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	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DogsRNice</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DogsRNice"/>
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	<updated>2026-05-23T01:53:27Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Plump_helmet&amp;diff=251190</id>
		<title>Plump helmet</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Plump_helmet&amp;diff=251190"/>
		<updated>2020-03-04T17:53:36Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional}}&lt;br /&gt;
{{plantlookup|uses=&lt;br /&gt;
* [[Food]]&lt;br /&gt;
* [[Alcohol]]&lt;br /&gt;
|wiki=no}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Plump helmets''' are the most basic, resilient, and versatile of the six underground [[crop|plant]]s for [[Dwarf|dwarves]] to [[grower|grow]]. They are one of the fastest growing plants and can be [[cooking|cooked]], [[brewing|brewed]] into dwarven wine, and even eaten raw. They require an underground [[farm plot]], which requires [[soil]] or muddy ground. They are the only plant food-item that can be purchased at [[embark]].&lt;br /&gt;
&lt;br /&gt;
Keep in mind that [[cooking]] plants destroys their [[seed]]s, or in this case their &amp;quot;spawn&amp;quot;. Both eating a plant raw and brewing it will leave plump helmet spawn behind, which can then be transferred to a seed [[bag]], then planted and used to grow more. New players should definitely [[Farming|farm]] this crop because it grows relatively quickly, can be planted in any season, may be used to make alcohol, or eaten raw if need be.&lt;br /&gt;
&lt;br /&gt;
If you grow nothing but plump helmets over a large area, your fort may start drowning in plump helmets, a truly ''terrible'' condition wherein barrels upon barrels are needed to hold back the waves of purple mushrooms. There are two ways to combat this - firstly, start cooking them into meals, the fancier the better. These produce no spawn, and thus put a dent in the population. This will also level up a cook and produce happy [[thought]]s in your dwarves. Secondly, rotate your crops to include such things as [[pig tail]] (to bootstrap a [[textile industry]]) or [[cave wheat]] (to provide some variety in the diet).&lt;br /&gt;
&lt;br /&gt;
[[Plump helmet man|Plump helmet men]] are [[humanoid]], [[intelligent]] versions of these plants.&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] plump helmets for their ''rounded tops''.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Plants}}&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Plump_helmet&amp;diff=251189</id>
		<title>Plump helmet</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Plump_helmet&amp;diff=251189"/>
		<updated>2020-03-04T17:53:27Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional}}&lt;br /&gt;
{{plantlookup|uses=&lt;br /&gt;
* [[Food]]&lt;br /&gt;
* [[Alcohol]]&lt;br /&gt;
|wiki=no}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Plump helmets''' are the most basic, resilient, and versatile of the six underground [[crop|plant]]s for [[Dwarf|dwarves]] to [[grower|grow]]. They are one of the fastest growing plants and can be [[cooking|cooked]], [[brewing|brewed]] into dwarven wine, and even eaten raw. They require an underground [[farm plot]], which requires [[soil]] or muddy ground. They are the only plant food-item that can be purchased at [[embark]].&lt;br /&gt;
&lt;br /&gt;
Keep in mind that [[cooking]] plants destroys their [[seed]]s, or in this case their &amp;quot;spawn&amp;quot;. Both eating a plant raw and brewing it will leave plump helmet spawn behind, which can then be transferred to a seed [[bag]], then planted and used to grow more. New players should definitely [[Farming|farm]] this crop because it grows relatively quickly, can be planted in any season, may be used to make alcohol, or eaten raw if need be.&lt;br /&gt;
&lt;br /&gt;
If you grow nothing but plump helmets over a large area, your fort may start drowning in plump helmets, a truly ''terrible'' condition wherein barrels upon barrels are needed to hold back the waves of purple mushrooms. There are two ways to combat this - firstly, start cooking them into meals, the fancier the better. These produce no spawn, and thus put a dent in the population. This will also level up a cook and produce happy [[thought]]s in your dwarves. Secondly, rotate your crops to include such things as [[pig tail]] (to bootstrap a [[textile industry]]) or [[cave wheat]] (to provide some variety in the diet).&lt;br /&gt;
&lt;br /&gt;
[[Plump helmet man|Plump helmet men]] are [[humanoid]], [[[intelligent]] versions of these plants.&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] plump helmets for their ''rounded tops''.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Plants}}&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Fisherdwarf&amp;diff=251187</id>
