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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JBlock</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JBlock"/>
	<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php/Special:Contributions/JBlock"/>
	<updated>2026-05-20T09:53:49Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:JBlock&amp;diff=85441</id>
		<title>User talk:JBlock</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:JBlock&amp;diff=85441"/>
		<updated>2010-04-06T19:08:05Z</updated>

		<summary type="html">&lt;p&gt;JBlock: /* Template:DF2010 material metal table row */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[The Non-Dwarf's Guide to Rock]] ==&lt;br /&gt;
&lt;br /&gt;
I usually talk too much to say something simple - good job!--[[User:Albedo|Albedo]] 02:52, 22 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Heh, thanks. I do the same so I'll stop there :) [[User:JBlock|JBlock]] 03:08, 22 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==[[Template:DF2010 material metal table row]]==&lt;br /&gt;
Ya know, there's no reason to make this version specific. As a row (or header), it can be used anywhere.  Likewise, no reason to make more work and spell it all out - &amp;quot;template:MatlMetal&amp;quot; would have worked too, or whatever. Meh, just a matter of style - and future missprellings. ; )  Readya later, --[[User:Albedo|Albedo]] 18:51, 6 April 2010 (UTC)&lt;br /&gt;
:The original wasn't misspelled -- &amp;quot;materiel&amp;quot; is a word meaning &amp;quot;military equipment&amp;quot;; it was a subtle pun on how close the words &amp;quot;material&amp;quot; and &amp;quot;materiel&amp;quot; are, while still being accurate. The original intent was for a table containing metals that could be used to forge materiel (i.e., weapons and armor), listing properties that affect weapon and armor quality. That makes it necessarily version-specific, because the 40d and DF2010 parameters are different. I suppose numbered parameters could be used instead of named parameters, but MediaWiki table syntax is awful enough without the added burden of associating number with property. [[User:JBlock|JBlock]] 19:08, 6 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Farm_plot&amp;diff=83416</id>
		<title>v0.31:Farm plot</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Farm_plot&amp;diff=83416"/>
		<updated>2010-04-05T06:26:56Z</updated>

		<summary type="html">&lt;p&gt;JBlock: Update links to DF2010&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
A '''farm plot''' is a building that allows {{L|dwarf|dwarves}} to grow {{L|plant}}s from {{L|seed}}s. Plants can be used for {{L|food}} or to {{L|brew}} {{L|alcohol}}. Farm plots built {{L|outside}} have completely different crops than farm plots built inside. &lt;br /&gt;
&lt;br /&gt;
In large fortresses, farming is the most compact way of producing food. Some early forts can subsist with {{L|herbalist}}s collecting plants from {{L|bush}}es outside  but that is insufficient to support large populations. (Note that plants gathered by herbalist can be processed for the seeds necessary to set up an outside farm.)&lt;br /&gt;
&lt;br /&gt;
See the article on {{L|crops}} for details on the conditions needed to grow the available plants.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{L|Farming}}, for a complete guide&lt;br /&gt;
* {{L|Irrigation}}&lt;br /&gt;
* {{L|Tile attributes|Tile Attributes}}&lt;br /&gt;
&lt;br /&gt;
{{Farming FAQ}}&lt;br /&gt;
&lt;br /&gt;
{{L|Category:Buildings}}&lt;br /&gt;
{{L|Category:Agriculture}}&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Metal&amp;diff=83270</id>
		<title>v0.31:Metal</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Metal&amp;diff=83270"/>
		<updated>2010-04-05T03:20:09Z</updated>

		<summary type="html">&lt;p&gt;JBlock: Forgot bismuth bronze...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
'''Metal''' is a {{L|material}} extracted from {{L|ore}} at a {{L|smelter}}, turning the ore into '''bars''' of pure metal. (One {{L|adamantine|special metal}} becomes {{L|wafer}}s instead of bars.) It is sometimes combined with other materials to form an '''alloy''' metal, which is also measured by the bar. An alloy usually improves on the properties of its components to give more uses or increased {{L|Item value|value}}. The metal bars resulting from {{L|smelting}} are used to make items such as {{L|weapon}}s, {{L|armor}}, {{L|furniture}}, and {{L|crafts}} at a {{L|Metalsmith's forge|forge}}. &lt;br /&gt;
&lt;br /&gt;
Smelting pure ores into the corresponding bars raises the base value from that of stone (3) to that of bars (5). This value is then multiplied against the {{L|value#Material multipliers|material multiplier}} of the metal to give the final value for the bar.&lt;br /&gt;
&lt;br /&gt;
==Alloys==&lt;br /&gt;
There are only eleven pure metals in Dwarf Fortress (plus a twelfth {{L|Adamantine|special metal}}).  Many of these can be mixed together to create '''alloys''' of one type or another, of which there are another fourteen.  In some cases making alloys will result in an overall increase in value, or the resultant alloy will be more powerful when used to forge weapons or armor, though many alloys result in no overall increase in utility or {{L|Wealth|created wealth}}. (These increases in value can be compared in the &amp;quot;Difference&amp;quot; column of the below table.)&lt;br /&gt;
&lt;br /&gt;
The main use of these alloys is to allow you to stretch any useful metals you have too few of or to create items with distinct colors (for instance, {{L|rose gold}} is {{L|Color schemes|magenta}}) for furniture, color-coding rooms or levers, or artistic constructions (including {{L|floor}} mosaics). In some cases ({{L|bronze}}, for example) an additional benefit is reduced fuel consumption, as you can create multiple bars of some alloys directly from raw ores with only one {{L|smelter}} task, bypassing the need to first make bars of the pure metals (and thus using only one fuel unit to produce multiple bars).  The number of bars used to create an alloy always equals the number of bars produced: the number of bars input equals the number of bars of output.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 40d article's section on maximizing value not copied over, as it doesn't seem so relevant in DF2010 with increased utility for some alloys and general increases in metal abundance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For a full chart of recipes for alloys, see {{L|smelting}}.&lt;br /&gt;
&lt;br /&gt;
== List of metals ==&lt;br /&gt;
&lt;br /&gt;
===Pure Metals===&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table head}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Adamantine|color={{Tile|*|#0ff|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;3:3:1&amp;lt;/font&amp;gt;|source={{L|Raw adamantine}}|notes=Can be used to forge anything except beds; &amp;lt;br/&amp;gt; Blades are 10x sharper than any other material|soliddensity=0.200|mp=25000|val=300|valinc=+50|impactyield=5.00|impactfracture=5.00|impactelasticity=0|shearyield=5000|shearfracture=5000|shearelasticity=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Aluminum|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Native aluminum}}|notes=|soliddensity=2.70|mp=11188|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1421|shearyield=20|shearfracture=50|shearelasticity=77&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bismuth|color={{Tile|*|#f0f|#800080}}&amp;lt;font color=#F9F9F9&amp;gt;5:5:1&amp;lt;/font&amp;gt;|source={{L|Bismuthinite}}|notes=Only useful for alloying into {{L|bismuth bronze}}|soliddensity=9.78|mp=10488|val=2|valinc=+1|impactyield=1.08|impactfracture=1.08|impactelasticity=3484|shearyield=30|shearfracture=50|shearelasticity=250&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Copper|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Copper nuggets}}, {{L|Malachite}}, {{L|Tetrahedrite}}|notes=Can be used to forge all weapons, armor, ammunition, and picks|soliddensity=8.93|mp=11952|val=2|valinc=+0, +0, -1*|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Gold|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Gold nuggets}}|notes=|soliddensity=19.32|mp=11915|val=30|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Iron|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Hematite}}, {{L|Limonite}}, {{L|Magnetite}}|notes=Can be used to forge all weapons, armor, ammunition, picks, and {{L|anvil}}s|soliddensity=7.85|mp=12768|val=10|valinc=+2|impactyield=1.08|impactfracture=1.08|impactelasticity=635|shearyield=130|shearfracture=200|shearelasticity=159&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Lead|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Galena}}|notes=|soliddensity=11.34|mp=10589|val=2|valinc=-3*|impactyield=1.08|impactfracture=1.08|impactelasticity=2348|shearyield=10|shearfracture=12|shearelasticity=179&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Nickel|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Garnierite}}|notes=|soliddensity=8.80|mp=12619|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=660|shearyield=20|shearfracture=160|shearelasticity=26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Platinum|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Platinum nuggets}}|notes=|soliddensity=21.40|mp=13182|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=470|shearyield=100|shearfracture=200|shearelasticity=164&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Silver nuggets}}, {{L|Horn silver}},&amp;lt;br /&amp;gt;{{L|Galena}} (50%), {{L|Tetrahedrite}} (20%) |notes=Can be used to forge melee weapons and ammunition|soliddensity=10.49|mp=11731|val=10|valinc=+0, +0,&amp;lt;br /&amp;gt;+5*, +7*|impactyield=1.08|impactfracture=1.08|impactelasticity=1080|shearyield=100|shearfracture=170|shearelasticity=333&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Tin|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Cassiterite}}|notes=|soliddensity=7.28|mp=10417|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Zinc|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Sphalerite}}|notes=|soliddensity=7.13|mp=10755|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1542|shearyield=50|shearfracture=150|shearelasticity=116&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alloys===&lt;br /&gt;
