<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alpacalypse</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alpacalypse"/>
	<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php/Special:Contributions/Alpacalypse"/>
	<updated>2026-10-19T00:19:03Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Natural_skill/core/doc&amp;diff=322181</id>
		<title>Template:Natural skill/core/doc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Natural_skill/core/doc&amp;diff=322181"/>
		<updated>2026-10-19T00:11:45Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Created page with &amp;quot;Intended for use in other templates. A handling template for returning the first tag found after a NATURAL_SKILL token in a raw file.  See {{tl|Natural skill}} for the origina...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Intended for use in other templates. A handling template for returning the first tag found after a NATURAL_SKILL token in a raw file.&lt;br /&gt;
&lt;br /&gt;
See {{tl|Natural skill}} for the original implementation.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Raw templates]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template Documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Skill_level_name/doc&amp;diff=322180</id>
		<title>Template:Skill level name/doc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Skill_level_name/doc&amp;diff=322180"/>
		<updated>2026-10-19T00:07:29Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Created page with &amp;quot;An isolated switch template that can be used in others wanting convert skill values into their word outputs. &amp;lt;includeonly&amp;gt;Category:Raw templates&amp;lt;/includeonly&amp;gt; &amp;lt;noinclude&amp;gt;[...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An isolated switch template that can be used in others wanting convert skill values into their word outputs.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Raw templates]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template Documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Natural_skill/doc&amp;diff=322179</id>
		<title>Template:Natural skill/doc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Natural_skill/doc&amp;diff=322179"/>
		<updated>2026-10-19T00:04:52Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Created page with &amp;quot;Intended for inline use. A template for looking up and outputting the first tag found after a {{token|NATURAL_SKILL}} token in a pages /raw file  Usage (Legendary climber as e...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Intended for inline use. A template for looking up and outputting the first tag found after a {{token|NATURAL_SKILL}} token in a pages /raw file&lt;br /&gt;
&lt;br /&gt;
Usage (Legendary climber as example):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Natural skill}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
climbing (Legendary)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It accepts two optional parameters, &amp;lt;code&amp;gt;format=&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;case=&amp;lt;/code&amp;gt;, which accept any value.&lt;br /&gt;
&lt;br /&gt;
They can be used to switch to a numerical output (format=), and upper case for the skill name (case=):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Natural skill|format=x|case=x}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Climbing (15)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Limitations:&lt;br /&gt;
*If there is more than one tag, this will not detect anything but the first tag after &amp;lt;code&amp;gt;[NATURAL_SKILL]&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Raw templates]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template Documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Pterodactylus&amp;diff=322178</id>
		<title>Pterodactylus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Pterodactylus&amp;diff=322178"/>
		<updated>2026-10-18T23:32:08Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: case option (defaults to lower)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{verminlookup/0&lt;br /&gt;
|image=pterodactylus_sprites.png&lt;br /&gt;
|portrait=pterodactylus_portrait_anim.gif}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
Like most flying creatures, ''Pterodactylus'' has a natural skill in {{Natural skill|format=|case=}}.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Vermin}}&lt;br /&gt;
[[Category:Jurassic]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Natural_skill&amp;diff=322177</id>
		<title>Template:Natural skill</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Natural_skill&amp;diff=322177"/>
		<updated>2026-10-18T23:30:44Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Case switching option&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Natural skill/core|{{{1|{{{{#if:{{NAMESPACE}}|:}}{{NAMESPACE}}:{{PAGENAME}}/raw}}}}}|format={{{format|}}}|case={{{case|}}}}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Natural_skill/core&amp;diff=322175</id>
		<title>Template:Natural skill/core</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Natural_skill/core&amp;diff=322175"/>
		<updated>2026-10-18T23:29:55Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Adding option for switching lower/upper case&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#if:{{tag|{{{1}}}|NATURAL_SKILL}}|{{#if:{{{case|}}}|{{ucfirst:{{lc:{{tagentry|{{{1}}}|NATURAL_SKILL|1|notfound=}}}}}}|{{lc:{{tagentry|{{{1}}}|NATURAL_SKILL|1|notfound=}}}}}} ({{#if:{{{format|}}}|{{tagentry|{{{1}}}|NATURAL_SKILL|2|notfound=}}|{{Skill level name|{{tagentry|{{{1}}}|NATURAL_SKILL|2|notfound=}}}}}})|}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Pterodactylus&amp;diff=322174</id>
		<title>Pterodactylus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Pterodactylus&amp;diff=322174"/>
		<updated>2026-10-18T23:24:09Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: testing numerical output option&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{verminlookup/0&lt;br /&gt;
|image=pterodactylus_sprites.png&lt;br /&gt;
|portrait=pterodactylus_portrait_anim.gif}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
Like most flying creatures, ''Pterodactylus'' has a natural skill in {{Natural skill|format=moo}}.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Vermin}}&lt;br /&gt;
