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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Raveturned</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-04-07T05:35:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Raveturned&amp;diff=171200</id>
		<title>User:Raveturned</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Raveturned&amp;diff=171200"/>
		<updated>2012-05-08T10:45:14Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dorfing since late 40d.&lt;br /&gt;
&lt;br /&gt;
Lurker, occasional contributor.&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Raveturned&amp;diff=171199</id>
		<title>User:Raveturned</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Raveturned&amp;diff=171199"/>
		<updated>2012-05-08T10:44:57Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dorfing since 40d.&lt;br /&gt;
&lt;br /&gt;
Lurker, occasional contributor.&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Utilities&amp;diff=171198</id>
		<title>v0.34:Utilities</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Utilities&amp;diff=171198"/>
		<updated>2012-05-08T10:37:05Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Rated article &amp;quot;Fine&amp;quot; using the rating script&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|10:37, 8 May 2012 (UTC)}}{{av}}&lt;br /&gt;
&lt;br /&gt;
:''You may also like to see the [[DF2012:Tileset repository|Tileset repository]] or [[DF2012:Graphics set repository|Graphics set repository]].''&lt;br /&gt;
&lt;br /&gt;
Here are third party applications useful for Dwarf Fortress players and modders.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Dwarf Fortress filesharing services==&lt;br /&gt;
&lt;br /&gt;
=== [http://dffd.wimbli.com/ Dwarf Fortress File Depot] ===&lt;br /&gt;
The Dwarf Fortress File Upload Service - an excellent place to store mods, community games, tilesets and other files. Courtesy of [[User:Janus|Janus]]; for files related to Dwarf Fortress only.&lt;br /&gt;
&lt;br /&gt;
=== [http://mkv25.net/dfma/ DF Map Archive] ===&lt;br /&gt;
&lt;br /&gt;
* http://mkv25.net/dfma/&lt;br /&gt;
&lt;br /&gt;
The Dwarf Fortress Map Archive is a large collection of user-submitted maps and a nice flash viewer for perusing them.  &lt;br /&gt;
Maps are uploaded, stored, and downloaded in a special compressed format created by the DF Map Compressor (see below).&lt;br /&gt;
&lt;br /&gt;
Read more about the [[User:Markavian/DF_Map_Archive|DF Map Archive]] on [[User:Markavian|Markavian]]'s User page.&lt;br /&gt;
&lt;br /&gt;
== 3D Visualizers ==&lt;br /&gt;
&lt;br /&gt;
=== [http://dffd.wimbli.com/file.php?id=3882/ Fortress Overseer] ===&lt;br /&gt;
Fortress Overseer has been the only 3d visualizer since DF 2010, It has been completely rewritten and is currently updated to support DF 2012 (currently supporting versions 34.07 and 31.25).&lt;br /&gt;
&lt;br /&gt;
Read more on the [http://www.bay12forums.com/smf/index.php?topic=63484.0/ bay 12 forum post]&lt;br /&gt;
&lt;br /&gt;
== Music and Sounds ==&lt;br /&gt;
&lt;br /&gt;
=== [[Utility:SoundSense|SoundSense]] ===&lt;br /&gt;
&lt;br /&gt;
SoundSense is a tool that parses game logs and reacts to game events with sound effects, incidental music and dwarfy comments.&lt;br /&gt;
&lt;br /&gt;
[http://www.bay12forums.com/smf/index.php?topic=60287 forum thread], download at [http://df.zweistein.cz/soundsense/ homepage].&lt;br /&gt;
&lt;br /&gt;
== Interface tools ==&lt;br /&gt;
&lt;br /&gt;
== Game manipulation tools ==&lt;br /&gt;
&lt;br /&gt;
===[http://code.google.com/p/dwarftherapist/ Dwarf Therapist]===&lt;br /&gt;
&lt;br /&gt;
Dwarf Therapist gives you an advanced GUI to manage and check dwarf job allocations, military assignments (40d), statistics (such as attributes, personality traits and happiness), plus sort dwarves by various criteria (eg. profession, migration wave, happiness, number of assigned jobs etc.) and generally manage the Dwarven Resources of your fortress in a very convenient way. &lt;br /&gt;
&lt;br /&gt;
Version 0.6.12 is out. This version supports DF builds up to 0.34.02 by default, but with the auto-update it supports up to 0.34.07.&lt;br /&gt;
&lt;br /&gt;
Read the full changelog here: http://code.google.com/p/dwarftherapist/source/browse/CHANGELOG.txt&lt;br /&gt;
&lt;br /&gt;
Discussion on Bay 12 Games forums: http://www.bay12forums.com/smf/index.php?topic=66525&lt;br /&gt;
&lt;br /&gt;
====For Mac users====&lt;br /&gt;
A DT version for natively running it on OSX is in the works by DwarfEngineeer and beta versions compatible with 34.03+ are now available on [http://code.google.com/p/dwarftherapist/downloads/list the dwarftherapist downloads page]. A mac version of this utility (built by ghalidrim) is outdated and is compatible with DF version 31.25. It is free for download at [http://dffd.wimbli.com/file.php?id=4463 the DF file depot]. It is also possible to use DT with the latest version of DF by using Wine.&lt;br /&gt;
&lt;br /&gt;
=====Dwarf Therapist and Dwarf Fortress on Mac using Wine=====&lt;br /&gt;
# Download latest windows versions [http://www.bay12games.com/dwarves/ DF] and [http://code.google.com/p/dwarftherapist/downloads/list DT].&lt;br /&gt;
# Download winebottler http://winebottler.kronenberg.org/. It should also download wine. Launch them both.&lt;br /&gt;
# Click the Wine icon on your taskbar and find Change Prefix. &lt;br /&gt;
# From there, create a prefix (it may auto-detect some other games and create prefixes for them, don't bother with that) in a convenient directory, call it 'generic' or something.&lt;br /&gt;
# Click Change Prefix again after it's done configuring and make sure Wine is using that one.&lt;br /&gt;
# Move DF and DT to the Program Files associated with the *general* prefix. DT won't find any running versions of DF otherwise. Mine was located in *username*/documents/generic/drive_c/program files.&lt;br /&gt;
# When launching DF and DT a small window pops up asking which prefix you want to use, choose general.&lt;br /&gt;
# Strike the earth.&lt;br /&gt;
&lt;br /&gt;