''(Unless specified, ores of the ingredients may be used instead of bars for alloy reactions)''&lt;br /&gt;
{{DF2010 metal table head}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Billon|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Copper}} + {{L|Silver}}|notes=|soliddensity=8.93|val=6|valinc=+0|mp=11952|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bismuth bronze|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source=2 {{L|Copper}} + 1 {{L|Tin}} + 1 {{L|Bismuth}} '''!'''|notes=Can be used to forge all weapons, armor, ammunition, and picks|soliddensity=8.25|val=6|valinc=+4|mp=11868|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=137|shearfracture=241|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Black bronze|color={{Tile|*|#800080|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;5:6:0&amp;lt;/font&amp;gt;|source=2 {{L|Copper}} + 1 {{L|Silver}} + 1 {{L|Gold}} '''!'''|notes=|soliddensity=8.93|val=11|valinc=+0|mp=11952|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Brass|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Zinc}} + {{L|Copper}}|notes=|soliddensity=8.55|val=7|valinc=+5|mp=11656|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=200|shearfracture=550|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bronze|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Tin}} + {{L|Copper}}|notes=Can be used to forge all weapons, armor, ammunition, and picks|soliddensity=8.25|val=5|valinc=+3|mp=11868|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=137|shearfracture=241|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Electrum|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Silver}} + {{L|Gold}}|notes=|soliddensity=8.65|val=20|valinc=+0|mp=11828|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Fine pewter|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source=3 {{L|Tin}} + 1 {{L|Copper}}|notes=|soliddensity=7.28|val=5|valinc=+3|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Lay pewter|color={{Tile|*|#008080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;3:7:0&amp;lt;/font&amp;gt;|source=2 {{L|Tin}} + 1 {{L|Copper}} + 1 {{L|Lead}} '''!'''|notes=|soliddensity=7.28|val=3|valinc=+1|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Nickel silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source= 2 {{L|Nickel}} + 1 {{L|Copper}} + 1 {{L|Zinc}} '''!'''|notes=|soliddensity=8.65|val=3|valinc=+1|mp=11620|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=20|shearfracture=160|shearelasticity=26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Pig iron|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Iron}} + {{L|flux}} stone + [[40d:refined coal|refined coal]] '''!'''|notes=Only used to make {{L|steel}}|soliddensity=7.85|val=10|valinc=+0|mp=12106|impactyield=1.08|impactfracture=1.08|impactelasticity=635|shearyield=130|shearfracture=200|shearelasticity=159&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Rose gold|color={{Tile|*|#f0f|#800080}}&amp;lt;font color=#F9F9F9&amp;gt;5:5:1&amp;lt;/font&amp;gt;|source=3 {{L|Gold}} + 1 {{L|Copper}} '''!'''|notes=|soliddensity=19.32|val=23|valinc=+0|mp=11915|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Steel|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Iron}} + [[40d:Pig iron|Pig iron]] + {{L|flux}} stone + [[40d:refined coal|refined coal]] '''!'''|notes=Can be used to forge all weapons, armor, ammunition, picks, and {{L|anvil}}s|soliddensity=7.85|val=30|valinc=+20|mp=12718|impactyield=1.08|impactfracture=1.08|impactelasticity=675|shearyield=520|shearfracture=860|shearelasticity=500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Sterling silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source=3 {{L|Silver}} + 1 {{L|Copper}} '''!'''|notes=|soliddensity=10.49|val=8|valinc=+0|mp=11602|impactyield=1.08|impactfracture=1.08|impactelasticity=1080|shearyield=100|shearfracture=170|shearelasticity=333&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Trifle pewter|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source=2 {{L|Tin}} + 1 {{L|Copper}}|notes=|react=|soliddensity=7.28|val=4|valinc=+2|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''Legend:''&lt;br /&gt;
:* '''Tile Color''' corresponds to how items made from that metal are displayed in game, foreground and background colors.&lt;br /&gt;
:*'''Reaction''' indicates the basic recipe for an alloy - this does not include the {{L|fuel}} used in that creation.  See the article for that alloy or {{L|smelting}} for possible alternatives.&lt;br /&gt;
::'''!''' - ''You can use only {{L|bar}}s of metal in this reaction, not ores.&lt;br /&gt;
:*'''Density''' is used to determine the different weight of finished objects.&lt;br /&gt;
:*'''Melting point''' is used to determine if a material is {{L|magma-safe}} or not: magma is 12000°U.&lt;br /&gt;
:*'''{{L|Material value}}''' is what the base value of an object made of this metal is multiplied by to determine its worth.&lt;br /&gt;
:*'''Value difference''' indicates the difference between the average {{L|value}} of the required bars of metals vs. the value of the resulting bars of alloy - what went in vs. what comes out, measured per bar. &amp;quot;+0&amp;quot; indicates that the resulting alloy is a perfectly average value of the component metals. For pure metals, this indicates the difference in value between the metal and the ore, separated with commas in cases where multiple ore values differ.  Values marked with an asterisk denote ores that can yield multiple metals; on average, the difference in value from smelting either {{L|tetrahedrite}} or {{L|galena}} is +1.&lt;br /&gt;
&lt;br /&gt;
== Weapon &amp;amp; Armor Quality ==&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table head}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table row|name=Adamantine|color={{Tile|*|#0ff|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;3:3:1&amp;lt;/font&amp;gt;|source={{L|Raw adamantine}}|notes=Can be used to forge anything except beds; &amp;lt;br/&amp;gt; Blades are 10x sharper than any other material|soliddensity=0.200|mp=25000|val=300|valinc=+50|impactyield=5.00|impactfracture=5.00|impactelasticity=0|shearyield=5000|shearfracture=5000|shearelasticity=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table row|name=Bismuth bronze|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source=2 {{L|Copper}} + 1 {{L|Tin}} + 1 {{L|Bismuth}} '''!'''|notes=Can be used to forge all weapons, armor, ammunition, and picks|soliddensity=8.25|val=6|valinc=+4|mp=11868|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=137|shearfracture=241|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table row|name=Bronze|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Tin}} + {{L|Copper}}|notes=Can be used to forge all weapons, armor, ammunition, and picks|soliddensity=8.25|val=5|valinc=+3|mp=11868|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=137|shearfracture=241|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table row|name=Copper|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Copper nuggets}}, {{L|Malachite}}, {{L|Tetrahedrite}}|notes=Can be used to forge all weapons, armor, ammunition, and picks|soliddensity=8.93|mp=11952|val=2|valinc=+0, +0, -1*|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table row|name=Iron|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Hematite}}, {{L|Limonite}}, {{L|Magnetite}}|notes=Can be used to forge all weapons, armor, ammunition, picks, and {{L|anvil}}s|soliddensity=7.85|mp=12768|val=10|valinc=+2|impactyield=1.08|impactfracture=1.08|impactelasticity=635|shearyield=130|shearfracture=200|shearelasticity=159&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table row|name=Silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Silver nuggets}}, {{L|Horn silver}},&amp;lt;br /&amp;gt;{{L|Galena}} (50%), {{L|Tetrahedrite}} (20%) |notes=Can be used to forge melee weapons and ammunition|soliddensity=10.49|mp=11731|val=10|valinc=+0, +0,&amp;lt;br /&amp;gt;+5*, +7*|impactyield=1.08|impactfracture=1.08|impactelasticity=1080|shearyield=100|shearfracture=170|shearelasticity=333&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table row|name=Steel|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Iron}} + [[40d:Pig iron|Pig iron]] + {{L|flux}} stone + [[40d:refined coal|refined coal]] '''!'''|notes=Can be used to forge all weapons, armor, ammunition, picks, and {{L|anvil}}s|soliddensity=7.85|val=30|valinc=+20|mp=12718|impactyield=1.08|impactfracture=1.08|impactelasticity=675|shearyield=520|shearfracture=860|shearelasticity=500&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
*''Combat information'' is used internally by the game to determine the combat properties of weapons and armor made from this metal:&lt;br /&gt;
:'''Impact yield''': Used for blunt-force combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; (i.e., GPa).&lt;br /&gt;
:'''Impact fracture''': Used for blunt-force combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; (i.e., GPa).&lt;br /&gt;
:'''Impact elasticity''': Used for blunt-force combat; ''lower'' is better. This is the raw value.&lt;br /&gt;
:'''Shear yield''': Used for cutting calculations in combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; (i.e., MPa).&lt;br /&gt;
:'''Shear fracture''': Used for cutting calculations in combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; (i.e., MPa).&lt;br /&gt;
:'''Shear elasticity''': Used for cutting calculations in combat; ''lower'' is better. This is the raw value.&lt;br /&gt;
&lt;br /&gt;
[[Category:Metals]][[Category:Materials]]&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:V0.31_metal_table_head&amp;diff=83269</id>
		<title>Template:V0.31 metal table head</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:V0.31_metal_table_head&amp;diff=83269"/>
		<updated>2010-04-05T03:18:06Z</updated>