		<title>Fisherdwarf</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Fisherdwarf&amp;diff=251187"/>
		<updated>2020-03-04T17:35:36Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Exceptional|11:39, 4 February 2015 (UTC)}}&lt;br /&gt;
{{Skill&lt;br /&gt;
| color      = 1:0&lt;br /&gt;
| skill      = Fisherdwarf&lt;br /&gt;
| profession = [[Fishery worker]]&lt;br /&gt;
| job name   = [[Fishing]]&lt;br /&gt;
| tasks      =&lt;br /&gt;
* Fishing&lt;br /&gt;
| workshop =&lt;br /&gt;
* [[Fishery]]&lt;br /&gt;
| attributes =&lt;br /&gt;
* Strength&lt;br /&gt;
* Agility&lt;br /&gt;
* Focus&lt;br /&gt;
* Patience&lt;br /&gt;
* Kinesthetic Sense&lt;br /&gt;
}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Fisherdwarf''' is the skill associated with the fishing [[labor]]. Fisherdwarves catch [[vermin]] [[Fish|fish]] from available [[water]] sources: [[murky pool]]s, [[brook]]s, [[river]]s, [[lake]]s and the [[ocean]]. &lt;br /&gt;
&lt;br /&gt;
Fisherdwarf [[skill|skill level]] is related to the speed at which the labor is completed. Dwarves can fish through floor [[grate]]s and floor [[bars]].&lt;br /&gt;
&lt;br /&gt;
Fisherdwarves will fish from any water by default. Change this using the standing orders screen, {{k|o}}-{{k|z}}-{{k|f}} to toggle between 'prefer [[Fishing_industry#Fishing_Zone|fishing zones]]' (the default) and '[[zone]]-only fishing', which will prevent dwarves from fishing outside of designated areas. This can be useful, for instance, if you have a crocodile-infested river, or a Terrifying ocean, and don't want your fishers wandering into danger. Fisherdwarves often get negative [[thoughts]] from being caught in the rain outside or being exposed to dead bodies lying underwater so designating indoors only fishing areas will prevent this.&lt;br /&gt;
&lt;br /&gt;
Fisherdwarves can produce food, [[shell|craft material]] and [[extract]]able fish for a fortress as part of the [[fishing industry]].&lt;br /&gt;
&lt;br /&gt;
Note that while it is possible to fish from any body of water, what you get will depend on '''where''' the water is - any body of water which is not part of a river, lake, ocean, or cavern layer will always yield ''pond'' fish.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
*If you designate a fishing zone in an [[cavern|underground pool]], fishers will never give up fishing there even when there aren't any fish to catch. {{Bug|1854}}&lt;br /&gt;
*Stocks of fish in ponds are not renewable. {{bug|2780}}&lt;br /&gt;
&lt;br /&gt;
== How dwarves fish ==&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&lt;br /&gt;
Fishing requires no equipment, as Fisherdwarves have developed a highly superior fishing method. When tasked, the dwarf will go out to a body of water he has picked and wade in, knee deep. The dwarf then simply lowers his prestigious beard into the water and waits. Inevitably, a fish will arrive, attracted by the remains of the dwarf's last meal still lodged in his beard. When the fish makes the fatal error of attempting to acquire this morsel, it is hopelessly entangled. (In some kobold societies, they fish exclusively with nets made from dwarf beard hair.) The only flaw in this method is that devilish [[carp]] have learned to drag dwarves into rivers by their beard. In some instances, when the carp rips out a significant portion of the Fisherdwarf's beard, he will simply allow himself to drown. Most dwarves see this as more honorable than returning home in horrible beardless shame.&lt;br /&gt;
&lt;br /&gt;
{{skills}}&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:9bit_adder_prototype.PNG&amp;diff=251168</id>
		<title>File:9bit adder prototype.PNG</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:9bit_adder_prototype.PNG&amp;diff=251168"/>
		<updated>2020-03-03T19:50:39Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:9bit adder prototype.PNG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;State is 10100010&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Dwarven_Bathtub.PNG&amp;diff=251167</id>
		<title>File:Dwarven Bathtub.PNG</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Dwarven_Bathtub.PNG&amp;diff=251167"/>
		<updated>2020-03-03T19:50:11Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Dwarven Bathtub.PNG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a picture of a simple Dwarven Bathtub made out of microline.  It's nothing more than a ditch you channel out and fill with water via a pond zone, but it's the easiest way to get dwarves clean.  This is a composition of partial screen shots of Dwarf Fortress with the Phoebus graphic set showing a fortress of my own design, which I believe qualifies as Fair Use.  My own part of the copyright of this composition is hereby disclaimed into the public domain or the nearest legal equivalent.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Invalidramp.png&amp;diff=251166</id>