If Dwarf Therapist in Wine starts running slow or gets really laggy, find it's preference file, &amp;quot;Dwarf Therapist.ini,&amp;quot; and trash it.&lt;br /&gt;
It is located in *username*/documents/generic/drive_c/users/*usernameagain*/application data/UDP Software/.&lt;br /&gt;
&lt;br /&gt;
===[[Utility:DFHack|DFHack]]===&lt;br /&gt;
&lt;br /&gt;
DFHack is a Dwarf Fortress memory access library and a set of basic tools using this library. The library is a work in progress, so things might change as more tools are written for it. Releases support versions up through 0.34.07 (as of March 30th, 2012). Runs on both Windows and Linux.&lt;br /&gt;
&lt;br /&gt;
DFHack has an [http://www.bay12forums.com/smf/index.php?topic=91166.0 official forum thread].&lt;br /&gt;
&lt;br /&gt;
Code and binary releases are available from the [https://github.com/peterix/dfhack/downloads Github site].&lt;br /&gt;
&lt;br /&gt;
== Fortress layout tools ==&lt;br /&gt;
=== [http://www.bay12forums.com/smf/index.php?topic=87731 DF Designator] ===&lt;br /&gt;
DF Designator helps you build fortresses from either image files or Quickfort .CSV files. It also has a user interface that allows you to assign hotkeys to blueprints and to combine blueprints in multi z-level designs. Windows, Mac and Linux versions are available.&lt;br /&gt;
&lt;br /&gt;
== Modding tools ==&lt;br /&gt;
&lt;br /&gt;
== Raw tile tools ==&lt;br /&gt;
&lt;br /&gt;
== World Map / World Gen Tools ==&lt;br /&gt;
&lt;br /&gt;
== Other/miscellaneous ==&lt;br /&gt;
&lt;br /&gt;
= Tools under development =&lt;br /&gt;
'''The tools listed below are under development for DF 2012, but cannot perform the task they are intended for at this time.'''&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34_Talk:How_do_I_construct_a_wall_from_a_particular_direction&amp;diff=171197</id>
		<title>v0.34 Talk:How do I construct a wall from a particular direction</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34_Talk:How_do_I_construct_a_wall_from_a_particular_direction&amp;diff=171197"/>
		<updated>2012-05-08T10:33:04Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Created page with &amp;quot;== Why does this page exist? == Does this topic deserve it's own page? Would it be better rolled into another page, such as Wall or more generically Construction? If not,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Why does this page exist? ==&lt;br /&gt;
Does this topic deserve it's own page? Would it be better rolled into another page, such as [[Wall]] or more generically [[Construction]]? If not, how can we improve it's quality? --[[User:Raveturned|Raveturned]] 10:33, 8 May 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34_Talk:Material_science&amp;diff=171196</id>
		<title>v0.34 Talk:Material science</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34_Talk:Material_science&amp;diff=171196"/>
		<updated>2012-05-08T10:21:01Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Oops, I started a discussion page for the wrong article. :(&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34_Talk:Ammunition&amp;diff=171195</id>
		<title>v0.34 Talk:Ammunition</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34_Talk:Ammunition&amp;diff=171195"/>
		<updated>2012-05-08T10:19:15Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Created page with &amp;quot;== More Info? ==  It'd be good to have a comparison of the effectiveness of different materials used for bolts etc if such information is available, similar to the information on...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== More Info? ==&lt;br /&gt;
&lt;br /&gt;
It'd be good to have a comparison of the effectiveness of different materials used for bolts etc if such information is available, similar to the information on the [[weapon]] page. Or perhaps it would fit better on there? --[[User:Raveturned|Raveturned]] 08:33, 8 May 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34_Talk:Material_science&amp;diff=171192</id>
		<title>v0.34 Talk:Material science</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34_Talk:Material_science&amp;diff=171192"/>
		<updated>2012-05-08T08:33:31Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Created page with &amp;quot;== More Info? ==  It'd be good to have a comparison of the effectiveness of different materials used for bolts etc if such information is available. --~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== More Info? ==&lt;br /&gt;
&lt;br /&gt;
It'd be good to have a comparison of the effectiveness of different materials used for bolts etc if such information is available. --[[User:Raveturned|Raveturned]] 08:33, 8 May 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.34:Ammunition&amp;diff=171191</id>
		<title>v0.34:Ammunition</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.34:Ammunition&amp;diff=171191"/>
		<updated>2012-05-08T08:31:05Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Rated article &amp;quot;Fine&amp;quot; using the rating script&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|08:31, 8 May 2012 (UTC)}}{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Ammunition''' is fired from ranged [[weapon]]s like crossbows and blowguns, and is stored in ammunition [[stockpile]]s, sometimes in quivers. Ammunition may also refer to the [[stone]]s and [[ballista]] arrows fired from siege engines; for more information about these weapons, see the [[siege engine]] article.&lt;br /&gt;
&lt;br /&gt;
Ammunition for foreign weapons like bows and blowguns is also considered foreign and cannot be manufactured in the fortress.&lt;br /&gt;
 &lt;br /&gt;