		<summary type="html">&lt;p&gt;JBlock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Metal&amp;lt;br /&amp;gt; Name&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Tile&amp;lt;br /&amp;gt;Color&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Source Ore(s) or Reaction&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Density&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Melting point&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|[[Material value|Material&amp;lt;br&amp;gt;value]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Value difference&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot; class=&amp;quot;unsortable&amp;quot; |Notes and &amp;lt;br /&amp;gt;Other Uses&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:V0.31_metal_table_row&amp;diff=83268</id>
		<title>Template:V0.31 metal table row</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:V0.31_metal_table_row&amp;diff=83268"/>
		<updated>2010-04-05T03:17:53Z</updated>

		<summary type="html">&lt;p&gt;JBlock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;|-&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{L|{{{name}}}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{color}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{source}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{soliddensity}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{mp}}}°U&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{val}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{valinc}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{notes}}}&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Metal&amp;diff=83267</id>
		<title>v0.31:Metal</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Metal&amp;diff=83267"/>
		<updated>2010-04-05T03:17:36Z</updated>

		<summary type="html">&lt;p&gt;JBlock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
'''Metal''' is a {{L|material}} extracted from {{L|ore}} at a {{L|smelter}}, turning the ore into '''bars''' of pure metal. (One {{L|adamantine|special metal}} becomes {{L|wafer}}s instead of bars.) It is sometimes combined with other materials to form an '''alloy''' metal, which is also measured by the bar. An alloy usually improves on the properties of its components to give more uses or increased {{L|Item value|value}}. The metal bars resulting from {{L|smelting}} are used to make items such as {{L|weapon}}s, {{L|armor}}, {{L|furniture}}, and {{L|crafts}} at a {{L|Metalsmith's forge|forge}}. &lt;br /&gt;
&lt;br /&gt;
Smelting pure ores into the corresponding bars raises the base value from that of stone (3) to that of bars (5). This value is then multiplied against the {{L|value#Material multipliers|material multiplier}} of the metal to give the final value for the bar.&lt;br /&gt;
&lt;br /&gt;
==Alloys==&lt;br /&gt;
There are only eleven pure metals in Dwarf Fortress (plus a twelfth {{L|Adamantine|special metal}}).  Many of these can be mixed together to create '''alloys''' of one type or another, of which there are another fourteen.  In some cases making alloys will result in an overall increase in value, or the resultant alloy will be more powerful when used to forge weapons or armor, though many alloys result in no overall increase in utility or {{L|Wealth|created wealth}}. (These increases in value can be compared in the &amp;quot;Difference&amp;quot; column of the below table.)&lt;br /&gt;
&lt;br /&gt;
The main use of these alloys is to allow you to stretch any useful metals you have too few of or to create items with distinct colors (for instance, {{L|rose gold}} is {{L|Color schemes|magenta}}) for furniture, color-coding rooms or levers, or artistic constructions (including {{L|floor}} mosaics). In some cases ({{L|bronze}}, for example) an additional benefit is reduced fuel consumption, as you can create multiple bars of some alloys directly from raw ores with only one {{L|smelter}} task, bypassing the need to first make bars of the pure metals (and thus using only one fuel unit to produce multiple bars).  The number of bars used to create an alloy always equals the number of bars produced: the number of bars input equals the number of bars of output.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 40d article's section on maximizing value not copied over, as it doesn't seem so relevant in DF2010 with increased utility for some alloys and general increases in metal abundance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For a full chart of recipes for alloys, see {{L|smelting}}.&lt;br /&gt;
&lt;br /&gt;
== List of metals ==&lt;br /&gt;
&lt;br /&gt;
===Pure Metals===&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table head}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Adamantine|color={{Tile|*|#0ff|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;3:3:1&amp;lt;/font&amp;gt;|source={{L|Raw adamantine}}|notes=Can be used to forge anything except beds; &amp;lt;br/&amp;gt; Blades are 10x sharper than any other material|soliddensity=0.200|mp=25000|val=300|valinc=+50|impactyield=5.00|impactfracture=5.00|impactelasticity=0|shearyield=5000|shearfracture=5000|shearelasticity=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Aluminum|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Native aluminum}}|notes=|soliddensity=2.70|mp=11188|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1421|shearyield=20|shearfracture=50|shearelasticity=77&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bismuth|color={{Tile|*|#f0f|#800080}}&amp;lt;font color=#F9F9F9&amp;gt;5:5:1&amp;lt;/font&amp;gt;|source={{L|Bismuthinite}}|notes=Only useful for alloying into {{L|bismuth bronze}}|soliddensity=9.78|mp=10488|val=2|valinc=+1|impactyield=1.08|impactfracture=1.08|impactelasticity=3484|shearyield=30|shearfracture=50|shearelasticity=250&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Copper|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Copper nuggets}}, {{L|Malachite}}, {{L|Tetrahedrite}}|notes=Can be used to forge all weapons, armor, ammunition, and picks|soliddensity=8.93|mp=11952|val=2|valinc=+0, +0, -1*|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Gold|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Gold nuggets}}|notes=|soliddensity=19.32|mp=11915|val=30|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Iron|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Hematite}}, {{L|Limonite}}, {{L|Magnetite}}|notes=Can be used to forge all weapons, armor, ammunition, picks, and {{L|anvil}}s|soliddensity=7.85|mp=12768|val=10|valinc=+2|impactyield=1.08|impactfracture=1.08|impactelasticity=635|shearyield=130|shearfracture=200|shearelasticity=159&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Lead|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Galena}}|notes=|soliddensity=11.34|mp=10589|val=2|valinc=-3*|impactyield=1.08|impactfracture=1.08|impactelasticity=2348|shearyield=10|shearfracture=12|shearelasticity=179&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Nickel|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Garnierite}}|notes=|soliddensity=8.80|mp=12619|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=660|shearyield=20|shearfracture=160|shearelasticity=26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Platinum|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Platinum nuggets}}|notes=|soliddensity=21.40|mp=13182|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=470|shearyield=100|shearfracture=200|shearelasticity=164&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Silver nuggets}}, {{L|Horn silver}},&amp;lt;br /&amp;gt;{{L|Galena}} (50%), {{L|Tetrahedrite}} (20%) |notes=Can be used to forge melee weapons and ammunition|soliddensity=10.49|mp=11731|val=10|valinc=+0, +0,&amp;lt;br /&amp;gt;+5*, +7*|impactyield=1.08|impactfracture=1.08|impactelasticity=1080|shearyield=100|shearfracture=170|shearelasticity=333&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Tin|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Cassiterite}}|notes=|soliddensity=7.28|mp=10417|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Zinc|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Sphalerite}}|notes=|soliddensity=7.13|mp=10755|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1542|shearyield=50|shearfracture=150|shearelasticity=116&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alloys===&lt;br /&gt;
''(Unless specified, ores of the ingredients may be used instead of bars for alloy reactions)''&lt;br /&gt;
{{DF2010 metal table head}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Billon|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Copper}} + {{L|Silver}}|notes=|soliddensity=8.93|val=6|valinc=+0|mp=11952|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bismuth bronze|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source=2 {{L|Copper}} + 1 {{L|Tin}} + 1 {{L|Bismuth}} '''!'''|notes=Can be used to forge all weapons, armor, ammunition, and picks|soliddensity=8.25|val=6|valinc=+4|mp=11868|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=137|shearfracture=241|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Black bronze|color={{Tile|*|#800080|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;5:6:0&amp;lt;/font&amp;gt;|source=2 {{L|Copper}} + 1 {{L|Silver}} + 1 {{L|Gold}} '''!'''|notes=|soliddensity=8.93|val=11|valinc=+0|mp=11952|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Brass|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Zinc}} + {{L|Copper}}|notes=|soliddensity=8.55|val=7|valinc=+5|mp=11656|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=200|shearfracture=550|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bronze|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Tin}} + {{L|Copper}}|notes=Can be used to forge all weapons, armor, ammunition, and picks|soliddensity=8.25|val=5|valinc=+3|mp=11868|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=137|shearfracture=241|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Electrum|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Silver}} + {{L|Gold}}|notes=|soliddensity=8.65|val=20|valinc=+0|mp=11828|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Fine pewter|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source=3 {{L|Tin}} + 1 {{L|Copper}}|notes=|soliddensity=7.28|val=5|valinc=+3|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Lay pewter|color={{Tile|*|#008080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;3:7:0&amp;lt;/font&amp;gt;|source=2 {{L|Tin}} + 1 {{L|Copper}} + 1 {{L|Lead}} '''!'''|notes=|soliddensity=7.28|val=3|valinc=+1|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Nickel silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source= 2 {{L|Nickel}} + 1 {{L|Copper}} + 1 {{L|Zinc}} '''!'''|notes=|soliddensity=8.65|val=3|valinc=+1|mp=11620|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=20|shearfracture=160|shearelasticity=26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Pig iron|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Iron}} + {{L|flux}} stone + [[40d:refined coal|refined coal]] '''!'''|notes=Only used to make {{L|steel}}|soliddensity=7.85|val=10|valinc=+0|mp=12106|impactyield=1.08|impactfracture=1.08|impactelasticity=635|shearyield=130|shearfracture=200|shearelasticity=159&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Rose gold|color={{Tile|*|#f0f|#800080}}&amp;lt;font color=#F9F9F9&amp;gt;5:5:1&amp;lt;/font&amp;gt;|source=3 {{L|Gold}} + 1 {{L|Copper}} '''!'''|notes=|soliddensity=19.32|val=23|valinc=+0|mp=11915|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Steel|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Iron}} + [[40d:Pig iron|Pig iron]] + {{L|flux}} stone + [[40d:refined coal|refined coal]] '''!'''|notes=Can be used to forge all weapons, armor, ammunition, picks, and {{L|anvil}}s|soliddensity=7.85|val=30|valinc=+20|mp=12718|impactyield=1.08|impactfracture=1.08|impactelasticity=675|shearyield=520|shearfracture=860|shearelasticity=500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Sterling silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source=3 {{L|Silver}} + 1 {{L|Copper}} '''!'''|notes=|soliddensity=10.49|val=8|valinc=+0|mp=11602|impactyield=1.08|impactfracture=1.08|impactelasticity=1080|shearyield=100|shearfracture=170|shearelasticity=333&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Trifle pewter|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source=2 {{L|Tin}} + 1 {{L|Copper}}|notes=|react=|soliddensity=7.28|val=4|valinc=+2|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''Legend:''&lt;br /&gt;
:* '''Tile Color''' corresponds to how items made from that metal are displayed in game, foreground and background colors.&lt;br /&gt;
:*'''Reaction''' indicates the basic recipe for an alloy - this does not include the {{L|fuel}} used in that creation.  See the article for that alloy or {{L|smelting}} for possible alternatives.&lt;br /&gt;
::'''!''' - ''You can use only {{L|bar}}s of metal in this reaction, not ores.&lt;br /&gt;
:*'''Density''' is used to determine the different weight of finished objects.&lt;br /&gt;
:*'''Melting point''' is used to determine if a material is {{L|magma-safe}} or not: magma is 12000°U.&lt;br /&gt;
:*'''{{L|Material value}}''' is what the base value of an object made of this metal is multiplied by to determine its worth.&lt;br /&gt;
:*'''Value difference''' indicates the difference between the average {{L|value}} of the required bars of metals vs. the value of the resulting bars of alloy - what went in vs. what comes out, measured per bar. &amp;quot;+0&amp;quot; indicates that the resulting alloy is a perfectly average value of the component metals. For pure metals, this indicates the difference in value between the metal and the ore, separated with commas in cases where multiple ore values differ.  Values marked with an asterisk denote ores that can yield multiple metals; on average, the difference in value from smelting either {{L|tetrahedrite}} or {{L|galena}} is +1.&lt;br /&gt;
&lt;br /&gt;
== Weapon &amp;amp; Armor Quality ==&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table head}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table row|name=Adamantine|color={{Tile|*|#0ff|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;3:3:1&amp;lt;/font&amp;gt;|source={{L|Raw adamantine}}|notes=Can be used to forge anything except beds; &amp;lt;br/&amp;gt; Blades are 10x sharper than any other material|soliddensity=0.200|mp=25000|val=300|valinc=+50|impactyield=5.00|impactfracture=5.00|impactelasticity=0|shearyield=5000|shearfracture=5000|shearelasticity=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table row|name=Bronze|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Tin}} + {{L|Copper}}|notes=Can be used to forge all weapons, armor, ammunition, and picks|soliddensity=8.25|val=5|valinc=+3|mp=11868|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=137|shearfracture=241|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table row|name=Copper|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Copper nuggets}}, {{L|Malachite}}, {{L|Tetrahedrite}}|notes=Can be used to forge all weapons, armor, ammunition, and picks|soliddensity=8.93|mp=11952|val=2|valinc=+0, +0, -1*|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table row|name=Iron|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Hematite}}, {{L|Limonite}}, {{L|Magnetite}}|notes=Can be used to forge all weapons, armor, ammunition, picks, and {{L|anvil}}s|soliddensity=7.85|mp=12768|val=10|valinc=+2|impactyield=1.08|impactfracture=1.08|impactelasticity=635|shearyield=130|shearfracture=200|shearelasticity=159&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table row|name=Silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Silver nuggets}}, {{L|Horn silver}},&amp;lt;br /&amp;gt;{{L|Galena}} (50%), {{L|Tetrahedrite}} (20%) |notes=Can be used to forge melee weapons and ammunition|soliddensity=10.49|mp=11731|val=10|valinc=+0, +0,&amp;lt;br /&amp;gt;+5*, +7*|impactyield=1.08|impactfracture=1.08|impactelasticity=1080|shearyield=100|shearfracture=170|shearelasticity=333&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 materiel metal table row|name=Steel|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Iron}} + [[40d:Pig iron|Pig iron]] + {{L|flux}} stone + [[40d:refined coal|refined coal]] '''!'''|notes=Can be used to forge all weapons, armor, ammunition, picks, and {{L|anvil}}s|soliddensity=7.85|val=30|valinc=+20|mp=12718|impactyield=1.08|impactfracture=1.08|impactelasticity=675|shearyield=520|shearfracture=860|shearelasticity=500&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
*''Combat information'' is used internally by the game to determine the combat properties of weapons and armor made from this metal:&lt;br /&gt;
:'''Impact yield''': Used for blunt-force combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; (i.e., GPa).&lt;br /&gt;
:'''Impact fracture''': Used for blunt-force combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; (i.e., GPa).&lt;br /&gt;
:'''Impact elasticity''': Used for blunt-force combat; ''lower'' is better. This is the raw value.&lt;br /&gt;
:'''Shear yield''': Used for cutting calculations in combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; (i.e., MPa).&lt;br /&gt;
:'''Shear fracture''': Used for cutting calculations in combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; (i.e., MPa).&lt;br /&gt;
:'''Shear elasticity''': Used for cutting calculations in combat; ''lower'' is better. This is the raw value.&lt;br /&gt;
&lt;br /&gt;
[[Category:Metals]][[Category:Materials]]&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:V0.31_material_metal_table_head&amp;diff=83265</id>
		<title>Template:V0.31 material metal table head</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:V0.31_material_metal_table_head&amp;diff=83265"/>
		<updated>2010-04-05T03:11:25Z</updated>

		<summary type="html">&lt;p&gt;JBlock: Created page with '{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; |- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot; !st…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Metal&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Value&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Density&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Impact yield&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Impact fracture&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Impact elasticity&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shear yield&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shear fracture&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shear elasticity&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot; class=&amp;quot;unsortable&amp;quot; |Notes&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:V0.31_material_metal_table_row&amp;diff=83264</id>
		<title>Template:V0.31 material metal table row</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:V0.31_material_metal_table_row&amp;diff=83264"/>
		<updated>2010-04-05T03:10:18Z</updated>

		<summary type="html">&lt;p&gt;JBlock: Created page with '|- |style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{L|{{{name}}}}} |style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{val}}} |style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{solidde…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;|-&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{L|{{{name}}}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{val}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{soliddensity}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{impactyield}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{impactfracture}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{impactelasticity}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{shearyield}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{shearfracture}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{shearelasticity}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{notes}}}&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Metal&amp;diff=83263</id>
		<title>v0.31:Metal</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Metal&amp;diff=83263"/>
		<updated>2010-04-05T03:03:21Z</updated>

