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		<id>https://dwarffortresswiki.org/index.php?title=Main_Page&amp;diff=220</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Main_Page&amp;diff=220"/>
		<updated>2009-07-01T23:14:59Z</updated>

		<summary type="html">&lt;p&gt;Beacon: Updated the Facepunch Studios forum link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;The Dwarf Fortress Wiki&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
***************************************************************************************************&lt;br /&gt;
*****************DO THE FOLLOWING IF THE SHOWN VERSION OR RELEASE DATE IS WRONG********************&lt;br /&gt;
***************************************************************************************************&lt;br /&gt;
- Edit the part of [[Template:current/version]] before the noinclude tag to reflect the appropriate version&lt;br /&gt;
- Edit the part of [[Template:current/lastupdate]] before the noinclude to show the release date for that version&lt;br /&gt;
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&amp;lt;p style=&amp;quot;max-width: 48em; margin: 0 auto 0em;&amp;quot;&amp;gt;&lt;br /&gt;
Welcome to the Dwarf Fortress Wiki. This is a collection of user-submitted guides, information and advice for the [http://en.wikipedia.org/wiki/Roguelike Roguelike] game [http://www.bay12games.com/dwarves/ &amp;quot;Dwarf Fortress&amp;quot;]. Dwarf Fortress is a game for Windows, Linux and Mac, developed by [http://www.bay12games.com/ Bay 12 Games] featuring two modes of play, a distinct, randomly-generated world (complete with terrain, wildlife and legends), gruesome combat mechanics and vicious schools of [[carp]]. The wiki currently has '''{{NUMBEROFARTICLES}} articles'''.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;lt;!-- &lt;br /&gt;
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|+ style=&amp;quot;color: #fff; background: #d66; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; padding: 0.2em 0.5em&amp;quot; | '''New to Dwarf Fortress?'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[:Dwarf Fortress:About|About Dwarf Fortress]]&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | '''[[:Category:Guides|Tutorials and guides]]''' &amp;lt;!-- this is here since no good page has been written for it yet, but it should be replaced by a non-category page eventually once the list of tutorials and guides is more complete --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Starting builds]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Frequently Asked Questions]]&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | *&amp;amp;nbsp;[[Your first fortress]]&amp;amp;nbsp;*&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Pregenerated worlds|Seeds and Pregenerated Worlds]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Important advice]]&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | *&amp;amp;nbsp;[[Indecisive's_illustrated_fortress_mode_tutorial|Indecisive's Illustrated Tutorial]]&amp;amp;nbsp;*&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Quickstart guide]] &amp;lt;small&amp;gt;''(recent)''&amp;lt;/small&amp;gt;&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | *&amp;amp;nbsp;[[The Non-Dwarf's Guide to Rock|Non-Dwarf's Guide to Rock]]&amp;amp;nbsp;* &amp;lt;small&amp;gt;''(New, May '09!)''&amp;lt;/small&amp;gt;&lt;br /&gt;
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|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Playing Dwarf Fortress'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Dwarf Fortress mode|Fortress mode]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Adventurer mode]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Reclaim fortress mode|Reclaim fortress]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Legends]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Design strategies]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Local map features]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Bloodline_Games|Bloodline games]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Stories]]&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Gameplay elements'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Activity zone]]s&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Building]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Combat]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Creatures]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Designations|Designations]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Military]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Noble]]s&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Rooms]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Skill]]s&lt;br /&gt;
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| style=&amp;quot;width: 50%&amp;quot; | [[Stockpile]]s&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Workshop]]s&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Economics]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Location]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Fun]]&lt;br /&gt;
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|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Wiki articles by category'''&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Dwarves|Dwarves]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:World|World]]&lt;br /&gt;
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| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Buildings|Buildings]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Modding|Modding]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot; | [[:Category:Items|Items]]&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot; | [[:Category:Interface|Interface]]&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Special:Categories|All Categories]]&lt;br /&gt;
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|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Metagame editing and advice'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical tricks]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Utilities]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Known bugs and issues]]&lt;br /&gt;
|- &lt;br /&gt;
| [[System requirements]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheating]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Maximizing framerate]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tilesets]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Modding Guide]]&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;width: 100%; background: #ddd; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center&amp;quot; | '''Links'''&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Forums:&lt;br /&gt;
| [http://www.bay12games.com/forum/index.php Official Forums],  [http://forums.somethingawful.com/showthread.php?threadid=2917631 Something Awful Thread], [http://forums.penny-arcade.com/showthread.php?t=89547 Penny-Arcade Thread (new 5/7/2009)],  [http://www.facepunch.com/showthread.php?t=763906 Facepunch Studios Thread], [http://episteme.arstechnica.com/eve/forums/a/tpc/f/39309975/m/943000156931 Ars Technica Thread],  [http://forums.xkcd.com/viewtopic.php?f=21&amp;amp;t=19469&amp;amp;start=0&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a xkcd Thread], [http://forum.team17.com/showthread.php?t=30824 Team17 Forum Thread], [http://www.cracked.com/forums/topic/28476/dwarf-fortress Cracked.com Forum Thread], [http://dwarvenpassion.smfforfree3.com/index.php Dwarves with a Passion (temporary forum)] [http://calref.co.cc/forums/index.php?topic=293.0 Calamity Refuge Forums Thread (slightly stagnant)], [http://www.reddit.com/r/dwarffortress/ Dwarf fortress Reddit community]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Blogs:&lt;br /&gt;
| [http://www.striketheearth.com/ Strike The Earth!], [http://jreengusoccurring.blogspot.com/ Jreengus Occuring: A Dwarf Fortress blog]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | IRC Channels:&lt;br /&gt;
| [irc://irc.newnet.net/bay12games #bay12games] on newnet.net, [irc://irc.synirc.net/df #df] on synirc.net, [irc://irc.quakenet.org/DwarfFortress #DwarfFortress] on quakenet.org &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Archives:&lt;br /&gt;
| [http://archive.dwarffortresswiki.net Old Wiki]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Other Wikis:&lt;br /&gt;
| [http://www.dwarffortress.fr/wiki Le Wiki Français ], [http://dwarffortress.if.land.to/ The Japanese (日本語) Wiki ], [http://www.dfwk.ru The Russian Wiki ], [[Dwarf_Fortress_Italia| Wiki Italiano]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Useful Links:&lt;br /&gt;
| [http://mkv25.net/dfma/ Dwarf Fortress Map Archive], [http://dffd.wimbli.com/ Dwarf Fortress File Depot (DFFD)]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[ru:Заглавная страница]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiki]]&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Main_Page&amp;diff=132</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Main_Page&amp;diff=132"/>
		<updated>2008-06-27T19:05:36Z</updated>

		<summary type="html">&lt;p&gt;Beacon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1 style=&amp;quot;text-align: center; margin-top: 1em&amp;quot;&amp;gt;The Dwarf Fortress Wiki&amp;lt;/h1&amp;gt;&lt;br /&gt;
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*****************DO THE FOLLOWING IF THE SHOWN VERSION OR RELEASE DATE IS WRONG********************&lt;br /&gt;
***************************************************************************************************&lt;br /&gt;
- Edit the part of [[Template:current/version]] before the noinclude tag to reflect the appropriate version&lt;br /&gt;
- Edit the part of [[Template:current/lastupdate]] before the noinclude to show the release date for that version&lt;br /&gt;
&lt;br /&gt;
That will update the version info for every page on the wiki that uses these templates (including the main page)&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
/--&amp;gt;&lt;br /&gt;
{{Colored Notice Box|#00f|&lt;br /&gt;
  &amp;lt;p&amp;gt;'''The latest Dwarf Fortress version is v{{current/version}}, released {{current/lastupdate}}.'''&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;Please ensure that all information added is ''accurate for the new version''. The&lt;br /&gt;
  [http://archive.dwarffortresswiki.net/index.php/Main_Page archive of the old wiki] is still available.&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;max-width: 48em; margin: 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
Welcome to the Dwarf Fortress Wiki! This is a collection of user-submitted guides, information and advice for the Roguelike game [http://www.bay12games.com/dwarves/ &amp;quot;Dwarf Fortress&amp;quot;]. Dwarf Fortress is a Mac and Windows game (though it can be played on other systems using Wine), developed by [http://www.bay12games.com/ Bay 12 Games] featuring two modes of play, a distinct, randomly-generated world (complete with terrain, wildlife and legends), gruesome combat mechanics and vicious schools of [[carp]].&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;!-- &lt;br /&gt;
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It selects from the quote list in [[Main Page/Quote]].&lt;br /&gt;
There are instructions for adding a quote on the talk page.&lt;br /&gt;
/--&amp;gt;&lt;br /&gt;
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|+ style=&amp;quot;color: #fff; background: #d66; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; padding: 0.2em 0.5em&amp;quot; | '''New to Dwarf Fortress?'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[:Dwarf Fortress:About|About Dwarf Fortress]]&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | '''[[:Category:Guides|Tutorials and guides]]''' &amp;lt;!-- this is here since no good page has been written for it yet, but it should be replaced by a non-category page eventually once the list of tutorials and guides is more complete --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Starting builds]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Frequently Asked Questions]]&lt;br /&gt;
| style=&amp;quot;witdh: 33%&amp;quot; | * [[Your first fortress]] *&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Pregenerated worlds|Seeds and Pregenerated Worlds]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Important advice]]&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | * [[Indecisive's_illustrated_fortress_mode_tutorial|Indecisive's Illustrated Tutorial]] *&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Quickstart guide]] (older)&lt;br /&gt;
|}&lt;br /&gt;
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|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Playing Dwarf Fortress'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Dwarf Fortress mode|Fortress mode]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Adventure mode]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Reclaim fortress mode|Reclaim fortress]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Legends]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Design strategies]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Local map features]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:Bloodline_Games|Bloodline games]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Stories]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Gameplay elements'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Activity zone]]s&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Building]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Combat]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Creatures]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Designations|Designations]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Military]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Noble]]s&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Rooms]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Skill]]s&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Stockpile]]s&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Workshop]]s&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Economics]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Location]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Fun]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Wiki articles by category'''&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:Dwarves|Dwarves]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:World|World]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:Buildings|Buildings]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:Modding|Modding]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot; | [[:Category:Items|Items]]&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot; | [[:Category:Interface|Interface]]&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Special:Categories|All Categories]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Metagame editing and advice'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical tricks]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Utilities]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Known bugs and issues]]&lt;br /&gt;
|- &lt;br /&gt;
| [[System requirements]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheating]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Maximizing framerate]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tilesets]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Modding Guide]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ddd; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center&amp;quot; | '''Links'''&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Forums:&lt;br /&gt;
| [http://www.bay12games.com/forum/index.php Official Forums],  [http://forums.somethingawful.com/showthread.php?threadid=2677834 Something Awful Thread], [http://forums.penny-arcade.com/showthread.php?t=58103 Penny-Arcade Thread],  [http://forums.facepunchstudios.com/showthread.php?t=517568 Facepunch Studios Thread], [http://episteme.arstechnica.com/eve/forums/a/tpc/f/39309975/m/783000928831 Ars Technica Thread],  [http://forums.xkcd.com/viewtopic.php?f=21&amp;amp;t=19469&amp;amp;start=0&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a xkcd Thread],  [http://jamglobe.com/e107_plugins/forum/forum_viewtopic.php?339 JamGlobe Thread]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | IRC Channels:&lt;br /&gt;
| [irc://irc.worldirc.org/bay12games #bay12games] on worldirc.org, [irc://irc.synirc.net/df #df] on synirc.net, [irc://irc.quakenet.org/DwarfFortress #DwarfFortress] on quakenet.org&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Archives:&lt;br /&gt;
| [http://archive.dwarffortresswiki.net Old Wiki]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Other Wikis:&lt;br /&gt;
| [http://dwarffortress.free.fr/modules/news/ The French Wiki ], [http://dwarffortress.if.land.to/ The Japanese Wiki ], [http://dfwiki.ru The Russian Wiki ]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Useful Links:&lt;br /&gt;
| [http://mkv25.net/dfma/ Dwarf Fortress Map Archive], [http://dffd.wimbli.com/ Dwarf Fortress File Depot (DFFD)]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[ru:Заглавная страница]]&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Main_Page&amp;diff=63</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Main_Page&amp;diff=63"/>
		<updated>2007-12-23T09:33:26Z</updated>

