<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Athan</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Athan"/>
	<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php/Special:Contributions/Athan"/>
	<updated>2026-05-15T04:23:51Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Athan&amp;diff=40395</id>
		<title>User:Athan</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Athan&amp;diff=40395"/>
		<updated>2008-04-16T16:03:50Z</updated>

		<summary type="html">&lt;p&gt;Athan: Removing all content from page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Athan</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=User:Athan&amp;diff=40394</id>
		<title>User:Athan</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=User:Athan&amp;diff=40394"/>
		<updated>2008-04-16T16:00:33Z</updated>

		<summary type="html">&lt;p&gt;Athan: New page: {{Tile|&amp;amp;#8220;|#ccc|#000}} {{Tile|&amp;amp;#8221;|#ccc|#000}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tile|&amp;amp;#8220;|#ccc|#000}}&lt;br /&gt;
{{Tile|&amp;amp;#8221;|#ccc|#000}}&lt;/div&gt;</summary>
		<author><name>Athan</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:River&amp;diff=26381</id>
		<title>40d Talk:River</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:River&amp;diff=26381"/>
		<updated>2008-04-15T17:17:52Z</updated>

		<summary type="html">&lt;p&gt;Athan: Forgot the signature..&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think the image should be edited... the light blue rivers are streams, not brooks. Brooks are actually invisible on the region map, only visible on local. Only a minor issue though, but it can cause confusion. [[User:Lightning4|Lightning4]] 16:49, 16 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
===2967067655===&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;cave river&amp;quot; in seed 2967067655 is a short segment enclosed in solid rock, that comes from nowhere and &amp;quot;falls away&amp;quot; into open space at both ends - open space that doesn't extend to the level below. Is this typical of 0.27.169.33? If so, I'll have to put all my cave river plans off to a future version.  [[User:Kidinnu|Kidinnu]] 09:54, 14 November 2007 (EST)&lt;br /&gt;
:That sounds very strange. The cave rivers I've seen are sourced from a &amp;quot;mysterious area&amp;quot; and usually either continue off the map or fall off the bottom. They also tend to go through several lowerings of their elevation. Are you sure you fully explored it? [[User:VengefulDonut|VengefulDonut]] 10:03, 14 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
I don't know where this should be mentioned, but there is a huge difference on my machine between FPS on maps with brooks and maps with rivers.  I've got a 3.4ghz and 2 gig ram, and my FPS on a map with a river drops to 15-20 right off the bat, where it stays in the high 50's until 30-40 dwarves with only a brook. -- unsigned, but written by Gotthard, according to page history.&lt;br /&gt;
&lt;br /&gt;
I added a bit about temporarily draining and permanently damming rivers and linked to a movie I recorded of doing just that. I think there are ways that would be easier on the dwarves and less micromanagey - one way, perhaps, may be to blast a 3-wide section of the river floor, instead of a 1-wide one, and then build floors in the middle column, and then build floodgates on top of those - that should keep the pesky backflow (which made installing the floodgates so arduous) from interfering with the damming. --[[User:SL|SL]] 00:28, 30 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Draining brooks ==&lt;br /&gt;
&lt;br /&gt;
I made following experiment: &lt;br /&gt;
&lt;br /&gt;
*1. Built a bridge over brook, the brook flowed from left to right&lt;br /&gt;
*2. Built walls for the bridge&lt;br /&gt;
*3. channeled under right wall&lt;br /&gt;
*4. I then removed floors between walls of the bridge so that walls would fall in the brook&lt;br /&gt;
&lt;br /&gt;
Purpose of this experiment was to drain the river. I made two walls to see what happens when I drop wall on the brook tile, and when I drop walls on brook tile that has been dug out. I was expecting to see my left wall intact on the brook, like if I had built the wall right on top of brook tile. And to see my right wall intact at the bottom of the brook where I had channeled out the brook. &lt;br /&gt;
&lt;br /&gt;
Setting, before removing any parts of the bridge. &lt;br /&gt;
{| style=&amp;quot;border-spacing: 0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|Z|#000|#FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|-|#000|#FFF}}&lt;br /&gt;
|{{RT|1|#000|fff}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|Z|#000|#FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|0|#000|fff}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|Z|#000|#FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|1|#000|fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|&amp;amp;#x25B2;|#888|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|&amp;amp;#x25BC;|#888|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|+|#888|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|~|#fff|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|+|#888|#000}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|≈|#fff|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|~|#0ff|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|+|#888|#000}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|+|#888|#000}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|~|#0ff|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|+|#888|#000}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|+|#888|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|&amp;amp;#x25B2;|#888|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|&amp;amp;#x25BC;|#888|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When both walls fell to the bottom of brook and fell apart into blocks I had used to build the walls. This wasnt such a terrible supprice to me. What was a supprice was that those walls that had fell through walkable brook tile had &amp;quot;broken&amp;quot; the brook. Game now seems to handle those tiles like they were ending the brook. Water pours in from both ends and simply disappears. &lt;br /&gt;
&lt;br /&gt;
Basically this could be used to create more tiles for water to pour out of map...&lt;br /&gt;
&lt;br /&gt;
--[[User:Athan|Athan]] 13:17, 15 April 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Athan</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:River&amp;diff=26380</id>
		<title>40d Talk:River</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:River&amp;diff=26380"/>
		<updated>2008-04-15T17:04:08Z</updated>