[[Category:Jurassic]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Pterodactylus&amp;diff=322170</id>
		<title>Pterodactylus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Pterodactylus&amp;diff=322170"/>
		<updated>2026-10-18T23:09:17Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Natural skill in climbing. (Field testing a raw output template)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{verminlookup/0&lt;br /&gt;
|image=pterodactylus_sprites.png&lt;br /&gt;
|portrait=pterodactylus_portrait_anim.gif}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
Like most flying creatures, ''Pterodactylus'' has a natural skill in {{Natural skill}}.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Vermin}}&lt;br /&gt;
[[Category:Jurassic]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Natural_skill/core&amp;diff=322166</id>
		<title>Template:Natural skill/core</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Natural_skill/core&amp;diff=322166"/>
		<updated>2026-10-18T23:06:47Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Offset fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#if:{{tag|{{{1}}}|NATURAL_SKILL}}|{{ucfirst:{{lc:{{tagentry|{{{1}}}|NATURAL_SKILL|1|notfound=}}}}}} ({{#if:{{{format|}}}|{{tagentry|{{{1}}}|NATURAL_SKILL|2|notfound=}}|{{Skill level name|{{tagentry|{{{1}}}|NATURAL_SKILL|2|notfound=}}}}}})|}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Natural_skill&amp;diff=322164</id>
		<title>Template:Natural skill</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Natural_skill&amp;diff=322164"/>
		<updated>2026-10-18T23:03:12Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Template for looking up and outputting the first tag found after a NATURAL_SKILL token in a pages /raw file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Natural skill/core|{{{1|{{{{#if:{{NAMESPACE}}|:}}{{NAMESPACE}}:{{PAGENAME}}/raw}}}}}|format={{{format|}}}}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Natural_skill/core&amp;diff=322161</id>
		<title>Template:Natural skill/core</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Natural_skill/core&amp;diff=322161"/>
		<updated>2026-10-18T23:01:50Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: A handling template for returning the first tag found after a NATURAL_SKILL token in a raw file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#if:{{tag|{{{1}}}|NATURAL_SKILL}}|{{ucfirst:{{lc:{{tagentry|{{{1}}}|NATURAL_SKILL|0|notfound=}}}}}} ({{#if:{{{format|}}}|{{tagentry|{{{1}}}|NATURAL_SKILL|1|notfound=}}|{{Skill level name|{{tagentry|{{{1}}}|NATURAL_SKILL|1|notfound=}}}}}})|}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Skill_level_name&amp;diff=322160</id>
		<title>Template:Skill level name</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Skill_level_name&amp;diff=322160"/>
		<updated>2026-10-18T22:58:27Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: An isolated switch template that can be used in others wanting convert skill values into their word outputs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1}}}&lt;br /&gt;
|0=Dabbling&lt;br /&gt;
|1=Novice&lt;br /&gt;
|2=Adequate&lt;br /&gt;
|3=Competent&lt;br /&gt;
|4=Skilled&lt;br /&gt;
|5=Proficient&lt;br /&gt;
|6=Talented&lt;br /&gt;
|7=Adept&lt;br /&gt;
|8=Expert&lt;br /&gt;
|9=Professional&lt;br /&gt;
|10=Accomplished&lt;br /&gt;
|11=Great&lt;br /&gt;
|12=Master&lt;br /&gt;
|13=High Master&lt;br /&gt;
|14=Grand Master&lt;br /&gt;
|#default=Legendary{{#ifexpr:{{{1}}}&amp;gt;15|+{{#expr:{{{1}}}-15}}|}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Prefstring_dwarves/doc&amp;diff=322159</id>
		<title>Template:Prefstring dwarves/doc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Prefstring_dwarves/doc&amp;diff=322159"/>
		<updated>2026-10-18T22:37:23Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Primarily intended for inline use.&lt;br /&gt;
&lt;br /&gt;
This template finds the current page name, checks the {{token|PREFSTRING}} of an accompanying /raw page, and outputs a complete [[preference]] sentence accordingly.&lt;br /&gt;
&lt;br /&gt;
Usage ([[fluffy wambler]] for example):&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Prefstring dwarves}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] fluffy wamblers for their ''warm heart'', their ''gentle nature'', and their ''stumble bumbling''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If no /raw or &amp;lt;code&amp;gt;[PREFSTRING]&amp;lt;/code&amp;gt; is found, the fallback outputs:&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It has 1 optional parameter to check a page matching a string.&lt;br /&gt;
&lt;br /&gt;
If you wanted to show the preferences for a dragon:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Prefstring dwarves|dragon}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves|dragon}}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Raw templates]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template Documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Prefstring_dwarves/doc&amp;diff=322158</id>
		<title>Template:Prefstring dwarves/doc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Prefstring_dwarves/doc&amp;diff=322158"/>
		<updated>2026-10-18T22:36:35Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This template finds the current page name, checks the {{token|PREFSTRING}} of an accompanying /raw page, and outputs a complete [[preference]] sentence accordingly.&lt;br /&gt;
&lt;br /&gt;
Usage ([[fluffy wambler]] for example):&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Prefstring dwarves}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] fluffy wamblers for their ''warm heart'', their ''gentle nature'', and their ''stumble bumbling''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If no /raw or &amp;lt;code&amp;gt;[PREFSTRING]&amp;lt;/code&amp;gt; is found, the fallback outputs:&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Primarily intended for inline use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It has 1 optional parameter to check a page matching a string.&lt;br /&gt;
&lt;br /&gt;
If you wanted to show the preferences for a dragon:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Prefstring dwarves|dragon}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves|dragon}}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Raw templates]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template Documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Prefstring_dwarves/doc&amp;diff=322157</id>
