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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kierkkadon</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kierkkadon"/>
	<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php/Special:Contributions/Kierkkadon"/>
	<updated>2026-05-21T07:49:24Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107506</id>
		<title>User:Kierkkadon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107506"/>
		<updated>2010-05-08T16:47:12Z</updated>

		<summary type="html">&lt;p&gt;Kierkkadon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Been playing DF a while, just recently started participating in the community though.&lt;br /&gt;
&lt;br /&gt;
Current Projects:&lt;br /&gt;
&lt;br /&gt;
==Olinamud &amp;quot;Tongsthundered&amp;quot;== &lt;br /&gt;
&lt;br /&gt;
===Year 1, early winter.===&lt;br /&gt;
&lt;br /&gt;
Personal journal of Kierkkadon, overseer of the Tongsthundered fortress.&lt;br /&gt;
&lt;br /&gt;
Year 1, early winter.&lt;br /&gt;
	I'm sorry I haven't sent any journals yet, I've been occupied this whole&lt;br /&gt;
	year, and things have only started to calm down in the winter.&lt;br /&gt;
&lt;br /&gt;
	Along with my embark orders from the kings, I received a special set of&lt;br /&gt;
	orders regarding how I am to build this fortress:&lt;br /&gt;
&lt;br /&gt;
	BUILD IT LIKE AN ELF.&lt;br /&gt;
&lt;br /&gt;
	This is the most insane order I've ever been given, but since it comes&lt;br /&gt;
	from the kings I have to obey (and that particular thought I'm keeping to&lt;br /&gt;
	myself). &lt;br /&gt;
&lt;br /&gt;
	Anyway, I have to build this fortress completely elf-style. That means no&lt;br /&gt;
	digging, and no stone- or metal-work. NONE. It has to be above ground and&lt;br /&gt;
	built entirely of wood. I can trade for stone and metal things, but can't&lt;br /&gt;
	make any here at the fortress.&lt;br /&gt;
&lt;br /&gt;
	We've made a lot of headway since arriving in the spring. I've had the &lt;br /&gt;
	lads clear-cut an area to work in and give us lumber to work with. We've &lt;br /&gt;
	built an indoor food stockpile, and a public meeting room with a barracks&lt;br /&gt;
	on the floor above it. A few workshops have been thrown up outside, but&lt;br /&gt;
	more permanent workshop buildings are currently in construction.&lt;br /&gt;
&lt;br /&gt;
	The only visitors so far have been a trade caravan, but we had nothing&lt;br /&gt;
	ready to trade for them so they left with nothing but some import orders.&lt;br /&gt;
&lt;br /&gt;
	This brings the journal up to date, and I have nothing left to add except&lt;br /&gt;
	a map of our fortress as it stands now. Strike the earth!&lt;br /&gt;
[[File:yr1_w.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Year 2, early spring===&lt;br /&gt;
&lt;br /&gt;
Personal journal of Kierkkadon, overseer of the Tongsthundered fortress.&lt;br /&gt;
&lt;br /&gt;
Year 2, early spring.&lt;br /&gt;
	It's been a month since I wrote last, and this insane assignment hasn't&lt;br /&gt;
	gotten any more fun. I haven't been under a real, stone roof or seen real&lt;br /&gt;
	darkness in over a year!&lt;br /&gt;
&lt;br /&gt;
	It's still just myself and the six lads. I don't have many actual duties&lt;br /&gt;
	other than management and a little bit of furniture hauling, because my&lt;br /&gt;
	only practical skills are animal training and organization, which haven't&lt;br /&gt;
	come much into play yet. The four woodworkers we have, however, are &lt;br /&gt;
	worked to the bone. I'm normally inclined to think of my lackeys as lazy,&lt;br /&gt;
	but these guys haven't even had the chance to be lazy!&lt;br /&gt;
&lt;br /&gt;
	In only a month we have completed the first workshop building, a &lt;br /&gt;
	carpenter's complete with storage upstairs, and we've begun construction&lt;br /&gt;
	on the first two personal houses I designed.&lt;br /&gt;
&lt;br /&gt;
	Houses. Such awful constructions. I'm used to living in community dorms&lt;br /&gt;
	(well, I'm not obviously, being a noble) with a hundred other dwarves, my&lt;br /&gt;
	room only 4x1 cave units. These houses will be two story, with a 2x2 &lt;br /&gt;
	bedroom upstairs and a cramped 2x2 dining room below.&lt;br /&gt;
&lt;br /&gt;
	The only other things to note are that we have more seeds than we have &lt;br /&gt;
	space in bags. There are seeds just spilling out into our food stockpile.&lt;br /&gt;