All ammunition has the &amp;quot;EDGE&amp;quot; attack type, this means that sharper [[metal]] or other sharp [[material]]s are better for ammunition purposes. As projectiles, however, ammunition is also affected by the density of the material and the volume of the individual arrow, bolt, or dart.&lt;br /&gt;
&lt;br /&gt;
When a dwarf with bolts or arrows stuck in his or her body gets his or her wounds treated, the ammo will be dropped in the Hospital bed.&lt;br /&gt;
&lt;br /&gt;
==Ammunition table==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! Size&lt;br /&gt;
! Contact Area&lt;br /&gt;
! Penetration&lt;br /&gt;
! Skill Used&lt;br /&gt;
! Craftable&lt;br /&gt;
! Used by&lt;br /&gt;
|-&lt;br /&gt;
| Bolt (Crossbow)&lt;br /&gt;
| 150&lt;br /&gt;
| 2&lt;br /&gt;
| 2000&lt;br /&gt;
| Crossbowman&lt;br /&gt;
| Yes ([[Weaponsmith|metal]], [[Wood crafter|wood]], [[Bone carver|bone]])&lt;br /&gt;
| [[Dwarf]], [[Goblin]], [[Human]]&lt;br /&gt;
|-&lt;br /&gt;
| Arrow (Bow)&lt;br /&gt;
| 150&lt;br /&gt;
| 2&lt;br /&gt;
| 2000&lt;br /&gt;
| Bowman&lt;br /&gt;
| No&lt;br /&gt;
| [[Elf]], [[Goblin]], [[Human]], [[Kobold]]&lt;br /&gt;
|-&lt;br /&gt;
| Blowdart (Blowgun)&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| 50&lt;br /&gt;
| Blowgunner&lt;br /&gt;
| No&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:Raveturned&amp;diff=114279</id>
		<title>User talk:Raveturned</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:Raveturned&amp;diff=114279"/>
		<updated>2010-05-22T14:54:31Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Personal opinion ==&lt;br /&gt;
What do you consider being &amp;quot;decent amount of information&amp;quot;? Because on articles like that, there isn't much to be said. So decent amount of information may defer from article to article. It's not about length (that's taken care of automatically), it's about how much about the certain thing is said, divided by how much information can possibly be said. [[User:Speed112|Speed112]] 14:38, 22 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't consider myself to be a veteran player just yet, so I'm not assuming I know all that can be said about the subjects of the pages I'm rating. As such, I can't really make a call on whether there's a &amp;quot;decent amount&amp;quot; of information. If you disagree with a particular rating I've given, feel free to re-rate a page. My main concern is getting pages off of the &amp;quot;Unknown Quality Articles&amp;quot; list. --[[User:Raveturned|Raveturned]] 14:54, 22 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Pig_iron&amp;diff=114274</id>
		<title>40d:Pig iron</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Pig_iron&amp;diff=114274"/>
		<updated>2010-05-22T14:40:04Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Rating with review.js&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|08:00, 22 May 2010 (UTC)}}{{Alloy3|name=Pig iron|color=0:7:1|color1=7:1|tile1=•|color2=0:1|color3=0:1&lt;br /&gt;
|properties=&lt;br /&gt;
* {{L|Material value}} 10&lt;br /&gt;
|uses=&lt;br /&gt;
* Make {{L|steel}} at {{L|smelter}}&lt;br /&gt;
|recipe=&lt;br /&gt;
* 1 {{L|Iron}} {{L|bar}}&lt;br /&gt;
* 1 {{L|Refined coal}}&lt;br /&gt;
* 1 {{L|Flux}}&lt;br /&gt;
}}{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Pig iron''' bars can be created at a {{L|smelter}} by a dwarf with the {{L|furnace operating}} labor activated.&lt;br /&gt;
&lt;br /&gt;
The recipe for pig iron is: one {{L|iron}} {{L|bar}}, one {{L|flux}} material and one {{L|fuel}} create one pig iron bar. Note that pig iron and {{L|steel}} both still need {{L|coke}} or {{L|charcoal}} in the case of a {{L|magma smelter}}.&lt;br /&gt;
&lt;br /&gt;
Pig iron is a component in the manufacture of {{L|steel}}.  Pig iron cannot be made into {{L|crafts}}, {{L|furniture}}, {{L|armor}}, or {{L|weapon}}s, though pig iron bars may be installed as vertical or horizontal bars as normal.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Category|Metals}}&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Platinum&amp;diff=114273</id>
		<title>40d:Platinum</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Platinum&amp;diff=114273"/>
		<updated>2010-05-22T14:39:17Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Rating with review.js&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|08:00, 22 May 2010 (UTC)}}{{Metal|name=Platinum|color=7:7:1&lt;br /&gt;
|uses=&lt;br /&gt;
* {{L|Metalsmith's forge|Metal crafting}}&lt;br /&gt;
|ore=&lt;br /&gt;
* {{L|Native platinum}}&lt;br /&gt;
|properties=&lt;br /&gt;
* {{L|Material value}} 40&lt;br /&gt;
* {{L|Magma-safe materials|Magma proof}}&lt;br /&gt;
}}{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Platinum''' is an extremely valuable metal, second only to {{L|adamantine}}. It has the same value as {{L|aluminum}}, distinguished by the fact that while platinum is the heaviest metal, aluminum is the lightest metal (again, not including {{L|adamantine}}).&lt;br /&gt;
&lt;br /&gt;
Effectively, the only differences between platinum and aluminum are that platinum is magma-safe, while aluminum is not, and the weight difference of almost 10x.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{category|metals}}&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Rose_gold&amp;diff=114271</id>
		<title>40d:Rose gold</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Rose_gold&amp;diff=114271"/>
		<updated>2010-05-22T14:35:35Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Rating with review.js&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|08:00, 22 May 2010 (UTC)}}{{Alloy|name=Rose Gold|color=5:5:1|color1=6:0|color2=6:1&lt;br /&gt;
|recipe=&lt;br /&gt;
* 3 {{L|gold}} {{L|bar}}s&lt;br /&gt;
* 1 {{L|copper}} {{L|bar}}&lt;br /&gt;
|properties=&lt;br /&gt;
* {{L|Material value}} 23&lt;br /&gt;