		<summary type="html">&lt;p&gt;JBlock: Use information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
'''Metal''' is a {{L|material}} extracted from {{L|ore}} at a {{L|smelter}}, turning the ore into '''bars''' of pure metal. (One {{L|adamantine|special metal}} becomes {{L|wafer}}s instead of bars.) It is sometimes combined with other materials to form an '''alloy''' metal, which is also measured by the bar. An alloy usually improves on the properties of its components to give more uses or increased {{L|Item value|value}}. The metal bars resulting from {{L|smelting}} are used to make items such as {{L|weapon}}s, {{L|armor}}, {{L|furniture}}, and {{L|crafts}} at a {{L|Metalsmith's forge|forge}}. &lt;br /&gt;
&lt;br /&gt;
Smelting pure ores into the corresponding bars raises the base value from that of stone (3) to that of bars (5). This value is then multiplied against the {{L|value#Material multipliers|material multiplier}} of the metal to give the final value for the bar.&lt;br /&gt;
&lt;br /&gt;
==Alloys==&lt;br /&gt;
There are only eleven pure metals in Dwarf Fortress (plus a twelfth {{L|Adamantine|special metal}}).  Many of these can be mixed together to create '''alloys''' of one type or another, of which there are another fourteen.  In some cases making alloys will result in an overall increase in value, or the resultant alloy will be more powerful when used to forge weapons or armor, though many alloys result in no overall increase in utility or {{L|Wealth|created wealth}}. (These increases in value can be compared in the &amp;quot;Difference&amp;quot; column of the below table.)&lt;br /&gt;
&lt;br /&gt;
The main use of these alloys is to allow you to stretch any useful metals you have too few of or to create items with distinct colors (for instance, {{L|rose gold}} is {{L|Color schemes|magenta}}) for furniture, color-coding rooms or levers, or artistic constructions (including {{L|floor}} mosaics). In some cases ({{L|bronze}}, for example) an additional benefit is reduced fuel consumption, as you can create multiple bars of some alloys directly from raw ores with only one {{L|smelter}} task, bypassing the need to first make bars of the pure metals (and thus using only one fuel unit to produce multiple bars).  The number of bars used to create an alloy always equals the number of bars produced: the number of bars input equals the number of bars of output.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 40d article's section on maximizing value not copied over, as it doesn't seem so relevant in DF2010 with increased utility for some alloys and general increases in metal abundance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For a full chart of recipes for alloys, see {{L|smelting}}.&lt;br /&gt;
&lt;br /&gt;
== List of metals ==&lt;br /&gt;
&lt;br /&gt;
===Pure Metals===&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table head}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Adamantine|color={{Tile|*|#0ff|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;3:3:1&amp;lt;/font&amp;gt;|source={{L|Raw adamantine}}|notes=Can be used to forge anything except beds; &amp;lt;br/&amp;gt; Blades are 10x sharper than any other material|soliddensity=0.200|mp=25000|val=300|valinc=+50|impactyield=5.00|impactfracture=5.00|impactelasticity=0|shearyield=5000|shearfracture=5000|shearelasticity=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Aluminum|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Native aluminum}}|notes=|soliddensity=2.70|mp=11188|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1421|shearyield=20|shearfracture=50|shearelasticity=77&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bismuth|color={{Tile|*|#f0f|#800080}}&amp;lt;font color=#F9F9F9&amp;gt;5:5:1&amp;lt;/font&amp;gt;|source={{L|Bismuthinite}}|notes=Only useful for alloying into {{L|bismuth bronze}}|soliddensity=9.78|mp=10488|val=2|valinc=+1|impactyield=1.08|impactfracture=1.08|impactelasticity=3484|shearyield=30|shearfracture=50|shearelasticity=250&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Copper|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Copper nuggets}}, {{L|Malachite}}, {{L|Tetrahedrite}}|notes=|soliddensity=8.93|mp=11952|val=2|valinc=+0, +0, -1*|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Gold|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Gold nuggets}}|notes=|soliddensity=19.32|mp=11915|val=30|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Iron|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Hematite}}, {{L|Limonite}}, {{L|Magnetite}}|notes=Can be used to forge all weapons, armor, ammunition, picks, and {{L|anvil}}s|soliddensity=7.85|mp=12768|val=10|valinc=+2|impactyield=1.08|impactfracture=1.08|impactelasticity=635|shearyield=130|shearfracture=200|shearelasticity=159&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Lead|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Galena}}|notes=|soliddensity=11.34|mp=10589|val=2|valinc=-3*|impactyield=1.08|impactfracture=1.08|impactelasticity=2348|shearyield=10|shearfracture=12|shearelasticity=179&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Nickel|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Garnierite}}|notes=|soliddensity=8.80|mp=12619|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=660|shearyield=20|shearfracture=160|shearelasticity=26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Platinum|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Platinum nuggets}}|notes=|soliddensity=21.40|mp=13182|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=470|shearyield=100|shearfracture=200|shearelasticity=164&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Silver nuggets}}, {{L|Horn silver}},&amp;lt;br /&amp;gt;{{L|Galena}} (50%), {{L|Tetrahedrite}} (20%) |notes=Can be used to forge melee weapons and ammunition|soliddensity=10.49|mp=11731|val=10|valinc=+0, +0,&amp;lt;br /&amp;gt;+5*, +7*|impactyield=1.08|impactfracture=1.08|impactelasticity=1080|shearyield=100|shearfracture=170|shearelasticity=333&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Tin|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Cassiterite}}|notes=|soliddensity=7.28|mp=10417|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Zinc|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Sphalerite}}|notes=|soliddensity=7.13|mp=10755|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1542|shearyield=50|shearfracture=150|shearelasticity=116&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alloys===&lt;br /&gt;
''(Unless specified, ores of the ingredients may be used instead of bars for alloy reactions)''&lt;br /&gt;
{{DF2010 metal table head}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Billon|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Copper}} + {{L|Silver}}|notes=|soliddensity=8.93|val=6|valinc=+0|mp=11952|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bismuth bronze|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source=2 {{L|Copper}} + 1 {{L|Tin}} + 1 {{L|Bismuth}} '''!'''|notes=Can be used to forge all weapons, armor, ammunition, and picks|soliddensity=8.25|val=6|valinc=+4|mp=11868|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=137|shearfracture=241|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Black bronze|color={{Tile|*|#800080|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;5:6:0&amp;lt;/font&amp;gt;|source=2 {{L|Copper}} + 1 {{L|Silver}} + 1 {{L|Gold}} '''!'''|notes=|soliddensity=8.93|val=11|valinc=+0|mp=11952|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Brass|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Zinc}} + {{L|Copper}}|notes=|soliddensity=8.55|val=7|valinc=+5|mp=11656|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=200|shearfracture=550|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bronze|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Tin}} + {{L|Copper}}|notes=Can be used to forge all weapons, armor, ammunition, and picks|soliddensity=8.25|val=5|valinc=+3|mp=11868|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=137|shearfracture=241|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Electrum|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Silver}} + {{L|Gold}}|notes=|soliddensity=8.65|val=20|valinc=+0|mp=11828|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Fine pewter|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source=3 {{L|Tin}} + 1 {{L|Copper}}|notes=|soliddensity=7.28|val=5|valinc=+3|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Lay pewter|color={{Tile|*|#008080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;3:7:0&amp;lt;/font&amp;gt;|source=2 {{L|Tin}} + 1 {{L|Copper}} + 1 {{L|Lead}} '''!'''|notes=|soliddensity=7.28|val=3|valinc=+1|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Nickel silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source= 2 {{L|Nickel}} + 1 {{L|Copper}} + 1 {{L|Zinc}} '''!'''|notes=|soliddensity=8.65|val=3|valinc=+1|mp=11620|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=20|shearfracture=160|shearelasticity=26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Pig iron|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Iron}} + {{L|flux}} stone + [[40d:refined coal|refined coal]] '''!'''|notes=Only used to make {{L|steel}}|soliddensity=7.85|val=10|valinc=+0|mp=12106|impactyield=1.08|impactfracture=1.08|impactelasticity=635|shearyield=130|shearfracture=200|shearelasticity=159&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Rose gold|color={{Tile|*|#f0f|#800080}}&amp;lt;font color=#F9F9F9&amp;gt;5:5:1&amp;lt;/font&amp;gt;|source=3 {{L|Gold}} + 1 {{L|Copper}} '''!'''|notes=|soliddensity=19.32|val=23|valinc=+0|mp=11915|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Steel|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Iron}} + [[40d:Pig iron|Pig iron]] + {{L|flux}} stone + [[40d:refined coal|refined coal]] '''!'''|notes=Can be used to forge all weapons, armor, ammunition, picks, and {{L|anvil}}s|soliddensity=7.85|val=30|valinc=+20|mp=12718|impactyield=1.08|impactfracture=1.08|impactelasticity=675|shearyield=520|shearfracture=860|shearelasticity=500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Sterling silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source=3 {{L|Silver}} + 1 {{L|Copper}} '''!'''|notes=|soliddensity=10.49|val=8|valinc=+0|mp=11602|impactyield=1.08|impactfracture=1.08|impactelasticity=1080|shearyield=100|shearfracture=170|shearelasticity=333&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Trifle pewter|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source=2 {{L|Tin}} + 1 {{L|Copper}}|notes=|react=|soliddensity=7.28|val=4|valinc=+2|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''Legend:''&lt;br /&gt;
:* '''Tile Color''' corresponds to how items made from that metal are displayed in game, foreground and background colors.&lt;br /&gt;
:*'''Reaction''' indicates the basic recipe for an alloy - this does not include the {{L|fuel}} used in that creation.  See the article for that alloy or {{L|smelting}} for possible alternatives.&lt;br /&gt;
::'''!''' - ''You can use only {{L|bar}}s of metal in this reaction, not ores.&lt;br /&gt;
:*'''Density''' is used to determine the different weight of finished objects.&lt;br /&gt;
:*'''Melting point''' is used to determine if a material is {{L|magma-safe}} or not: magma is 12000°U.&lt;br /&gt;
:*'''{{L|Material value}}''' is what the base value of an object made of this metal is multiplied by to determine its worth.&lt;br /&gt;
:*'''Value difference''' indicates the difference between the average {{L|value}} of the required bars of metals vs. the value of the resulting bars of alloy - what went in vs. what comes out, measured per bar. &amp;quot;+0&amp;quot; indicates that the resulting alloy is a perfectly average value of the component metals. For pure metals, this indicates the difference in value between the metal and the ore, separated with commas in cases where multiple ore values differ.  Values marked with an asterisk denote ores that can yield multiple metals; on average, the difference in value from smelting either {{L|tetrahedrite}} or {{L|galena}} is +1.&lt;br /&gt;
:*''Combat information'' determines the combat properties of weapons and armor made from this material:&lt;br /&gt;
::'''Impact yield''': Used for blunt-force combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; (i.e., GPa).&lt;br /&gt;
::'''Impact fracture''': Used for blunt-force combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; (i.e., GPa).&lt;br /&gt;
::'''Impact elasticity''': Used for blunt-force combat; ''lower'' is better. This is the raw value.&lt;br /&gt;
::'''Shear yield''': Used for cutting calculations in combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; (i.e., MPa).&lt;br /&gt;
::'''Shear fracture''': Used for cutting calculations in combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; (i.e., MPa).&lt;br /&gt;
::'''Shear elasticity''': Used for cutting calculations in combat; ''lower'' is better. This is the raw value.&lt;br /&gt;
&lt;br /&gt;
[[Category:Metals]][[Category:Materials]]&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:The_Non-Dwarf%27s_Guide_to_Rock&amp;diff=83245</id>
		<title>v0.31:The Non-Dwarf's Guide to Rock</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:The_Non-Dwarf%27s_Guide_to_Rock&amp;diff=83245"/>
		<updated>2010-04-05T02:36:14Z</updated>