		<summary type="html">&lt;p&gt;Beacon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1 style=&amp;quot;text-align: center; margin-top: 1em&amp;quot;&amp;gt;The Dwarf Fortress Wiki&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Colored Notice Box|#00f|&lt;br /&gt;
  &amp;lt;p&amp;gt;'''The latest Dwarf Fortress version was released on 22 December 2007'''&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;Please ensure that all information added is ''accurate for the new version''. The&lt;br /&gt;
  [http://archive.dwarffortresswiki.net/index.php/Main_Page archive of the old wiki] is still available.&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;max-width: 48em; margin: 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
Welcome to the Dwarf Fortress Wiki! This is a collection of user-submitted guides, information and advice for the Roguelike game [http://www.bay12games.com/dwarves/ &amp;quot;Dwarf Fortress&amp;quot;]. Dwarf Fortress is a Windows game (though it can be played on other systems using Wine), developed by [http://www.bay12games.com/ Bay 12 Games] featuring two modes of play, a distinct, randomly-generated world (complete with terrain, wildlife and legends), gruesome combat mechanics and vicious schools of [[carp]].&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 48em; margin: 0 auto; text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; margin-right: 1em&amp;quot;&amp;gt;{{Quote Box|Damn, isn't there a way to start out where fights aren't like a coin toss?&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;- &amp;quot;Ironically enough, tossing coins is among the most effective forms of combat.}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; margin-left: 1em&amp;quot;&amp;gt;{{Quote Box|'Leader' Igëratìr, Clerk has created Razuk Lanzil, a Obsidian Crown!&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;- &amp;quot;I think the leader business is getting to his head!}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{news}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 90%; max-width: 50em; margin: 0 auto; border-spacing: 1em; clear: both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #fdc; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; text-align: center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #d66; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; padding: 0.2em 0.5em&amp;quot; | '''New to Dwarf Fortress?'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[:Dwarf Fortress:About|About Dwarf Fortress]]&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | '''[[:Category:Guides|Tutorials and guides]]''' &amp;lt;!-- this is here since no good page has been written for it yet, but it should be replaced by a non-category page eventually once the list of tutorials and guides is more complete --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Starting builds]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Frequently Asked Questions]]&lt;br /&gt;
| style=&amp;quot;witdh: 33%&amp;quot; | * [[Your first fortress]] *&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Pregenerated worlds|Seeds and Pregenerated Worlds]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Important advice]]&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | * [[Indecisive's_illustrated_fortress_mode_tutorial|Indecisive's Illustrated Tutorial]] *&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Quickstart guide]] (older)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Playing Dwarf Fortress'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Dwarf Fortress mode|Fortress mode]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Adventure mode]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Reclaim fortress mode|Reclaim fortress]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Legends]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Design strategies]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Local map features]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:Bloodline_Games|Bloodline games]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Stories]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Gameplay elements'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Activity zone]]s&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Building]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Combat]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Creatures]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Designations|Designations]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Military]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Noble]]s&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Rooms]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Skill]]s&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Stockpile]]s&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Workshop]]s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Wiki articles by category'''&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:Dwarves|Dwarves]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:World|World]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:Buildings|Buildings]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:Modding|Modding]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot; | [[:Category:Items|Items]]&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot; | [[:Category:Interface|Interface]]&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Special:Categories|All Categories]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Metagame editing and advice'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical tricks]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Utilities]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Known bugs and issues]]&lt;br /&gt;
|- &lt;br /&gt;
| [[System requirements]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheating]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ddd; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center&amp;quot; | '''Links'''&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Forums:&lt;br /&gt;
| [http://www.bay12games.com/cgi-local/ultimatebb.cgi?&amp;amp;category=3 Official Forums],  [http://forums.somethingawful.com/showthread.php?threadid=2677834 Something Awful Thread], [http://forums.penny-arcade.com/showthread.php?t=41106 Penny-Arcade Thread],  [http://forums.facepunchstudios.com/showthread.php?t=449677 Facepunch Studios Thread]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | IRC Channels:&lt;br /&gt;
| [irc://irc.worldirc.org/bay12games #bay12games] on worldirc.org, [irc://irc.synirc.net/df #df] on synirc.net&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Archives:&lt;br /&gt;
| [http://archive.dwarffortresswiki.net Old Wiki]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Other Wikis:&lt;br /&gt;
| [http://dwarffortress.free.fr/modules/news/ The French Wiki ], [http://band-chukei.ddo.jp/df/ The Japanese Wiki ]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Useful Links:&lt;br /&gt;
| [http://mkv25.net/dfma/ Dwarf Fortress Map Archive]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Beacon&amp;diff=11369</id>
		<title>User:Beacon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Beacon&amp;diff=11369"/>
		<updated>2007-10-31T23:27:06Z</updated>

		<summary type="html">&lt;p&gt;Beacon: New page: Reach me by e-mail or MSN at Lexywexy09@aol.com&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Reach me by e-mail or MSN at Lexywexy09@aol.com&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Quickstart_guide&amp;diff=11331</id>
		<title>40d:Quickstart guide</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Quickstart_guide&amp;diff=11331"/>
		<updated>2007-10-31T23:25:37Z</updated>