		<title>Template:Prefstring dwarves/doc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Prefstring_dwarves/doc&amp;diff=322157"/>
		<updated>2026-10-18T22:36:16Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Updated for improved optional parameter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This template finds the current page name, checks the {{token|PREFSTRING}} of an accompanying /raw page, and outputs a complete [[preference]] sentence accordingly.&lt;br /&gt;
&lt;br /&gt;
Usage ([[fluffy wambler]] for example):&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Prefstring dwarves}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] fluffy wamblers for their ''warm heart'', their ''gentle nature'', and their ''stumble bumbling''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If no /raw or &amp;lt;code&amp;gt;[PREFSTRING]&amp;lt;/code&amp;gt; is found, the fallback outputs:&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Primarily intended for inline use.&lt;br /&gt;
&lt;br /&gt;
It has 1 optional parameter to check a page matching a string.&lt;br /&gt;
If you wanted to show the preferences for a dragon:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Prefstring dwarves|dragon}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves|dragon}}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Raw templates]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template Documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Prefstring_dwarves&amp;diff=322156</id>
		<title>Template:Prefstring dwarves</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Prefstring_dwarves&amp;diff=322156"/>
		<updated>2026-10-18T22:30:26Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Hoping this makes it so a plain page name can be used an optional parameter.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Prefstring dwarves/core|{{#if:{{{1|}}}|{{:{{{1}}}/raw}}|{{{{#if:{{NAMESPACE}}|:}}{{NAMESPACE}}:{{PAGENAME}}/raw}}}}}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Animal&amp;diff=322154</id>
		<title>Animal</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Animal&amp;diff=322154"/>
		<updated>2026-10-18T21:47:29Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: /* Overview */ Added an explicit mechanical definition (impetus for page). Clarifies &amp;quot;animal&amp;quot; common meaning vs internal game class/function&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{av}}&lt;br /&gt;
[[File:animals_preview2.png|200px|right]]&lt;br /&gt;
In the wilds, most creatures you will find are '''animals'''. They typically have the {{token|NATURAL}} token, which makes them peaceful to [[elf|elves]], as well as being either a {{token|PET}} or a {{token|PET_EXOTIC}}, allowing them to be [[animal trainer|tamed]] in some way. Animals can also [[Entity token#Animal_definitions|be utilised]] by a [[civilization]] for [[trade]], [[war]], or just kept as [[pet]]s.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Strictly speaking, as a mechanical definition, a creature is only an &amp;quot;animal&amp;quot; if it is defined as such within an entity. While there are animal species that cannot even be tamed, like [[crab]]s or [[penguin]]s, most animals are tameable and can then be used by a civilization in at least one of the following ways:&lt;br /&gt;
*As a [[pet]]: Either of the &amp;lt;code&amp;gt;PET&amp;lt;/code&amp;gt; tokens allows a creature to be tamed and is a prerequisite for further training, or use in more specific animal roles. Creatures with {{token|PET}} (like [[One-humped camel|camels]]) become [[domestic animal|domesticated]] wherever available, whereas those with {{token|PET_EXOTIC}} are only tamed for the &amp;quot;exotic&amp;quot; roles and the civilizations using them only have a {{DFtext|General familiarity|yellow}} with their [[animal trainer|training]] unless they can {{token|USE_ANY_PET_RACE|entity}} like [[elf|elves]] do.&lt;br /&gt;
**As a [[Hunting animal|hunting]] or [[war animal]]  (with {{token|TRAINABLE_HUNTING}}, {{token|TRAINABLE_WAR}}, or just {{token|TRAINABLE}} for both)&lt;br /&gt;
**As a [[mount]]  (with {{token|MOUNT}} or {{token|MOUNT_EXOTIC}})&lt;br /&gt;
**As a [[pack animal]]  (with {{token|PACK_ANIMAL}} and its {{token|TRADE_CAPACITY}})&lt;br /&gt;
**As a [[Wagon|draft animal]]  (with {{token|WAGON_PULLER}})&lt;br /&gt;
Some animals are always [[Domestic animal|domesticated]] ({{token|COMMON_DOMESTIC}}) even when no wild populations are present, which usually ensures they are included for at least one of the above uses by civilizations that use them.&lt;br /&gt;
&lt;br /&gt;
Note, however, that animals considered usable by one civilization are not necessarily considered as such by all. Any [[creature token|creature definitions]] relating to being a usable animal are not guaranteed to be functional without complimentary [[entity token|tokens defined at the entity level]]. For instance, [[kobold]]s use nonstandard animals for the above roles and can treat all creatures with the {{token|CREATURE_CLASS|c|POISONOUS}} tag as pets. &lt;br /&gt;
&lt;br /&gt;
===Tokens and mechanics===&lt;br /&gt;
The full list of animal usage [[entity token]]s is as follows:&lt;br /&gt;
* {{token|COMMON_DOMESTIC_PET|entity}}: grants the civilization all [[domestic animal]]s commonly kept as [[pet]]s or livestock, and permits taming {{token|PET}} animals from the surrounding areas.&lt;br /&gt;
* {{token|COMMON_DOMESTIC_MOUNT|entity}}: grants the civilization domestic [[mount]] animals, and permits taming {{token|MOUNT}} animals from the surrounding areas. Mundane mounts include [[horse]]s and both types of [[camel]]s.&lt;br /&gt;
* {{token|COMMON_DOMESTIC_PACK|entity}}: grants the civilization domestic [[pack animal]]s so it can send [[caravan]]s to [[trade]]. Without this token, the civilization is not guaranteed to tame any animals suitable for this purpose.&lt;br /&gt;
* {{token|COMMON_DOMESTIC_PULL|entity}}: grants the civilization [[domestic animal]]s that can pull trader [[wagon]]s, and the ability to use wagons in general.&lt;br /&gt;