		<title>File:Invalidramp.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Invalidramp.png&amp;diff=251166"/>
		<updated>2020-03-03T19:49:38Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Invalidramp.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An isometric view demo of a ramp that will not work.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Xnor,Xor,Nand,Or_prototype_adder_STATE_1.PNG&amp;diff=251165</id>
		<title>File:Xnor,Xor,Nand,Or prototype adder STATE 1.PNG</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Xnor,Xor,Nand,Or_prototype_adder_STATE_1.PNG&amp;diff=251165"/>
		<updated>2020-03-03T19:49:19Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Xnor,Xor,Nand,Or prototype adder STATE 1.PNG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Prototype adder using pure logic&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Eroded_vein.PNG&amp;diff=251164</id>
		<title>File:Eroded vein.PNG</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Eroded_vein.PNG&amp;diff=251164"/>
		<updated>2020-03-03T19:48:52Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Eroded vein.PNG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An exposed vein of hematite, cut and heavily reduced by erosion.  The final count was under 40 tiles.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Cavern.png&amp;diff=251163</id>
		<title>File:Cavern.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Cavern.png&amp;diff=251163"/>
		<updated>2020-03-03T19:48:33Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Cavern.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A cavern found underground.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:DammingEfforts.png&amp;diff=251162</id>
		<title>File:DammingEfforts.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:DammingEfforts.png&amp;diff=251162"/>
		<updated>2020-03-03T19:47:56Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:DammingEfforts.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please Note: Those floodgates are alunite. This is the result of a mod. Alunite floodgates will deconstruct in an unmodified game.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Noblehive.png&amp;diff=251161</id>
		<title>File:Noblehive.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Noblehive.png&amp;diff=251161"/>
		<updated>2020-03-03T19:47:14Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Noblehive.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Drowned_orcas_-_shore.png&amp;diff=251160</id>
		<title>File:Drowned orcas - shore.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Drowned_orcas_-_shore.png&amp;diff=251160"/>
		<updated>2020-03-03T19:46:26Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Drowned orcas - shore.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;some orcas jumped to the shore and drowned - shore view&lt;br /&gt;
&lt;br /&gt;
see also: [[Image: Drowned_orcas_-_ocean.png|400px]]&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Temperate_savanna.png&amp;diff=251159</id>
		<title>File:Temperate savanna.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Temperate_savanna.png&amp;diff=251159"/>
		<updated>2020-03-03T19:45:54Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Temperate savanna.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A temperate savanna with a bunch of rhesus macaques.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:ClusterBedrooms.png&amp;diff=251158</id>
		<title>File:ClusterBedrooms.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:ClusterBedrooms.png&amp;diff=251158"/>
		<updated>2020-03-03T19:45:32Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:ClusterBedrooms.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A cluster of bedrooms&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Eerie_cavern.png&amp;diff=251157</id>
		<title>File:Eerie cavern.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Eerie_cavern.png&amp;diff=251157"/>
		<updated>2020-03-03T19:44:59Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Eerie cavern.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;screenie of message upon digging into new hfs&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Bentgirder-embark.png&amp;diff=251156</id>
		<title>File:Bentgirder-embark.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Bentgirder-embark.png&amp;diff=251156"/>
		<updated>2020-03-03T19:44:33Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Bentgirder-embark.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:StockpilesMenu2010.png&amp;diff=251155</id>
		<title>File:StockpilesMenu2010.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:StockpilesMenu2010.png&amp;diff=251155"/>
		<updated>2020-03-03T19:43:54Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:StockpilesMenu2010.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:DesignateMenu2010.png&amp;diff=251154</id>