		<summary type="html">&lt;p&gt;Beacon: /* Food and drink */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Dwarf Fortress Starter Guide ==&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
&lt;br /&gt;
This quick and cheerful guide aims to help those of you brave enough to tackle this game over the first few hurdles that it presents.&lt;br /&gt;
&lt;br /&gt;
Before we start, I must stress that this game can get very complicated very fast, and you may get overwhelmed at multiple points. Don't give up, you'll get the hang of it eventually. Focus on getting food and shelter first, and you'll have plenty of time to take the rest of the game slowly.&lt;br /&gt;
&lt;br /&gt;
=== Aim of the game ===&lt;br /&gt;
&lt;br /&gt;
The basic premise of the game is to build, with the help of your starting seven dwarves and any children or immigrants, a successful, prosperous fortress. By keeping up with the needs of your dwarves, they will gladly do anything you ask and soon your fortress will be magnificent (if it all goes well).&lt;br /&gt;
&lt;br /&gt;
=== Fundamentals ===&lt;br /&gt;
&lt;br /&gt;
Your dwarves need food, drink and a bed generally, so these will be your first objectives. However, when you start, your dwarves are just sitting on the surface of your newly generated world, so we have to get them under the earth, where they belong. The new version of Dwarf Fortress implements a whole new way of digging, the Z-Axis. Using this, you can not only dig sideways, but downwards and upwards as well. Press [d] to open the [[designation panel]], and you'll be greeted by a lot of possible designations. Firstly, choose &amp;quot;Downwards Stairway&amp;quot;. Using your mouse, click somewhere on the screen to place it. Then, press Shift+. [&amp;gt;] Your view will then change, showing blackness, with periodic grey %,. signs.  You just went down a z-level. Think of it as going one level down. You should see that underneath the downwards stairway you placed just a second ago, there will be a grey block. Go back into the [d] menu, and select &amp;quot;Upwards Stairway&amp;quot;. Click in the grey block to place it, and the two stairways will link up. Press [&amp;lt;] (To go up a z-level) and then [Space] and your miner dwarf will run over and dig the stairways. Once the stairs are built, you can continue to build. Using [d] again, designate an area no larger than 7x7 squares away next to the stairs on your first -z level for mining. Make sure that the mining designation is connected to an open room or space, or else the dwarves will not be able to mine. The area you designated for mining should turn yellow, and when you hit [Space] again, your mining dwarf/s will hurry to mine out the selected area. This is the basic skill in Dwarf Fortress, being able to dig.&lt;br /&gt;
&lt;br /&gt;
=== Storage ===&lt;br /&gt;
&lt;br /&gt;
All of your dwarves' possessions are on the wagons on the surface, including food, seeds, equipment and anything else you brought. Storing food inside is a good idea, so hit [p] to open the stickpile menu, then hit [f] for food. Move the keyboard over to the start corner of a big room, hit enter, then move to the other corner, hitting enter again will place the pile, and your dwarves should begin hauling food to it immediately.&lt;br /&gt;
&lt;br /&gt;
You should also make a [p][w] wood and refuse pile outside.&lt;br /&gt;
&lt;br /&gt;
Stone is dug out of the earth itself, while wood is collected from trees (usually outside). To designate trees to be cut, open the [d] menu, and select [t] for trees, then drag a box around the trees you want felled.&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
&lt;br /&gt;
Next up: Constructing buildings and objects. You can place many buildings (almost all 3x3) that carry out various tasks from making food to carving stone, smelting ore to generating power.&lt;br /&gt;
&lt;br /&gt;
Hit [b]uild menu, and then [w]orkshop. You'll be seeing the build menu often as you build and expand your fortress. Build a mason's and a carpenter's workshop, so that you can craft stone and wood that you collect. Your dwarves should begin construction reasonably quickly.&lt;br /&gt;
&lt;br /&gt;
You may need to reassign dwarves to other jobs in order to get them to do something (build, work at certain workshop, move something etc). Hit [v] to view dwarves, and scroll until you find one. The [g]eneral panel will show name, skills and current actions. Change to [p]references and [l]abour. This is where you change what tasks the dwarf will carry out. Use the [+] and [-] keys to scroll down to masonry and enable it with the enter button, to allow this dwarf to use the masons workshop.&lt;br /&gt;
&lt;br /&gt;
Building items: hit [q] to search buildings and move your cursor to the masons workshop. [a] will add a new task, and hit [d] for door. Space to un-pause, and the mason should grab a rock and set about building you a door. When he is done, you can place this via the [b]uild menu ([d]oor). Note that there are some buildings that [q] doesn't work with. Use [t] for these instead.&lt;br /&gt;
&lt;br /&gt;
Beds are constructed in the same way ([b] on the build menu), but can only be made from wood in the carpenters workshop.&lt;br /&gt;
&lt;br /&gt;
=== Food and drink ===&lt;br /&gt;
&lt;br /&gt;
Food is sometimes difficult to get right. There are many ways to provide food for your dwarves, be it butchering animals from hunting or slaughtering your own, farming, fishing, trading etc, but the most reliable way is to farm. The new version of the game added the ability to farm certain plants/crops outside your fortress, aswell as inside. There are many guides on farming, so I won't go into it here, but sufficed to say, you build farm plots with [b]uild [p]lot on wet or 1/7 depth water ground, place it, and once it is built by your farmers, select [q] and choose the seed type. Plump helmet is the best choice just now. As seeding is seasonal, you might want to choose ahead of time. [a], [b], [c] and [d] choose spring, summer, autumn and winter. Just choose the seed type for each season.&lt;br /&gt;
&lt;br /&gt;
Drink is created from the still with crops grown in the fields. Drink is good, as it increases dwarf efficiency. Water is attained in a number of different ways. If your map has a river or brook on it, dwarves will automatically go to it to drink. If this is not the case, hope that there is a lake or pond on the surface of your map, or else it will be a while before you get access to water. I hope you brought lots of drink with you.&lt;br /&gt;
&lt;br /&gt;
Well, that is the basics of Dwarf Fortress. What you want to do now is set up a steady supply of food, keep digging downwards and along, and make sure you are prepared for winter. Expect a trade [[caravan]] to come to your fortress just before winter, so make sure you build a trade depot. Oh, and you could get a group of 5-12 dwarves arriving before winter as well, so make sure you have enough food to feed everyone.&lt;br /&gt;
&lt;br /&gt;
Good luck.&lt;br /&gt;
&lt;br /&gt;
Other points of interest&lt;br /&gt;
&lt;br /&gt;
    * [z] will give you an overview of your fortress, and will allow you to select animals for slaughter (just hit enter when the word &amp;quot;Animals&amp;quot; at the top is highlighted).&lt;br /&gt;
    * [u] gives you information on individual dwarves and their current tasks.&lt;br /&gt;
    * You can use the mouse to designate areas (mine, trees, etc), and right-clicking gives a new scroll option.&lt;br /&gt;
    * To exit the game, you must save first, and it will automatically move you to the start screen again.&lt;br /&gt;
    * If you want to look at something, use [q], [t], [k], or [v]. [q] and [t] looks at buildings and other constructions, and depending on the structure, will let you change the build&lt;br /&gt;
 queue, look at the contents of the building, destroy the building, or let you toggle settings on doors and such. [k] will show individual items in a tile, and [v] shows individual &lt;br /&gt;
dwarves and other creatures. In any combat you will find it easier to keep track on what's going on by pressing [v] to select creatures and [w] to look at their wounds.&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Quickstart_guide&amp;diff=11330</id>
		<title>40d:Quickstart guide</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Quickstart_guide&amp;diff=11330"/>
		<updated>2007-10-31T23:23:50Z</updated>