&lt;br /&gt;
	And I've learned how to draw maps better. I've attached an example, which&lt;br /&gt;
	is conveniently also a map of the fort as of this writing. Strike the &lt;br /&gt;
	earth!&lt;br /&gt;
&lt;br /&gt;
[[File:yr2_sp.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Year 2, early summer.===&lt;br /&gt;
&lt;br /&gt;
Personal journal of Kierkkadon, overseer of the Tongsthundered fortress.&lt;br /&gt;
&lt;br /&gt;
Year 2, early summer.&lt;br /&gt;
	Damnation! Blasted thieves! Kobolds and raccoons have managed to break &lt;br /&gt;
	into our stores of trade goods (which were not, admittedly, well &lt;br /&gt;
	protected) and have made off with all my rope and several of our&lt;br /&gt;
	trinkets! &lt;br /&gt;
&lt;br /&gt;
	As a result of these thefts I am taking the precaution of working on a &lt;br /&gt;
	building in which to place my craftsdwarf's workshop and the finished&lt;br /&gt;
	goods stockpile, so they can be behind a closed door. They are also going&lt;br /&gt;
	to be elevated, as I am placing them on the roof of our large food stock-&lt;br /&gt;
	pile building, next to the new kitchen I placed on the roof as well.&lt;br /&gt;
	&lt;br /&gt;
	We have also begun the construction on the next batch of houses, which &lt;br /&gt;
	should be done before mid-summer.&lt;br /&gt;
&lt;br /&gt;
	This journal entry ends early, as the only other event worth noticing is&lt;br /&gt;
	that several cats got trapped on a roof, much to the amusement of myself.&lt;br /&gt;
&lt;br /&gt;
	Because the ground level hasn't changed much since my last entry, I'm &lt;br /&gt;
	enclosing a picture of the second floors of all the buildings, as well as&lt;br /&gt;
	the top of the hill. Strike the earth!&lt;br /&gt;
&lt;br /&gt;
[[File:yr2_su.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Year 2, early winter===&lt;br /&gt;
&lt;br /&gt;
Personal journal of Kierkkadon, overseer of the Tongsthundered fortress.&lt;br /&gt;
&lt;br /&gt;
Year 2, early winter.&lt;br /&gt;
	Whew! Man has it been an eventful year! Bless my beard, but I have been&lt;br /&gt;
	on my feet all the time since spring! A bear attack, a caravan, raccoons,&lt;br /&gt;
	migrants and all kinds of things.&lt;br /&gt;
&lt;br /&gt;
	First off, just after I wrote my last entry, the fortress was attacked by&lt;br /&gt;
	a black bear! I heard the alarm while I was in my house, and when I ran&lt;br /&gt;
	out there was a bear corpse in the food-storage building! No-one was &lt;br /&gt;
	injured, thank Armok, but two dwarves were badly shaken. None of the lads&lt;br /&gt;
	seems to know how it died, though. Hmm.&lt;br /&gt;
&lt;br /&gt;
	Later that season a caravan came. I was prepared this time, and we traded&lt;br /&gt;
	some of our crafts for some badly needed cloth and a cat. Not sure about&lt;br /&gt;
	the cat, one of the lads requested it. Maybe it will help deal with the&lt;br /&gt;
	raccoons.&lt;br /&gt;
&lt;br /&gt;
	We finished the construction of the craft workshop, on top of the food&lt;br /&gt;
	building. In the process of constructing the top story one of our &lt;br /&gt;
	carpenters got trapped on an inaccessible part of the roof. Because of an&lt;br /&gt;
	EXTREMELY sudden bout of laziness nobody built a ladder for him until a &lt;br /&gt;
	week after he had been trapped. When we got him down he was near &lt;br /&gt;
	delirious with sobriety. Needless to say, we got him some booze toot-&lt;br /&gt;
	sweet.&lt;br /&gt;
&lt;br /&gt;
	After we finished the workshop, I noticed that someone left the door&lt;br /&gt;
	open. I went up to investigate, and found two racoons! I locked them in&lt;br /&gt;
	and then sent in Bjorn with an axe. That's an offering fit for the Blood&lt;br /&gt;
	God!&lt;br /&gt;
&lt;br /&gt;
	Near the end of autumn our first batch of migrants arrived. Seven new &lt;br /&gt;
	hands, to make 14 members of our perverse above-ground community all-&lt;br /&gt;
	told.&lt;br /&gt;
&lt;br /&gt;
	Other things of note: We've finished a couple more houses and are still&lt;br /&gt;
	making them. The lads have gotten the hang of it now, so they're going up&lt;br /&gt;
	pretty quick. And also we've nearly clear-cut half the hill. &lt;br /&gt;
	&lt;br /&gt;
	The settlement doesn't look any different, so I'm not going to the &lt;br /&gt;
	trouble of drawing up a map. Strike the earth!&lt;/div&gt;</summary>
		<author><name>Kierkkadon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107470</id>