		<summary type="html">&lt;p&gt;JBlock: Should all be accurate for DF2010, with the possible exception of new uses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
Wondering what that new kind of rock your dwarves just struck is good for? Possibly nothing, but when you're just getting started it can be tough to tell the trash from the treasure. The following table summarizes the types of stone and ore found in Dwarf Fortress; it does not include {{L|gem}}s.&lt;br /&gt;
&lt;br /&gt;
The ''Uses'' column lists any special uses or properties of this particular stone type; if no uses are listed, you can always use the stone for general construction and crafting.  Note that many &amp;quot;low-value&amp;quot; materials are still ''very'' useful in a Dwarf Fortress.  &amp;quot;Colors&amp;quot; are useful for color coding or creative aesthetic uses.&lt;br /&gt;
&lt;br /&gt;
For more detailed and expanded information, see the {{L|Stone}}, {{L|Ore}}, {{L|Metal|Metals &amp;amp; Alloys}}, {{L|Vein|Veins &amp;amp; Clusters}}, and {{L|Smelting}} pages, or the article on any particular stone, metal or ore.&lt;br /&gt;
&lt;br /&gt;
==Table of Rocks==&lt;br /&gt;
&lt;br /&gt;
''(Some materials are worth an additional comment; these are numbered, with footnotes below the table.)''&lt;br /&gt;
&lt;br /&gt;
{| border = 1 cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Name'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Type'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Uses'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Appearance*'''&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Raw adamantine|Adamantine, raw}}||special ore&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;||Becomes {{L|Adamantine}}&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;, by far the most valuable substance||{{Raw Tile|£|#0ff|#ccc}} {{Raw Tile|*|#0ff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Alabaster}}||stone||Low-value stone; used for making {{L|plaster}}||{{Raw Tile|^|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Native Aluminum|Aluminum, native}}||high-value ore||Smelt into {{L|Aluminum}}, a highest-value {{L|metal}}||{{Raw Tile|^|#fff|#ccc}} {{Raw Tile|*|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Alunite}}||stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|`|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Andesite}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|∞|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Anhydrite}}||stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|v|#fff|#ccc}} {{Raw Tile|●|#ccc|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Basalt}}||{{L|layer}} stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|#|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Bauxite}}||stone||Low-value {{L|magma-safe}} stone; only source of some high-value gems||{{Raw Tile|+|#800|#ccc}} {{Raw Tile|●|#800|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Bismuthinite}}||rare ore||Ingredient of {{L|Bismuth Bronze}}||{{Raw Tile|%|#fff|#ccc}} {{Raw Tile|*|#ccc|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Bituminous coal}}||stone||Smelt into {{L|Fuel}}, flammable||{{Raw Tile|☼|#888|#ccc}} {{Raw Tile|☼|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Borax}}||stone||Low-value stone||{{Raw Tile|`|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Brimstone}}||stone||Low-value stone||{{Raw Tile|%|#ff0|#ccc}} {{Raw Tile|●|#ff0|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Calcite}}||stone||{{L|Flux}}, mid-value {{L|magma-safe}} stone||{{Raw Tile|&amp;quot;|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Cassiterite}}||uncommon ore||Smelt into {{L|Tin}}, a low-value metal; ingredient of {{L|Bronze}}s; {{L|magma-safe}}||{{Raw Tile|£|#880|#ccc}} {{Raw Tile|*|#880|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Chalk}}||{{L|layer}} stone||{{L|Flux}}, mid-value stone||{{Raw Tile|░|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Chert}}||{{L|layer}} stone|| Low-value {{L|magma-safe}} stone||{{Raw Tile|&amp;amp;#61;|#880|#ccc}} {{Raw Tile|●|#880|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Chromite}}||stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|&amp;amp;#61;|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Cinnabar}}||stone||Low-value stone||{{Raw Tile|£|#f00|#ccc}} {{Raw Tile|&amp;amp;#42;|#f00|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Claystone}}||layer stone||Low-value stone||{{Raw Tile|,|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Cobaltite}}||stone||Low-value stone||{{Raw Tile|£|#00f|#ccc}} {{Raw Tile|&amp;amp;#42;|#00f|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Conglomerate}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|∞|#880|#ccc}} {{Raw Tile|●|#880|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Native Copper|Copper, native}}||low-value ore||Smelt into {{L|Copper}}, a low-value metal||{{Raw Tile|£|#880|#ccc}} {{Raw Tile|*|#880|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Cryolite}}||stone||Low-value stone||{{Raw Tile|-|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Dacite}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|.|#888|#ccc}} {{Raw Tile|●|#ccc|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Diorite}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|░|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Dolomite}}||{{L|layer}} stone||{{L|Flux}}, mid-value {{L|magma-safe}} stone||{{Raw Tile|`|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Flint}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|▓|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Gabbro}}||{{L|layer}} stone||Low-value {{L|magma-safe}} stone; only source of some {{L|ore}}s &amp;amp; {{L|gem}}s||{{Raw Tile|▒|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Galena}}||ore||Smelt into {{L|Lead}}, a low-value metal, with a 50% chance&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; for {{L|Silver}}; {{L|magma-safe}}||{{Raw Tile|£|#fff|#ccc}} {{Raw Tile|*|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Garnierite}}||uncommon ore||Smelt into {{L|Nickel}}, a low-value {{L|magma-safe}} metal ||{{Raw Tile|£|#0f0|#ccc}} {{Raw Tile|*|#0f0|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Gneiss}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|&amp;amp;#61;|#fff|#ccc}} {{Raw Tile|●|#ccc|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Gold nuggets}}||ore||Smelt into {{L|Gold}}, a high-value {{L|metal}}||{{Raw Tile|£|#ff0|#ccc}} {{Raw Tile|*|#ff0|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Granite}}||{{L|layer}} stone||Low-value stone; only source of some ores; relatively rich in content||{{Raw Tile|▓|#ccc|#000}} {{Raw Tile|●|#ccc|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Graphite}}||stone||Flammable||{{Raw Tile|o|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Gypsum}}||stone||Low-value stone; used for making {{L|plaster}}||{{Raw Tile|#|#ff0|#ccc}} {{Raw Tile|●|#ff0|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Hematite}}||ore||Smelt into {{L|Iron}}, a mid-value metal; ingredient for {{L|Steel}}; {{L|magma-safe}}||{{Raw Tile|£|#800|#ccc}} {{Raw Tile|*|#800|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Horn silver}}||ore||Smelt into {{L|Silver}}, a mid-value metal||{{Raw Tile|£|#fff|#ccc}} {{Raw Tile|*|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Hornblende}}||stone||Low-value stone||{{Raw Tile|&amp;quot;|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Ilmenite}}||stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|.|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Ice}}&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;||stone/water&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;||Frozen Water||{{Raw Tile|.|#0ff|#0ff}} {{Raw Tile|●|#0ff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Jet}}||stone||Low-value stone||{{Raw Tile|░|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Kaolinite}}||stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|&amp;amp;#61;|#800|#ccc}} {{Raw Tile|●|#800|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Kimberlite}}||stone|| Low-value stone; only source of {{L|Diamond}}s||{{Raw Tile|%|#008|#ccc}} {{Raw Tile|●|#008|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Lignite}}||stone||Smelt into {{L|Fuel}}, flammable||{{Raw Tile|*|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Limestone}}||{{L|layer}} stone||{{L|Flux}}, mid-value stone||{{Raw Tile|▓|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Limonite}}||high-value ore||Smelt into {{L|Iron}}, a mid-value metal; ingredient for {{L|Steel}}||{{Raw Tile|£|#ff0|#ccc}} {{Raw Tile|*|#ff0|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Magnetite}}||high-value ore||Smelt into {{L|Iron}}, a mid-value metal; ingredient for {{L|Steel}}; {{L|magma-safe}}||{{Raw Tile|~|#888|#ccc}} {{Raw Tile|*|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Malachite}}||low-value ore||Smelt into {{L|Copper}}, a low-value metal||{{Raw Tile|£|#080|#ccc}} {{Raw Tile|*|#080|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Marble}}||{{L|layer}} stone||{{L|Flux}}, mid-value stone||{{Raw Tile|▓|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Marcasite}}||stone||Low-value stone||{{Raw Tile|%|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Mica}}||stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|v|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Microcline}}||stone||Low-value stone||{{Raw Tile|%|#0ff|#ccc}} {{Raw Tile|●|#0ff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Mudstone}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|≈|#880|#ccc}} {{Raw Tile|●|#880|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Obsidian}}||{{L|layer}} stone||High-value {{L|magma-safe}} stone; used to create stone {{L|short sword}}s; &amp;lt;br /&amp;gt;signifies nearby {{L|magma}} if not a layer||{{Raw Tile|▒|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Olivine}}||stone||Low-value {{L|magma-safe}} stone; may contain {{L|Platinum}}||{{Raw Tile|%|#080|#ccc}} {{Raw Tile|●|#080|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Orpiment}}||stone||Low-value stone||{{Raw Tile|-|#ff0|#ccc}} {{Raw Tile|●|#ff0|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Orthoclase}}||stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|%|#ff0|#ccc}} {{Raw Tile|●|#ff0|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Periclase}}||stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|,|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Petrified wood}}||stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|%|#f00|#ccc}} {{Raw Tile|●|#f00|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Phyllite}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|-|#888|#ccc}} {{Raw Tile|●|#ccc|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Pitchblende}}||stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|*|#808|#ccc}} {{Raw Tile|●|#808|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Platinum nuggets}}||high-value ore||Smelt into {{L|Platinum}}, a highest-value {{L|metal}}||{{Raw Tile|£|#fff|#ccc}} {{Raw Tile|*|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Puddingstone}}||stone|| Low-value stone||{{Raw Tile|Θ|#880|#ccc}} {{Raw Tile|●|#880|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Pyrolusite}}||stone||Low-value stone||{{Raw Tile|%|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Quartzite}}||{{L|layer}} stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|-|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Realgar}}||stone||Low-value stone||{{Raw Tile|%|#f00|#ccc}} {{Raw Tile|●|#f00|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Rhyolite}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|,|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Rock salt}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|#|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Rutile}}||stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|`|#808|#ccc}} {{Raw Tile|●|#808|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Saltpeter}}||stone||Low-value stone||{{Raw Tile|x|#ff0|#ccc}} {{Raw Tile|●|#ff0|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Sandstone}}||{{L|layer}} stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|#|#880|#ccc}} {{Raw Tile|●|#880|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Satinspar}}||stone||Low-value stone; used for making {{L|plaster}}||{{Raw Tile|-|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Schist}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|`|#880|#ccc}} {{Raw Tile|●|#880|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Selenite}}||stone||Low-value stone; used for making {{L|plaster}}||{{Raw Tile|;|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Serpentine}}||stone||Low-value stone||{{Raw Tile|≈|#080|#ccc}} {{Raw Tile|●|#080|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Shale}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|.|#888|#ccc}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Siltstone}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|%|#880|#ccc}} {{Raw Tile|●|#880|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Silver nuggets}}||ore||Smelt into {{L|Silver}}, a mid-value metal||{{Raw Tile|£|#fff|#ccc}} {{Raw Tile|*|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Slade}}||special stone||Not workable by dwarves||{{Raw Tile|░|#888|#000}} {{Raw Tile|●|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Slate}}||{{L|layer}} stone||Low-value stone||{{Raw Tile|%|#888|#ccc}} {{Raw Tile|*|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Sphalerite}}||uncommon ore||Smelt into {{L|Zinc}}, a low-value metal; ingredient for {{L|Brass}}||{{Raw Tile|£|#888|#ccc}} {{Raw Tile|*|#888|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Stibnite}}||stone||Low-value stone||{{Raw Tile|%|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Sylvite}}||stone||Low-value stone||{{Raw Tile|&amp;amp;#61;|#ff0|#ccc}} {{Raw Tile|●|#ff0|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Talc}}||stone||Low-value {{L|magma-safe}} stone||{{Raw Tile|&amp;amp;#124;|#fff|#ccc}} {{Raw Tile|●|#fff|#000}}&lt;br /&gt;
|-&lt;br /&gt;
| {{L|Tetrahedrite}}||low-value ore||Smelt into {{L|Copper}}, a low-value metal,&amp;lt;br /&amp;gt; with a 20% additional chance&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; of {{L|Silver}}; smelt into {{L|Billon}}||{{Raw Tile|£|#888|#ccc}} {{Raw Tile|*|#888|#000}}&lt;br /&gt;
|}&lt;br /&gt;
:''(* Each stone is one of 16 {{L|color scheme|colors}} in the game.  Different un-mined stone of the same color have a different symbol to distinguish between them.  Once mined, the individual stones themselves can sometimes look identical if the color is the same. Use {{k|k}} to loo{{k|k}} at items or the terrain for specific information.)''&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
# '''Adamantine''' is not exactly like other metals, although it works almost the same.  It has a value multiplier of x300 (yes, three ''hundred''). See {{L|adamantine}} for a full discussion of this unusual and wondrous material.&lt;br /&gt;
# '''% chance''' for additional metals: when {{L|Galena}} and {{L|Tetrahedrite}} are smelted, they produce (respectively) one lead or one copper bar, 100% of the time. They occasionally produce a second, ''additional'' bar of the second metal, with the percent chance as listed above.&lt;br /&gt;
# '''Ice''' has some ''very'' unusual properties in Dwarf Fortress, and can be disastrous if misused.  See article on {{L|ice}} for a more complete discussion.&lt;br /&gt;
&lt;br /&gt;
===The Value of Rocks &amp;amp; Metals===&lt;br /&gt;
You won't find the terms &amp;quot;low-value&amp;quot; or &amp;quot;highest-value&amp;quot; used in the game, but they're handy here for rough comparison.  &amp;quot;{{L|Value}}s&amp;quot; are all relative to each other, on a common scale.  The &amp;quot;material value&amp;quot; number multiplies any final product that is created with that material by that number.  An average generic statue (base value 25) is worth much more than an average generic throne (base value 10), but a throne carved from raw {{L|gold nuggets}} (10 x 30 = 300) will be worth far more than a common-stone statue (25 x 1 = 25). ''(Note - &amp;quot;{{L|quality}}&amp;quot; also factors in to total value of a final product, as do some other considerations, but those are outside the scope of this intro article).''  Bottom line - when in doubt, go for the more valuable stuff. &lt;br /&gt;
&lt;br /&gt;
Common '''stones''' ''(the vast majority)'' have a value multiplier of x1, mid-value ''(all {{L|flux}} stones)'' are x2, and high-value ''({{L|obsidian}} only)'' is x3.  This affects things like stone tables and doors, statues or stonecrafts - anything made from stone.  Metal {{L|ore}}s have varying values, from 2-40, and can either be treated as stone or smelted into bars of metal.&lt;br /&gt;
&lt;br /&gt;
For '''metals''', low-value ''(like copper or nickel)'' is x2.  Mid-value ''(silver or iron)'' is around x10, high-value ''(gold, steel)'' is x30, and highest-value ''(platinum, aluminum)'' is x40.  Note that the raw mined ore and the smelted pure metal often have different value multipliers, but not always.  {{L|Alloy}}s like brass or bronze are often more valuable than the sum of their pure metal ingredients, and have a true spectrum of values between 3-23. ''(Alloy values are not listed in this article.)''  Metal can be crafted into weapons, armour or tools, decorations, furniture or even buildings.&lt;br /&gt;
&lt;br /&gt;
''(To be complete and for comparison, all {{L|wood}} has a value of x1, equal to common stone.)''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- rock finding information not copied from the 40d page, as I am not certain of its accuracy --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also:&lt;br /&gt;
:* {{L|Exploratory mining}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:Stone|*]]&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Metal&amp;diff=83165</id>
		<title>v0.31:Metal</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Metal&amp;diff=83165"/>
		<updated>2010-04-05T00:27:58Z</updated>