		<title>File:DesignateMenu2010.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:DesignateMenu2010.png&amp;diff=251154"/>
		<updated>2020-03-03T19:43:26Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:DesignateMenu2010.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:DFflowchart.png&amp;diff=251153</id>
		<title>File:DFflowchart.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:DFflowchart.png&amp;diff=251153"/>
		<updated>2020-03-03T19:42:34Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:DFflowchart.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Flowchart of workshop production&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:4265985437.PNG&amp;diff=251152</id>
		<title>File:4265985437.PNG</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:4265985437.PNG&amp;diff=251152"/>
		<updated>2020-03-03T19:41:05Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:4265985437.PNG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An image of the site location for the 4265985437 seed. This site has a little bit of everything.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Catacombs.png&amp;diff=251151</id>
		<title>File:Catacombs.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Catacombs.png&amp;diff=251151"/>
		<updated>2020-03-03T19:40:29Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Catacombs.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dwarven death, it happens. A lot. Maybe not enough.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Quickstart-custom-stockpile.png&amp;diff=251150</id>
		<title>File:Quickstart-custom-stockpile.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Quickstart-custom-stockpile.png&amp;diff=251150"/>
		<updated>2020-03-03T19:39:26Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Quickstart-custom-stockpile.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The stockpile settings screen for the general use stockpile from the [[v0.31:Quickstart guide]].&lt;br /&gt;
&lt;br /&gt;
At a minimum, keep corpses, refuse, stone and wood out of general use stockpiles. Corpses and refuse will rot, causing problems, and wood and stone will quickly consume all the space leaving none left over for other things. You can come back and change the settings on this stockpile by using {{K|q}}, selecting the stockpile, then pressing {{K|s}} to enter this screen. As you create new stockpiles for more specific things (food, for example) try to remember to come back here to disable/forbid those things in the general use stockpile so that the items will be moved from it to the new special purpose stockpile you just created.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Mouse-wheelup.png&amp;diff=251149</id>
		<title>File:Mouse-wheelup.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Mouse-wheelup.png&amp;diff=251149"/>
		<updated>2020-03-03T19:38:55Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Mouse-wheelup.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;mouse wheel up&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Mouse-wheeldown.png&amp;diff=251148</id>
		<title>File:Mouse-wheeldown.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Mouse-wheeldown.png&amp;diff=251148"/>
		<updated>2020-03-03T19:38:24Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Mouse-wheeldown.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;mouse wheel down&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Dwarven_Housing.png&amp;diff=251147</id>
		<title>File:Dwarven Housing.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Dwarven_Housing.png&amp;diff=251147"/>
		<updated>2020-03-03T19:38:00Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Dwarven Housing.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Privacy, individuality, good location, all these mean nothing to a dwarf. For a dwarf, a room is a hole where you sleep, occasionally eat and where you dump your [[Useless crap|most treasured possessions]].&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Crundles.png&amp;diff=251146</id>
		<title>File:Crundles.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Crundles.png&amp;diff=251146"/>
		<updated>2020-03-03T19:36:58Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Crundles.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Crundles, crundles everywhere! One two, one two, and through and through!&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:MagmaTomb.png&amp;diff=251145</id>
		<title>File:MagmaTomb.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:MagmaTomb.png&amp;diff=251145"/>
		<updated>2020-03-03T19:36:31Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:MagmaTomb.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The tomb of my Duchess, a classical spiral walkway in magma.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Doors!.png&amp;diff=251144</id>