		<title>User:Kierkkadon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107470"/>
		<updated>2010-05-08T05:28:59Z</updated>

		<summary type="html">&lt;p&gt;Kierkkadon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Been playing DF a while, just recently started participating in the community though.&lt;br /&gt;
&lt;br /&gt;
Current Projects:&lt;br /&gt;
&lt;br /&gt;
==Olinamud &amp;quot;Tongsthundered&amp;quot;== &lt;br /&gt;
&lt;br /&gt;
===Year 1, early winter.===&lt;br /&gt;
&lt;br /&gt;
Personal journal of Kierkkadon, overseer of the Tongsthundered fortress.&lt;br /&gt;
&lt;br /&gt;
Year 1, early winter.&lt;br /&gt;
	I'm sorry I haven't sent any journals yet, I've been occupied this whole&lt;br /&gt;
	year, and things have only started to calm down in the winter.&lt;br /&gt;
&lt;br /&gt;
	Along with my embark orders from the kings, I received a special set of&lt;br /&gt;
	orders regarding how I am to build this fortress:&lt;br /&gt;
&lt;br /&gt;
	BUILD IT LIKE AN ELF.&lt;br /&gt;
&lt;br /&gt;
	This is the most insane order I've ever been given, but since it comes&lt;br /&gt;
	from the kings I have to obey (and that particular thought I'm keeping to&lt;br /&gt;
	myself). &lt;br /&gt;
&lt;br /&gt;
	Anyway, I have to build this fortress completely elf-style. That means no&lt;br /&gt;
	digging, and no stone- or metal-work. NONE. It has to be above ground and&lt;br /&gt;
	built entirely of wood. I can trade for stone and metal things, but can't&lt;br /&gt;
	make any here at the fortress.&lt;br /&gt;
&lt;br /&gt;
	We've made a lot of headway since arriving in the spring. I've had the &lt;br /&gt;
	lads clear-cut an area to work in and give us lumber to work with. We've &lt;br /&gt;
	built an indoor food stockpile, and a public meeting room with a barracks&lt;br /&gt;
	on the floor above it. A few workshops have been thrown up outside, but&lt;br /&gt;
	more permanent workshop buildings are currently in construction.&lt;br /&gt;
&lt;br /&gt;
	The only visitors so far have been a trade caravan, but we had nothing&lt;br /&gt;
	ready to trade for them so they left with nothing but some import orders.&lt;br /&gt;
&lt;br /&gt;
	This brings the journal up to date, and I have nothing left to add except&lt;br /&gt;
	a map of our fortress as it stands now. Strike the earth!&lt;br /&gt;
[[File:yr1_w.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Year 2, early spring===&lt;br /&gt;
&lt;br /&gt;
Personal journal of Kierkkadon, overseer of the Tongsthundered fortress.&lt;br /&gt;
&lt;br /&gt;
Year 2, early spring.&lt;br /&gt;
	It's been a month since I wrote last, and this insane assignment hasn't&lt;br /&gt;
	gotten any more fun. I haven't been under a real, stone roof or seen real&lt;br /&gt;
	darkness in over a year!&lt;br /&gt;
&lt;br /&gt;
	It's still just myself and the six lads. I don't have many actual duties&lt;br /&gt;
	other than management and a little bit of furniture hauling, because my&lt;br /&gt;
	only practical skills are animal training and organisation, which haven't&lt;br /&gt;
	come much into play yet. The four woodworkers we have, however, are &lt;br /&gt;
	worked to the bone. I'm normally inclined to think of my lackeys as lazy,&lt;br /&gt;
	but these guys haven't even had the chance to be lazy!&lt;br /&gt;
&lt;br /&gt;
	In only a month we have completed the first workshop building, a &lt;br /&gt;
	carpenter's complete with storage upstairs, and we've begun construction&lt;br /&gt;
	on the first two personal houses I designed.&lt;br /&gt;
&lt;br /&gt;
	Houses. Such awful constructions. I'm used to living in community dorms&lt;br /&gt;
	(well, I'm not obviously, being a noble) with a hundred other dwarves, my&lt;br /&gt;
	room only 4x1 cave units. These houses will be two story, with a 2x2 &lt;br /&gt;
	bedroom upstairs and a cramped 2x2 dining room below.&lt;br /&gt;
&lt;br /&gt;
	The only other things to note are that we have more seeds than we have &lt;br /&gt;
	space in bags. There are seeds just spilling out into our food stockpile.&lt;br /&gt;
&lt;br /&gt;
	And I've learned how to draw maps better. I've attached an example, which&lt;br /&gt;
	is conveniently also a map of the fort as of this writing. Strike the &lt;br /&gt;
	earth!&lt;br /&gt;
&lt;br /&gt;
[[File:yr2_sp.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Year 2, early summer.===&lt;br /&gt;