}}{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Rose gold''' is an alloy of {{L|gold}} and {{L|copper}}, made at a {{L|smelter}}.  It is made by combining three gold {{L|bar}}s with one copper bar, which results in four rose gold bars. The value of this is a little subjective, as the total material worth of the produced metal is the same as that of the ingredients (3*30 and 1*2 -&amp;gt; 4*23). Disregarding {{L|fuel}}, you lose the possible utility of the copper bar to get purple-coloured furniture and crafts (for buildings and constructions, {{L|bismuth}} will produce the same color). If you have no magma access then the transition will cost you fuel as well, so it's really a question of how important it is that you get purple {{L|metal}}.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Category|Metals}}&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Rhyolite&amp;diff=114270</id>
		<title>40d:Rhyolite</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Rhyolite&amp;diff=114270"/>
		<updated>2010-05-22T14:34:25Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Rating with review.js&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Tattered|08:00, 22 May 2010 (UTC)}}{{Stone_layer|name=Rhyolite|tile=,|color=0:7:1&lt;br /&gt;
|properties=&lt;br /&gt;
* {{L|Igneous extrusive layer}}&lt;br /&gt;
* {{L|Material value}} 1&lt;br /&gt;
|contains=&lt;br /&gt;
{{list|igneous extrusive stone}}&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
Rhyolite is one of the types of {{L|Stone|stone}} that forms entire {{L|Stone#Stones forming entire layers |layer}}s.&lt;br /&gt;
&lt;br /&gt;
It is identical in all ways to 3 of the other 4 igneous extrusive stones: {{L|Andesite|andesite}}, {{L|Basalt|basalt}}, and {{L|Felsite|felsite}} ({{L|Obsidian|obsidian}} being the sole exception).&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Rocks}}&lt;br /&gt;
{{Category|Igneous Extrusive Stone Layers}}&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Ratman&amp;diff=114269</id>
		<title>40d:Ratman</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Ratman&amp;diff=114269"/>
		<updated>2010-05-22T14:33:01Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Rating with review.js&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|08:00, 22 May 2010 (UTC)}}{{CreatureInfo|wiki=no&lt;br /&gt;
|name=Ratman&lt;br /&gt;
|symbol=r&lt;br /&gt;
|color=0:0:1&lt;br /&gt;
|bones=4&lt;br /&gt;
|skulls=1&lt;br /&gt;
|butcher=no&lt;br /&gt;
|biome= * Subterranean {{L|Chasm}}}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
Half man, half rat. '''Ratmen''' live in {{L|chasm}}s in packs.&lt;br /&gt;
&lt;br /&gt;
One of the things that makes them unique is that they have innate swimming, and thus drowning them is ineffective. However, they pose little enough threat to even untrained wrestlers (unless they are in a pack), so such elaborate methods are unnecessary.&lt;br /&gt;
&lt;br /&gt;
They can lurk in their chasm for a year and then attack your fortress along with other monsters if their chasm is open to the ground. However, if they are in an enclosed chasm or pit, the easiest strategy is to simply wait for them to die of old age - given their short life span and the fact that they do not reproduce, any chasm's population of ratmen will be dead within several years of embarking.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Humanoids}}&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Sphalerite&amp;diff=114262</id>
		<title>40d:Sphalerite</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Sphalerite&amp;diff=114262"/>
		<updated>2010-05-22T14:28:55Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Rating with review.js&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|08:00, 22 May 2010 (UTC)}}{{Ore|name=Sphalerite|tile=£|color=0:7:1&lt;br /&gt;
|uses = &lt;br /&gt;
* {{L|Ore}} of {{L|zinc}}&lt;br /&gt;
* Smelting {{L|brass}}&lt;br /&gt;
|location =&lt;br /&gt;
* Veins in {{L|Metamorphic layer}}s&lt;br /&gt;
|properties =&lt;br /&gt;
* {{L|Economic stone}}&lt;br /&gt;
* {{L|Material value}} 2}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Sphalerite''' is the only {{L|ore}} of {{L|zinc}} found in the game, and can also be used as an ingredient in the {{L|smelter|smelting}} of {{L|brass}}.  In the game, sphalerite is found as veins in {{L|metamorphic layer}}s.&lt;br /&gt;
&lt;br /&gt;
== Smelting ==&lt;br /&gt;
Sphalerite is needed to make two types of {{L|metal}} {{L|bar}}s at a {{L|smelter}}:&lt;br /&gt;
* {{L|Zinc}} bars&lt;br /&gt;
* {{L|Brass}} bars - with {{L|native copper}}, {{L|malachite}}, or {{L|tetrahedrite}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sphalerite4.jpg|Sphalerite&lt;br /&gt;
File:Sphalerite-JR.jpg|A 6 mm sphalerite crystal&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Rocks}}&lt;br /&gt;
{{Category|Ore}}&lt;br /&gt;
{{Category|Economic Stone}}&lt;br /&gt;
{{Category|Metamorphic Stone Layers}}&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Siege_workshop&amp;diff=114260</id>
		<title>40d:Siege workshop</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Siege_workshop&amp;diff=114260"/>
		<updated>2010-05-22T14:27:39Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Rating with review.js&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|08:00, 22 May 2010 (UTC)}}{{workshop|name=Siege workshop|key=s|job=Siege engineer&lt;br /&gt;
|construction=&lt;br /&gt;
3 of&lt;br /&gt;
* {{L|Stone}}&lt;br /&gt;
* {{L|Wood}}&lt;br /&gt;
* {{L|Block}}&lt;br /&gt;
|construction_job={{L|Siege engineer}}&lt;br /&gt;
|use=&lt;br /&gt;
* {{L|Wood}}&lt;br /&gt;
* {{L|Metal}}&lt;br /&gt;
* {{L|Ballista arrowhead}}&lt;br /&gt;
|production=&lt;br /&gt;
* {{L|Ballista}} parts&lt;br /&gt;
* {{L|Ballista arrow}}s&lt;br /&gt;
* {{L|Catapult}} parts&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
