig/src|10:01|January 12, 2014}}&lt;br /&gt;
&lt;br /&gt;
== D for Dwarf ==&lt;br /&gt;
&lt;br /&gt;
Lethosor, as you have seen recently, I have been doing some D for Dwarf parts of pages.  Well, I would like to know somethings about what I can and can't do, it would help me.&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Cassowary&amp;diff=196011</id>
		<title>v0.34:Cassowary</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Cassowary&amp;diff=196011"/>
		<updated>2014-01-30T17:39:39Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Exceptional|02:44, 10 July 2013 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|contrib=yes&lt;br /&gt;
|bone=19&lt;br /&gt;
|meat=14&lt;br /&gt;
|fat=13&lt;br /&gt;
|lung=2&lt;br /&gt;
|heart=1&lt;br /&gt;
|intestine=1&lt;br /&gt;
|liver=1&lt;br /&gt;
|tripe=1&lt;br /&gt;
|sweetbread=1&lt;br /&gt;
|spleen=1&lt;br /&gt;
|kidney=2&lt;br /&gt;
|brain=1&lt;br /&gt;
|skull=1&lt;br /&gt;
|skin=hide&lt;br /&gt;
|contrib=no&lt;br /&gt;
|wiki=yes&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
Although described as small in Dwarf Fortress, '''cassowaries''' rank among the largest flightless birds on earth, outsized only by [[ostrich]]es and [[emu]]s. Though benign, they can cause lethal damage to the average dwarf with a well-aimed kick. Coming into contact with these creatures in Dwarf Fortress will cause job cancellations. They can be tamed and bred, but there are better options. Some dwarves [[preference|admire]] them for their ''casques'' (helmet-like protrusions).&lt;br /&gt;
&lt;br /&gt;
[[Image:Jurong Southern Cassowary.jpg|thumb|left|400px|[[preference|Admired]] for their ''casques''.]]&lt;br /&gt;
&lt;br /&gt;
'''IN REAL LIFE'''&lt;br /&gt;
&lt;br /&gt;
The only documented human death by a cassowary happened on April 6, 1926. 16-year-old Phillip McClean and his brother, aged 13, came across a cassowary on their property and decided to try to kill it by striking it with clubs. The bird kicked the younger boy, who fell and ran away as his older brother struck the bird. The cassowary then charged and knocked the older brother to the ground and kicked him in the neck, opening a 1.25 cm (0.49 in) wound which may have severed his carotid artery. The boy managed to escape, but died shortly afterwards as a result of his injuries.&lt;br /&gt;
[http:/http://en.wikipedia.org/wiki/Cassowary]&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{creatures}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Groundhog&amp;diff=196001</id>
		<title>v0.34:Groundhog</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Groundhog&amp;diff=196001"/>
		<updated>2014-01-30T04:13:46Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|06:44, 7 July 2010 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|contrib=no&lt;br /&gt;
|bone=4&lt;br /&gt;
|meat=6&lt;br /&gt;
|fat=6&lt;br /&gt;
|wiki=yes&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
'''Groundhogs''' are small, mostly herbivorous [[creatures]]. They often appear in small groups in [[temperate]] flat areas.&lt;br /&gt;
&lt;br /&gt;
Groundhogs don't produce much [[food|meat]] when butchered. With a very little pet [[value]] of 50, they still may be worth more to you dead than alive. An [[Animal trainer]] must be present in order to [[tame]] them. Unclaimed tame groundhogs will require a [[pasture]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Groundhog-Standing2.jpg|thumb|center|300px|[[preference|Admired]] by dwarves for their ''ability to burrow'']]&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
Some humans think these little fuzzy creatures can predict the arrival of spring by seeing of its shadow.  Most dwarves discredit this, but with almost 100% Predictability, some humans, and a few dwarves will worship them, especially if the object of worship is named Phil.&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Animals}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Sbcc&amp;diff=196000</id>
		<title>User:Sbcc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Sbcc&amp;diff=196000"/>
		<updated>2014-01-30T04:07:44Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: Created page with &amp;quot;I'm a on and off player of dwarf fortress, which I most play in adventure mode.  The game is one of the full games that lets you do so much, it made me just fall in love.  Tho...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm a on and off player of dwarf fortress, which I most play in adventure mode.  The game is one of the full games that lets you do so much, it made me just fall in love.  Thou the game is quite hard to learn, especially since I still haven't got fortress mode down, but other than that this game is one of my favorites.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''My Players'''&lt;br /&gt;
&lt;br /&gt;
'''Forgotten  Name'' &amp;quot;&amp;quot;Lived from 172 to 203&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Was my earliest charater whos name will remain unknown, due to my bad memory, was know for his ungodly amount of kills, with only a iron two-handed sword, he caused a massive genocide of humans, in which case, killing1,290 women, childern, and men all.  He died ironically, when my stupid self din't take out an arrow, which caused him to die of suffocation.  He lived for only 31 years, with most of the killing happening in the only two years I played him, he was wanted in almost every civilization, except one nation, which he used as my home.  He also, in some also ungodly manner swam for almost 10 minutes real time to another island, he nearly drowned, and almost was attacked by a shark.  In the end, he was a great charater to only die off from an arrow.&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:Sbcc&amp;diff=195999</id>