&lt;br /&gt;
Personal journal of Kierkkadon, overseer of the Tongsthundered fortress.&lt;br /&gt;
&lt;br /&gt;
Year 2, early summer.&lt;br /&gt;
	Damnation! Blasted thieves! Kobolds and racoons have managed to break &lt;br /&gt;
	into our stores of trade goods (which were not, admittedly, well &lt;br /&gt;
	protected) and have made off with all my rope and several of our&lt;br /&gt;
	trinkets! &lt;br /&gt;
&lt;br /&gt;
	As a result of these thefts I am taking the precaution of working on a &lt;br /&gt;
	building in which to place my craftsdwarf's workshop and the finished&lt;br /&gt;
	goods stockpile, so they can be behind a closed door. They are also going&lt;br /&gt;
	to be elevated, as I am placing them on the roof of our large food stock-&lt;br /&gt;
	pile building, next to the new kitchen I placed on the roof as well.&lt;br /&gt;
	&lt;br /&gt;
	We have also begun the construction on the next batch of houses, which &lt;br /&gt;
	should be done before mid-summer.&lt;br /&gt;
&lt;br /&gt;
	This journal entry ends early, as the only other event worth noticing is&lt;br /&gt;
	that several cats got trapped on a roof, much to the amusement of myself.&lt;br /&gt;
&lt;br /&gt;
	Because the ground level hasn't changed much since my last entry, I'm &lt;br /&gt;
	enclosing a picture of the second floors of all the buildings, as well as&lt;br /&gt;
	the top of the hill. Strike the earth!&lt;br /&gt;
&lt;br /&gt;
[[File:yr2_su.jpg]]&lt;/div&gt;</summary>
		<author><name>Kierkkadon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Yr2_su.jpg&amp;diff=107468</id>
		<title>File:Yr2 su.jpg</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Yr2_su.jpg&amp;diff=107468"/>
		<updated>2010-05-08T05:22:55Z</updated>

		<summary type="html">&lt;p&gt;Kierkkadon: Tongsthundered, Year 2, Summer
Northernmost building is the top floor of the community quarters, where the barracks is. Just to the south you see the kitchen and the construction for the crafting workshop on the roof of our food stockpile. South of this l&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tongsthundered, Year 2, Summer&lt;br /&gt;
Northernmost building is the top floor of the community quarters, where the barracks is. Just to the south you see the kitchen and the construction for the crafting workshop on the roof of our food stockpile. South of this lies the furniture stockpile above the carpenter's workshop, and the new houses lie to the west of this.&lt;/div&gt;</summary>
		<author><name>Kierkkadon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107464</id>
		<title>User:Kierkkadon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107464"/>
		<updated>2010-05-08T04:19:55Z</updated>

		<summary type="html">&lt;p&gt;Kierkkadon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Been playing DF a while, just recently started participating in the community though.&lt;br /&gt;
&lt;br /&gt;
Current Projects:&lt;br /&gt;
&lt;br /&gt;
==Olinamud &amp;quot;Tongsthundered&amp;quot;== &lt;br /&gt;
&lt;br /&gt;
===Year 1, early winter.===&lt;br /&gt;
&lt;br /&gt;
Personal journal of Kierkkadon, overseer of the Tongsthundered fortress.&lt;br /&gt;
&lt;br /&gt;
Year 1, early winter.&lt;br /&gt;
	I'm sorry I haven't sent any journals yet, I've been occupied this whole&lt;br /&gt;
	year, and things have only started to calm down in the winter.&lt;br /&gt;
&lt;br /&gt;
	Along with my embark orders from the kings, I received a special set of&lt;br /&gt;
	orders regarding how I am to build this fortress:&lt;br /&gt;
&lt;br /&gt;
	BUILD IT LIKE AN ELF.&lt;br /&gt;
&lt;br /&gt;
	This is the most insane order I've ever been given, but since it comes&lt;br /&gt;
	from the kings I have to obey (and that particular thought I'm keeping to&lt;br /&gt;
	myself). &lt;br /&gt;
&lt;br /&gt;
	Anyway, I have to build this fortress completely elf-style. That means no&lt;br /&gt;
	digging, and no stone- or metal-work. NONE. It has to be above ground and&lt;br /&gt;
	built entirely of wood. I can trade for stone and metal things, but can't&lt;br /&gt;
	make any here at the fortress.&lt;br /&gt;
&lt;br /&gt;
	We've made a lot of headway since arriving in the spring. I've had the &lt;br /&gt;
	lads clear-cut an area to work in and give us lumber to work with. We've &lt;br /&gt;
	built an indoor food stockpile, and a public meeting room with a barracks&lt;br /&gt;
	on the floor above it. A few workshops have been thrown up outside, but&lt;br /&gt;