A '''siege workshop''' is used to make {{L|siege engine}} parts and {{L|ballista arrow}}s.  Parts are larger than typical products, and a few can quickly cause {{L|clutter}} and slow production if not moved to a {{L|stockpile}}.  Both siege parts and {{L|Ballista arrow|ballista ammo}} are stored in {{L|furniture}} stockpiles, though it's recommended that those are customized somewhat to be more selective.&lt;br /&gt;
&lt;br /&gt;
{{Workshops}}&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Trifle_pewter&amp;diff=114256</id>
		<title>40d:Trifle pewter</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Trifle_pewter&amp;diff=114256"/>
		<updated>2010-05-22T14:25:14Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Rating with review.js&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|08:00, 22 May 2010 (UTC)}}{{Alloy|name=Trifle pewter|color=7:3:0|color1=7:0|color2=6:0&lt;br /&gt;
|recipe=&lt;br /&gt;
* 2 {{L|tin}} {{L|bar}}s&lt;br /&gt;
* 1 {{L|copper}} {{L|bar}}&lt;br /&gt;
- or -&lt;br /&gt;
* 2 {{L|cassiterite}}&lt;br /&gt;
* 1 {{L|copper}} {{L|ore}}&lt;br /&gt;
|properties=&lt;br /&gt;
* {{L|Material value}} 4&lt;br /&gt;
}}{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Trifle Pewter''' is an {{L|alloy}}. It must be smelted at a {{L|smelter}} with either of the following recipes:&lt;br /&gt;
&lt;br /&gt;
*2x {{L|Tin}} + {{L|Copper}} (bars)&lt;br /&gt;
*2x {{L|Cassiterite}} + 1 {{L|copper}} {{L|ore}} (like {{L|malachite}})&lt;br /&gt;
&lt;br /&gt;
Trifle pewter has a base value of 4, making it better for objects of wealth than its ingredients, whose base values are merely 2.  However, it is actually not recommended in this regard because {{L|fine pewter}} and {{L|bronze}} use the same ingredients (with different formulae), but have base values of 5.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{category|metals}}&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Warthog&amp;diff=114255</id>
		<title>40d:Warthog</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Warthog&amp;diff=114255"/>
		<updated>2010-05-22T14:21:54Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Rating with review.js&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|08:00, 22 May 2010 (UTC)}}{{CreatureInfo|name=Warthog|symbol=w|color=6:0:0|bones=5|chunks=5|meat=5|fat=4|skulls=1|skin=Yes|biome=&lt;br /&gt;
* {{L|Tropical}} {{L|Savanna}}&lt;br /&gt;
* Tropical {{L|Grassland}}&lt;br /&gt;
* Tropical {{L|Shrubland}}}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Warthogs''' are glorified pigs preferring hot {{L|biome}}s and are neither remarkable or interesting in any particular way. {{L|Dwarf}}s will interrupt work to run from them if they spot one.  Warthogs will also tend to run from dwarfs so chaos tends to ensue if one or more somehow find their way inside a {{L|fortress}}.  One on one, they are generally no match for a dabbling wrestler.  They usually live in small herds of 3 to 7, though a {{L|hunter}} will have no trouble with a herd, armed or otherwise.&lt;br /&gt;
&lt;br /&gt;
== Usefulness ==&lt;br /&gt;
They can be trained and used as {{L|pet}}s or as a {{L|food}} and {{L|leather}} source.  Warthogs {{L|meat}}, {{L|bone}}s, {{L|fat}}, and leather have a {{L|value}} of 10☼, twice that of {{L|dog}}s, the {{L|mountain goat}}, or a {{L|cat}} valued at 5☼, but produce less bones, {{L|chunk}}s, and meat than other more common {{L|creature}}s such as the {{L|horse}}, {{L|mule}}, and {{L|donkey}}.&lt;br /&gt;
&lt;br /&gt;
Other animals, such as {{L|elephant}}s which are often found along with warthogs, are more valuable. Warthogs breed and mature at a rate comparable with a {{L|dog}} or {{L|cat}} but are worth more per part, and when butchered produce 3 more fat.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Animals}}&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Wolf&amp;diff=114253</id>
		<title>40d:Wolf</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Wolf&amp;diff=114253"/>
		<updated>2010-05-22T14:20:17Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Rating with review.js&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quality|Fine|08:00, 22 May 2010 (UTC)}}{{CreatureInfo|name=Wolf|symbol=w|color=7:0:0|bones=5|chunks=5|meat=5|fat=1|skulls=1|skin=Yes|biome=&lt;br /&gt;
* {{L|Tundra}}&lt;br /&gt;
* {{L|Taiga}}&lt;br /&gt;
* Any {{L|temperate}} forest&lt;br /&gt;
* Temperate {{L|shrubland}}}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Wolves''' are predators and live in many {{L|regions}}. They have more chance to appear in {{L|winter}} than in other seasons. Wolves are social {{L|animals}} that live in groups. One on one, an armed {{L|dwarf}} will likely win with minor injuries, but if a pack gangs up, the hapless dwarf is in deadly trouble. A lone {{L|hunter}} can have trouble with wolves; she might spend all of her {{L|bolt|ammunition}} on a pack of wolves and then be killed by the survivors after trying to bludgeon them to death with her {{L|crossbow}}. If there are packs of wolves on the map, it may be advisable to team up hunters with trained {{L|dog}}s, or send out military patrols to deal with them instead. Strength in numbers, after all.&lt;br /&gt;
&lt;br /&gt;
In {{L|Adventure mode}}, wolves are common {{L|ambush}}ers in random encounters that will occur across the world map. Even a pack of them should be easily dispatched by an inexperienced adventurer, provided he is suitably equipped.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
{{Category|Animals}}&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template_talk:Skills&amp;diff=94464</id>
		<title>Template talk:Skills</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template_talk:Skills&amp;diff=94464"/>