* {{token|USE_NON_EXOTIC_PET_RACE|entity}}: permits any regular animals from the [[biome]]s the civilization inhabits, following their usual taming rules, and during [[siege]]s even exotic ones will be fielded as war beasts, but not as mounts. [[Human]]s do this in vanilla.&lt;br /&gt;
* {{token|USE_GOOD_ANIMALS|entity}}: permits [[good]]-aligned animals like the [[unicorn]], even normally untameable species, and settlement in good-aligned [[biome]]s. In [[modding|unmodded]] games, only [[elf|elves]] can do this.&lt;br /&gt;
* {{token|USE_EVIL_ANIMALS|entity}}: permits [[evil]]-aligned animals and {{token|SLOW_LEARNER}}s, like [[beak dog]]s and [[ogre]]s respectively, even normally untameable species, and settlement in evil-aligned [[biome]]s. [[Goblin]]s do this.&lt;br /&gt;
* {{token|USE_CAVE_ANIMALS|entity}}: permits [[cavern creatures]], following their usual taming rules, in addition to what the civilization already has. Entities that use aligned animals will be able to use aligned cavern creatures, such as [[troll]]s, as well. Both [[dwarf|dwarves]] and [[goblin]]s use creatures from the caverns.&lt;br /&gt;
* {{token|USE_ANY_PET_RACE|entity}}: can domesticate any of the available species, regardless of its exotic status. This also allows them to settle in [[savage]] biomes with ease. [[Elf|Elves]] are (in)famous for this.&lt;br /&gt;
&lt;br /&gt;
* Available animals and the roles they perform can be further customized through the use of {{token|ANIMAL|entity}} tokens. For instance, [[kobold]]s can tame all poisonous non-mammals and keep them as pets and war beasts, but will never use them as mounts or pack animals, even the species normally usable in such ways.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ Animal usage by civilizations&lt;br /&gt;
!Entity!!Domestic pets!!Domestic mounts!!Domestic&amp;lt;br&amp;gt;pack animals!!Domestic&amp;lt;br&amp;gt;draft animals!!Surface animals!!Cavern beasts!!Good-aligned!!Evil-aligned&lt;br /&gt;
|-&lt;br /&gt;
|[[Dwarf|Dwarves]]|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#ffc&amp;quot;|Exotic|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Human]]s|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#ffc&amp;quot;|Exotic|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Elf|Elves]]|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Goblin]]s|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#ffc&amp;quot;|Exotic|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Kobold]]s|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| colspan=2 style=&amp;quot;background-color:#cff&amp;quot;|Custom|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal_person#Subterranean animal people|Subterranean]]|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
Under [[Gremlin#As exotic pets|normal circumstances]], a creature being [[sapient]] excludes it from being treated as an animal, or for other [[Slavery|inhumane uses]], by a civilization.&lt;br /&gt;
&lt;br /&gt;
{{Category|Animals| }}&lt;br /&gt;
{{Category|Creature attributes}}&lt;br /&gt;
{{Category|Game mechanics}}&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Animal&amp;diff=322151</id>
		<title>Animal</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Animal&amp;diff=322151"/>
		<updated>2026-10-18T19:28:10Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: /* Tokens and mechanics */ Notes subsection header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{av}}&lt;br /&gt;
[[File:animals_preview2.png|200px|right]]&lt;br /&gt;
In the wilds, most creatures you will find are '''animals'''. They typically have the {{token|NATURAL}} token, which makes them peaceful to [[elf|elves]], as well as being either a {{token|PET}} or a {{token|PET_EXOTIC}}, allowing them to be [[animal trainer|tamed]] in some way. Animals can also [[Entity token#Animal_definitions|be utilised]] by a [[civilization]] for [[trade]], [[war]], or just kept as [[pet]]s.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
While there are animal species that cannot even be tamed, like [[crab]]s or [[penguin]]s, most animals are tameable and can then be used by a civilization in at least one of the following ways:&lt;br /&gt;
*As a [[pet]]: Either of the &amp;lt;code&amp;gt;PET&amp;lt;/code&amp;gt; tokens allows a creature to be tamed and is a prerequisite for further training, or use in more specific animal roles. Creatures with {{token|PET}} (like [[One-humped camel|camels]]) become [[domestic animal|domesticated]] wherever available, whereas those with {{token|PET_EXOTIC}} are only tamed for the &amp;quot;exotic&amp;quot; roles and the civilizations using them only have a {{DFtext|General familiarity|yellow}} with their [[animal trainer|training]] unless they can {{token|USE_ANY_PET_RACE|entity}} like [[elf|elves]] do.&lt;br /&gt;
**As a [[Hunting animal|hunting]] or [[war animal]]  (with {{token|TRAINABLE_HUNTING}}, {{token|TRAINABLE_WAR}}, or just {{token|TRAINABLE}} for both)&lt;br /&gt;
**As a [[mount]]  (with {{token|MOUNT}} or {{token|MOUNT_EXOTIC}})&lt;br /&gt;
**As a [[pack animal]]  (with {{token|PACK_ANIMAL}} and its {{token|TRADE_CAPACITY}})&lt;br /&gt;
**As a [[Wagon|draft animal]]  (with {{token|WAGON_PULLER}})&lt;br /&gt;
Some animals are always [[Domestic animal|domesticated]] ({{token|COMMON_DOMESTIC}}) even when no wild populations are present, which usually ensures they are included for at least one of the above uses by civilizations that use them.&lt;br /&gt;
&lt;br /&gt;
Note, however, that animals considered usable by one civilization are not necessarily considered as such by all. Any [[creature token|creature definitions]] relating to being a usable animal are not guaranteed to be functional without complimentary [[entity token|tokens defined at the entity level]]. For instance, [[kobold]]s use nonstandard animals for the above roles and can treat all creatures with the {{token|CREATURE_CLASS|c|POISONOUS}} tag as pets. &lt;br /&gt;
&lt;br /&gt;
===Tokens and mechanics===&lt;br /&gt;
The full list of animal usage [[entity token]]s is as follows:&lt;br /&gt;
* {{token|COMMON_DOMESTIC_PET|entity}}: grants the civilization all [[domestic animal]]s commonly kept as [[pet]]s or livestock, and permits taming {{token|PET}} animals from the surrounding areas.&lt;br /&gt;
* {{token|COMMON_DOMESTIC_MOUNT|entity}}: grants the civilization domestic [[mount]] animals, and permits taming {{token|MOUNT}} animals from the surrounding areas. Mundane mounts include [[horse]]s and both types of [[camel]]s.&lt;br /&gt;