		<title>File:Doors!.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Doors!.png&amp;diff=251144"/>
		<updated>2020-03-03T19:35:45Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Doors!.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I suddenly realised that green glass furniture (doors! doooors!) could be made out of NOTHING&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Goblin_slaying_Mayor.png&amp;diff=251143</id>
		<title>File:Goblin slaying Mayor.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Goblin_slaying_Mayor.png&amp;diff=251143"/>
		<updated>2020-03-03T19:35:16Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Goblin slaying Mayor.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The burdens of being mayor are great. You barely get enough time for arena combat with a bunch of goblins every now and then. And then it's back to conducting meetings.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Quickstart-level-6-dining.png&amp;diff=251142</id>
		<title>File:Quickstart-level-6-dining.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Quickstart-level-6-dining.png&amp;diff=251142"/>
		<updated>2020-03-03T18:16:03Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Quickstart-level-6-dining.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Example Level -6 from the [[v0.31:Quickstart guide]]. Dining level with dining hall, kitchen, still, and storage area.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:D4Dwarf.png&amp;diff=251141</id>
		<title>File:D4Dwarf.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:D4Dwarf.png&amp;diff=251141"/>
		<updated>2020-03-03T18:02:55Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:D4Dwarf.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Champions.png&amp;diff=251140</id>
		<title>File:Champions.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Champions.png&amp;diff=251140"/>
		<updated>2020-03-03T18:01:51Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Champions.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A legendary Shield/Armour/Axe/Wrestle- dwarf standing over fallen foes.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Attend_party.png&amp;diff=251139</id>
		<title>File:Attend party.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Attend_party.png&amp;diff=251139"/>
		<updated>2020-03-03T18:00:55Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Attend party.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Df-crops-diagram.png&amp;diff=251138</id>
		<title>File:Df-crops-diagram.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Df-crops-diagram.png&amp;diff=251138"/>
		<updated>2020-03-03T18:00:03Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Df-crops-diagram.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Flowchart illustration based on &amp;quot;List of crops&amp;quot; page.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Artifact_Storage.png&amp;diff=251137</id>
		<title>File:Artifact Storage.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Artifact_Storage.png&amp;diff=251137"/>
		<updated>2020-03-03T17:58:48Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Artifact Storage.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This bin is worshiped by three different kobold civilizations. Kobold children everywhere dream of stealing it.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Colossus_in_Arena.png&amp;diff=251136</id>
		<title>File:Colossus in Arena.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Colossus_in_Arena.png&amp;diff=251136"/>
		<updated>2020-03-03T17:57:26Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Colossus in Arena.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I underestimate the power of a captured bronze colossus and pit him against 5 goblins in arena combat. (colossus was later killed when I sent a champion in to clean up the mess, they fought it out for a couple of days but the champion won eventually)&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:FlowchartDF.png&amp;diff=251135</id>
		<title>File:FlowchartDF.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:FlowchartDF.png&amp;diff=251135"/>
		<updated>2020-03-03T17:55:35Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:FlowchartDF.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Diagram to get a fortress started, for [[Quickstart guide]]&lt;br /&gt;
&lt;br /&gt;
This is also stored in a [https://github.com/PTFort/QuickstartFlowchart Github repo].&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:3_dimensions.png&amp;diff=251134</id>
		<title>File:3 dimensions.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:3_dimensions.png&amp;diff=251134"/>
		<updated>2020-03-03T17:42:20Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:3 dimensions.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A simple image describing the third dimension.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Vomit_Trail.png&amp;diff=251133</id>
