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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Medi</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-04-06T19:29:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Captain_of_the_guard&amp;diff=31200</id>
		<title>40d Talk:Captain of the guard</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Captain_of_the_guard&amp;diff=31200"/>
		<updated>2008-07-23T00:58:26Z</updated>

		<summary type="html">&lt;p&gt;Medi: Captain unnecessary for fortress guard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is it just me, or can this dwarf not be assigned a room once the economy starts (and thus cannot satisfy his &amp;quot;Quarters&amp;quot; requirement)? --[[User:Bobson|Bobson]] 09:11, 6 December 2007 (EST)&lt;br /&gt;
:This same thing seems to apply to the mayor. Assigning bedrooms can only be done for migrated nobles and legendary dwarves during the economy for some reason. --[[User:Pigbuster|Pigbuster]] 12:35, 6 December 2007 (EST)&lt;br /&gt;
---I'm pretty sure the mayor and captain could be assigned quarters under the economy in .33c, but I don't have that fort anymore to check it.  Administrators (broker, trader..) needed to rent though. [[User:Coelocanth|Coelocanth]] 13:13, 6 December 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Anarchy ==&lt;br /&gt;
&lt;br /&gt;
Is it necessary to have a standing guard? Will my fortress revolt if there isn't one?--[[User:Benitosimies|Benitosimies]] 03:54, 14 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Nope. This article [http://archive.dwarffortresswiki.net/index.php/Fortress_Guards here], in the archive, does a good job on the guards, but I don't know whether or not it is completely accurate in this version.&lt;br /&gt;
:It will give unhappy thoughts to certain nobles, though. --[[User:Savok|Savok]] 10:01, 14 March 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Captain unnecessary for fortress guard ==&lt;br /&gt;
&lt;br /&gt;
I tend to put off assigning a Sheriff, so I recently discovered that dwarves can still be assigned to the fortress guard, even if the Captain's position is vacant.&lt;br /&gt;
&lt;br /&gt;
I'm not sure if they actually dispense justice, though.  Can anyone confirm that?&lt;br /&gt;
[[User:Medi|Medi]] 20:58, 22 July 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Medi</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Captain_of_the_guard&amp;diff=15735</id>
		<title>40d:Captain of the guard</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Captain_of_the_guard&amp;diff=15735"/>
		<updated>2008-07-23T00:56:11Z</updated>

		<summary type="html">&lt;p&gt;Medi: You do not need a Captain to have a fortress guard!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Noble&lt;br /&gt;
| noble=Captain of the guard&lt;br /&gt;
| quarters=Quarters&lt;br /&gt;
| dining=Dining Room&lt;br /&gt;
| office=Office&lt;br /&gt;
| stands=1&lt;br /&gt;
| racks=1&lt;br /&gt;
| chests=1&lt;br /&gt;
| cabinets=1&lt;br /&gt;
| arrival=&lt;br /&gt;
* 50 population&lt;br /&gt;
| function=&lt;br /&gt;
* [[Justice]]&lt;br /&gt;
* [[fortress guard|Fortress Guard]]&lt;br /&gt;
}}&lt;br /&gt;
Your [[sheriff]] noble gets promoted to Captain of the Guard at a population of 50 dwarves, along with the [[expedition leader]]'s promotion to [[Mayor]]. If you have managed your Fortress up to this point without a sheriff, the position of the Captain of the Guard will be vacant and you can assign one. The current Sheriff/Captain can still be removed from office and the post once again be vacant.&lt;br /&gt;
&lt;br /&gt;
The Captain of the Guard leads the [[fortress guard]], which aids the Captain in the enforcement of justice.  Assigning dwarves to the fortress guard delights the Captain, and is important to ensure that justice is dispensed in a timely manner.  This, in turn, is important because if justice is not dispensed quickly by the guard, the [[Hammerer]] will do the job instead.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nobles]]&lt;/div&gt;</summary>
		<author><name>Medi</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Tin&amp;diff=14121</id>
		<title>40d:Tin</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Tin&amp;diff=14121"/>
		<updated>2008-07-22T03:06:16Z</updated>