		<title>User talk:Sbcc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:Sbcc&amp;diff=195999"/>
		<updated>2014-01-30T03:46:30Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: Created page with &amp;quot;Hello, im a writer, an animator, artist (not very good outside my cartoonish style), and a voice actor.  I'm also a person who designs, and makes creature concepts.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, im a writer, an animator, artist (not very good outside my cartoonish style), and a voice actor.  I'm also a person who designs, and makes creature concepts.&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Giant_coyote&amp;diff=195991</id>
		<title>v0.34:Giant coyote</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Giant_coyote&amp;diff=195991"/>
		<updated>2014-01-30T00:59:04Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Fine|14:40, 5 April 2013 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|bone=18-22&lt;br /&gt;
|tooth=2&lt;br /&gt;
|meat=13-17&lt;br /&gt;
|skin=hide&lt;br /&gt;
|fat=12-16&lt;br /&gt;
|hair=1&lt;br /&gt;
|nail=0-1&lt;br /&gt;
|skull=1&lt;br /&gt;
|brain=1&lt;br /&gt;
|kidney=2&lt;br /&gt;
|spleen=1&lt;br /&gt;
|sweetbread=1&lt;br /&gt;
|tripe=1&lt;br /&gt;
|liver=1&lt;br /&gt;
|intestine=1&lt;br /&gt;
|heart=1&lt;br /&gt;
|lung=2&lt;br /&gt;
|cartilage=1&lt;br /&gt;
|eye=0-2&lt;br /&gt;
&lt;br /&gt;
|contrib=no&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
Appearing in groups of two to ten in most savage [[biome]]s, '''giant coyotes''' are pack hunters that are bigger than [[elk]]s. Lacking the &amp;lt;tt&amp;gt;[LARGE_PREDATOR]&amp;lt;/tt&amp;gt; [[creature token|token]], they aren't very aggressive towards your dwarves.  Thou they have a medium sized amount of food returns, they do help a strugling fortress to get by.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Miscarriage&amp;diff=195974</id>
		<title>v0.34:Miscarriage</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Miscarriage&amp;diff=195974"/>
		<updated>2014-01-29T17:49:57Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: Changed quality rating from &amp;quot;Superior&amp;quot; to &amp;quot;Tattered&amp;quot; using the rating script&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered|17:49, 29 January 2014 (UTC)}}&lt;br /&gt;
{{av}} {{stub}}&lt;br /&gt;
A pregnant (and married) female dwarf can have a '''miscarriage''' under extreme circumstances, including being [[drink|dehydrated]], [[food|starving]], or sustaining a major [[injury]] while pregnant. This causes a negative [[thought#Wedlock|thought]] (equivalent to losing a close [[friend]] or [[relationship|family member]]).  With many other factors, your dwarf might [[tantrum|snap]] which in most cases will almost always cause some [[fun|fun]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Thought]]&lt;br /&gt;
* [[Marriage]]&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Miscarriage&amp;diff=195973</id>
		<title>v0.34:Miscarriage</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Miscarriage&amp;diff=195973"/>
		<updated>2014-01-29T17:49:09Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: Changed quality rating from &amp;quot;Tattered&amp;quot; to &amp;quot;Superior&amp;quot; using the rating script&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|17:49, 29 January 2014 (UTC)}}&lt;br /&gt;
{{av}} {{stub}}&lt;br /&gt;
A pregnant (and married) female dwarf can have a '''miscarriage''' under extreme circumstances, including being [[drink|dehydrated]], [[food|starving]], or sustaining a major [[injury]] while pregnant. This causes a negative [[thought#Wedlock|thought]] (equivalent to losing a close [[friend]] or [[relationship|family member]]).  With many other factors, your dwarf might [[tantrum|snap]] which in most cases will almost always cause some [[fun|fun]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Thought]]&lt;br /&gt;
* [[Marriage]]&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Sponge_man&amp;diff=195955</id>
		<title>v0.34:Sponge man</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Sponge_man&amp;diff=195955"/>
		<updated>2014-01-29T04:16:38Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|21:11, 1 November 2013 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|contrib=no&lt;br /&gt;
|death=nobutcher&lt;br /&gt;
|wiki=no&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
Sponge men, like [[giant sponge]]s, appear in savage bodies of water.  Unlike the [[sponge]] and its [[giant sponge|giant counterpart]], it has limbs and is mobile.  Its humanoid body makes it actually vulnerable to combat damage. Its sponge body is extremely weak to damage, far easier to cut than flesh. Sponge men do not feel pain, but extended combat can cause them to collapse from exhaustion.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