		<title>File:Vomit Trail.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Vomit_Trail.png&amp;diff=251133"/>
		<updated>2020-03-03T17:40:39Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Vomit Trail.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I found a dwarf trail! I can tell by all the vomit and [[useless crap]] on the ground.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:DFG13.png&amp;diff=251132</id>
		<title>File:DFG13.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:DFG13.png&amp;diff=251132"/>
		<updated>2020-03-03T17:39:00Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:DFG13.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A part of a screenshot (with an edited frame around it) from DFG, version 13&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Curses-tileset-screenshot.png&amp;diff=251131</id>
		<title>File:Curses-tileset-screenshot.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Curses-tileset-screenshot.png&amp;diff=251131"/>
		<updated>2020-03-03T17:37:58Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Curses-tileset-screenshot.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From wikimedia.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:DFLogo.PNG&amp;diff=251130</id>
		<title>File:DFLogo.PNG</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:DFLogo.PNG&amp;diff=251130"/>
		<updated>2020-03-03T17:36:40Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:DFLogo.PNG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Jt_screwpump.png&amp;diff=251129</id>
		<title>File:Jt screwpump.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Jt_screwpump.png&amp;diff=251129"/>
		<updated>2020-03-03T17:34:46Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Jt screwpump.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A simple isometric illustration of a screw pump.&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Ss_icon.png&amp;diff=251128</id>
		<title>File:Ss icon.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Ss_icon.png&amp;diff=251128"/>
		<updated>2020-03-03T17:32:40Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Ss icon.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{PD-text}}&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Cave_entrance.png&amp;diff=251127</id>
		<title>File:Cave entrance.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Cave_entrance.png&amp;diff=251127"/>
		<updated>2020-03-03T17:31:48Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Cave entrance.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A cave entrance.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Non-free Dwarf Fortress Screenshot}}&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Cave&amp;diff=251126</id>
		<title>Cave</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Cave&amp;diff=251126"/>
		<updated>2020-03-03T17:29:48Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior|01:16, 4 February 2015 (UTC)}}&lt;br /&gt;
{{av}}&lt;br /&gt;
:''Not to be confused with [[Cavern]]s.''&lt;br /&gt;
&lt;br /&gt;
[[File:Cave_entrance.png|thumb|upright|A cave entrance.]]&lt;br /&gt;
[[File:Cave_inside.png|thumb|upright|Inside of a cave.]]&lt;br /&gt;
&lt;br /&gt;
A '''cave''' is a small, natural [[site]]. It features a large [[rock]] mound several [[z-level]]s high with a downward passage beginning anywhere along the side of the mound. The passage most often leads deep down into a [[cavern]]. Rarely, a cave may lack any passage or even an entrance into the mound.&lt;br /&gt;
&lt;br /&gt;
Most caves have a natural population of subterranean animals, such as [[cave swallow]]s and [[bat]]s. Certain [[megabeast]]s, [[semi-megabeast]]s and [[night creature]]s will settle in caves. If a cave is inhabited by creatures fond of [[Steals items|stealing items]] from nearby sites, their hoard will be littered all over the site. [[Dragon]]s are known to hoard jewelry; [[ettin]]s and [[giant]]s hoard [[jewelry]], [[food]], and [[alcohol]].&lt;br /&gt;
&lt;br /&gt;
Civilized races can also settle in an unoccupied cave. Caves are the starting site of [[kobold]]s. Kobold caves have an extended underground network of tunnels and chambers that are connected to the natural passageway. Like other sites, caves can be attacked by invaders or monsters. They are one of the few known sites that players can [[embark]] on without third-party tools.&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
&lt;br /&gt;
The site encompasses 3×3 embark [[tile]]s, although the cave mound itself only takes up one embark tile, or 48×48 tiles. The mound can be located in any of the embark tiles, so it is not always found at the center of the site.&lt;br /&gt;
&lt;br /&gt;