		<summary type="html">&lt;p&gt;Athan: Draining brooks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think the image should be edited... the light blue rivers are streams, not brooks. Brooks are actually invisible on the region map, only visible on local. Only a minor issue though, but it can cause confusion. [[User:Lightning4|Lightning4]] 16:49, 16 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
===2967067655===&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;cave river&amp;quot; in seed 2967067655 is a short segment enclosed in solid rock, that comes from nowhere and &amp;quot;falls away&amp;quot; into open space at both ends - open space that doesn't extend to the level below. Is this typical of 0.27.169.33? If so, I'll have to put all my cave river plans off to a future version.  [[User:Kidinnu|Kidinnu]] 09:54, 14 November 2007 (EST)&lt;br /&gt;
:That sounds very strange. The cave rivers I've seen are sourced from a &amp;quot;mysterious area&amp;quot; and usually either continue off the map or fall off the bottom. They also tend to go through several lowerings of their elevation. Are you sure you fully explored it? [[User:VengefulDonut|VengefulDonut]] 10:03, 14 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
I don't know where this should be mentioned, but there is a huge difference on my machine between FPS on maps with brooks and maps with rivers.  I've got a 3.4ghz and 2 gig ram, and my FPS on a map with a river drops to 15-20 right off the bat, where it stays in the high 50's until 30-40 dwarves with only a brook. -- unsigned, but written by Gotthard, according to page history.&lt;br /&gt;
&lt;br /&gt;
I added a bit about temporarily draining and permanently damming rivers and linked to a movie I recorded of doing just that. I think there are ways that would be easier on the dwarves and less micromanagey - one way, perhaps, may be to blast a 3-wide section of the river floor, instead of a 1-wide one, and then build floors in the middle column, and then build floodgates on top of those - that should keep the pesky backflow (which made installing the floodgates so arduous) from interfering with the damming. --[[User:SL|SL]] 00:28, 30 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Draining brooks ==&lt;br /&gt;
&lt;br /&gt;
I made following experiment: &lt;br /&gt;
&lt;br /&gt;
*1. Built a bridge over brook, the brook flowed from left to right&lt;br /&gt;
*2. Built walls for the bridge&lt;br /&gt;
*3. channeled under right wall&lt;br /&gt;
*4. I then removed floors between walls of the bridge so that walls would fall in the brook&lt;br /&gt;
&lt;br /&gt;
Purpose of this experiment was to drain the river. I made two walls to see what happens when I drop wall on the brook tile, and when I drop walls on brook tile that has been dug out. I was expecting to see my left wall intact on the brook, like if I had built the wall right on top of brook tile. And to see my right wall intact at the bottom of the brook where I had channeled out the brook. &lt;br /&gt;
&lt;br /&gt;
Setting, before removing any parts of the bridge. &lt;br /&gt;
{| style=&amp;quot;border-spacing: 0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|Z|#000|#FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|-|#000|#FFF}}&lt;br /&gt;
|{{RT|1|#000|fff}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|Z|#000|#FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|0|#000|fff}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|Z|#000|#FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|1|#000|fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|&amp;amp;#x25B2;|#888|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|&amp;amp;#x25BC;|#888|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|+|#888|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|~|#fff|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|+|#888|#000}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|≈|#fff|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|~|#0ff|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|+|#888|#000}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|+|#888|#000}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|~|#0ff|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{RT|7|#00f|#000}}&lt;br /&gt;
|{{RT|≈|#0ff|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|+|#888|#000}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{888}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|+|#888|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|&amp;amp;#x25B2;|#888|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#000}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{FFF}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|&amp;amp;#x25BC;|#888|#000}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|{{RT|.|#0f0|#fff}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When both walls fell to the bottom of brook and fell apart into blocks I had used to build the walls. This wasnt such a terrible supprice to me. What was a supprice was that those walls that had fell through walkable brook tile had &amp;quot;broken&amp;quot; the brook. Game now seems to handle those tiles like they were ending the brook. Water pours in from both ends and simply disappears. &lt;br /&gt;
&lt;br /&gt;
Basically this could be used to create more tiles for water to pour out of map...&lt;/div&gt;</summary>
		<author><name>Athan</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=40d_Talk:Road&amp;diff=19118</id>
		<title>40d Talk:Road</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=40d_Talk:Road&amp;diff=19118"/>
		<updated>2008-03-28T14:59:19Z</updated>