		<summary type="html">&lt;p&gt;Beacon: New page: == Dwarf Fortress Starter Guide ==  === Overview ===  This quick and cheerful guide aims to help those of you brave enough to tackle this game over the first few hurdles that it presents. ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Dwarf Fortress Starter Guide ==&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
&lt;br /&gt;
This quick and cheerful guide aims to help those of you brave enough to tackle this game over the first few hurdles that it presents.&lt;br /&gt;
&lt;br /&gt;
Before we start, I must stress that this game can get very complicated very fast, and you may get overwhelmed at multiple points. Don't give up, you'll get the hang of it eventually. Focus on getting food and shelter first, and you'll have plenty of time to take the rest of the game slowly.&lt;br /&gt;
&lt;br /&gt;
=== Aim of the game ===&lt;br /&gt;
&lt;br /&gt;
The basic premise of the game is to build, with the help of your starting seven dwarves and any children or immigrants, a successful, prosperous fortress. By keeping up with the needs of your dwarves, they will gladly do anything you ask and soon your fortress will be magnificent (if it all goes well).&lt;br /&gt;
&lt;br /&gt;
=== Fundamentals ===&lt;br /&gt;
&lt;br /&gt;
Your dwarves need food, drink and a bed generally, so these will be your first objectives. However, when you start, your dwarves are just sitting on the surface of your newly generated world, so we have to get them under the earth, where they belong. The new version of Dwarf Fortress implements a whole new way of digging, the Z-Axis. Using this, you can not only dig sideways, but downwards and upwards as well. Press [d] to open the [[designation panel]], and you'll be greeted by a lot of possible designations. Firstly, choose &amp;quot;Downwards Stairway&amp;quot;. Using your mouse, click somewhere on the screen to place it. Then, press Shift+. [&amp;gt;] Your view will then change, showing blackness, with periodic grey %,. signs.  You just went down a z-level. Think of it as going one level down. You should see that underneath the downwards stairway you placed just a second ago, there will be a grey block. Go back into the [d] menu, and select &amp;quot;Upwards Stairway&amp;quot;. Click in the grey block to place it, and the two stairways will link up. Press [&amp;lt;] (To go up a z-level) and then [Space] and your miner dwarf will run over and dig the stairways. Once the stairs are built, you can continue to build. Using [d] again, designate an area no larger than 7x7 squares away next to the stairs on your first -z level for mining. Make sure that the mining designation is connected to an open room or space, or else the dwarves will not be able to mine. The area you designated for mining should turn yellow, and when you hit [Space] again, your mining dwarf/s will hurry to mine out the selected area. This is the basic skill in Dwarf Fortress, being able to dig.&lt;br /&gt;
&lt;br /&gt;
=== Storage ===&lt;br /&gt;
&lt;br /&gt;
All of your dwarves' possessions are on the wagons on the surface, including food, seeds, equipment and anything else you brought. Storing food inside is a good idea, so hit [p] to open the stickpile menu, then hit [f] for food. Move the keyboard over to the start corner of a big room, hit enter, then move to the other corner, hitting enter again will place the pile, and your dwarves should begin hauling food to it immediately.&lt;br /&gt;
&lt;br /&gt;
You should also make a [p][w] wood and refuse pile outside.&lt;br /&gt;
&lt;br /&gt;
Stone is dug out of the earth itself, while wood is collected from trees (usually outside). To designate trees to be cut, open the [d] menu, and select [t] for trees, then drag a box around the trees you want felled.&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
&lt;br /&gt;
Next up: Constructing buildings and objects. You can place many buildings (almost all 3x3) that carry out various tasks from making food to carving stone, smelting ore to generating power.&lt;br /&gt;
&lt;br /&gt;
Hit [b]uild menu, and then [w]orkshop. You'll be seeing the build menu often as you build and expand your fortress. Build a mason's and a carpenter's workshop, so that you can craft stone and wood that you collect. Your dwarves should begin construction reasonably quickly.&lt;br /&gt;
&lt;br /&gt;
You may need to reassign dwarves to other jobs in order to get them to do something (build, work at certain workshop, move something etc). Hit [v] to view dwarves, and scroll until you find one. The [g]eneral panel will show name, skills and current actions. Change to [p]references and [l]abour. This is where you change what tasks the dwarf will carry out. Use the [+] and [-] keys to scroll down to masonry and enable it with the enter button, to allow this dwarf to use the masons workshop.&lt;br /&gt;
&lt;br /&gt;
Building items: hit [q] to search buildings and move your cursor to the masons workshop. [a] will add a new task, and hit [d] for door. Space to un-pause, and the mason should grab a rock and set about building you a door. When he is done, you can place this via the [b]uild menu ([d]oor). Note that there are some buildings that [q] doesn't work with. Use [t] for these instead.&lt;br /&gt;
&lt;br /&gt;
Beds are constructed in the same way ([b] on the build menu), but can only be made from wood in the carpenters workshop.&lt;br /&gt;
&lt;br /&gt;
=== Food and drink ===&lt;br /&gt;
&lt;br /&gt;
Food is sometimes difficult to get right. There are many ways to provide food for your dwarves, be it butchering animals from hunting or slaughtering your own, farming, fishing, trading etc, but the most reliable way is to farm. The new version of the game added the ability to farm certain plants/crops outside your fortress, aswell as inside. There are many guides on farming, so I won't go into it here, but sufficed to say, you build farm plots with [b]uild [p]lot on wet or 1/7 depth water ground, place it, and once it is built by your farmers, select [q] and choose the seed type. Plump helmet is the best choice just now. As seeding is seasonal, you might want to choose ahead of time. [a], [b], [c] and [d] choose spring, summer, autumn and winter. Just choose the seed type for each season.&lt;br /&gt;
&lt;br /&gt;
Drink is created from the still with crops grown in the fields. Drink is good, as it increases dwarf efficiency. Water is attained in a number of different ways. If your map has a river or brook on it, dwarves will automatically go to it to drink. If this is not the case, hope that there is a lake or pond on the surface of your map, or else it will be a while before you get access to water. I hope you brought lots of drink with you.&lt;br /&gt;
&lt;br /&gt;
Well, that is the basics of Dwarf Fortress. What you want to do now is set up a steady supply of food, keep digging downwards and along, and make sure you are prepared for winter. Expect a trade [[caravan]] to come to your fortress just before winter, so make sure you build a trade depot. Oh, and you could get a group of 5-12 dwarves arriving before winter as well, so make sure you have enough food to feed everyone.&lt;br /&gt;
&lt;br /&gt;
Good luck.&lt;br /&gt;
&lt;br /&gt;
Other points of interest&lt;br /&gt;
&lt;br /&gt;
    * [z] will give you an overview of your fortress, and will allow you to select animals for slaughter (just hit enter when the word &amp;quot;Animals&amp;quot; at the top is highlighted).&lt;br /&gt;
    * [u] gives you information on individual dwarves and their current tasks.&lt;br /&gt;
    * You can use the mouse to designate areas (mine, trees, etc), and right-clicking gives a new scroll option.&lt;br /&gt;
    * To exit the game, you must save first, and it will automatically move you to the start screen again.&lt;br /&gt;
    * If you want to look at something, use [q], [t], [k], or [v]. [q] and [t] looks at buildings and other constructions, and depending on the structure, will let you change the build queue, look at the contents of the building, destroy the building, or let you toggle settings on doors and such. [k] will show individual items in a tile, and [v] shows individual dwarves and other creatures. In any combat you will find it easier to keep track on what's going on by pressing [v] to select creatures and [w] to look at their wounds.&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Starting_builds&amp;diff=9429</id>
		<title>40d:Starting builds</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Starting_builds&amp;diff=9429"/>
		<updated>2007-10-31T22:28:52Z</updated>

		<summary type="html">&lt;p&gt;Beacon: /* About and Challenges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Starting builds vary heavily depending on the area where you start building your fortress, as well as it's surroundings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert ==&lt;br /&gt;
=== About and Challenges ===&lt;br /&gt;
Desert areas usually have an [[aquifer]] running under them, so finding stones/minerals will prove hard.&lt;br /&gt;
&lt;br /&gt;
The first  1-2 layers will consist of sand/clay alone, and digging these does not produce any stones for your masons to detail nor make stone furniture.&lt;br /&gt;
&lt;br /&gt;
The ground level layer usually has some trees though, so wood will be your primary resource for fortress building.&lt;br /&gt;
&lt;br /&gt;
The initial starting build for desert areas:&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
&lt;br /&gt;
* A leader dwarf with points in [[negotiator]], [[comedian]] and [[liar]] skills&lt;br /&gt;
* 1 proficient [[miner]]&lt;br /&gt;
* 2 competent [[Woodcutter]]/[[carpenter]]s&lt;br /&gt;
* 1 competent [[wood crafter]] with novice [[mechanic]]s and [[masonry]] and [[architecture]]&lt;br /&gt;
* 2 dwarves capable of working with plants:&lt;br /&gt;
** Competent [[herbalist]]s if there are outside plants (option 1)&lt;br /&gt;
** Competent [[grower]]s (option 2)&lt;br /&gt;
&lt;br /&gt;
=== Items === &lt;br /&gt;
&lt;br /&gt;
* 2 copper [[pick]]s&lt;br /&gt;
* 2 steel [[battle axe]]s&lt;br /&gt;
* 1 [[Anvil]]&lt;br /&gt;
* 30 [[dwarven ale]]&lt;br /&gt;
* 50 [[plump helmet]] spawn&lt;br /&gt;
* 5 [[cave wheat]] seeds&lt;br /&gt;
* 5 [[sweet pod]] seeds&lt;br /&gt;
* 5 [[dimple cup]] spawn&lt;br /&gt;
* 8 [[rock nut]]s&lt;br /&gt;
* 40 [[turtle]]s (Turtles leave a [[shell]] and [[bones]] after they are eaten, giving your craftsdwarf valuable crafting resources to trade in when the first [[caravan]] arrives)&lt;br /&gt;
* 20 wooden logs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grassland ==&lt;br /&gt;
=== About and Challenges ===&lt;br /&gt;
Grassland areas can either contain an [[aquifer]] or not, if the former is true, you will have to dig through sand or clay before reaching rock, however if there is no aquifer present, starting stone craft production and masonry etc will be much simpler. &lt;br /&gt;
The initial starting build for grassland areas:&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
&lt;br /&gt;
* One of your dwarves for leader with points in [[negotiator]], [[comedian]] and [[liar]] skills.&lt;br /&gt;
* 2 Proficient [[miner]]s.&lt;br /&gt;
* 1 [[woodcutter]] / competent [[carpenter]].&lt;br /&gt;
* 1 [[stone crafter]] with novice skill in [[mechanic]]s.&lt;br /&gt;
* 1 competent [[mason]] with novice skill in [[architecture]].&lt;br /&gt;
* 1 competent [[grower]].&lt;br /&gt;
* 1 competent [[fisherdwarf]] with novice skill in [[fish cleaner]].&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* 2 copper [[pick]]s.&lt;br /&gt;
* 1 steel [[battle axe.]]&lt;br /&gt;
* 1 [[anvil]].&lt;br /&gt;
* 2 [[dog]]s.&lt;br /&gt;
* 20 logs, or if there are already a lot of trees on your map, or an extra 30 dwarven beer/ale.&lt;br /&gt;
* 40 [[plump helmet spawn]].&lt;br /&gt;
* 36 [[plump helmet]].&lt;br /&gt;
* 5 [[pig tail seed]]s.&lt;br /&gt;
* 40 [[dwarven wine]]&lt;br /&gt;
* 20 [[dwarven rum]]&lt;br /&gt;
* 11 [[dwarven beer]]&lt;br /&gt;
* 11 [[dwarven ale]]&lt;br /&gt;
* 6 of every 2-point meat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mountains ==&lt;br /&gt;
=== About and Challenges ===&lt;br /&gt;
&lt;br /&gt;
Mountains present one of the tougher areas to settle your fort. There are usually very little or no trees or plants, meaning most, if not all of your wood will have to be imported from [[caravan]]s.&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
A leader with points in [[negotiator]], [[comedian]] and [[liar]] skills&lt;br /&gt;
* 2 proficient [[miners]]&lt;br /&gt;
* 1 competent [[Woodcutter]]/[[carpenter]]&lt;br /&gt;
* 1 competent [[stone crafter]] with  [[mechanic]]s &lt;br /&gt;
* 1 competent  Mason/engraver with novice build designing&lt;br /&gt;
** 2 Competent [[herbalist]]s if there are outside plants (option 1)&lt;br /&gt;
** 2 Competent [[grower]]s (option 2)&lt;br /&gt;
=== Items ===&lt;br /&gt;
* 2 copper [[pick]]s&lt;br /&gt;
* 1 steel [[battle axe]]&lt;br /&gt;
* 1 [[Anvil]]&lt;br /&gt;
* 30 [[dwarven ale]]&lt;br /&gt;
* 20 [[dwarven wine]]&lt;br /&gt;
* 40 [[plump helmet spawn]]&lt;br /&gt;
* 10 [[pig tail]] seeds&lt;br /&gt;
* 10 [[cave wheat]] seeds&lt;br /&gt;
* 5 [[sweet pod]] seeds&lt;br /&gt;
* 5 [[dimple cup spawn]]&lt;br /&gt;
* 50 [[turtle]]s (Turtles leave a [[shell]] and [[bones]] after they are eaten, giving your craftsdwarf valuable crafting resources to trade in when the first [[caravan]] arrives)&lt;br /&gt;
* 10 [[rock nut]]s&lt;br /&gt;
* 10 [[bag]]s (Why?)&lt;br /&gt;
* 45 logs&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Activity_zone&amp;diff=10663</id>
		<title>40d:Activity zone</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Activity_zone&amp;diff=10663"/>
		<updated>2007-10-31T22:26:42Z</updated>