There are two ways caves can generate: mountain caves occur adjacent to a [[mountain]] region tile, while non-mountain caves occur in any land biome other than mountains. The number of caves per world is determined by the parameters {{DFtext|Number of Mountain Caves}} and {{DFtext|Number of Non-Mountain Caves}}. Both parameters can be configured in [[advanced world generation]].&lt;br /&gt;
&lt;br /&gt;
Caves are displayed on the world map as {{Raw Tile|•|0:0:1}}. Caves are hidden on the map by the default world settings, so they are not visible until they are discovered by adventurers. In advanced world gen, setting the option {{DFtext|Make Caves Visible}} to {{DFtext|Yes}} will make caves visible from the start.&lt;br /&gt;
&lt;br /&gt;
Inside the cave, there are two ramps on each z-level, one going up and one going down. The ramps make a path that goes from the surface to the underground. The pathway is not always a straight line; on some z-levels, the passage can spread out into a small gallery.&lt;br /&gt;
&lt;br /&gt;
The distribution of items (including [[artifact]]s) are scattered within the site borders, from the surface to any subterranean levels reachable by foot, i.e., no loot will be found beyond a rampless drop or a submerged passage, even if the hoard's owner is a flying or amphibious creature.&lt;br /&gt;
&lt;br /&gt;
=== Kobold cave ===&lt;br /&gt;
&lt;br /&gt;
A cave inhabited by skulking thieves has an additional complex network of subterranean passages that link from a single entryway to the natural passage of the cave mound. The underground network is located close to the surface and above the caverns; sometimes it is located just one z-level below the ground. Kobolds, poisonous critters, and stolen treasure can be found here.&lt;br /&gt;
&lt;br /&gt;
It is easy to get lost in the network of tunnels which are one tile wide and wind in every direction. Certain sections use both ramps and stairs to go up and down several z-levels. Along the path are occasional 3×3 guard posts with armed kobolds. Hidden [[weapon trap]]s are very frequent and pose danger. Certain segments and corners are holed with tiny pits which have even more traps at the bottom. A unique feature of this site is that each weapon trap is coated with a [[syndrome]]-inducing venom that ranges from bumblebee venom to rattlesnake venom to the dangerously lethal venom of the [[giant cave spider]]. If a trap hits successfully, the coated weapon will inject the venom into the intruder. Since fast travel or rest is generally not possible in a cave, you will most likely be forced to endure (or succumb) to the venom's effects.&lt;br /&gt;
&lt;br /&gt;
The network of passageways connect the five main rooms: a trophy room, a large pit room for tamed animals, a room for [[eggs]], a room filled with corpses, and the living chambers. Stolen artifacts are piled with other stolen items in the trophy room. The living chambers are irregular cavities that contain many hostile kobolds. The pit room for animals is the largest room, spanning several z-levels deep in gradual slopes, poked with 3×3 enclosures on the sides. This room can include any poisonous non-mammal creatures.&lt;br /&gt;
&lt;br /&gt;
According to [[legends]], kobolds may construct a [[market]] in their cave. As there is no evidence of any structure resembling a market in kobold caves, they are probably either an error or serve an unknown purpose during world generation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kobold cave entrance.png|Kobold cave entrance. Several levels needed to be traversed down from the natural cave mouth to reach this point.&lt;br /&gt;
File:Kobold cave passage.png|First tunnel portion&lt;br /&gt;
File:Kobold cave passage 2 (z3).png|Second tunnel portion (z-level 0)&lt;br /&gt;
File:Kobold cave passage 2 (z2).png|Second tunnel portion (z-level -1)&lt;br /&gt;
File:Kobold cave passage 2 (z1).png|Second tunnel portion (z-level -2)&lt;br /&gt;
File:Kobold cave passage 2 (z0).png|Second tunnel portion (bottom)&lt;br /&gt;
File:Kobold cave pit (z4).png|Pit room (z-level 0)&lt;br /&gt;
File:Kobold cave pit (z3).png|Pit room (z-level -1)&lt;br /&gt;
File:Kobold cave pit (z2).png|Pit room (z-level -2)&lt;br /&gt;
File:Kobold cave pit (z1).png|Pit room (z-level -3)&lt;br /&gt;
File:Kobold cave pit (z0).png|Pit room (z-level -4)&lt;br /&gt;
File:Kobold cave living.png|Living chambers (the &amp;quot;l&amp;quot; and &amp;quot;g&amp;quot; are [[animal people]])&lt;br /&gt;
File:Kobold cave trophy.png|Trophy room&lt;br /&gt;
File:Kobold cave eggs.png|Room with eggs&lt;br /&gt;
File:Kobold cave corpses.png|Room with corpses&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarf fortress mode ==&lt;br /&gt;
&lt;br /&gt;
[[File:Cave embark screen.png|thumb|A cave on the embark selection map screen]]&lt;br /&gt;
&lt;br /&gt;