		<updated>2010-04-17T16:37:27Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone know what colour we should use for healthcare skills, alchemy, architecture and can a dwarf be a cleaner (ignoring how demeaning that would be for a dwarf)? - GiantTiger11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do we need a separate skills template for previous versions (40d, 23a)? Currently the [[Special:WantedPages|Wanted Pages]] list has high demand for 40d pages for skills that are not included in 40d (e.g. [[40d:Biter]]), because of 40d pages using this template (e.g. [[40d:Miner]]). --[[User:Raveturned|Raveturned]] 16:37, 17 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template_talk:Skills&amp;diff=94462</id>
		<title>Template talk:Skills</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template_talk:Skills&amp;diff=94462"/>
		<updated>2010-04-17T16:37:03Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anyone know what colour we should use for healthcare skills, alchemy, architecture and can a dwarf be a cleaner (ignoring how demeaning that would be for a dwarf)? - GiantTiger11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do we need a separate skills template for previous versions (40d, 23a)? Currently the [[Special:WantedPages|Wanted Pages]] list has high demand for 40d pages for skills that are not included in 40d (e.g. [[40d:Biter]]), because of 40d pages using this template (e.g. [[40d:Miner]]).&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Raveturned&amp;diff=94454</id>
		<title>User:Raveturned</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Raveturned&amp;diff=94454"/>
		<updated>2010-04-17T16:28:09Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Relatively new DFer.&lt;br /&gt;
&lt;br /&gt;
Not got into DF2010 properly yet. Wary of bugs in the early v0.31 releases. I'm probably being a big wuss.&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Raveturned&amp;diff=94450</id>
		<title>User:Raveturned</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Raveturned&amp;diff=94450"/>
		<updated>2010-04-17T16:23:58Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: Created page with 'Relatively new DFer. Not got into DF2010 properly yet. Wary of bugs in the early v0.31 releases. I'm probably being a big wuss.'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Relatively new DFer.&lt;br /&gt;
Not got into DF2010 properly yet. Wary of bugs in the early v0.31 releases. I'm probably being a big wuss.&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Dwarf&amp;diff=94301</id>
		<title>v0.31:Dwarf</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Dwarf&amp;diff=94301"/>
		<updated>2010-04-17T15:48:44Z</updated>

		<summary type="html">&lt;p&gt;Raveturned: My first edit! Am I doing it right? Don't know how to link to the Humanoid category, sorry. :(&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
{{elven}}&lt;br /&gt;
'''Dwarves''' are &amp;quot;intelligent&amp;quot; {{L|humanoid}} {{L|creatures}} that live in {{L|fortress}}es carved from {{L|mountain}}s. They are the featured {{L|civilization|race}} of {{L|Dwarf fortress mode|Fortress Mode}} and are also one of the races playable in {{L|Adventurer mode|Adventure Mode}}. They are mainly interested in acquiring wealth and rare {{L|metal}}s, especially {{L|adamantine}}. They are {{L|alcohol}} dependent and work slowly if deprived of it for long. Their most hated enemies are the {{L|goblin}}s.&lt;br /&gt;
&lt;br /&gt;
Dwarven {{L|children}} become adults at their twelfth birthday.&lt;br /&gt;
&lt;br /&gt;
In accounts of exploits or {{L|fun}}, the generic name [[Urist]] is sometimes used in place of any specific dwarf name.  Several nicknames for dwarves also exist; one of the more common is '''dorf''', but there are others that are less polite.&lt;br /&gt;
&lt;br /&gt;
{{Game_Data|[CREATURE:DWARF]&lt;br /&gt;
	[DESCRIPTION:A short, sturdy creature fond of drink and industry.]&lt;br /&gt;
	[NAME:dwarf:dwarves:dwarven]&lt;br /&gt;
	[CASTE_NAME:dwarf:dwarves:dwarven]&lt;br /&gt;
	[CREATURE_TILE:1][COLOR:3:0:0]&lt;br /&gt;
	[INTELLIGENT]&lt;br /&gt;
	[TRANCES]&lt;br /&gt;
	[BENIGN]&lt;br /&gt;
	[CANOPENDOORS]&lt;br /&gt;
	[PREFSTRING:beards]&lt;br /&gt;
[BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:FACIAL_FEATURES:TEETH:RIBCAGE]&lt;br /&gt;
        [BODY_DETAIL_PLAN:STANDARD_MATERIALS]&lt;br /&gt;
	[BODY_DETAIL_PLAN:STANDARD_TISSUES]&lt;br /&gt;
	[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]&lt;br /&gt;
	[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]&lt;br /&gt;
	[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE]&lt;br /&gt;
	[TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]&lt;br /&gt;
	[USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE]&lt;br /&gt;
	[TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT]&lt;br /&gt;
	[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]&lt;br /&gt;
	[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]&lt;br /&gt;
	[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]&lt;br /&gt;
	[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]&lt;br /&gt;
	[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]&lt;br /&gt;
	 [PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]&lt;br /&gt;
		[TL_MAJOR_ARTERIES]&lt;br /&gt;
	[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]&lt;br /&gt;
	[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]&lt;br /&gt;
	[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]&lt;br /&gt;
	[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]&lt;br /&gt;
	[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]&lt;br /&gt;
	[RELSIZE:BY_CATEGORY:LIVER:300]&lt;br /&gt;
	[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]&lt;br /&gt;
	[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]&lt;br /&gt;
	[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]&lt;br /&gt;
	[HAS_NERVES]&lt;br /&gt;