		<summary type="html">&lt;p&gt;JBlock: Looks like the exception is gone in DF2010&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
'''Metal''' is a {{L|material}} extracted from {{L|ore}} at a {{L|smelter}}, turning the ore into '''bars''' of pure metal. (One {{L|adamantine|special metal}} becomes {{L|wafer}}s instead of bars.) It is sometimes combined with other materials to form an '''alloy''' metal, which is also measured by the bar. An alloy usually improves on the properties of its components to give more uses or increased {{L|Item value|value}}. The metal bars resulting from {{L|smelting}} are used to make items such as {{L|weapon}}s, {{L|armor}}, {{L|furniture}}, and {{L|crafts}} at a {{L|Metalsmith's forge|forge}}. &lt;br /&gt;
&lt;br /&gt;
Smelting pure ores into the corresponding bars raises the base value from that of stone (3) to that of bars (5). This value is then multiplied against the {{L|value#Material multipliers|material multiplier}} of the metal to give the final value for the bar.&lt;br /&gt;
&lt;br /&gt;
==Alloys==&lt;br /&gt;
There are only eleven pure metals in Dwarf Fortress (plus a twelfth {{L|Adamantine|special metal}}).  Many of these can be mixed together to create '''alloys''' of one type or another, of which there are another fourteen.  In some cases making alloys will result in an overall increase in value, or the resultant alloy will be more powerful when used to forge weapons or armor, though many alloys result in no overall increase in utility or {{L|Wealth|created wealth}}. (These increases in value can be compared in the &amp;quot;Difference&amp;quot; column of the below table.)&lt;br /&gt;
&lt;br /&gt;
The main use of these alloys is to allow you to stretch any useful metals you have too few of or to create items with distinct colors (for instance, {{L|rose gold}} is {{L|Color schemes|magenta}}) for furniture, color-coding rooms or levers, or artistic constructions (including {{L|floor}} mosaics). In some cases ({{L|bronze}}, for example) an additional benefit is reduced fuel consumption, as you can create multiple bars of some alloys directly from raw ores with only one {{L|smelter}} task, bypassing the need to first make bars of the pure metals (and thus using only one fuel unit to produce multiple bars).  The number of bars used to create an alloy always equals the number of bars produced: the number of bars input equals the number of bars of output.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 40d article's section on maximizing value removed, as it doesn't seem so relevant in DF2010 with increased combat utility for some alloys and general increases in metal abundance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For a full chart of recipes for alloys, see {{L|smelting}}.&lt;br /&gt;
&lt;br /&gt;
== List of metals ==&lt;br /&gt;
&lt;br /&gt;
===Pure Metals===&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table head}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Adamantine|color={{Tile|*|#0ff|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;3:3:1&amp;lt;/font&amp;gt;|source={{L|Raw adamantine}}|notes=Can be used to forge anything except beds; &amp;lt;br/&amp;gt; Blades are 10x sharper than any other material|soliddensity=0.200|mp=25000|val=300|valinc=+50|impactyield=5.00|impactfracture=5.00|impactelasticity=0|shearyield=5000|shearfracture=5000|shearelasticity=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Aluminum|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Native aluminum}}|notes=|soliddensity=2.70|mp=11188|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1421|shearyield=20|shearfracture=50|shearelasticity=77&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bismuth|color={{Tile|*|#f0f|#800080}}&amp;lt;font color=#F9F9F9&amp;gt;5:5:1&amp;lt;/font&amp;gt;|source={{L|Bismuthinite}}|notes=only useful for {{L|Bismuth Bronze}}|soliddensity=9.78|mp=10488|val=2|valinc=+1|impactyield=1.08|impactfracture=1.08|impactelasticity=3484|shearyield=30|shearfracture=50|shearelasticity=250&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Copper|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Copper nuggets}}, {{L|Malachite}}, {{L|Tetrahedrite}}|notes=|soliddensity=8.93|mp=11952|val=2|valinc=+0, +0, -1*|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Gold|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Gold nuggets}}|notes=|soliddensity=19.32|mp=11915|val=30|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Iron|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Hematite}}, {{L|Limonite}}, {{L|Magnetite}}|notes={{L|Anvil}}s|soliddensity=7.85|mp=12768|val=10|valinc=+2|impactyield=1.08|impactfracture=1.08|impactelasticity=635|shearyield=130|shearfracture=200|shearelasticity=159&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Lead|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Galena}}|notes=|soliddensity=11.34|mp=10589|val=2|valinc=-3*|impactyield=1.08|impactfracture=1.08|impactelasticity=2348|shearyield=10|shearfracture=12|shearelasticity=179&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Nickel|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Garnierite}}|notes=|soliddensity=8.80|mp=12619|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=660|shearyield=20|shearfracture=160|shearelasticity=26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Platinum|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Platinum nuggets}}|notes=|soliddensity=21.40|mp=13182|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=470|shearyield=100|shearfracture=200|shearelasticity=164&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Silver nuggets}}, {{L|Horn silver}},&amp;lt;br /&amp;gt;{{L|Galena}} (50%), {{L|Tetrahedrite}} (20%) |notes=|soliddensity=10.49|mp=11731|val=10|valinc=+0, +0,&amp;lt;br /&amp;gt;+5*, +7*|impactyield=1.08|impactfracture=1.08|impactelasticity=1080|shearyield=100|shearfracture=170|shearelasticity=333&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Tin|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Cassiterite}}|notes=|soliddensity=7.28|mp=10417|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Zinc|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Sphalerite}}|notes=|soliddensity=7.13|mp=10755|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1542|shearyield=50|shearfracture=150|shearelasticity=116&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alloys===&lt;br /&gt;
''(Unless specified, ores of the ingredients may be used instead of bars for alloy reactions)''&lt;br /&gt;
{{DF2010 metal table head}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Billon|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Copper}} + {{L|Silver}}|notes=|soliddensity=8.93|val=6|valinc=+0|mp=11952|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bismuth bronze|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source=2 {{L|Copper}} + 1 {{L|Tin}} + 1 {{L|Bismuth}} '''!'''|notes=|soliddensity=8.25|val=6|valinc=+4|mp=11868|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=137|shearfracture=241|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Black bronze|color={{Tile|*|#800080|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;5:6:0&amp;lt;/font&amp;gt;|source=2 {{L|Copper}} + 1 {{L|Silver}} + 1 {{L|Gold}} '''!'''|notes=|soliddensity=8.93|val=11|valinc=+0|mp=11952|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Brass|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Zinc}} + {{L|Copper}}|notes=|soliddensity=8.55|val=7|valinc=+5|mp=11656|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=200|shearfracture=550|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bronze|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Tin}} + {{L|Copper}}|notes=|soliddensity=8.25|val=5|valinc=+3|mp=11868|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=137|shearfracture=241|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Electrum|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Silver}} + {{L|Gold}}|notes=|soliddensity=8.65|val=20|valinc=+0|mp=11828|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Fine pewter|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source=3 {{L|Tin}} + 1 {{L|Copper}}|notes=|soliddensity=7.28|val=5|valinc=+3|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Lay pewter|color={{Tile|*|#008080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;3:7:0&amp;lt;/font&amp;gt;|source=2 {{L|Tin}} + 1 {{L|Copper}} + 1 {{L|Lead}} '''!'''|notes=|soliddensity=7.28|val=3|valinc=+1|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Nickel silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source= 2 {{L|Nickel}} + 1 {{L|Copper}} + 1 {{L|Zinc}} '''!'''|notes=|soliddensity=8.65|val=3|valinc=+1|mp=11620|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=20|shearfracture=160|shearelasticity=26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Pig iron|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Iron}} + {{L|flux}} stone + [[40d:refined coal|refined coal]] '''!'''|notes=Only used to make steel|soliddensity=7.85|val=10|valinc=+0|mp=12106|impactyield=1.08|impactfracture=1.08|impactelasticity=635|shearyield=130|shearfracture=200|shearelasticity=159&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Rose gold|color={{Tile|*|#f0f|#800080}}&amp;lt;font color=#F9F9F9&amp;gt;5:5:1&amp;lt;/font&amp;gt;|source=3 {{L|Gold}} + 1 {{L|Copper}} '''!'''|notes=|soliddensity=19.32|val=23|valinc=+0|mp=11915|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Steel|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Iron}} + [[40d:Pig iron|Pig iron]] + {{L|flux}} stone + [[40d:refined coal|refined coal]] '''!'''|notes={{L|Anvil}}s|soliddensity=7.85|val=30|valinc=+20|mp=12718|impactyield=1.08|impactfracture=1.08|impactelasticity=675|shearyield=520|shearfracture=860|shearelasticity=500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Sterling silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source=3 {{L|Silver}} + 1 {{L|Copper}} '''!'''|notes=|soliddensity=10.49|val=8|valinc=+0|mp=11602|impactyield=1.08|impactfracture=1.08|impactelasticity=1080|shearyield=100|shearfracture=170|shearelasticity=333&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Trifle pewter|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source=2 {{L|Tin}} + 1 {{L|Copper}}|notes=|react=|soliddensity=7.28|val=4|valinc=+2|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''Legend:''&lt;br /&gt;
:* '''Tile Color''' corresponds to how items made from that metal are displayed in game, foreground and background colors.&lt;br /&gt;
:*'''Reaction''' indicates the basic recipe for an alloy - this does not include the {{L|fuel}} used in that creation.  See the article for that alloy or {{L|smelting}} for possible alternatives.&lt;br /&gt;
::'''!''' - ''You can use only {{L|bar}}s of metal in this reaction, not ores.&lt;br /&gt;
:*'''Density''' is used to determine the different weight of finished objects.&lt;br /&gt;
:*'''Melting point''' is used to determine if a material is {{L|magma-safe}} or not: magma is 12000°U.&lt;br /&gt;
:*'''{{L|Material value}}''' is what the base value of an object made of this metal is multiplied by to determine its worth.&lt;br /&gt;
:*'''Value difference''' indicates the difference between the average {{L|value}} of the required bars of metals vs. the value of the resulting bars of alloy - what went in vs. what comes out, measured per bar. &amp;quot;+0&amp;quot; indicates that the resulting alloy is a perfectly average value of the component metals. For pure metals, this indicates the difference in value between the metal and the ore, separated with commas in cases where multiple ore values differ.  Values marked with an asterisk denote ores that can yield multiple metals; on average, the difference in value from smelting either {{L|tetrahedrite}} or {{L|galena}} is +1.&lt;br /&gt;
:*''Combat information'' determines the combat properties of weapons and armor made from this material:&lt;br /&gt;
::'''Impact yield''': Used for blunt-force combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; (i.e., GPa).&lt;br /&gt;
::'''Impact fracture''': Used for blunt-force combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; (i.e., GPa).&lt;br /&gt;
::'''Impact elasticity''': Used for blunt-force combat; ''lower'' is better. This is the raw value.&lt;br /&gt;
::'''Shear yield''': Used for cutting calculations in combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; (i.e., MPa).&lt;br /&gt;
::'''Shear fracture''': Used for cutting calculations in combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; (i.e., MPa).&lt;br /&gt;
::'''Shear elasticity''': Used for cutting calculations in combat; ''lower'' is better. This is the raw value.&lt;br /&gt;
&lt;br /&gt;
[[Category:Metals]][[Category:Materials]]&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=v0.31:Metal&amp;diff=83164</id>
		<title>v0.31:Metal</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=v0.31:Metal&amp;diff=83164"/>
		<updated>2010-04-05T00:25:25Z</updated>