* {{token|COMMON_DOMESTIC_PACK|entity}}: grants the civilization domestic [[pack animal]]s so it can send [[caravan]]s to [[trade]]. Without this token, the civilization is not guaranteed to tame any animals suitable for this purpose.&lt;br /&gt;
* {{token|COMMON_DOMESTIC_PULL|entity}}: grants the civilization [[domestic animal]]s that can pull trader [[wagon]]s, and the ability to use wagons in general.&lt;br /&gt;
* {{token|USE_NON_EXOTIC_PET_RACE|entity}}: permits any regular animals from the [[biome]]s the civilization inhabits, following their usual taming rules, and during [[siege]]s even exotic ones will be fielded as war beasts, but not as mounts. [[Human]]s do this in vanilla.&lt;br /&gt;
* {{token|USE_GOOD_ANIMALS|entity}}: permits [[good]]-aligned animals like the [[unicorn]], even normally untameable species, and settlement in good-aligned [[biome]]s. In [[modding|unmodded]] games, only [[elf|elves]] can do this.&lt;br /&gt;
* {{token|USE_EVIL_ANIMALS|entity}}: permits [[evil]]-aligned animals and {{token|SLOW_LEARNER}}s, like [[beak dog]]s and [[ogre]]s respectively, even normally untameable species, and settlement in evil-aligned [[biome]]s. [[Goblin]]s do this.&lt;br /&gt;
* {{token|USE_CAVE_ANIMALS|entity}}: permits [[cavern creatures]], following their usual taming rules, in addition to what the civilization already has. Entities that use aligned animals will be able to use aligned cavern creatures, such as [[troll]]s, as well. Both [[dwarf|dwarves]] and [[goblin]]s use creatures from the caverns.&lt;br /&gt;
* {{token|USE_ANY_PET_RACE|entity}}: can domesticate any of the available species, regardless of its exotic status. This also allows them to settle in [[savage]] biomes with ease. [[Elf|Elves]] are (in)famous for this.&lt;br /&gt;
&lt;br /&gt;
* Available animals and the roles they perform can be further customized through the use of {{token|ANIMAL|entity}} tokens. For instance, [[kobold]]s can tame all poisonous non-mammals and keep them as pets and war beasts, but will never use them as mounts or pack animals, even the species normally usable in such ways.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ Animal usage by civilizations&lt;br /&gt;
!Entity!!Domestic pets!!Domestic mounts!!Domestic&amp;lt;br&amp;gt;pack animals!!Domestic&amp;lt;br&amp;gt;draft animals!!Surface animals!!Cavern beasts!!Good-aligned!!Evil-aligned&lt;br /&gt;
|-&lt;br /&gt;
|[[Dwarf|Dwarves]]|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#ffc&amp;quot;|Exotic|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Human]]s|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#ffc&amp;quot;|Exotic|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Elf|Elves]]|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Goblin]]s|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#ffc&amp;quot;|Exotic|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Kobold]]s|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| colspan=2 style=&amp;quot;background-color:#cff&amp;quot;|Custom|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal_person#Subterranean animal people|Subterranean]]|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
Under [[Gremlin#As exotic pets|normal circumstances]], a creature being [[sapient]] excludes it from being treated as an animal, or for other [[Slavery|inhumane uses]], by a civilization.&lt;br /&gt;
&lt;br /&gt;
{{Category|Animals| }}&lt;br /&gt;
{{Category|Creature attributes}}&lt;br /&gt;
{{Category|Game mechanics}}&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Animal&amp;diff=322150</id>
		<title>Animal</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Animal&amp;diff=322150"/>
		<updated>2026-10-18T19:27:18Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: /* Overview */ Added subsection header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{av}}&lt;br /&gt;
[[File:animals_preview2.png|200px|right]]&lt;br /&gt;
In the wilds, most creatures you will find are '''animals'''. They typically have the {{token|NATURAL}} token, which makes them peaceful to [[elf|elves]], as well as being either a {{token|PET}} or a {{token|PET_EXOTIC}}, allowing them to be [[animal trainer|tamed]] in some way. Animals can also [[Entity token#Animal_definitions|be utilised]] by a [[civilization]] for [[trade]], [[war]], or just kept as [[pet]]s.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
While there are animal species that cannot even be tamed, like [[crab]]s or [[penguin]]s, most animals are tameable and can then be used by a civilization in at least one of the following ways:&lt;br /&gt;
*As a [[pet]]: Either of the &amp;lt;code&amp;gt;PET&amp;lt;/code&amp;gt; tokens allows a creature to be tamed and is a prerequisite for further training, or use in more specific animal roles. Creatures with {{token|PET}} (like [[One-humped camel|camels]]) become [[domestic animal|domesticated]] wherever available, whereas those with {{token|PET_EXOTIC}} are only tamed for the &amp;quot;exotic&amp;quot; roles and the civilizations using them only have a {{DFtext|General familiarity|yellow}} with their [[animal trainer|training]] unless they can {{token|USE_ANY_PET_RACE|entity}} like [[elf|elves]] do.&lt;br /&gt;
**As a [[Hunting animal|hunting]] or [[war animal]]  (with {{token|TRAINABLE_HUNTING}}, {{token|TRAINABLE_WAR}}, or just {{token|TRAINABLE}} for both)&lt;br /&gt;
**As a [[mount]]  (with {{token|MOUNT}} or {{token|MOUNT_EXOTIC}})&lt;br /&gt;
**As a [[pack animal]]  (with {{token|PACK_ANIMAL}} and its {{token|TRADE_CAPACITY}})&lt;br /&gt;
**As a [[Wagon|draft animal]]  (with {{token|WAGON_PULLER}})&lt;br /&gt;
Some animals are always [[Domestic animal|domesticated]] ({{token|COMMON_DOMESTIC}}) even when no wild populations are present, which usually ensures they are included for at least one of the above uses by civilizations that use them.&lt;br /&gt;
&lt;br /&gt;
Note, however, that animals considered usable by one civilization are not necessarily considered as such by all. Any [[creature token|creature definitions]] relating to being a usable animal are not guaranteed to be functional without complimentary [[entity token|tokens defined at the entity level]]. For instance, [[kobold]]s use nonstandard animals for the above roles and can treat all creatures with the {{token|CREATURE_CLASS|c|POISONOUS}} tag as pets. &lt;br /&gt;