	[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]&lt;br /&gt;
	[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]&lt;br /&gt;
	[CREATURE_CLASS:GENERAL_POISON]&lt;br /&gt;
	[GETS_WOUND_INFECTIONS]&lt;br /&gt;
	[GETS_INFECTIONS_FROM_ROT]&lt;br /&gt;
	[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]&lt;br /&gt;
	[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]&lt;br /&gt;
	[PHYS_ATT_RANGE:STRENGTH:450:950:1150:1250:1350:1550:2250]              +&lt;br /&gt;
	[PHYS_ATT_RANGE:AGILITY:150:600:800:900:1000:1100:1500]                 -&lt;br /&gt;
	[PHYS_ATT_RANGE:TOUGHNESS:450:950:1150:1250:1350:1550:2250]             +&lt;br /&gt;
	[MENT_ATT_RANGE:ANALYTICAL_ABILITY:450:950:1150:1250:1350:1550:2250]    +&lt;br /&gt;
	[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500]                ++&lt;br /&gt;
	[MENT_ATT_RANGE:CREATIVITY:450:950:1150:1250:1350:1550:2250]            +&lt;br /&gt;
	[MENT_ATT_RANGE:PATIENCE:450:950:1150:1250:1350:1550:2250]              +&lt;br /&gt;
	[MENT_ATT_RANGE:MEMORY:450:950:1150:1250:1350:1550:2250]                +&lt;br /&gt;
	[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500]        ++&lt;br /&gt;
	[BODY_SIZE:0:0:3000]&lt;br /&gt;
	[BODY_SIZE:1:168:15000]&lt;br /&gt;
	[BODY_SIZE:12:0:60000]&lt;br /&gt;
        [BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]&lt;br /&gt;
		[APP_MOD_IMPORTANCE:500]&lt;br /&gt;
	[BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]&lt;br /&gt;
		[APP_MOD_IMPORTANCE:500]&lt;br /&gt;
	[SET_BP_GROUP:BY_CATEGORY:EYE]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]&lt;br /&gt;
			[APP_MOD_NOUN:eyes:PLURAL]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]&lt;br /&gt;
			[APP_MOD_NOUN:eyes:PLURAL]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]&lt;br /&gt;
			[APP_MOD_NOUN:eyes:PLURAL]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]&lt;br /&gt;
			[APP_MOD_NOUN:eyes:PLURAL]&lt;br /&gt;
	[SET_BP_GROUP:BY_CATEGORY:LIP]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200]&lt;br /&gt;
			[APP_MOD_NOUN:lips:PLURAL]&lt;br /&gt;
	[SET_BP_GROUP:BY_CATEGORY:NOSE]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]&lt;br /&gt;
			[APP_MOD_NOUN:nose bridge:SINGULAR]&lt;br /&gt;
	[SET_BP_GROUP:BY_CATEGORY:EAR]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]&lt;br /&gt;
			[APP_MOD_NOUN:ears:PLURAL]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200]&lt;br /&gt;
			[APP_MOD_NOUN:ears:PLURAL]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]&lt;br /&gt;
			[APP_MOD_IMPORTANCE:700]&lt;br /&gt;
			[APP_MOD_NOUN:ears:PLURAL]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]&lt;br /&gt;
			[APP_MOD_IMPORTANCE:700]&lt;br /&gt;
			[APP_MOD_NOUN:ears:PLURAL]&lt;br /&gt;
	[SET_BP_GROUP:BY_CATEGORY:TOOTH]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200]&lt;br /&gt;
			[APP_MOD_NOUN:teeth:PLURAL]&lt;br /&gt;
	[SET_BP_GROUP:BY_CATEGORY:SKULL]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]&lt;br /&gt;
	[SET_BP_GROUP:BY_CATEGORY:NECK]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]&lt;br /&gt;
	[SET_BP_GROUP:BY_CATEGORY:HEAD]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]&lt;br /&gt;
			[APP_MOD_IMPORTANCE:700]&lt;br /&gt;
		[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]&lt;br /&gt;
			[APP_MOD_IMPORTANCE:700]&lt;br /&gt;
	[MAXAGE:150:170]&lt;br /&gt;
	[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]&lt;br /&gt;
		[ATTACK_SKILL:GRASP_STRIKE]&lt;br /&gt;
		[ATTACK_VERB:punch:punches]&lt;br /&gt;
		[ATTACK_CONTACT_PERC:100]&lt;br /&gt;
		[ATTACK_FLAG_WITH]&lt;br /&gt;
		[ATTACK_PRIORITY:MAIN]&lt;br /&gt;
	[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]&lt;br /&gt;
		[ATTACK_SKILL:STANCE_STRIKE]&lt;br /&gt;
		[ATTACK_VERB:kick:kicks]&lt;br /&gt;
		[ATTACK_CONTACT_PERC:100]&lt;br /&gt;
		[ATTACK_FLAG_WITH]&lt;br /&gt;
		[ATTACK_PRIORITY:SECOND]&lt;br /&gt;
	[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]&lt;br /&gt;
		[ATTACK_SKILL:GRASP_STRIKE]&lt;br /&gt;
		[ATTACK_VERB:scratch:scratches]&lt;br /&gt;
		[ATTACK_CONTACT_PERC:100]&lt;br /&gt;
		[ATTACK_PENETRATION_PERC:100]&lt;br /&gt;
		[ATTACK_FLAG_EDGE]&lt;br /&gt;
		[ATTACK_PRIORITY:SECOND]&lt;br /&gt;
	[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]&lt;br /&gt;
		[ATTACK_SKILL:BITE]&lt;br /&gt;
		[ATTACK_VERB:bite:bites]&lt;br /&gt;
		[ATTACK_CONTACT_PERC:100]&lt;br /&gt;
		[ATTACK_PENETRATION_PERC:100]&lt;br /&gt;
		[ATTACK_FLAG_EDGE]&lt;br /&gt;
		[ATTACK_PRIORITY:SECOND]&lt;br /&gt;
		[ATTACK_FLAG_CANLATCH]&lt;br /&gt;
	[BABY:1]&lt;br /&gt;
	[GENERAL_BABY_NAME:dwarven baby:dwarven babies]&lt;br /&gt;
	[BABYNAME:dwarven baby:dwarven babies]&lt;br /&gt;
	[CHILD:12]&lt;br /&gt;
	[GENERAL_CHILD_NAME:dwarven child:dwarven children]&lt;br /&gt;
	[CHILDNAME:dwarven child:dwarven children]&lt;br /&gt;
	[EQUIPS]&lt;br /&gt;
	[CAVE_ADAPT]&lt;br /&gt;
	[DIURNAL]&lt;br /&gt;
	[PROFESSION_NAME:CRAFTSMAN:craftsdwarf:craftsdwarves]&lt;br /&gt;
	[PROFESSION_NAME:FISHERMAN:fisherdwarf:fisherdwarves]&lt;br /&gt;
	[PROFESSION_NAME:HAMMERMAN:hammerdwarf:hammerdwarves]&lt;br /&gt;
	[PROFESSION_NAME:SPEARMAN:speardwarf:speardwarves]&lt;br /&gt;
	[PROFESSION_NAME:CROSSBOWMAN:marksdwarf:marksdwarves]&lt;br /&gt;
	[PROFESSION_NAME:AXEMAN:axedwarf:axedwarves]&lt;br /&gt;
	[PROFESSION_NAME:SWORDSMAN:swordsdwarf:swordsdwarves]&lt;br /&gt;
	[PROFESSION_NAME:MACEMAN:macedwarf:macedwarves]&lt;br /&gt;
	[PROFESSION_NAME:PIKEMAN:pikedwarf:pikedwarves]&lt;br /&gt;
	[PROFESSION_NAME:BOWMAN:bowdwarf:bowdwarves]&lt;br /&gt;
	[SPEECH:dwarf.txt]&lt;br /&gt;
	[HOMEOTHERM:10067]&lt;br /&gt;
	[ALCOHOL_DEPENDENT]&lt;br /&gt;
	[SWIMS_LEARNED][SWIM_SPEED:2500]&lt;br /&gt;
	[PERSONALITY:IMMODERATION:0:55:100]&lt;br /&gt;
	[PERSONALITY:VULNERABILITY:0:45:100]&lt;br /&gt;
	[PERSONALITY:STRAIGHTFORWARDNESS:0:55:100]&lt;br /&gt;
	[MANNERISM_FINGERS:finger:fingers]&lt;br /&gt;