		<summary type="html">&lt;p&gt;Athan: Roads and floor underneath&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It isn't nessessary in 0.27 for a road to be built to get human wagons and in fact, it appears that even if you do, they don't use it sometimes.--[[User:Draco18s|Draco18s]] 10:50, 4 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
It looked like the human caravan moved faster on a road, but I'm not sure. Ill find out next summer season. --[[User:Soyweiser|Soyweiser]] 14:02, 8 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== removing roads ==&lt;br /&gt;
&lt;br /&gt;
how do I remove a road... I didn't really get the difference btn a road and a floor for corridors and now I cannot put a door at the front of my fortress to lock the invaders out!&lt;br /&gt;
[[User:GarrieIrons|GarrieIrons]] 03:45, 3 January 2008 (EST)&lt;br /&gt;
:I worked it out... it is through the {{key|q}} menu [[User:GarrieIrons|GarrieIrons]] 04:17, 3 January 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== using roads ==&lt;br /&gt;
&lt;br /&gt;
I've just built a road to help the traders yet they happily plow through the wilderness. Is there anyway to help speed them along and make them use the road. Perferably without having to build wall or channels to funnel them.&lt;br /&gt;
[[User:Yvain|Yvain]] 00:37, 19 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== speed ==&lt;br /&gt;
&lt;br /&gt;
will roads speed up my dwarves? --[[User:Koltom|Koltom]] 09:52, 29 February 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
== Roads and floor underneath ==&lt;br /&gt;
&lt;br /&gt;
It seems that buildin on varied floortile makes the game forget any special occurences. For example if main biome's architype is gabbro, and you have found nasty microcline vein that ruins your entire corridor, you can build road over the microcline and then remove it to transform the floor into gabbro. I did sone arbitual testing and I could show those testing results shoud anyone care. &lt;br /&gt;
--[[User:Athan|Athan]] 10:59, 28 March 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Athan</name></author>
	</entry>
</feed>