&lt;br /&gt;
===Tokens and mechanics===&lt;br /&gt;
The full list of animal usage [[entity token]]s is as follows:&lt;br /&gt;
* {{token|COMMON_DOMESTIC_PET|entity}}: grants the civilization all [[domestic animal]]s commonly kept as [[pet]]s or livestock, and permits taming {{token|PET}} animals from the surrounding areas.&lt;br /&gt;
* {{token|COMMON_DOMESTIC_MOUNT|entity}}: grants the civilization domestic [[mount]] animals, and permits taming {{token|MOUNT}} animals from the surrounding areas. Mundane mounts include [[horse]]s and both types of [[camel]]s.&lt;br /&gt;
* {{token|COMMON_DOMESTIC_PACK|entity}}: grants the civilization domestic [[pack animal]]s so it can send [[caravan]]s to [[trade]]. Without this token, the civilization is not guaranteed to tame any animals suitable for this purpose.&lt;br /&gt;
* {{token|COMMON_DOMESTIC_PULL|entity}}: grants the civilization [[domestic animal]]s that can pull trader [[wagon]]s, and the ability to use wagons in general.&lt;br /&gt;
* {{token|USE_NON_EXOTIC_PET_RACE|entity}}: permits any regular animals from the [[biome]]s the civilization inhabits, following their usual taming rules, and during [[siege]]s even exotic ones will be fielded as war beasts, but not as mounts. [[Human]]s do this in vanilla.&lt;br /&gt;
* {{token|USE_GOOD_ANIMALS|entity}}: permits [[good]]-aligned animals like the [[unicorn]], even normally untameable species, and settlement in good-aligned [[biome]]s. In [[modding|unmodded]] games, only [[elf|elves]] can do this.&lt;br /&gt;
* {{token|USE_EVIL_ANIMALS|entity}}: permits [[evil]]-aligned animals and {{token|SLOW_LEARNER}}s, like [[beak dog]]s and [[ogre]]s respectively, even normally untameable species, and settlement in evil-aligned [[biome]]s. [[Goblin]]s do this.&lt;br /&gt;
* {{token|USE_CAVE_ANIMALS|entity}}: permits [[cavern creatures]], following their usual taming rules, in addition to what the civilization already has. Entities that use aligned animals will be able to use aligned cavern creatures, such as [[troll]]s, as well. Both [[dwarf|dwarves]] and [[goblin]]s use creatures from the caverns.&lt;br /&gt;
* {{token|USE_ANY_PET_RACE|entity}}: can domesticate any of the available species, regardless of its exotic status. This also allows them to settle in [[savage]] biomes with ease. [[Elf|Elves]] are (in)famous for this.&lt;br /&gt;
&lt;br /&gt;
* Available animals and the roles they perform can be further customized through the use of {{token|ANIMAL|entity}} tokens. For instance, [[kobold]]s can tame all poisonous non-mammals and keep them as pets and war beasts, but will never use them as mounts or pack animals, even the species normally usable in such ways.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ Animal usage by civilizations&lt;br /&gt;
!Entity!!Domestic pets!!Domestic mounts!!Domestic&amp;lt;br&amp;gt;pack animals!!Domestic&amp;lt;br&amp;gt;draft animals!!Surface animals!!Cavern beasts!!Good-aligned!!Evil-aligned&lt;br /&gt;
|-&lt;br /&gt;
|[[Dwarf|Dwarves]]|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#ffc&amp;quot;|Exotic|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Human]]s|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#ffc&amp;quot;|Exotic|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Elf|Elves]]|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Goblin]]s|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#ffc&amp;quot;|Exotic|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Kobold]]s|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| colspan=2 style=&amp;quot;background-color:#cff&amp;quot;|Custom|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal_person#Subterranean animal people|Subterranean]]|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Under [[Gremlin#As exotic pets|normal circumstances]], a creature being [[sapient]] excludes it from being treated as an animal, or for other [[Slavery|inhumane uses]], by a civilization.&lt;br /&gt;
&lt;br /&gt;
{{Category|Animals| }}&lt;br /&gt;
{{Category|Creature attributes}}&lt;br /&gt;
{{Category|Game mechanics}}&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Animal&amp;diff=322149</id>
		<title>Animal</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Animal&amp;diff=322149"/>
		<updated>2026-10-18T19:24:46Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: -stub. Rated &amp;quot;Superior&amp;quot;: Ticks all the guidance boxes I can think of; not objective enough to consider &amp;quot;Exceptional&amp;quot;, but it could be edging towards there.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{av}}&lt;br /&gt;
[[File:animals_preview2.png|200px|right]]&lt;br /&gt;
In the wilds, most creatures you will find are '''animals'''. They typically have the {{token|NATURAL}} token, which makes them peaceful to [[elf|elves]], as well as being either a {{token|PET}} or a {{token|PET_EXOTIC}}, allowing them to be [[animal trainer|tamed]] in some way. Animals can also [[Entity token#Animal_definitions|be utilised]] by a [[civilization]] for [[trade]], [[war]], or just kept as [[pet]]s.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
While there are animal species that cannot even be tamed, like [[crab]]s or [[penguin]]s, most animals are tameable and can then be used by a civilization in at least one of the following ways:&lt;br /&gt;
*As a [[pet]]: Either of the &amp;lt;code&amp;gt;PET&amp;lt;/code&amp;gt; tokens allows a creature to be tamed and is a prerequisite for further training, or use in more specific animal roles. Creatures with {{token|PET}} (like [[One-humped camel|camels]]) become [[domestic animal|domesticated]] wherever available, whereas those with {{token|PET_EXOTIC}} are only tamed for the &amp;quot;exotic&amp;quot; roles and the civilizations using them only have a {{DFtext|General familiarity|yellow}} with their [[animal trainer|training]] unless they can {{token|USE_ANY_PET_RACE|entity}} like [[elf|elves]] do.&lt;br /&gt;
**As a [[Hunting animal|hunting]] or [[war animal]]  (with {{token|TRAINABLE_HUNTING}}, {{token|TRAINABLE_WAR}}, or just {{token|TRAINABLE}} for both)&lt;br /&gt;
**As a [[mount]]  (with {{token|MOUNT}} or {{token|MOUNT_EXOTIC}})&lt;br /&gt;
**As a [[pack animal]]  (with {{token|PACK_ANIMAL}} and its {{token|TRADE_CAPACITY}})&lt;br /&gt;
**As a [[Wagon|draft animal]]  (with {{token|WAGON_PULLER}})&lt;br /&gt;
Some animals are always [[Domestic animal|domesticated]] ({{token|COMMON_DOMESTIC}}) even when no wild populations are present, which usually ensures they are included for at least one of the above uses by civilizations that use them.&lt;br /&gt;