		<summary type="html">&lt;p&gt;Beacon: /* Pit/Pond */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Activity zones are areas in which dwarves are instructed to perform specific tasks.&lt;br /&gt;
They are useful at forcing dwarves to perform actions where they are desirable, and can be placed in any unoccupied tile, including over the chasm or over a river.&lt;br /&gt;
They are placed similarly to stockpiles, by selecting a rectangular area using {{K|enter}} from within the {{K|i}}:Zones menu.&lt;br /&gt;
Unlike stockpiles, they are only visible while in the {{K|i}}:Zones menu.&lt;br /&gt;
Once an activity zone is created, tasks can be assigned to it by hovering over it with the cursor while in the {{K|i}}:Zones menu.&lt;br /&gt;
&lt;br /&gt;
==Water Source==&lt;br /&gt;
:Shortcut {{k|w}}&lt;br /&gt;
Water source zones are areas in which dwarves will look for water to fill buckets or to drink. &lt;br /&gt;
If there is no water source zone, dwarves may attempt to get water a great distance away from the fortress.&lt;br /&gt;
&lt;br /&gt;
==Fishing==&lt;br /&gt;
:Shortcut {{k|f}}&lt;br /&gt;
Fishing zones are areas in which dwarves will attempt to fish.&lt;br /&gt;
&lt;br /&gt;
==Garbage Dump==&lt;br /&gt;
:Shortcut {{k|g}}&lt;br /&gt;
Garbage dump zones are areas in which dwarves will throw refuse.&lt;br /&gt;
&lt;br /&gt;
==Pit/Pond==&lt;br /&gt;
:Shortcut {{k|p}}&lt;br /&gt;
Pits and pond zones are areas where dwarves can be instructed to fill with water using a bucket or fill with specific creatures.&lt;br /&gt;
&lt;br /&gt;
==Sand Collection==&lt;br /&gt;
:Shortcut {{k|s}}&lt;br /&gt;
Sand collection zones are areas in which dwarves will search for sand when ordered to gather it.&lt;br /&gt;
&lt;br /&gt;
==Meeting Area==&lt;br /&gt;
:Shortcut {{k|m}}&lt;br /&gt;
Meeting area zones are areas in which dwarves will congregate, similar to meeting hall rooms in the previous version.&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Main_Page&amp;diff=16</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Main_Page&amp;diff=16"/>
		<updated>2007-10-31T22:10:05Z</updated>

		<summary type="html">&lt;p&gt;Beacon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: 80%; background: #eee; border: 1px solid #aaa; border-left: 7px solid blue; padding: 0 0.5em; margin: 0 auto&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;This wiki is being prepared for the &amp;lt;strong&amp;gt;new release&amp;lt;/strong&amp;gt;. Please ensure that all information added is accurate for the new version.&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;The [http://archive.dwarffortresswiki.net/index.php/Main_Page archive of the old wiki] is still available.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center; margin-top: 1em&amp;quot;&amp;gt;The Dwarf Fortress Wiki&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center; margin-top: 1em&amp;quot;&amp;gt;The New DF Version has been released!&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;max-width: 48em; margin: 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
Welcome to the Dwarf Fortress Wiki! This is a collection of user-submitted guides, information and advice for the Roguelike game [http://www.bay12games.com/dwarves/ &amp;quot;Dwarf Fortress&amp;quot;]. Dwarf Fortress is a Windows game (though it can be played on other systems using Wine), developed by [http://www.bay12games.com/ Bay 12 Games] featuring two modes of play, a distinct, randomly-generated world (complete with terrain, wildlife and legends), gruesome combat mechanics and vicious hordes of [[elephants]].&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 48em; margin: 0 auto; text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; margin-right: 1em&amp;quot;&amp;gt;{{Quote Box|Tobul Dumatfath, Fisherdwarf cancels Fish: Interrupted by [[carp]].}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; margin-left: 1em&amp;quot;&amp;gt;{{Quote Box|Fun fact: Ditching the starting anvil for a shit ton of logs makes for a strong early defense by way of a palisade...}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{news}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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{| style=&amp;quot;width: 90%; max-width: 50em; margin: 0 auto; border-spacing: 1em; clear: both&amp;quot;&lt;br /&gt;
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{| style=&amp;quot;width: 100%; background: #fdc; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; text-align: center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #d66; border: 1px solid #a44; border-left-color:#faa; border-top-color:#faa; padding: 0.2em 0.5em&amp;quot; | '''New to Dwarf Fortress?'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[:Dwarf Fortress:About|About Dwarf Fortress]]&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Quickstart Guide]]&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Starting Builds]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[:Category:Guides|Tutorials and Guides]]&lt;br /&gt;
| style=&amp;quot;witdh: 33%&amp;quot; | [[Surviving Winter]]&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Important Advice]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Frequently Asked Questions]]&lt;br /&gt;
| style=&amp;quot;width: 33%&amp;quot; | [[Pregenerated Worlds]]&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Playing Dwarf Fortress'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Dwarf Fortress mode|Fortress mode]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Adventure Mode]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Reclaim fortress mode|Reclaim fortress]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Legends]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Design strategies]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Local Map Features]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Bloodline games]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[Stories]]&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Gameplay Elements'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Agriculture]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Creatures]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Combat]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Rooms]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Building]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Workshops]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Skills]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Stockpiles]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Nobles]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Military]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Designations]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Activity Zones]]&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Wiki articles by category'''&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:Dwarves|Dwarves]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:World|World]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:Buildings|Buildings]]&lt;br /&gt;
| style=&amp;quot;witdh: 50%&amp;quot; | [[:Category:Modding|Modding]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot; | [[:Category:Items|Items]]&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot; | [[:Category:Interface|Interface]]&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Special:Categories|All Categories]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | '''Metagame editing and advice'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical tricks]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Utilities]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Known bugs and issues]]&lt;br /&gt;
|- &lt;br /&gt;
| [[System requirements]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheating]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ddd; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center&amp;quot; | '''Links'''&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Forums:&lt;br /&gt;
| [http://www.bay12games.com/cgi-local/ultimatebb.cgi?&amp;amp;category=3 Official Forums],  [http://forums.somethingawful.com/showthread.php?threadid=2669677 Something Awful Thread], [http://forums.penny-arcade.com/showthread.php?t=38984 Penny-Arcade Thread]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | IRC Channels:&lt;br /&gt;
| [irc://irc.worldirc.org/bay12games #bay12games] on worldirc.org, [irc://irc.synirc.net/df #df] on synirc.net&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Other Wikis:&lt;br /&gt;
| [http://dwarffortress.free.fr/modules/news/ The French Wiki ], [http://band-chukei.ddo.jp/df/ The Japanese Wiki ]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left; padding: 0.1em 0.5em&amp;quot; | Useful Links:&lt;br /&gt;
| [http://mkv25.net/dfma/ Dwarf Fortress Map Archive]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Starting_builds&amp;diff=9428</id>
		<title>40d:Starting builds</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Starting_builds&amp;diff=9428"/>
		<updated>2007-10-31T22:08:36Z</updated>