	more permanent workshop buildings are currently in construction.&lt;br /&gt;
&lt;br /&gt;
	The only visitors so far have been a trade caravan, but we had nothing&lt;br /&gt;
	ready to trade for them so they left with nothing but some import orders.&lt;br /&gt;
&lt;br /&gt;
	This brings the journal up to date, and I have nothing left to add except&lt;br /&gt;
	a map of our fortress as it stands now. Strike the earth!&lt;br /&gt;
[[File:yr1_w.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Year 2, early spring===&lt;br /&gt;
&lt;br /&gt;
Personal journal of Kierkkadon, overseer of the Tongsthundered fortress.&lt;br /&gt;
&lt;br /&gt;
Year 2, early spring.&lt;br /&gt;
	It's been a month since I wrote last, and this insane assignment hasn't&lt;br /&gt;
	gotten any more fun. I haven't been under a real, stone roof or seen real&lt;br /&gt;
	darkness in over a year!&lt;br /&gt;
&lt;br /&gt;
	It's still just myself and the six lads. I don't have many actual duties&lt;br /&gt;
	other than management and a little bit of furniture hauling, because my&lt;br /&gt;
	only practical skills are animal training and organisation, which haven't&lt;br /&gt;
	come much into play yet. The four woodworkers we have, however, are &lt;br /&gt;
	worked to the bone. I'm normally inclined to think of my lackeys as lazy,&lt;br /&gt;
	but these guys haven't even had the chance to be lazy!&lt;br /&gt;
&lt;br /&gt;
	In only a month we have completed the first workshop building, a &lt;br /&gt;
	carpenter's complete with storage upstairs, and we've begun construction&lt;br /&gt;
	on the first two personal houses I designed.&lt;br /&gt;
&lt;br /&gt;
	Houses. Such awful constructions. I'm used to living in community dorms&lt;br /&gt;
	(well, I'm not obviously, being a noble) with a hundred other dwarves, my&lt;br /&gt;
	room only 4x1 cave units. These houses will be two story, with a 2x2 &lt;br /&gt;
	bedroom upstairs and a cramped 2x2 dining room below.&lt;br /&gt;
&lt;br /&gt;
	The only other things to note are that we have more seeds than we have &lt;br /&gt;
	space in bags. There are seeds just spilling out into our food stockpile.&lt;br /&gt;
&lt;br /&gt;
	And I've learned how to draw maps better. I've attached an example, which&lt;br /&gt;
	is conveniently also a map of the fort as of this writing. Strike the &lt;br /&gt;
	earth!&lt;br /&gt;
&lt;br /&gt;
[[File:yr2_sp.jpg]]&lt;/div&gt;</summary>
		<author><name>Kierkkadon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Yr2_sp.jpg&amp;diff=107463</id>
		<title>File:Yr2 sp.jpg</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Yr2_sp.jpg&amp;diff=107463"/>
		<updated>2010-05-08T04:18:17Z</updated>

		<summary type="html">&lt;p&gt;Kierkkadon: Tongsthundered at the start of the second year. The northernmost building is the bottom floor of the community barracks/dining hall. To the west of it is our farm. The large room full of barrels just to the south of this is our food stockpile. To the sout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tongsthundered at the start of the second year. The northernmost building is the bottom floor of the community barracks/dining hall. To the west of it is our farm. The large room full of barrels just to the south of this is our food stockpile. To the south of this is the lumber stockpile, with the carpenter's workshop the southernmost building. To the west of this shop are the two houses that are under construction.&lt;/div&gt;</summary>
		<author><name>Kierkkadon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107462</id>
		<title>User:Kierkkadon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107462"/>
		<updated>2010-05-08T04:07:54Z</updated>

		<summary type="html">&lt;p&gt;Kierkkadon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Been playing DF a while, just recently started participating in the community though.&lt;br /&gt;
&lt;br /&gt;
Current Projects:&lt;br /&gt;
&lt;br /&gt;
==Olinamud &amp;quot;Tongsthundered&amp;quot;== &lt;br /&gt;
&lt;br /&gt;
===Year 1, early winter.===&lt;br /&gt;
&lt;br /&gt;
Personal journal of Kierkkadon, overseer of the Tongsthundered fortress.&lt;br /&gt;
&lt;br /&gt;
Year 1, early winter.&lt;br /&gt;
	I'm sorry I haven't sent any journals yet, I've been occupied this whole&lt;br /&gt;
	year, and things have only started to calm down in the winter.&lt;br /&gt;
&lt;br /&gt;