Some spongemen will live in pineapples on the sea bottom.  They also like jellyfish, blowing bubbles, and have a starfish man as a friend, and have a grouchy squidman nature, and they also like squarepants, and pet snails. Oooh, who lives at the bottom of the sea..... &lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Sponge_man&amp;diff=195954</id>
		<title>v0.34:Sponge man</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Sponge_man&amp;diff=195954"/>
		<updated>2014-01-29T04:15:58Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|21:11, 1 November 2013 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|contrib=no&lt;br /&gt;
|death=nobutcher&lt;br /&gt;
|wiki=no&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
Sponge men, like [[giant sponge]]s, appear in savage bodies of water.  Unlike the [[sponge]] and its [[giant sponge|giant counterpart]], it has limbs and is mobile.  Its humanoid body makes it actually vulnerable to combat damage. Its sponge body is extremely weak to damage, far easier to cut than flesh. Sponge men do not feel pain, but extended combat can cause them to collapse from exhaustion.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
Some spongemen will in pineapples on the sea bottom.  They also like jellyfish, blowing bubbles, and have a starfish man as a friend, and have a grouchy squidman nature, and they also like squarepants, and pet snails. Oooh, who lives at the bottom of the sea..... &lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Sponge_man&amp;diff=195953</id>
		<title>v0.34:Sponge man</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Sponge_man&amp;diff=195953"/>
		<updated>2014-01-29T04:15:12Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|21:11, 1 November 2013 (UTC)}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|contrib=no&lt;br /&gt;
|death=nobutcher&lt;br /&gt;
|wiki=no&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
Sponge men, like [[giant sponge]]s, appear in savage bodies of water.  Unlike the [[sponge]] and its [[giant sponge|giant counterpart]], it has limbs and is mobile.  Its humanoid body makes it actually vulnerable to combat damage. Its sponge body is extremely weak to damage, far easier to cut than flesh. Sponge men do not feel pain, but extended combat can cause them to collapse from exhaustion.&lt;br /&gt;
&lt;br /&gt;
{{D For Dwarf}}&lt;br /&gt;
Some spongemen will in pineapples on the sea bottom.  They also like jellyfish, blowing bubbles, and have a starfish man as a friend, and have a grouchy squidman nature, and they also like squarepants, and pet snails. Oooh, who lives at the bottom of the sea..... &lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Groundhog&amp;diff=195952</id>
		<title>v0.34:Groundhog</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Groundhog&amp;diff=195952"/>
		<updated>2014-01-29T03:48:19Z</updated>

		<summary type="html">&lt;p&gt;Sbcc: &lt;/p&gt;
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&lt;div&gt;{{Quality|Exceptional|06:44, 7 July 2010 (UTC)}}&lt;br /&gt;
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'''Groundhogs''' are small, mostly herbivorous [[creatures]]. They often appear in small groups in [[temperate]] flat areas.&lt;br /&gt;
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Groundhogs don't produce much [[food|meat]] when butchered. With a very little pet [[value]] of 50, they still may be worth more to you dead than alive. An [[Animal trainer]] must be present in order to [[tame]] them. Unclaimed tame groundhogs will require a [[pasture]].&lt;br /&gt;
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[[Image:Groundhog-Standing2.jpg|thumb|center|300px|[[preference|Admired]] by dwarves for their ''ability to burrow'']]&lt;br /&gt;
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{{D for Dwarf}}&lt;br /&gt;
Some humans think these little fuzzy creatures can predict the arrival of spring by seeing of its shadow.  Most dwarves discredit this, but with almost 100% Predictability, some humans, and a few dwarves will worship them, especially ones named Phil.&lt;br /&gt;
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{{Category|Animals}}&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Miscarriage&amp;diff=195949</id>
		<title>v0.34:Miscarriage</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Miscarriage&amp;diff=195949"/>
		<updated>2014-01-29T02:15:02Z</updated>

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&lt;div&gt;{{Quality|Tattered|13:51, 23 November 2013 (UTC)}}&lt;br /&gt;
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A pregnant (and married) female dwarf can have a '''miscarriage''' under extreme circumstances, including being [[drink|dehydrated]], [[food|starving]], or sustaining a major [[injury]] while pregnant. This causes a negative [[thought#Wedlock|thought]] (equivalent to losing a close [[friend]] or [[relationship|family member]]).  With many other factors, your dwarf might [[tantrum|snap]] which in most cases will almost always cause some [[fun|fun]].&lt;br /&gt;
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== See also ==&lt;br /&gt;
* [[Thought]]&lt;br /&gt;
* [[Marriage]]&lt;/div&gt;</summary>
		<author><name>Sbcc</name></author>
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