		<summary type="html">&lt;p&gt;Beacon: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Starting builds vary heavily depending on the area where you start building your fortress, as well as it's surroundings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert ==&lt;br /&gt;
=== About and Challenges ===&lt;br /&gt;
Desert areas usually have an [[aquifer]] running under them, so finding stones/minerals will prove hard.&lt;br /&gt;
&lt;br /&gt;
The first  1-2 layers will consist of sand/clay alone, and digging these does not produce any stones for your masons to detail nor make stone furniture.&lt;br /&gt;
&lt;br /&gt;
The ground level layer usually has some trees though, so wood will be your primary resource for fortress building.&lt;br /&gt;
&lt;br /&gt;
The initial starting build for desert areas:&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
&lt;br /&gt;
* A leader dwarf with points in [[negotiator]], [[comedian]] and [[liar]] skills&lt;br /&gt;
* 1 proficient [[miner]]&lt;br /&gt;
* 2 competent [[Woodcutter]]/[[carpenter]]s&lt;br /&gt;
* 1 competent [[wood crafter]] with novice [[mechanic]]s and [[masonry]] and [[architecture]]&lt;br /&gt;
* 2 dwarves capable of working with plants:&lt;br /&gt;
** Competent [[herbalist]]s if there are outside plants (option 1)&lt;br /&gt;
** Competent [[grower]]s (option 2)&lt;br /&gt;
&lt;br /&gt;
=== Items === &lt;br /&gt;
&lt;br /&gt;
* 2 copper [[pick]]s&lt;br /&gt;
* 2 steel [[battle axe]]s&lt;br /&gt;
* 1 [[Anvil]]&lt;br /&gt;
* 30 [[dwarven ale]]&lt;br /&gt;
* 50 [[plump helmet]] spawn&lt;br /&gt;
* 5 [[cave wheat]] seeds&lt;br /&gt;
* 5 [[sweet pod]] seeds&lt;br /&gt;
* 5 [[dimple cup]] spawn&lt;br /&gt;
* 8 [[rock nut]]s&lt;br /&gt;
* 40 [[turtle]]s (Turtles leave a [[shell]] and [[bones]] after they are eaten, giving your craftsdwarf valuable crafting resources to trade in when the first [[caravan]] arrives)&lt;br /&gt;
* 20 wooden logs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grassland ==&lt;br /&gt;
=== About and Challenges ===&lt;br /&gt;
Grassland areas can either contain an [[aquifer]] or not, if the former is true, you will have to dig through sand or clay before reaching rock, however if there is no aquifer present, starting stone craft production and masonry etc will be much simpler. &lt;br /&gt;
The initial starting build for grassland areas:&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
&lt;br /&gt;
* One of your dwarves for leader with points in [[negotiator]], [[comedian]] and [[liar]] skills.&lt;br /&gt;
* 2 Proficient [[miner]]s.&lt;br /&gt;
* 1 [[woodcutter]] / competent [[carpenter]].&lt;br /&gt;
* 1 [[stone crafter]] with novice skill in [[mechanic]]s.&lt;br /&gt;
* 1 competent [[mason]] with novice skill in [[architecture]].&lt;br /&gt;
* 1 competent [[grower]].&lt;br /&gt;
* 1 competent [[fisherdwarf]] with novice skill in [[fish cleaner]].&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* 2 copper [[pick]]s.&lt;br /&gt;
* 1 steel [[battle axe.]]&lt;br /&gt;
* 1 [[anvil]].&lt;br /&gt;
* 2 [[dog]]s.&lt;br /&gt;
* 20 logs, or if there are already a lot of trees on your map, or an extra 30 dwarven beer/ale.&lt;br /&gt;
* 40 [[plump helmet spawn]].&lt;br /&gt;
* 36 [[plump helmet]].&lt;br /&gt;
* 5 [[pig tail seed]]s.&lt;br /&gt;
* 40 [[dwarven wine]]&lt;br /&gt;
* 20 [[dwarven rum]]&lt;br /&gt;
* 11 [[dwarven beer]]&lt;br /&gt;
* 11 [[dwarven ale]]&lt;br /&gt;
* 6 of every 2-point meat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mountains ==&lt;br /&gt;
=== About and Challenges ===&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
A leader with points in [[negotiator]], [[comedian]] and [[liar]] skills&lt;br /&gt;
* 2 proficient [[miners]]&lt;br /&gt;
* 1 competent [[Woodcutter]]/[[carpenter]]&lt;br /&gt;
* 1 competent [[stone crafter]] with  [[mechanic]]s &lt;br /&gt;
* 1 competent  Mason/engraver with novice build designing&lt;br /&gt;
** 2 Competent [[herbalist]]s if there are outside plants (option 1)&lt;br /&gt;
** 2 Competent [[grower]]s (option 2)&lt;br /&gt;
=== Items ===&lt;br /&gt;
* 2 copper [[pick]]s&lt;br /&gt;
* 1 steel [[battle axe]]&lt;br /&gt;
* 1 [[Anvil]]&lt;br /&gt;
* 30 [[dwarven ale]]&lt;br /&gt;
* 20 [[dwarven wine]]&lt;br /&gt;
* 40 [[plump helmet spawn]]&lt;br /&gt;
* 10 [[pig tail]] seeds&lt;br /&gt;
* 10 [[cave wheat]] seeds&lt;br /&gt;
* 5 [[sweet pod]] seeds&lt;br /&gt;
* 5 [[dimple cup spawn]]&lt;br /&gt;
* 50 [[turtle]]s (Turtles leave a [[shell]] and [[bones]] after they are eaten, giving your craftsdwarf valuable crafting resources to trade in when the first [[caravan]] arrives)&lt;br /&gt;
* 10 [[rock nut]]s&lt;br /&gt;
* 10 [[bag]]s (Why?)&lt;br /&gt;
* 45 logs&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Woodcutter&amp;diff=10790</id>
		<title>Woodcutter</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Woodcutter&amp;diff=10790"/>
		<updated>2007-10-31T22:05:47Z</updated>

		<summary type="html">&lt;p&gt;Beacon: New page: The job of the woodcutter is, as it's name suggests - to cut wood. To employ him, Use the (d)esignation tool, then (t) for trees.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The job of the woodcutter is, as it's name suggests - to cut wood. To employ him, Use the (d)esignation tool, then (t) for trees.&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Important_advice&amp;diff=10731</id>
		<title>40d:Important advice</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Important_advice&amp;diff=10731"/>
		<updated>2007-10-31T21:56:42Z</updated>

		<summary type="html">&lt;p&gt;Beacon: New page:  Remember: Losing is fun! Be prepared to lose a few fortresses before you get the hang of things. Everything you lose to, you will avoid next time.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Remember: Losing is fun! Be prepared to lose a few fortresses before you get the hang of things. Everything you lose to, you will avoid next time.&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Starting_builds&amp;diff=9426</id>
		<title>40d:Starting builds</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Starting_builds&amp;diff=9426"/>
		<updated>2007-10-31T21:55:06Z</updated>

		<summary type="html">&lt;p&gt;Beacon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Starting builds vary heavily depending on the area where you start building your fortress, as well as it's surroundings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert ==&lt;br /&gt;
&lt;br /&gt;
Desert areas usually have an [[aquifer]] running under them, so finding stones/minerals will prove hard.&lt;br /&gt;
&lt;br /&gt;
The first  1-2 layers will consist of sand/clay alone, and digging these does not produce any stones for your masons to detail nor make stone furniture.&lt;br /&gt;
&lt;br /&gt;
The ground level layer usually has some trees though, so wood will be your primary resource for fortress building.&lt;br /&gt;
&lt;br /&gt;
The initial starting build for desert areas:&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
&lt;br /&gt;
* A leader dwarf with points in [[negotiator]], [[comedian]] and [[liar]] skills&lt;br /&gt;
* 1 proficient [[miner]]&lt;br /&gt;
* 2 competent [[Woodcutter]]/[[carpenter]]s&lt;br /&gt;
* 1 competent [[wood crafter]] with novice [[mechanic]]s and [[masonry]] and [[architecture]]&lt;br /&gt;
* 2 dwarves capable of working with plants:&lt;br /&gt;
** Competent [[herbalist]]s if there are outside plants (option 1)&lt;br /&gt;
** Competent [[grower]]s (option 2)&lt;br /&gt;
&lt;br /&gt;
=== Items === &lt;br /&gt;
&lt;br /&gt;
* 2 copper [[pick]]s&lt;br /&gt;
* 2 steel [[battle axe]]s&lt;br /&gt;
* 1 [[Anvil]]&lt;br /&gt;
* 30 [[dwarven ale]]&lt;br /&gt;
* 50 [[plump helmet]] spawn&lt;br /&gt;
* 5 [[cave wheat]] seeds&lt;br /&gt;
* 5 [[sweet pod]] seeds&lt;br /&gt;
* 5 [[dimple cup]] spawn&lt;br /&gt;
* 8 [[rock nut]]s&lt;br /&gt;
* 40 [[turtle]]s (Turtles leave a [[shell]] and [[bones]] after they are eaten, giving your craftsdwarf valuable crafting resources to trade in when the first [[caravan]] arrives)&lt;br /&gt;
* 20 wooden logs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grassland ==&lt;br /&gt;
&lt;br /&gt;
Grassland areas can either contain an [[aquifer]] or not, if the former is true, you will have to dig through sand or clay before reaching rock, however if there is no aquifer present, starting stone craft production and masonry etc will be much simpler. &lt;br /&gt;
The initial starting build for grassland areas:&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
&lt;br /&gt;
* One of your dwarves for leader with points in [[negotiator]], [[comedian]] and [[liar]] skills.&lt;br /&gt;
* 2 Proficient [[miner]]s.&lt;br /&gt;
* 1 [[woodcutter]] / competent [[carpenter]].&lt;br /&gt;
* 1 [[stone crafter]] with novice skill in [[mechanic]]s.&lt;br /&gt;
* 1 competent [[mason]] with novice skill in [[architecture]].&lt;br /&gt;
* 1 competent [[grower]].&lt;br /&gt;
* 1 competent [[fisherdwarf]] with novice skill in [[fish cleaner]].&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* 2 copper [[pick]]s.&lt;br /&gt;
* 1 steel [[battle axe.]]&lt;br /&gt;
* 1 [[anvil]].&lt;br /&gt;
* 2 [[dog]]s.&lt;br /&gt;
* 20 logs, or if there are already a lot of trees on your map, or an extra 30 dwarven beer/ale.&lt;br /&gt;
* 40 [[plump helmet spawn]].&lt;br /&gt;
* 36 [[plump helmet]].&lt;br /&gt;
* 5 [[pig tail seed]]s.&lt;br /&gt;
* 40 [[dwarven wine]]&lt;br /&gt;
* 20 [[dwarven rum]]&lt;br /&gt;
* 11 [[dwarven beer]]&lt;br /&gt;
* 11 [[dwarven ale]]&lt;br /&gt;
* 6 of every 2-point meat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mountains ==&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
A leader with points in [[negotiator]], [[comedian]] and [[liar]] skills&lt;br /&gt;
* 2 proficient [[miners]]&lt;br /&gt;
* 1 competent [[Woodcutter]]/[[carpenter]]&lt;br /&gt;
* 1 competent [[stone crafter]] with  [[mechanic]]s &lt;br /&gt;
* 1 competent  Mason/engraver with novice build designing&lt;br /&gt;
** 2 Competent [[herbalist]]s if there are outside plants (option 1)&lt;br /&gt;
** 2 Competent [[grower]]s (option 2)&lt;br /&gt;
=== Items ===&lt;br /&gt;
* 2 copper [[pick]]s&lt;br /&gt;
* 1 steel [[battle axe]]&lt;br /&gt;
* 1 [[Anvil]]&lt;br /&gt;
* 30 [[dwarven ale]]&lt;br /&gt;
* 20 [[dwarven wine]]&lt;br /&gt;
* 40 [[plump helmet]] spawn&lt;br /&gt;
* 10 [[pig tail]] seeds&lt;br /&gt;
* 10 [[cave wheat]] seeds&lt;br /&gt;
* 5 [[sweet pod]] seeds&lt;br /&gt;
* 5 [[dimple cup]] spawn&lt;br /&gt;
* 50 [[turtle]]s (Turtles leave a [[shell]] and [[bones]] after they are eaten, giving your craftsdwarf valuable crafting resources to trade in when the first [[caravan]] arrives)&lt;br /&gt;
* 10 [[rock nut]]s&lt;br /&gt;
* 10 [[bag]]s&lt;br /&gt;
* 45 logs&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Starting_builds&amp;diff=9425</id>
		<title>40d:Starting builds</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Starting_builds&amp;diff=9425"/>
		<updated>2007-10-31T21:53:56Z</updated>