		<summary type="html">&lt;p&gt;Medi: tin as military metal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Metal|name=Tin|color=#CCC|bgcolor=#088&lt;br /&gt;
|ore=&lt;br /&gt;
* [[Cassiterite]]&lt;br /&gt;
|uses=&lt;br /&gt;
* Make [[lay pewter]] at [[smelter]]&lt;br /&gt;
* Make [[fine pewter]] at [[smelter]]&lt;br /&gt;
* Make [[trifle pewter]] at [[smelter]]&lt;br /&gt;
* Make [[bronze]] at [[smelter]]&lt;br /&gt;
* Make [[bismuth bronze]] at [[smelter]]&lt;br /&gt;
* [[Metalsmith's forge|Metal crafting]]&lt;br /&gt;
|properties=&lt;br /&gt;
* [[Material value]] 2&lt;br /&gt;
}}&lt;br /&gt;
[[category:metals]]&lt;br /&gt;
&lt;br /&gt;
A naturally occurring [[metal]] in Dwarf Fortress, it is smelted from [[cassiterite]]. &lt;br /&gt;
&lt;br /&gt;
Tin can be used to make [[furniture]] and 'other objects' at a [[metalsmith's forge]] (with a base value of 2), but it is primarily used to combine with other materials at a [[smelter]]. If iron is not available, tin is an important military metal, as it is used to create the relatively effective [[bronze]] from the less sturdy [[copper]].  The following is a list of Recipes involving Tin:&lt;br /&gt;
&lt;br /&gt;
* [[Lay Pewter]]     =  2x Tin + [[Copper]] + [[Lead]]&lt;br /&gt;
* [[Fine Pewter]]    =  3x Tin + [[Copper]]&lt;br /&gt;
* [[Trifle Pewter]]  =  2x Tin + [[Copper]]&lt;br /&gt;
* [[Bronze]]         =  Tin + [[Copper]]&lt;br /&gt;
* [[Bismuth Bronze]] =  Tin + 2x [[Copper]] + [[Bismuth]]&lt;/div&gt;</summary>
		<author><name>Medi</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Mason&amp;diff=7137</id>
		<title>40d:Mason</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Mason&amp;diff=7137"/>
		<updated>2008-07-19T20:38:31Z</updated>

		<summary type="html">&lt;p&gt;Medi: typoed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = #fff&lt;br /&gt;
| skill      = Mason&lt;br /&gt;
| speciality = Mason&lt;br /&gt;
| profession = [[Stoneworker]]&lt;br /&gt;
| job name   = Masonry&lt;br /&gt;
| tasks      =&lt;br /&gt;
* [[Construction]] (stone)&lt;br /&gt;
* Work in [[Mason's workshop]]&lt;br /&gt;
| workshop = [[Mason's workshop]]&lt;br /&gt;
}}&lt;br /&gt;
'''Masons''' are responsible for creating [[furniture]] and other constructions out of [[stone]], using the [[masonry]] labor preference. They do most of their work in the [[mason's workshop]]. &lt;br /&gt;
&lt;br /&gt;
Masonry is also required for building [[Wall]]s, [[Floor]]s, [[Bridge]]s and [[Support]]s made of [[Stone]] or stone [[Block]]s; however, such activities do not give experience in masonry.  Oddly, though it does not require a mason, building a stone road does increase a dwarf's masonry expertise.{{Verify}}&lt;br /&gt;
&lt;br /&gt;
As stone is plentiful in even the newest fort, and the [[table]]s, [[chair]]s and [[door]]s a mason can build are immediately desirable, any expedition should bring a mason along.&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Medi</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Mason&amp;diff=7136</id>
		<title>40d:Mason</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Mason&amp;diff=7136"/>
		<updated>2008-07-19T20:38:17Z</updated>

		<summary type="html">&lt;p&gt;Medi: Reworded everything&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill&lt;br /&gt;
| color      = #fff&lt;br /&gt;
| skill      = Mason&lt;br /&gt;
| speciality = Mason&lt;br /&gt;
| profession = [[Stoneworker]]&lt;br /&gt;
| job name   = Masonry&lt;br /&gt;
| tasks      =&lt;br /&gt;
* [[Construction]] (stone)&lt;br /&gt;
* Work in [[Mason's workshop]]&lt;br /&gt;
| workshop = [[Mason's workshop]]&lt;br /&gt;
}}&lt;br /&gt;
'''Masons''' are responsible for creating [[furniture]] and other constructions out of [[stone]], using the [[masonry]] labor preference. They do most of their work in the [[mason's workshop]]. &lt;br /&gt;
&lt;br /&gt;
Masonry is also required for building [[Wall]]s, [[Floor]]s, [[Bridge]]s and [[Support]]s made of [[Stone]] or stone [[Block]]s; however, such activities do not give experience in masonry.  Oddly, though it does not require a mason, building a stone road does increase a dwarf's masonry expertise..{{Verify}}&lt;br /&gt;
&lt;br /&gt;
As stone is plentiful in even the newest fort, and the [[table]]s, [[chair]]s and [[door]]s a mason can build are immediately desirable, any expedition should bring a mason along.&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Medi</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Sedimentary_layer&amp;diff=22837</id>
		<title>40d:Sedimentary layer</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Sedimentary_layer&amp;diff=22837"/>
		<updated>2008-05-06T02:54:58Z</updated>