	[MANNERISM_NOSE:nose]&lt;br /&gt;
	[MANNERISM_EAR:ear]&lt;br /&gt;
	[MANNERISM_HEAD:head]&lt;br /&gt;
	[MANNERISM_EYES:eyes]&lt;br /&gt;
	[MANNERISM_MOUTH:mouth]&lt;br /&gt;
	[MANNERISM_HAIR:hair]&lt;br /&gt;
	[MANNERISM_KNUCKLES:knuckles]&lt;br /&gt;
	[MANNERISM_LIPS:lips]&lt;br /&gt;
	[MANNERISM_CHEEK:cheek]&lt;br /&gt;
	[MANNERISM_NAILS:nails]&lt;br /&gt;
	[MANNERISM_FEET:feet]&lt;br /&gt;
	[MANNERISM_ARMS:arms]&lt;br /&gt;
	[MANNERISM_HANDS:hands]&lt;br /&gt;
	[MANNERISM_TONGUE:tongue]&lt;br /&gt;
	[MANNERISM_LEG:leg]&lt;br /&gt;
	[MANNERISM_LAUGH]&lt;br /&gt;
	[MANNERISM_SMILE]&lt;br /&gt;
	[MANNERISM_WALK]&lt;br /&gt;
	[MANNERISM_SIT]&lt;br /&gt;
	[MANNERISM_BREATH]&lt;br /&gt;
	[MANNERISM_POSTURE]&lt;br /&gt;
	[MANNERISM_STRETCH]&lt;br /&gt;
	[MANNERISM_EYELIDS]&lt;br /&gt;
	[CASTE:FEMALE]&lt;br /&gt;
		[FEMALE]&lt;br /&gt;
		[MULTIPLE_LITTER_RARE]&lt;br /&gt;
	[CASTE:MALE]&lt;br /&gt;
		[MALE]&lt;br /&gt;
		[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]&lt;br /&gt;
	[SELECT_CASTE:ALL]&lt;br /&gt;
		[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]&lt;br /&gt;
		 [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]&lt;br /&gt;
		 [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]&lt;br /&gt;
		 [PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]&lt;br /&gt;
		 [PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]&lt;br /&gt;
		 [PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]&lt;br /&gt;
		 [PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]	[TL_COLOR_MODIFIER:AMBER:1:AUBURN:1:BLACK:1:BROWN:1:BUFF:1:BURNT_SIENNA:1:BURNT_UMBER:1:CHARCOAL:1:CHESTNUT:1:CHOCOLATE:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_CHESTNUT:1:DARK_TAN:1:ECRU:1:FLAX:1:GOLD:1:GOLDEN_YELLOW:1:GOLDENROD:1:LIGHT_BROWN:1:MAHOGANY:1:OCHRE:1:PALE_BROWN:1:PALE_CHESTNUT:1:PUMPKIN:1:RAW_UMBER:1:RUSSET:1:SAFFRON:1:SEPIA:1:TAN:1:TAUPE_DARK:1:TAUPE_GRAY:1:TAUPE_MEDIUM:1:TAUPE_PALE:1:TAUPE_SANDY:1]&lt;br /&gt;
				[TLCM_NOUN:hair:SINGULAR]&lt;br /&gt;
			[TL_COLOR_MODIFIER:GRAY:1]		&lt;br /&gt;
				[TLCM_NOUN:hair:SINGULAR]&lt;br /&gt;
				[TLCM_TIMING:ROOT:80:0:130:0]&lt;br /&gt;
			[TL_COLOR_MODIFIER:WHITE:1]&lt;br /&gt;
				[TLCM_NOUN:hair:SINGULAR]&lt;br /&gt;
				[TLCM_TIMING:ROOT:130:0:150:0]&lt;br /&gt;
		[SET_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]&lt;br /&gt;
			[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]&lt;br /&gt;
				[APP_MOD_NOUN:eyebrows:PLURAL]&lt;br /&gt;
			[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]&lt;br /&gt;
				[APP_MOD_NOUN:eyebrows:PLURAL]&lt;br /&gt;
			[TISSUE_LAYER_APPEARANCE_MODIFIER:HIGH_POSITION:0:70:90:100:110:130:200]&lt;br /&gt;
				[APP_MOD_NOUN:eyebrows:PLURAL]&lt;br /&gt;
		[SET_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]&lt;br /&gt;
			[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]&lt;br /&gt;
				[APP_MOD_NOUN:eyelashes:PLURAL]&lt;br /&gt;
		[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]&lt;br /&gt;
		 [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]&lt;br /&gt;
		 [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]&lt;br /&gt;
		 [PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]&lt;br /&gt;
		 [PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]&lt;br /&gt;
			[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:0:0:0:0:0:0:0]&lt;br /&gt;
				[APP_MOD_NOUN:hair:SINGULAR]				&lt;br /&gt;
				[APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END]&lt;br /&gt;
			[TISSUE_LAYER_APPEARANCE_MODIFIER:CURLY:0:70:90:100:110:130:200]&lt;br /&gt;
				[APP_MOD_NOUN:hair:SINGULAR]&lt;br /&gt;
			[TISSUE_LAYER_APPEARANCE_MODIFIER:GREASY:0:70:90:100:110:130:200]&lt;br /&gt;
				[APP_MOD_NOUN:hair:SINGULAR]&lt;br /&gt;
			[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]&lt;br /&gt;
				[APP_MOD_NOUN:hair:SINGULAR]&lt;br /&gt;
		[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]&lt;br /&gt;
			[TISSUE_STYLE_UNIT:HAIR:STANDARD_HAIR_SHAPINGS]&lt;br /&gt;
				[TSU_NOUN:hair:SINGULAR]&lt;br /&gt;
		[SET_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]&lt;br /&gt;
		 [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]&lt;br /&gt;
			[TISSUE_STYLE_UNIT:BEARD:STANDARD_BEARD_SHAPINGS]&lt;br /&gt;
				[TSU_NOUN:beard:SINGULAR]&lt;br /&gt;
		[SET_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]&lt;br /&gt;
			[TISSUE_STYLE_UNIT:MOUSTACHE:STANDARD_MOUSTACHE_SHAPINGS]&lt;br /&gt;
				[TSU_NOUN:moustache:SINGULAR]&lt;br /&gt;
		[SET_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]&lt;br /&gt;
			[TISSUE_STYLE_UNIT:SIDEBURNS:STANDARD_SIDEBURNS_SHAPINGS]&lt;br /&gt;
				[TSU_NOUN:sideburns:PLURAL]		&lt;br /&gt;
		SET_TL_GROUP:BY_CATEGORY:FINGER:NAIL]&lt;br /&gt;
		 PLUS_TL_GROUP:BY_CATEGORY:TOE:NAIL]&lt;br /&gt;
			TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:100:100:100:100:100:100:100]&lt;br /&gt;
				APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END]&lt;br /&gt;
				APP_MOD_NOUN:nails:PLURAL]&lt;br /&gt;
		[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]	[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]&lt;br /&gt;
			[TLCM_NOUN:skin:SINGULAR]&lt;br /&gt;
		[TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0]&lt;br /&gt;
			[APP_MOD_RATE:1:YEARLY:0:100:60:0:NO_END]&lt;br /&gt;
			[APP_MOD_NOUN:skin:SINGULAR]&lt;br /&gt;
		[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]			[TL_COLOR_MODIFIER:IRIS_EYE_AMETHYST:1:IRIS_EYE_AQUAMARINE:1:IRIS_EYE_BRASS:1:IRIS_EYE_BRONZE:1:IRIS_EYE_COBALT:1:IRIS_EYE_COPPER:1:IRIS_EYE_EMERALD:1:IRIS_EYE_GOLD:1:IRIS_EYE_HELIOTROPE:1:IRIS_EYE_JADE:1:IRIS_EYE_OCHRE:1:IRIS_EYE_RAW_UMBER:1:IRIS_EYE_RUST:1:IRIS_EYE_SILVER:1:IRIS_EYE_SLATE_GRAY:1:IRIS_EYE_TURQUOISE:1]&lt;br /&gt;
			[TLCM_NOUN:eyes:PLURAL]}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</summary>
		<author><name>Raveturned</name></author>
	</entry>
</feed>