In [[dwarf fortress mode]], you can choose whether or not to make caves visible on the [[embark]] screen when you [[World generation|design]] the world you will play in. The default option for {{DFtext|Make Caves Visible}} is set to {{DFtext|No}}. If set to yes, caves will appear on the map so that they may be sought out or avoided as desired. Caves have the odd feature that the [[stone]] they are made of doesn't match the material left after it is dug out; for example, a rock wall will leave behind a [[clay]] floor.&lt;br /&gt;
&lt;br /&gt;
== Adventurer mode ==&lt;br /&gt;
&lt;br /&gt;
Caves can sometimes be found by repeatedly asking an NPC about the surroundings. They are the only way of entering the underground in [[adventurer mode]] besides visiting a dwarven [[fortress]] which has an entrance to a cavern; if NPCs in one region don't tell you about any caves, move to another region and try again.&lt;br /&gt;
&lt;br /&gt;
{{Translation&lt;br /&gt;
| dwarven = äs&lt;br /&gt;
| elvish  = garetho&lt;br /&gt;
| goblin  = omo&lt;br /&gt;
| human   = ngethac&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{World}}&lt;br /&gt;
&lt;br /&gt;
{{Category|Fortress mode}}&lt;br /&gt;
{{Category|Adventurer mode}}&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Truetype_icon.png&amp;diff=251125</id>
		<title>File:Truetype icon.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Truetype_icon.png&amp;diff=251125"/>
		<updated>2020-03-03T17:27:27Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Truetype icon.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{PD-textlogo}}&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Geo_icon.png&amp;diff=251124</id>
		<title>File:Geo icon.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Geo_icon.png&amp;diff=251124"/>
		<updated>2020-03-03T17:26:24Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Geo icon.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{PD-text}}&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=File:Internet_icon.png&amp;diff=251123</id>
		<title>File:Internet icon.png</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=File:Internet_icon.png&amp;diff=251123"/>
		<updated>2020-03-03T17:25:09Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: DogsRNice uploaded a new version of File:Internet icon.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{PD-textlogo}}&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Observer&amp;diff=251122</id>
		<title>Observer</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Observer&amp;diff=251122"/>
		<updated>2020-03-03T17:22:29Z</updated>

		<summary type="html">&lt;p&gt;DogsRNice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Fine|16:27, 10 August 2010 (UTC)}}{{av}}&lt;br /&gt;
&lt;br /&gt;
The '''observer''' [[skill]] represents situational awareness: the ability of a [[creature]] to notice key details about their surroundings. For general patrol, this skill increases the chance to spot a [[ambusher|stealth]] unit. The higher the skill the greater the range{{verify}}. The skill is particularly good to have for [[military|guards]] at your entrance or marksdwarves on your walls.&lt;br /&gt;
&lt;br /&gt;
The maximum detection range is currently unknown, although experiments suggest that it is much longer than the 3 tiles of previous versions. Detections at a range of 20 tiles have been reported.&lt;br /&gt;
&lt;br /&gt;
In combat, observer skill is used to note and anticipate the attacks of enemies. Skilled observers are less likely to be surprised by an opponent's charge, for instance, and less likely to receive a penalty for being attacked from the side. Higher levels of the skill give more information - which arm the opponent is using for  its next attack for example. &lt;br /&gt;
&lt;br /&gt;
[[Soldier]]s will gradually increase this skill while training. It is currently uncertain whether observing combat demonstrations improves observer skill directly, or if improvement is limited to [[sparring]] and [[combat]]. For targeted [[live training]], fighting a group of weak or harmless enemies should increase the number of observer rolls as your trainee is surrounded. However, observer can also be trained just by witnessing a fight. IE, an arena with lots of opponents will also significantly train observer as long as the dwarves 'watching' the fights are close enough to observe the attacks.&lt;br /&gt;
&lt;br /&gt;
In Adventure mode, the Observer skill directly influences the level of detail shown when identifying opponents' attacks, and is used to locate hidden creatures and traps. It slowly increases during combat, by successfully spotting traps and by walking near hidden creatures, whether detected or not. You are also able to speed up training of your '''observer''' [[skill]] while dodging. Warning: Detecting giant cave spiders and giant brown recluse spiders may be ''more'' hazardous than remaining blissfully ignorant to their location.&lt;br /&gt;
&lt;br /&gt;
{{skills}}&lt;/div&gt;</summary>
		<author><name>DogsRNice</name></author>
	</entry>
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