		<summary type="html">&lt;p&gt;JBlock: Information from the raws. I hate MediaWiki tables.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
'''Metal''' is a {{L|material}} extracted from {{L|ore}} at a {{L|smelter}}, turning the ore into '''bars''' of pure metal. (One {{L|adamantine|special metal}} becomes {{L|wafer}}s instead of bars.) It is sometimes combined with other materials to form an '''alloy''' metal, which is also measured by the bar. An alloy usually improves on the properties of its components to give more uses or increased {{L|Item value|value}}. The metal bars resulting from {{L|smelting}} are used to make items such as {{L|weapon}}s, {{L|armor}}, {{L|furniture}}, and {{L|crafts}} at a {{L|Metalsmith's forge|forge}}. &lt;br /&gt;
&lt;br /&gt;
Smelting pure ores into the corresponding bars raises the base value from that of stone (3) to that of bars (5). This value is then multiplied against the {{L|value#Material multipliers|material multiplier}} of the metal to give the final value for the bar.&lt;br /&gt;
&lt;br /&gt;
==Alloys==&lt;br /&gt;
There are only eleven pure metals in Dwarf Fortress (plus a twelfth {{L|Adamantine|special metal}}).  Many of these can be mixed together to create '''alloys''' of one type or another, of which there are another fourteen.  In some cases making alloys will result in an overall increase in value, or the resultant alloy will be more powerful when used to forge weapons or armor, though many alloys result in no overall increase in utility or {{L|Wealth|created wealth}}. (These increases in value can be compared in the &amp;quot;Difference&amp;quot; column of the below table.)&lt;br /&gt;
&lt;br /&gt;
The main use of these alloys is to allow you to stretch any useful metals you have too few of or to create items with distinct colors (for instance, {{L|rose gold}} is {{L|Color schemes|magenta}}) for furniture, color-coding rooms or levers, or artistic constructions (including {{L|floor}} mosaics). In some cases ({{L|bronze}}, for example) an additional benefit is reduced fuel consumption, as you can create multiple bars of some alloys directly from raw ores with only one {{L|smelter}} task, bypassing the need to first make bars of the pure metals (and thus using only one fuel unit to produce multiple bars).  With one {{L|Billon|exception}} (possibly a bug), the number of bars used to create an alloy always equals the number of bars produced: the number of bars input equals the number of bars of output.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 40d article's section on maximizing value removed, as it doesn't seem so relevant in DF2010 with increased combat utility for some alloys and general increases in metal abundance --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For a full chart of recipes for alloys, see {{L|smelting}}.&lt;br /&gt;
&lt;br /&gt;
== List of metals ==&lt;br /&gt;
&lt;br /&gt;
===Pure Metals===&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table head}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Adamantine|color={{Tile|*|#0ff|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;3:3:1&amp;lt;/font&amp;gt;|source={{L|Raw adamantine}}|notes=Can be used to forge anything except beds; &amp;lt;br/&amp;gt; Blades are 10x sharper than any other material|soliddensity=0.200|mp=25000|val=300|valinc=+50|impactyield=5.00|impactfracture=5.00|impactelasticity=0|shearyield=5000|shearfracture=5000|shearelasticity=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Aluminum|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Native aluminum}}|notes=|soliddensity=2.70|mp=11188|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1421|shearyield=20|shearfracture=50|shearelasticity=77&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bismuth|color={{Tile|*|#f0f|#800080}}&amp;lt;font color=#F9F9F9&amp;gt;5:5:1&amp;lt;/font&amp;gt;|source={{L|Bismuthinite}}|notes=only useful for {{L|Bismuth Bronze}}|soliddensity=9.78|mp=10488|val=2|valinc=+1|impactyield=1.08|impactfracture=1.08|impactelasticity=3484|shearyield=30|shearfracture=50|shearelasticity=250&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Copper|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Copper nuggets}}, {{L|Malachite}}, {{L|Tetrahedrite}}|notes=|soliddensity=8.93|mp=11952|val=2|valinc=+0, +0, -1*|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Gold|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Gold nuggets}}|notes=|soliddensity=19.32|mp=11915|val=30|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Iron|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Hematite}}, {{L|Limonite}}, {{L|Magnetite}}|notes={{L|Anvil}}s|soliddensity=7.85|mp=12768|val=10|valinc=+2|impactyield=1.08|impactfracture=1.08|impactelasticity=635|shearyield=130|shearfracture=200|shearelasticity=159&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Lead|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Galena}}|notes=|soliddensity=11.34|mp=10589|val=2|valinc=-3*|impactyield=1.08|impactfracture=1.08|impactelasticity=2348|shearyield=10|shearfracture=12|shearelasticity=179&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Nickel|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Garnierite}}|notes=|soliddensity=8.80|mp=12619|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=660|shearyield=20|shearfracture=160|shearelasticity=26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Platinum|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Platinum nuggets}}|notes=|soliddensity=21.40|mp=13182|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=470|shearyield=100|shearfracture=200|shearelasticity=164&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source={{L|Silver nuggets}}, {{L|Horn silver}},&amp;lt;br /&amp;gt;{{L|Galena}} (50%), {{L|Tetrahedrite}} (20%) |notes=|soliddensity=10.49|mp=11731|val=10|valinc=+0, +0,&amp;lt;br /&amp;gt;+5*, +7*|impactyield=1.08|impactfracture=1.08|impactelasticity=1080|shearyield=100|shearfracture=170|shearelasticity=333&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Tin|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Cassiterite}}|notes=|soliddensity=7.28|mp=10417|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Zinc|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Sphalerite}}|notes=|soliddensity=7.13|mp=10755|val=2|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1542|shearyield=50|shearfracture=150|shearelasticity=116&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alloys===&lt;br /&gt;
''(Unless specified, ores of the ingredients may be used instead of bars for alloy reactions)''&lt;br /&gt;
{{DF2010 metal table head}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Billon|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source={{L|Copper}} + {{L|Silver}}|notes=|soliddensity=8.93|val=6|valinc=+0|mp=11952|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bismuth bronze|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source=2 {{L|Copper}} + 1 {{L|Tin}} + 1 {{L|Bismuth}} '''!'''|notes=|soliddensity=8.25|val=6|valinc=+4|mp=11868|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=137|shearfracture=241|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Black bronze|color={{Tile|*|#800080|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;5:6:0&amp;lt;/font&amp;gt;|source=2 {{L|Copper}} + 1 {{L|Silver}} + 1 {{L|Gold}} '''!'''|notes=|soliddensity=8.93|val=11|valinc=+0|mp=11952|impactyield=1.08|impactfracture=1.08|impactelasticity=771|shearyield=70|shearfracture=220|shearelasticity=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Brass|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Zinc}} + {{L|Copper}}|notes=|soliddensity=8.55|val=7|valinc=+5|mp=11656|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=200|shearfracture=550|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Bronze|color={{Tile|*|#808000|#800000}}&amp;lt;font color=#F9F9F9&amp;gt;6:4:0&amp;lt;/font&amp;gt;|source={{L|Tin}} + {{L|Copper}}|notes=|soliddensity=8.25|val=5|valinc=+3|mp=11868|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=137|shearfracture=241|shearelasticity=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Electrum|color={{Tile|*|#ff0|#808000}}&amp;lt;font color=#F9F9F9&amp;gt;6:6:1&amp;lt;/font&amp;gt;|source={{L|Silver}} + {{L|Gold}}|notes=|soliddensity=8.65|val=20|valinc=+0|mp=11828|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Fine pewter|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source=3 {{L|Tin}} + 1 {{L|Copper}}|notes=|soliddensity=7.28|val=5|valinc=+3|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Lay pewter|color={{Tile|*|#008080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;3:7:0&amp;lt;/font&amp;gt;|source=2 {{L|Tin}} + 1 {{L|Copper}} + 1 {{L|Lead}} '''!'''|notes=|soliddensity=7.28|val=3|valinc=+1|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Nickel silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source= 2 {{L|Nickel}} + 1 {{L|Copper}} + 1 {{L|Zinc}} '''!'''|notes=|soliddensity=8.65|val=3|valinc=+1|mp=11620|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=20|shearfracture=160|shearelasticity=26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Pig iron|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Iron}} + {{L|flux}} stone + [[40d:refined coal|refined coal]] '''!'''|notes=Only used to make steel|soliddensity=7.85|val=10|valinc=+0|mp=12106|impactyield=1.08|impactfracture=1.08|impactelasticity=635|shearyield=130|shearfracture=200|shearelasticity=159&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Rose gold|color={{Tile|*|#f0f|#800080}}&amp;lt;font color=#F9F9F9&amp;gt;5:5:1&amp;lt;/font&amp;gt;|source=3 {{L|Gold}} + 1 {{L|Copper}} '''!'''|notes=|soliddensity=19.32|val=23|valinc=+0|mp=11915|impactyield=1.08|impactfracture=1.08|impactelasticity=600|shearyield=50|shearfracture=100|shearelasticity=185&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Steel|color={{Tile|*|#808080|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;0:7:1&amp;lt;/font&amp;gt;|source={{L|Iron}} + [[40d:Pig iron|Pig iron]] + {{L|flux}} stone + [[40d:refined coal|refined coal]] '''!'''|notes={{L|Anvil}}s|soliddensity=7.85|val=30|valinc=+20|mp=12718|impactyield=1.08|impactfracture=1.08|impactelasticity=675|shearyield=520|shearfracture=860|shearelasticity=500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Sterling silver|color={{Tile|*|#fff|#c0c0c0}}&amp;lt;font color=#F9F9F9&amp;gt;7:7:1&amp;lt;/font&amp;gt;|source=3 {{L|Silver}} + 1 {{L|Copper}} '''!'''|notes=|soliddensity=10.49|val=8|valinc=+0|mp=11602|impactyield=1.08|impactfracture=1.08|impactelasticity=1080|shearyield=100|shearfracture=170|shearelasticity=333&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DF2010 metal table row|name=Trifle pewter|color={{Tile|*|#c0c0c0|#008080}}&amp;lt;font color=#F9F9F9&amp;gt;7:3:0&amp;lt;/font&amp;gt;|source=2 {{L|Tin}} + 1 {{L|Copper}}|notes=|react=|soliddensity=7.28|val=4|valinc=+2|mp=10417|impactyield=1.08|impactfracture=1.08|impactelasticity=1862|shearyield=12|shearfracture=100|shearelasticity=66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''Legend:''&lt;br /&gt;
:* '''Tile Color''' corresponds to how items made from that metal are displayed in game, foreground and background colors.&lt;br /&gt;
:*'''Reaction''' indicates the basic recipe for an alloy - this does not include the {{L|fuel}} used in that creation.  See the article for that alloy or {{L|smelting}} for possible alternatives.&lt;br /&gt;
::'''!''' - ''You can use only {{L|bar}}s of metal in this reaction, not ores.&lt;br /&gt;
:*'''Density''' is used to determine the different weight of finished objects.&lt;br /&gt;
:*'''Melting point''' is used to determine if a material is {{L|magma-safe}} or not: magma is 12000°U.&lt;br /&gt;
:*'''{{L|Material value}}''' is what the base value of an object made of this metal is multiplied by to determine its worth.&lt;br /&gt;
:*'''Value difference''' indicates the difference between the average {{L|value}} of the required bars of metals vs. the value of the resulting bars of alloy - what went in vs. what comes out, measured per bar. &amp;quot;+0&amp;quot; indicates that the resulting alloy is a perfectly average value of the component metals. For pure metals, this indicates the difference in value between the metal and the ore, separated with commas in cases where multiple ore values differ.  Values marked with an asterisk denote ores that can yield multiple metals; on average, the difference in value from smelting either {{L|tetrahedrite}} or {{L|galena}} is +1.&lt;br /&gt;
:*''Combat information'' determines the combat properties of weapons and armor made from this material:&lt;br /&gt;
::'''Impact yield''': Used for blunt-force combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; (i.e., GPa).&lt;br /&gt;
::'''Impact fracture''': Used for blunt-force combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; (i.e., GPa).&lt;br /&gt;
::'''Impact elasticity''': Used for blunt-force combat; ''lower'' is better. This is the raw value.&lt;br /&gt;
::'''Shear yield''': Used for cutting calculations in combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; (i.e., MPa).&lt;br /&gt;
::'''Shear fracture''': Used for cutting calculations in combat; ''higher'' is better. This is the raw value divided by 10&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; (i.e., MPa).&lt;br /&gt;
::'''Shear elasticity''': Used for cutting calculations in combat; ''lower'' is better. This is the raw value.&lt;br /&gt;
&lt;br /&gt;
[[Category:Metals]][[Category:Materials]]&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:V0.31_metal_table_head&amp;diff=83157</id>
		<title>Template:V0.31 metal table head</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:V0.31_metal_table_head&amp;diff=83157"/>
		<updated>2010-04-05T00:05:51Z</updated>