		<summary type="html">&lt;p&gt;Beacon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Starting builds vary heavily depending on the area where you start building your fortress&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert ==&lt;br /&gt;
&lt;br /&gt;
Desert areas usually have an [[aquifer]] running under them, so finding stones/minerals will prove hard.&lt;br /&gt;
&lt;br /&gt;
The first  1-2 layers will consist of sand/clay alone, and digging these does not produce any stones for your masons to detail nor make stone furniture.&lt;br /&gt;
&lt;br /&gt;
The ground level layer usually has some trees though, so wood will be your primary resource for fortress building.&lt;br /&gt;
&lt;br /&gt;
The initial starting build for desert areas:&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
&lt;br /&gt;
* A leader dwarf with points in [[negotiator]], [[comedian]] and [[liar]] skills&lt;br /&gt;
* 1 proficient [[miner]]&lt;br /&gt;
* 2 competent [[Woodcutter]]/[[carpenter]]s&lt;br /&gt;
* 1 competent [[wood crafter]] with novice [[mechanic]]s and [[masonry]] and [[architecture]]&lt;br /&gt;
* 2 dwarves capable of working with plants:&lt;br /&gt;
** Competent [[herbalist]]s if there are outside plants (option 1)&lt;br /&gt;
** Competent [[grower]]s (option 2)&lt;br /&gt;
&lt;br /&gt;
=== Items === &lt;br /&gt;
&lt;br /&gt;
* 2 copper [[pick]]s&lt;br /&gt;
* 2 steel [[battle axe]]s&lt;br /&gt;
* 1 [[Anvil]]&lt;br /&gt;
* 30 [[dwarven ale]]&lt;br /&gt;
* 50 [[plump helmet]] spawn&lt;br /&gt;
* 5 [[cave wheat]] seeds&lt;br /&gt;
* 5 [[sweet pod]] seeds&lt;br /&gt;
* 5 [[dimple cup]] spawn&lt;br /&gt;
* 8 [[rock nut]]s&lt;br /&gt;
* 40 [[turtle]]s (Turtles leave a [[shell]] and [[bones]] after they are eaten, giving your craftsdwarf valuable crafting resources to trade in when the first [[caravan]] arrives)&lt;br /&gt;
* 20 wooden logs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grassland ==&lt;br /&gt;
&lt;br /&gt;
Grassland areas can either contain an [[aquifer]] or not, if the former is true, you will have to dig through sand or clay before reaching rock, however if there is no aquifer present, starting stone craft production and masonry etc will be much simpler. &lt;br /&gt;
The initial starting build for grassland areas:&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
&lt;br /&gt;
* One of your dwarves for leader with points in [[negotiator]], [[comedian]] and [[liar]] skills.&lt;br /&gt;
* 2 Proficient [[miner]]s.&lt;br /&gt;
* 1 [[woodcutter]] / competent [[carpenter]].&lt;br /&gt;
* 1 [[stone crafter]] with novice skill in [[mechanic]]s.&lt;br /&gt;
* 1 competent [[mason]] with novice skill in [[architecture]].&lt;br /&gt;
* 1 competent [[grower]].&lt;br /&gt;
* 1 competent [[fisherdwarf]] with novice skill in [[fish cleaner]].&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* 2 copper [[pick]]s.&lt;br /&gt;
* 1 steel [[battle axe.]]&lt;br /&gt;
* 1 [[anvil]].&lt;br /&gt;
* 2 [[dog]]s.&lt;br /&gt;
* 20 logs, or if there are already a lot of trees on your map, or an extra 30 dwarven beer/ale.&lt;br /&gt;
* 40 [[plump helmet spawn]].&lt;br /&gt;
* 36 [[plump helmet]].&lt;br /&gt;
* 5 [[pig tail seed]]s.&lt;br /&gt;
* 40 [[dwarven wine]]&lt;br /&gt;
* 20 [[dwarven rum]]&lt;br /&gt;
* 11 [[dwarven beer]]&lt;br /&gt;
* 11 [[dwarven ale]]&lt;br /&gt;
* 6 of every 2-point meat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mountains ==&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
A leader with points in [[negotiator]], [[comedian]] and [[liar]] skills&lt;br /&gt;
* 2 proficient [[miners]]&lt;br /&gt;
* 1 competent [[Woodcutter]]/[[carpenter]]&lt;br /&gt;
* 1 competent [[stone crafter]] with  [[mechanic]]s &lt;br /&gt;
* 1 competent  Mason/engraver with novice build designing&lt;br /&gt;
** 2 Competent [[herbalist]]s if there are outside plants (option 1)&lt;br /&gt;
** 2 Competent [[grower]]s (option 2)&lt;br /&gt;
=== Items ===&lt;br /&gt;
* 2 copper [[pick]]s&lt;br /&gt;
* 1 steel [[battle axe]]&lt;br /&gt;
* 1 [[Anvil]]&lt;br /&gt;
* 30 [[dwarven ale]]&lt;br /&gt;
* 20 [[dwarven wine]]&lt;br /&gt;
* 40 [[plump helmet]] spawn&lt;br /&gt;
* 10 [[pig tail]] seeds&lt;br /&gt;
* 10 [[cave wheat]] seeds&lt;br /&gt;
* 5 [[sweet pod]] seeds&lt;br /&gt;
* 5 [[dimple cup]] spawn&lt;br /&gt;
* 50 [[turtle]]s (Turtles leave a [[shell]] and [[bones]] after they are eaten, giving your craftsdwarf valuable crafting resources to trade in when the first [[caravan]] arrives)&lt;br /&gt;
* 10 [[rock nut]]s&lt;br /&gt;
* 10 [[bag]]s&lt;br /&gt;
* 45 logs&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Starting_builds&amp;diff=9424</id>
		<title>40d:Starting builds</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Starting_builds&amp;diff=9424"/>
		<updated>2007-10-31T21:53:09Z</updated>