&lt;br /&gt;
Note, however, that animals considered usable by one civilization are not necessarily considered as such by all. Any [[creature token|creature definitions]] relating to being a usable animal are not guaranteed to be functional without complimentary [[entity token|tokens defined at the entity level]]. For instance, [[kobold]]s use nonstandard animals for the above roles and can treat all creatures with the {{token|CREATURE_CLASS|c|POISONOUS}} tag as pets. The full list of animal usage [[entity token]]s is as follows:&lt;br /&gt;
* {{token|COMMON_DOMESTIC_PET|entity}}: grants the civilization all [[domestic animal]]s commonly kept as [[pet]]s or livestock, and permits taming {{token|PET}} animals from the surrounding areas.&lt;br /&gt;
* {{token|COMMON_DOMESTIC_MOUNT|entity}}: grants the civilization domestic [[mount]] animals, and permits taming {{token|MOUNT}} animals from the surrounding areas. Mundane mounts include [[horse]]s and both types of [[camel]]s.&lt;br /&gt;
* {{token|COMMON_DOMESTIC_PACK|entity}}: grants the civilization domestic [[pack animal]]s so it can send [[caravan]]s to [[trade]]. Without this token, the civilization is not guaranteed to tame any animals suitable for this purpose.&lt;br /&gt;
* {{token|COMMON_DOMESTIC_PULL|entity}}: grants the civilization [[domestic animal]]s that can pull trader [[wagon]]s, and the ability to use wagons in general.&lt;br /&gt;
* {{token|USE_NON_EXOTIC_PET_RACE|entity}}: permits any regular animals from the [[biome]]s the civilization inhabits, following their usual taming rules, and during [[siege]]s even exotic ones will be fielded as war beasts, but not as mounts. [[Human]]s do this in vanilla.&lt;br /&gt;
* {{token|USE_GOOD_ANIMALS|entity}}: permits [[good]]-aligned animals like the [[unicorn]], even normally untameable species, and settlement in good-aligned [[biome]]s. In [[modding|unmodded]] games, only [[elf|elves]] can do this.&lt;br /&gt;
* {{token|USE_EVIL_ANIMALS|entity}}: permits [[evil]]-aligned animals and {{token|SLOW_LEARNER}}s, like [[beak dog]]s and [[ogre]]s respectively, even normally untameable species, and settlement in evil-aligned [[biome]]s. [[Goblin]]s do this.&lt;br /&gt;
* {{token|USE_CAVE_ANIMALS|entity}}: permits [[cavern creatures]], following their usual taming rules, in addition to what the civilization already has. Entities that use aligned animals will be able to use aligned cavern creatures, such as [[troll]]s, as well. Both [[dwarf|dwarves]] and [[goblin]]s use creatures from the caverns.&lt;br /&gt;
* {{token|USE_ANY_PET_RACE|entity}}: can domesticate any of the available species, regardless of its exotic status. This also allows them to settle in [[savage]] biomes with ease. [[Elf|Elves]] are (in)famous for this.&lt;br /&gt;
&lt;br /&gt;
* Available animals and the roles they perform can be further customized through the use of {{token|ANIMAL|entity}} tokens. For instance, [[kobold]]s can tame all poisonous non-mammals and keep them as pets and war beasts, but will never use them as mounts or pack animals, even the species normally usable in such ways.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ Animal usage by civilizations&lt;br /&gt;
!Entity!!Domestic pets!!Domestic mounts!!Domestic&amp;lt;br&amp;gt;pack animals!!Domestic&amp;lt;br&amp;gt;draft animals!!Surface animals!!Cavern beasts!!Good-aligned!!Evil-aligned&lt;br /&gt;
|-&lt;br /&gt;
|[[Dwarf|Dwarves]]|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#ffc&amp;quot;|Exotic|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Human]]s|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#ffc&amp;quot;|Exotic|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Elf|Elves]]|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Goblin]]s|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#ffc&amp;quot;|Exotic|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Kobold]]s|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| colspan=2 style=&amp;quot;background-color:#cff&amp;quot;|Custom|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal_person#Subterranean animal people|Subterranean]]|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#cfc&amp;quot;|Yes|| style=&amp;quot;background-color:#fcc&amp;quot;|No|| style=&amp;quot;background-color:#fcc&amp;quot;|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Under [[Gremlin#As exotic pets|normal circumstances]], a creature being [[sapient]] excludes it from being treated as an animal, or for other [[Slavery|inhumane uses]], by a civilization.&lt;br /&gt;
&lt;br /&gt;
{{Category|Animals| }}&lt;br /&gt;
{{Category|Creature attributes}}&lt;br /&gt;
{{Category|Game mechanics}}&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Prefstring_dwarves/doc&amp;diff=322146</id>
		<title>Template:Prefstring dwarves/doc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Prefstring_dwarves/doc&amp;diff=322146"/>
		<updated>2026-10-18T17:57:12Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This template finds the current page name, checks the {{token|PREFSTRING}} of an accompanying /raw page, and outputs a complete [[preference]] sentence accordingly.&lt;br /&gt;
&lt;br /&gt;
Usage ([[fluffy wambler]] for example):&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Prefstring dwarves}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] fluffy wamblers for their ''warm heart'', their ''gentle nature'', and their ''stumble bumbling''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If no /raw or &amp;lt;code&amp;gt;[PREFSTRING]&amp;lt;/code&amp;gt; is found, the fallback outputs:&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Primarily intended for inline use and 0 parameters.&lt;br /&gt;
&lt;br /&gt;
This template is dependent on {{tl|Prefstring/list}} and {{tl|Prefstring dwarves/core}}, which are intended for use within templates wanting to conveniently parse preference strings. In a pinch, you can use &amp;lt;nowiki&amp;gt;{{Prefstring dwarves|{{:PageNameHere/raw}}}}&amp;lt;/nowiki&amp;gt; to invoke an explicit page as the first parameter (though if that starts happening often, leave a comment on the [[Template talk:Prefstring dwarves|talk]] page so the author knows a keyword/switch variant of this might be warranted).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Raw templates]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template Documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Child_name_phrase/doc&amp;diff=322144</id>