		<summary type="html">&lt;p&gt;JBlock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Metal&amp;lt;br /&amp;gt; Name&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Tile&amp;lt;br /&amp;gt;Color&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Source Ore(s) or Reaction&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Density&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Melting point&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|[[Material value|Material&amp;lt;br&amp;gt;value]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Value difference&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Impact yield&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Impact fracture&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Impact elasticity&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shear yield&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shear fracture&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shear elasticity&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot; class=&amp;quot;unsortable&amp;quot; |Notes and &amp;lt;br /&amp;gt;Other Uses&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:V0.31_metal_table_row&amp;diff=83155</id>
		<title>Template:V0.31 metal table row</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:V0.31_metal_table_row&amp;diff=83155"/>
		<updated>2010-04-05T00:05:36Z</updated>

		<summary type="html">&lt;p&gt;JBlock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;|-&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{L|{{{name}}}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{color}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{source}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{soliddensity}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{mp}}}°U&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{val}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{valinc}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{impactyield}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{impactfracture}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{impactelasticity}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{shearyield}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{shearfracture}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{shearelasticity}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{notes}}}&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:V0.31_metal_table_row&amp;diff=83154</id>
		<title>Template:V0.31 metal table row</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:V0.31_metal_table_row&amp;diff=83154"/>
		<updated>2010-04-05T00:03:11Z</updated>

		<summary type="html">&lt;p&gt;JBlock: Created page with '|- |style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{L|{{{name}}}}} |style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{color}}} |style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{sourc…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;|-&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{L|{{{name}}}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{color}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{source}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{soliddensity}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{mp}}}°U&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{val}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{valinc}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{impactyield}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{impactfracture}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{impactelasticity}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{shearyield}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{shearfracture}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{shearelasticity}}}&lt;br /&gt;
|style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|{{{other}}}&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:V0.31_metal_table_head&amp;diff=83153</id>
		<title>Template:V0.31 metal table head</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:V0.31_metal_table_head&amp;diff=83153"/>
		<updated>2010-04-05T00:03:06Z</updated>

		<summary type="html">&lt;p&gt;JBlock: Created page with '{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; |- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot; !st…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F2F2F2;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Metal&amp;lt;br /&amp;gt; Name&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Tile&amp;lt;br /&amp;gt;Color&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Source Ore(s) or Reaction&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Density&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Melting point&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|[[Material value|Material&amp;lt;br&amp;gt;value]]&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Value difference&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Impact yield&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Impact fracture&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Impact elasticity&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shear yield&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shear fracture&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot;|Shear elasticity&lt;br /&gt;
!style=&amp;quot;border:1px #AAA solid;padding:0.2em;&amp;quot; class=&amp;quot;unsortable&amp;quot; |Other&amp;lt;br /&amp;gt;Uses&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User_talk:JBlock&amp;diff=49211</id>
		<title>User talk:JBlock</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User_talk:JBlock&amp;diff=49211"/>
		<updated>2009-05-22T03:08:21Z</updated>

		<summary type="html">&lt;p&gt;JBlock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[The Non-Dwarf's Guide to Rock]] ==&lt;br /&gt;
&lt;br /&gt;
I usually talk too much to say something simple - good job!--[[User:Albedo|Albedo]] 02:52, 22 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Heh, thanks. I do the same so I'll stop there :) [[User:JBlock|JBlock]] 03:08, 22 May 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:The_Non-Dwarf%27s_Guide_to_Rock&amp;diff=49143</id>
		<title>40d:The Non-Dwarf's Guide to Rock</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:The_Non-Dwarf%27s_Guide_to_Rock&amp;diff=49143"/>
		<updated>2009-05-22T01:17:32Z</updated>

		<summary type="html">&lt;p&gt;JBlock: I've been looking for a summary page like this -- might as well just make it and hopefully help someone else out&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wondering what that new kind of rock your dwarves just struck is good for? Probably nothing, but when you're just getting started it can be tough to tell the trash from the treasure. The following table summarizes the types of stone and ore found in Dwarf Fortress (note that it does not include gems).&lt;br /&gt;
&lt;br /&gt;
The ''Uses'' column lists any special uses or properties of this particular stone type; if no uses are listed, you can always use the stone for general construction and crafting.&lt;br /&gt;
&lt;br /&gt;
For more detailed information, see the [[Stone]] and [[Ore]] pages.&lt;br /&gt;
&lt;br /&gt;
{| border = 1 cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Name'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Type'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|'''Uses'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Aluminum, native]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Alunite]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Andesite]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Anhydrite]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Basalt]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bauxite]]||Stone||Magma-proof construction&lt;br /&gt;
|-&lt;br /&gt;
| [[Bismuthinite]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Bituminous coal]]||Stone||Fuel&lt;br /&gt;
|-&lt;br /&gt;
| [[Borax]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Brimstone]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Calcite]]||Stone||Flux&lt;br /&gt;
|-&lt;br /&gt;
| [[Cassiterite]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Chalk]]||Layer stone||Flux&lt;br /&gt;
|-&lt;br /&gt;
| [[Chert]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Chromite]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cinnabar]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Claystone]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobaltite]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Conglomerate]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper nuggets]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Cryolite]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Diorite]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Dolomite]]||Layer stone||Flux&lt;br /&gt;
|-&lt;br /&gt;
| [[Felsite]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flint]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gabbro]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Galena]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Garnierite]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Gneiss]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold nuggets]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Granite]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Graphite]]||Stone||Flammable&lt;br /&gt;
|-&lt;br /&gt;
| [[Gypsum]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hematite]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Horn silver]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Hornblende]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ilmenite]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jet]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kaolinite]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kimberlite]]||Stone||May contain diamonds&lt;br /&gt;
|-&lt;br /&gt;
| [[Lignite]]||Stone||Fuel&lt;br /&gt;
|-&lt;br /&gt;
| [[Limestone]]||Layer stone||Flux&lt;br /&gt;
|-&lt;br /&gt;
| [[Limonite]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnetite]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Malachite]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Marble]]||Layer stone||Flux&lt;br /&gt;
|-&lt;br /&gt;
| [[Marcasite]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mica]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Microcline]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mudstone]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Obsidian]]||Layer stone||Weaponsmithing, trade&lt;br /&gt;
|-&lt;br /&gt;
| [[Olivine]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Orpiment]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Orthoclase]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Periclase]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Petrified wood]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Phyllite]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pitchblende]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum nuggets]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Puddingstone]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pyrolusite]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Quartzite]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Raw Adamantine]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Realgar]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhyolite]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock salt]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rutile]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Saltpeter]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandstone]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Satinspar]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Schist]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Selenite]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Serpentine]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shale]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Siltstone]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver nuggets]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Slate]]||Layer stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sphalerite]]||Ore||Smelting&lt;br /&gt;
|-&lt;br /&gt;
| [[Stibnite]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sylvite]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Talc]]||Stone||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tetrahedrite]]||Ore||Smelting&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>JBlock</name></author>
	</entry>
</feed>