		<summary type="html">&lt;p&gt;Beacon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Starting builds vary heavily depending on the area where you start building your fortress&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert ==&lt;br /&gt;
&lt;br /&gt;
Desert areas usually have an [[aquifer]] running under them, so finding stones/minerals will prove hard.&lt;br /&gt;
&lt;br /&gt;
The first  1-2 layers will consist of sand/clay alone, and digging these does not produce any stones for your masons to detail nor make stone furniture.&lt;br /&gt;
&lt;br /&gt;
The ground level layer usually has some trees though, so wood will be your primary resource for fortress building.&lt;br /&gt;
&lt;br /&gt;
The initial starting build for desert areas:&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
&lt;br /&gt;
* A leader dwarf with points in [[negotiator]], [[comedian]] and [[liar]] skills&lt;br /&gt;
* 1 proficient [[miner]]&lt;br /&gt;
* 2 competent [[Woodcutter]]/[[carpenter]]s&lt;br /&gt;
* 1 competent [[wood crafter]] with novice [[mechanic]]s and [[masonry]] and [[architecture]]&lt;br /&gt;
* 2 dwarves capable of working with plants:&lt;br /&gt;
** Competent [[herbalist]]s if there are outside plants (option 1)&lt;br /&gt;
** Competent [[grower]]s (option 2)&lt;br /&gt;
&lt;br /&gt;
=== Items === &lt;br /&gt;
&lt;br /&gt;
* 2 copper [[pick]]s&lt;br /&gt;
* 2 steel [[battle axe]]s&lt;br /&gt;
* 1 [[Anvil]]&lt;br /&gt;
* 30 [[dwarven ale]]&lt;br /&gt;
* 50 [[plump helmet]] spawn&lt;br /&gt;
* 5 [[cave wheat]] seeds&lt;br /&gt;
* 5 [[sweet pod]] seeds&lt;br /&gt;
* 5 [[dimple cup]] spawn&lt;br /&gt;
* 8 [[rock nut]]s&lt;br /&gt;
* 40 [[turtle]]s (Turtles leave a [[shell]] and [[bones]] after they are eaten, giving your craftsdwarf valuable crafting resources to trade in when the first [[caravan]] arrives)&lt;br /&gt;
* 20 wooden logs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grassland ==&lt;br /&gt;
&lt;br /&gt;
Grassland areas can either contain an [[aquifer]] or not, if the former is true, you will have to dig through sand or clay before reaching rock, however if there is no aquifer present, starting stone craft production and masonry etc will be much simpler. &lt;br /&gt;
The initial starting build for grassland areas:&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
&lt;br /&gt;
* One of your dwarves for leader with points in [[negotiator]], [[comedian]] and [[liar]] skills.&lt;br /&gt;
* 2 Proficient [[miner]]s.&lt;br /&gt;
* 1 [[woodcutter]] / competent [[carpenter]].&lt;br /&gt;
* 1 [[stone crafter]] with novice skill in [[mechanic]]s.&lt;br /&gt;
* 1 competent [[mason]] with novice skill in [[architecture]].&lt;br /&gt;
* 1 competent [[grower]].&lt;br /&gt;
* 1 competent [[fisherdwarf]] with novice skill in [[fish cleaner]].&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* 2 copper [[pick]]s.&lt;br /&gt;
* 1 steel [[battle axe.]]&lt;br /&gt;
* 1 [[anvil]].&lt;br /&gt;
* 2 [[dog]]s.&lt;br /&gt;
* 20 logs, or if there are already a lot of trees on your map, or an extra 30 dwarven beer/ale.&lt;br /&gt;
* 40 [[plump helmet spawn]].&lt;br /&gt;
* 36 [[plump helmet]].&lt;br /&gt;
* 5 [[pig tail seed]]s.&lt;br /&gt;
* 40 [[dwarven wine]]&lt;br /&gt;
* 20 [[dwarven rum]]&lt;br /&gt;
* 11 [[dwarven beer]]&lt;br /&gt;
* 11 [[dwarven ale]]&lt;br /&gt;
* 6 of every 2-point meat.&lt;br /&gt;
&lt;br /&gt;
== Mountains ==&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
A leader with points in [[negotiator]], [[comedian]] and [[liar]] skills&lt;br /&gt;
* 2 proficient [[miners]]&lt;br /&gt;
* 1 competent [[Woodcutter]]/[[carpenter]]&lt;br /&gt;
* 1 competent [[stone crafter]] with  [[mechanic]]s &lt;br /&gt;
* 1 competent  Mason/engraver with novice build designing&lt;br /&gt;
** 2 Competent [[herbalist]]s if there are outside plants (option 1)&lt;br /&gt;
** 2 Competent [[grower]]s (option 2)&lt;br /&gt;
=== Items ===&lt;br /&gt;
* 2 copper [[pick]]s&lt;br /&gt;
* 1 steel [[battle axe]]&lt;br /&gt;
* 1 [[Anvil]]&lt;br /&gt;
* 30 [[dwarven ale]]&lt;br /&gt;
* 20 [[dwarven wine]]&lt;br /&gt;
* 40 [[plump helmet]] spawn&lt;br /&gt;
* 10 [[pig tail]] seeds&lt;br /&gt;
* 10 [[cave wheat]] seeds&lt;br /&gt;
* 5 [[sweet pod]] seeds&lt;br /&gt;
* 5 [[dimple cup]] spawn&lt;br /&gt;
* 50 [[turtle]]s (Turtles leave a [[shell]] and [[bones]] after they are eaten, giving your craftsdwarf valuable crafting resources to trade in when the first [[caravan]] arrives)&lt;br /&gt;
* 10 [[rock nut]]s&lt;br /&gt;
* 10 [[bag]]s&lt;br /&gt;
* 45 logs&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d:Starting_builds&amp;diff=9423</id>
		<title>40d:Starting builds</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d:Starting_builds&amp;diff=9423"/>
		<updated>2007-10-31T21:52:35Z</updated>

		<summary type="html">&lt;p&gt;Beacon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Starting builds vary heavily depending on the area where you start building your fortress&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert ==&lt;br /&gt;
&lt;br /&gt;
Desert areas usually have an [[aquifer]] running under them, so finding stones/minerals will prove hard.&lt;br /&gt;
&lt;br /&gt;
The first  1-2 layers will consist of sand/clay alone, and digging these does not produce any stones for your masons to detail nor make stone furniture.&lt;br /&gt;
&lt;br /&gt;
The ground level layer usually has some trees though, so wood will be your primary resource for fortress building.&lt;br /&gt;
&lt;br /&gt;
The initial starting build for desert areas:&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
&lt;br /&gt;
* A leader dwarf with points in [[negotiator]], [[comedian]] and [[liar]] skills&lt;br /&gt;
* 1 proficient [[miner]]&lt;br /&gt;
* 2 competent [[Woodcutter]]/[[carpenter]]s&lt;br /&gt;
* 1 competent [[wood crafter]] with novice [[mechanic]]s and [[masonry]] and [[architecture]]&lt;br /&gt;
* 2 dwarves capable of working with plants:&lt;br /&gt;
** Competent [[herbalist]]s if there are outside plants (option 1)&lt;br /&gt;
** Competent [[grower]]s (option 2)&lt;br /&gt;
&lt;br /&gt;
=== Items === &lt;br /&gt;
&lt;br /&gt;
* 2 copper [[pick]]s&lt;br /&gt;
* 2 steel [[battle axe]]s&lt;br /&gt;
* 1 [[Anvil]]&lt;br /&gt;
* 30 [[dwarven ale]]&lt;br /&gt;
* 50 [[plump helmet]] spawn&lt;br /&gt;
* 5 [[cave wheat]] seeds&lt;br /&gt;
* 5 [[sweet pod]] seeds&lt;br /&gt;
* 5 [[dimple cup]] spawn&lt;br /&gt;
* 8 [[rock nut]]s&lt;br /&gt;
* 40 [[turtle]]s (Turtles leave a [[shell]] and [[bones]] after they are eaten, giving your craftsdwarf valuable crafting resources to trade in when the first [[caravan]] arrives)&lt;br /&gt;
* 20 wooden logs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grassland ==&lt;br /&gt;
&lt;br /&gt;
Grassland areas can either contain an [[aquifer]] or not, if the former is true, you will have to dig through sand or clay before reaching rock, however if there is no aquifer present, starting stone craft production and masonry etc will be much simpler. &lt;br /&gt;
The initial starting build for grassland areas:&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
&lt;br /&gt;
* One of your dwarves for leader with points in [[negotiator]], [[comedian]] and [[liar]] skills.&lt;br /&gt;
* 2 Proficient [[miner]]s.&lt;br /&gt;
* 1 [[woodcutter]] / competent [[carpenter]].&lt;br /&gt;
* 1 [[stone crafter]] with novice skill in [[mechanic]]s.&lt;br /&gt;
* 1 competent [[mason]] with novice skill in [[architecture]].&lt;br /&gt;
* 1 competent [[grower]].&lt;br /&gt;
* 1 competent [[fisherdwarf]] with novice skill in [[fish cleaner]].&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* 2 copper [[pick]]s.&lt;br /&gt;
* 1 steel [[battle axe.]]&lt;br /&gt;
* 1 [[anvil]].&lt;br /&gt;
* 2 [[dog]]s.&lt;br /&gt;
* 20 logs, or if there are already a lot of trees on your map, or an extra 30 dwarven beer/ale.&lt;br /&gt;
* 40 [[plump helmet spawn]].&lt;br /&gt;
* 36 [[plump helmet]].&lt;br /&gt;
* 5 [[pig tail seed]]s.&lt;br /&gt;
* 40 [[dwarven wine]]&lt;br /&gt;
* 20 [[dwarven rum]]&lt;br /&gt;
* 11 [[dwarven beer]]&lt;br /&gt;
* 11 [[dwarven ale]]&lt;br /&gt;
* 6 of every 2-point meat.&lt;br /&gt;
&lt;br /&gt;
== Ice ==&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== mountains ==&lt;br /&gt;
&lt;br /&gt;
=== Dwarves &amp;amp; skills ===&lt;br /&gt;
A leader with points in [[negotiator]], [[comedian]] and [[liar]] skills&lt;br /&gt;
* 2 proficient [[miners]]&lt;br /&gt;
* 1 competent [[Woodcutter]]/[[carpenter]]&lt;br /&gt;
* 1 competent [[stone crafter]] with  [[mechanic]]s &lt;br /&gt;
* 1 competent  Mason/engraver with novice build designing&lt;br /&gt;
** 2 Competent [[herbalist]]s if there are outside plants (option 1)&lt;br /&gt;
** 2 Competent [[grower]]s (option 2)&lt;br /&gt;
=== Items ===&lt;br /&gt;
* 2 copper [[pick]]s&lt;br /&gt;
* 1 steel [[battle axe]]&lt;br /&gt;
* 1 [[Anvil]]&lt;br /&gt;
* 30 [[dwarven ale]]&lt;br /&gt;
* 20 [[dwarven wine]]&lt;br /&gt;
* 40 [[plump helmet]] spawn&lt;br /&gt;
* 10 [[pig tail]] seeds&lt;br /&gt;
* 10 [[cave wheat]] seeds&lt;br /&gt;
* 5 [[sweet pod]] seeds&lt;br /&gt;
* 5 [[dimple cup]] spawn&lt;br /&gt;
* 50 [[turtle]]s (Turtles leave a [[shell]] and [[bones]] after they are eaten, giving your craftsdwarf valuable crafting resources to trade in when the first [[caravan]] arrives)&lt;br /&gt;
* 10 [[rock nut]]s&lt;br /&gt;
* 10 [[bag]]s&lt;br /&gt;
* 45 logs&lt;/div&gt;</summary>
		<author><name>Beacon</name></author>
	</entry>
</feed>