	Along with my embark orders from the kings, I received a special set of&lt;br /&gt;
	orders regarding how I am to build this fortress:&lt;br /&gt;
&lt;br /&gt;
	BUILD IT LIKE AN ELF.&lt;br /&gt;
&lt;br /&gt;
	This is the most insane order I've ever been given, but since it comes&lt;br /&gt;
	from the kings I have to obey (and that particular thought I'm keeping to&lt;br /&gt;
	myself). &lt;br /&gt;
&lt;br /&gt;
	Anyway, I have to build this fortress completely elf-style. That means no&lt;br /&gt;
	digging, and no stone- or metal-work. NONE. It has to be above ground and&lt;br /&gt;
	built entirely of wood. I can trade for stone and metal things, but can't&lt;br /&gt;
	make any here at the fortress.&lt;br /&gt;
&lt;br /&gt;
	We've made a lot of headway since arriving in the spring. I've had the &lt;br /&gt;
	lads clear-cut an area to work in and give us lumber to work with. We've &lt;br /&gt;
	built an indoor food stockpile, and a public meeting room with a barracks&lt;br /&gt;
	on the floor above it. A few workshops have been thrown up outside, but&lt;br /&gt;
	more permanent workshop buildings are currently in construction.&lt;br /&gt;
&lt;br /&gt;
	The only visitors so far have been a trade caravan, but we had nothing&lt;br /&gt;
	ready to trade for them so they left with nothing but some import orders.&lt;br /&gt;
&lt;br /&gt;
	This brings the journal up to date, and I have nothing left to add except&lt;br /&gt;
	a map of our fortress as it stands now. Strike the earth!&lt;br /&gt;
[[File:yr1_w.jpg]]&lt;/div&gt;</summary>
		<author><name>Kierkkadon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107436</id>
		<title>User:Kierkkadon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107436"/>
		<updated>2010-05-08T02:12:13Z</updated>

		<summary type="html">&lt;p&gt;Kierkkadon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Been playing DF a while, just recently started participating in the community though.&lt;br /&gt;
&lt;br /&gt;
Current Projects:&lt;br /&gt;
&lt;br /&gt;
==Olinamud &amp;quot;Tongsthundered&amp;quot;== &lt;br /&gt;
Personal journal of Kierkkadon, overseer of the Tongsthundered fortress.&lt;br /&gt;
&lt;br /&gt;
Year 1, early winter.&lt;br /&gt;
	I'm sorry I haven't sent any journals yet, I've been occupied this whole&lt;br /&gt;
	year, and things have only started to calm down in the winter.&lt;br /&gt;
&lt;br /&gt;
	Along with my embark orders from the kings, I received a special set of&lt;br /&gt;
	orders regarding how I am to build this fortress:&lt;br /&gt;
&lt;br /&gt;
	BUILD IT LIKE AN ELF.&lt;br /&gt;
&lt;br /&gt;
	This is the most insane order I've ever been given, but since it comes&lt;br /&gt;
	from the kings I have to obey (and that particular thought I'm keeping to&lt;br /&gt;
	myself). &lt;br /&gt;
&lt;br /&gt;
	Anyway, I have to build this fortress completely elf-style. That means no&lt;br /&gt;
	digging, and no stone- or metal-work. NONE. It has to be above ground and&lt;br /&gt;
	built entirely of wood. I can trade for stone and metal things, but can't&lt;br /&gt;
	make any here at the fortress.&lt;br /&gt;
&lt;br /&gt;
	We've made a lot of headway since arriving in the spring. I've had the &lt;br /&gt;
	lads clear-cut an area to work in and give us lumber to work with. We've &lt;br /&gt;
	built an indoor food stockpile, and a public meeting room with a barracks&lt;br /&gt;
	on the floor above it. A few workshops have been thrown up outside, but&lt;br /&gt;
	more permanent workshop buildings are currently in construction.&lt;br /&gt;
&lt;br /&gt;
	The only visitors so far have been a trade caravan, but we had nothing&lt;br /&gt;
	ready to trade for them so they left with nothing but some import orders.&lt;br /&gt;
&lt;br /&gt;
	This brings the journal up to date, and I have nothing left to add except&lt;br /&gt;
	a map of our fortress as it stands now. Strike the earth!&lt;br /&gt;
[[File:yr1_w.jpg]]&lt;/div&gt;</summary>
		<author><name>Kierkkadon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Yr1_w.jpg&amp;diff=107435</id>
		<title>File:Yr1 w.jpg</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Yr1_w.jpg&amp;diff=107435"/>
		<updated>2010-05-08T02:11:16Z</updated>

		<summary type="html">&lt;p&gt;Kierkkadon: Pic of Tongsthundered from the first winter.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pic of Tongsthundered from the first winter.&lt;/div&gt;</summary>