		<summary type="html">&lt;p&gt;Medi: mentioned bauxite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sedimentary [[stone]] layers contain [[hematite]], [[limonite]], [[magnetite]], [[tetrahedrite]], &lt;br /&gt;
[[bituminous coal]], and [[lignite]].&lt;br /&gt;
&lt;br /&gt;
[[Sandstone]], [[siltstone]], [[mudstone]], [[shale]], [[claystone]], [[rock salt]], [[limestone]], [[conglomerate]], [[dolomite]], [[flint]], [[chert]], and [[chalk]] layers are sedimentary.&lt;br /&gt;
&lt;br /&gt;
The name of a sedimentary layer appears in a lighter shade on the embark menu.&lt;br /&gt;
&lt;br /&gt;
Sedimentary layers are, on average, the most economically valuable of the five mineral layers.  They are your only source of [[bituminous coal]] and [[lignite]], vital for fueling non-[[magma]] forges and for the [[coke]] [[steel]]-making requires (especially if you lack trees).  Even if magma is present, only sedimentary layers contain [[bauxite]], the only rock (and thus the only [[mechanism]]) which can withstand the heat of magma.  They are much richer in [[iron]] [[ores]] than other rock formations.  Several sedimentary rocks - [[dolomite]], [[chalk]], and [[limestone]] - are [[flux]]es, required to make steel and also of double value when turned into trade goods or furniture.&lt;br /&gt;
&lt;br /&gt;
==Types of sedimentary layers==&lt;br /&gt;
{{list|sedimentary layer}}&lt;br /&gt;
==Metal ores==&lt;br /&gt;
{{list|sedimentary ore}}&lt;br /&gt;
==Gems==&lt;br /&gt;
===Ornamental===&lt;br /&gt;
{{list|sedimentary ornamental gem}}&lt;br /&gt;
===Semi-precious===&lt;br /&gt;
{{list|sedimentary semi-precious gem}}&lt;br /&gt;
&lt;br /&gt;
==Other stone==&lt;br /&gt;
{{list|sedimentary stone}}&lt;br /&gt;
[[Category:Stone Layers]]&lt;/div&gt;</summary>
		<author><name>Medi</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mandates&amp;diff=41204</id>
		<title>Mandates</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mandates&amp;diff=41204"/>
		<updated>2008-05-04T05:03:01Z</updated>

		<summary type="html">&lt;p&gt;Medi: Redirecting to Mandate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[mandate]]&lt;/div&gt;</summary>
		<author><name>Medi</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Demands&amp;diff=41203</id>
		<title>Demands</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Demands&amp;diff=41203"/>
		<updated>2008-05-04T05:02:37Z</updated>

		<summary type="html">&lt;p&gt;Medi: Redirecting to Demand&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[demand]]&lt;/div&gt;</summary>
		<author><name>Medi</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Medi&amp;diff=41202</id>
		<title>User:Medi</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Medi&amp;diff=41202"/>
		<updated>2008-05-04T05:02:26Z</updated>

		<summary type="html">&lt;p&gt;Medi: New page: I haven't really done anything.  I just don't like my name coming up in red.  Makes me look like a goblin babysnatcher, y'know?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I haven't really done anything.  I just don't like my name coming up in red.  Makes me look like a goblin babysnatcher, y'know?&lt;/div&gt;</summary>
		<author><name>Medi</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Category_talk:Nobles&amp;diff=12889</id>
		<title>Category talk:Nobles</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Category_talk:Nobles&amp;diff=12889"/>
		<updated>2008-05-04T05:01:31Z</updated>

		<summary type="html">&lt;p&gt;Medi: What goes in this category?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;We need info on the &amp;quot;Liar&amp;quot; Noble.  I'm curious.  --[[User:Infinity|Infinity]] 01:22, 1 November 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Needs fixing ==&lt;br /&gt;
&lt;br /&gt;
This page is currently confused.&lt;br /&gt;
&lt;br /&gt;
There is no such thing as a liar noble, or several other &amp;quot;nobles&amp;quot; listed here.&lt;br /&gt;
&lt;br /&gt;
Many of those things are simply skills that your true nobles/administrators will gain during the performance of their duties.&lt;br /&gt;
&lt;br /&gt;
== What goes in this category? ==&lt;br /&gt;
&lt;br /&gt;
Is it just for different types of nobles, or is it for all articles that relate to nobility? [[User:Medi|Medi]] 01:01, 4 May 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Medi</name></author>
	</entry>
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