		<author><name>Kierkkadon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107422</id>
		<title>User:Kierkkadon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107422"/>
		<updated>2010-05-08T00:49:59Z</updated>

		<summary type="html">&lt;p&gt;Kierkkadon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Been playing DF a while, just recently started participating in the community though.&lt;br /&gt;
&lt;br /&gt;
Current Projects:&lt;br /&gt;
&lt;br /&gt;
==Olinamud &amp;quot;Tongsthundered&amp;quot;== &lt;br /&gt;
I'm making this fort elven style, with no delving or stone/metal working of any sort. I can trade for completed stone items, but no making them or crafting at all. I'd like to eventually have a village style setup, with all my workshops and stockpiles in individual outdoor buildings, so each dwarf can have his own &amp;quot;house,&amp;quot; complete with second story bedroom, dining area and all.&lt;br /&gt;
&lt;br /&gt;
1st Autumn: Doing alright so far. I have an outdoor farm (growing prickle berries), an indoor food stockpile, a still and carpenter's workshop, and I'm working on an indoor community bedroom. I'd like to eventually have a village style thing, where each dwarf has his own &amp;quot;house,&amp;quot; complete with second story bedroom, dining area and all.&lt;/div&gt;</summary>
		<author><name>Kierkkadon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107418</id>
		<title>User:Kierkkadon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Kierkkadon&amp;diff=107418"/>
		<updated>2010-05-08T00:34:24Z</updated>

		<summary type="html">&lt;p&gt;Kierkkadon: Created page with 'Been playing DF a while, just recently started participating in the community though.  Current Projects: Olinamud &amp;quot;Tongsthundered,&amp;quot; and elven-style fortress.     -No delving or s…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Been playing DF a while, just recently started participating in the community though.&lt;br /&gt;
&lt;br /&gt;
Current Projects:&lt;br /&gt;
Olinamud &amp;quot;Tongsthundered,&amp;quot; and elven-style fortress.&lt;br /&gt;
    -No delving or stone/metal/gem working. Only metal or stone allowed are axes for cutting trees.&lt;/div&gt;</summary>
		<author><name>Kierkkadon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Brewer&amp;diff=107417</id>
		<title>v0.31:Brewer</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Brewer&amp;diff=107417"/>
		<updated>2010-05-08T00:28:31Z</updated>

		<summary type="html">&lt;p&gt;Kierkkadon: Noted that brewing plants produces seeds in addition to drink.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
{{Skill&lt;br /&gt;
| color      = #880&lt;br /&gt;
| skill      = Brewer&lt;br /&gt;
| profession = {{L|Farmer|Farmer}}&lt;br /&gt;
| job name   = Brewing&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Brew {{L|alcohol|Drink}}&lt;br /&gt;
| workshop = {{L|Still}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Every {{L|dwarf}}'s best friend! '''Brewers''' brew various {{L|crop|plants}} into {{L|alcohol}}ic beverages, such as ale, beer, and other spirits. Since all {{L|dwarves}} slow down without alcohol, this is a very important skill.&lt;br /&gt;
&lt;br /&gt;
Brewers need a {{L|still}}, a brewable {{L|crop|plant}}, and at least one empty {{L|barrel}} in order to brew drinks. &lt;br /&gt;
&lt;br /&gt;
Regardless of skill, a brewer produces five units of alcohol for each unit of brewable plant, as well as seeds of that plant. Because of crop stacking, this allows brewers to synergize well with  highly talented {{L|herbalist}}s and {{L|grower|grower}}s (who are more likely to produce larger plant stacks){{verify}}, and can quickly lead to {{L|clutter}}ed stills. A brewer will turn &amp;quot;{{L|Plump helmet}}&amp;quot; into &amp;quot;{{L|Dwarven wine}} [5]&amp;quot;, and will turn &amp;quot;Plump Helmet [5]&amp;quot; into &amp;quot;Dwarven Wine [25]&amp;quot;. Both actions fill one empty barrel (despite their different quantities), and presumably take the same amount of time to brew.&lt;br /&gt;
&lt;br /&gt;
Unlike many farming labours, brewing cannot be done without a barrel.  This can become an issue if your fortress has more food than barrels, as any spare barrels will be immediately filled with food.  Limiting the number of barrels that your food {{L|stockpile|stockpiles}} can store can help keep some barrels empty for brewing.  &lt;br /&gt;
&lt;br /&gt;
Brewing plants always produces seeds, so you won't have to worry about being unable to replant your crop next season.&lt;br /&gt;
{{Skills}}&lt;/div&gt;</summary>
		<author><name>Kierkkadon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31_Talk:Brewer&amp;diff=107414</id>
		<title>v0.31 Talk:Brewer</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31_Talk:Brewer&amp;diff=107414"/>
		<updated>2010-05-08T00:25:20Z</updated>

		<summary type="html">&lt;p&gt;Kierkkadon: Noted on talk page of the edit on main article I'm about to make, concerning seeds.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Brewing Numbers==&lt;br /&gt;
My Adequate Brewer made a stack of 5 Dwarven wine out of a &amp;quot;stack&amp;quot; of 1 plump helmet. The old version had brewers producing this amount all the time, but I want some verification that it doesn't change in this version. What's everyone else getting? Also, two seeds were produced.--[[User:Eagle0600|Eagle0600]] 09:10, 6 April 2010 (UTC)&lt;br /&gt;
: My Great Brewer made a stack of 10 Dwarven Ale out of a stack of 2 pig tails, with 4 pig tail seeds remaining. --[[User:Doub|Doub]] 11:20, 6 April 2010 (UTC)&lt;br /&gt;
::I have also confirmed this. Five units of alcohol and two seeds per plant brewed, at the very least with all brewable underground plants. --[[User:AzureShadow|AzureShadow]] 11:38, 6 April 2010 (UTC)&lt;br /&gt;
:::I'll put this down as confirmed in the [[DF2010:crop|Plant]] article. I might also start the brewer article. --[[User:Eagle0600|Eagle0600]] 12:34, 6 April 2010 (UTC)&lt;br /&gt;
:(Respect, people! Assume nothing! Carry on...)--[[User:Albedo|Albedo]] 15:43, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Brewing Quality==&lt;br /&gt;
I seem to remember in the old version, there was some sort of inexplicit quality modifier thought to apply to beverages, and thus a higher-skilled brewer makes better booze. Was this hogwash, and if not, is it the case in 0.31 as well? --[[User:Zombiejustice|Zombiejustice]] 17:43, 9 April 2010 (UTC)&lt;br /&gt;
:Probably hogwash - alcohol is nothing more than stacks of liquid stored in a barrel, and liquids don't have quality levels. In all likelihood, the happiness received from drinking alcohol was determined based on the dwarf's preference for the booze and possibly the quality of the barrel. --[[User:Quietust|Quietust]] 18:08, 9 April 2010 (UTC)&lt;br /&gt;
::Can this possibly be tested? I think it would have to wait until hacking is available so we can measure the exact amount of happiness the dwarves are getting from the drinks. Until that time, yeah, just don't say anything on the matter. --[[User:Eagle0600|Eagle0600]] 15:24, 10 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Seeds==&lt;br /&gt;
Neither of the articles (2010 or 40d) mention whether brewing returns the seeds of the plant you brew. I'm going to add this into the article, but I am not an experienced wiki editor, so I would appreciate a response from more experienced editors along the lines of &amp;quot;Good idea,&amp;quot; or &amp;quot;Bad idea,&amp;quot; or &amp;quot;why did you add to the talk page for this?&amp;quot; --[[User:Kierkkadon|Kierkkadon]] 00:25, 8 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Kierkkadon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:Kyace/Adder&amp;diff=50014</id>
		<title>User talk:Kyace/Adder</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:Kyace/Adder&amp;diff=50014"/>
		<updated>2009-07-16T00:10:01Z</updated>

		<summary type="html">&lt;p&gt;Kierkkadon: Created page with 'Hey, you haven't included, in the full adder, if Carry = 1, A = 0, B = 0. If you have one carry but no normal imputs. Maybe this is impossible, but i noticed it. I thought maybe ...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey, you haven't included, in the full adder, if Carry = 1, A = 0, B = 0. If you have one carry but no normal imputs. Maybe this is impossible, but i noticed it. I thought maybe you could add another hallway connected to the source and to the sum output; Put in a door connected to the Carry input and (after that) a hatch for each of the inputs that drains away. This allows a 1 in the sum if you have a carry and no inputs, but takes this extra bit totally out if you have any inputs or no carry.&lt;/div&gt;</summary>
		<author><name>Kierkkadon</name></author>
	</entry>
</feed>