		<title>Template:Child name phrase/doc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Child_name_phrase/doc&amp;diff=322144"/>
		<updated>2026-10-18T17:17:03Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Spacing; clarity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This will check a page's accompanying raw file's [GENERAL CHILD NAME] token and construct a stock phrase based around the singular string form found there. If there is no raw page, or [GENERAL CHILD NAME] tag, then this template does nothing.&lt;br /&gt;
&lt;br /&gt;
Usage (with [[echidna]] for example):&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Child name phrase}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
A young echidna is called a puggle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is an optional parameter to choose the adjective used:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Child name phrase|baby}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
A baby echidna is called a puggle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Raw templates]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template Documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Child_name_phrase/doc&amp;diff=322143</id>
		<title>Template:Child name phrase/doc</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Child_name_phrase/doc&amp;diff=322143"/>
		<updated>2026-10-18T17:16:42Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: example for adjective option&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This will check a page's accompanying raw file's [GENERAL CHILD NAME] token and construct a stock phrase based around the singular string form found there. If there is no raw page, or [GENERAL CHILD NAME] tag, then this template does nothing.&lt;br /&gt;
&lt;br /&gt;
Usage (with [[echidna]] for example):&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Child name phrase}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
A young echidna is called a puggle&lt;br /&gt;
&lt;br /&gt;
There is an optional parameter to choose the adjective used:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Child name phrase|baby}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
A baby echidna is called a puggle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Raw templates]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Template Documentation]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Child_name_phrase/core&amp;diff=322142</id>
		<title>Template:Child name phrase/core</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Child_name_phrase/core&amp;diff=322142"/>
		<updated>2026-10-18T17:14:13Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Adding an optional parameter to change &amp;quot;young&amp;quot; adjective.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#if:{{tag|{{{2}}}|GENERAL_CHILD_NAME}}|A {{{1}}} {{tagentry|{{{2}}}|NAME|1|notfound=}} is called a ''{{Child name/core|{{{2}}}}}''|}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Template:Child_name_phrase&amp;diff=322141</id>
		<title>Template:Child name phrase</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Template:Child_name_phrase&amp;diff=322141"/>
		<updated>2026-10-18T17:14:12Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Adding an optional parameter to change &amp;quot;young&amp;quot; adjective.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Child name phrase/core|{{{1|young}}}|{{{2|{{{{#if:{{NAMESPACE}}|:}}{{NAMESPACE}}:{{PAGENAME}}/raw}}}}}}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mosasaurus&amp;diff=322135</id>
		<title>Mosasaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mosasaurus&amp;diff=322135"/>
		<updated>2026-10-18T16:36:31Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Added intro para of notable game-facts on size&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=mosasaurus_sprites.png&lt;br /&gt;
|portrait=mosasaurus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
They are the sixth largest mundane &amp;quot;real-life extinct&amp;quot; creature in the the game, and the second largest [[:category:aquatic|aquatic]] creature in that category, at just over half the size of a [[megalodon]].&lt;br /&gt;
&lt;br /&gt;
{{Child name phrase}}.&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&amp;lt;!-- Reference: ''Jurassic World'' film --&amp;gt;&lt;br /&gt;
A famous human legend tells of a mosasaurus that tag-teamed with a [[deinonychus]] (which, as typical in human stories, tends to be called a [[velociraptor]]) and a [[tyrannosaurus]] to defeat a theropod-shaped [[experiment]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although the game does not have them laying eggs – and it is theorised they may not have – their young are defined as being called &amp;quot;hatchlings&amp;quot;.&lt;br /&gt;
*Among the largest known marine reptiles, the higher estimate for the largest species puts their length at over 17 m.&lt;br /&gt;
**The game has their full grown size as 2.5 times that of an [[elephant]].&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Megalodon&amp;diff=322134</id>
		<title>Megalodon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Megalodon&amp;diff=322134"/>
		<updated>2026-10-18T16:24:24Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Pluralised name (and also added template as that happened to do exactly the same).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Fine}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=megalodon_sprites.png&lt;br /&gt;
|portrait=megalodon_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
'''Megalodon''' sharks are colossal [[extinction|extinct]] [[aquatic]] [[creatures]] from the [[wikipedia:Cenozoic|Cenozoic]] era(Specifically the [https://en.wikipedia.org/wiki/Neogene Neogene] period, but all Cenozoic animals are not separated into periods in ''Dwarf Fortress'').&lt;br /&gt;
&lt;br /&gt;
Its description as a &amp;quot;gigantic shark&amp;quot; is somewhat of an understatement. They are among the [[List_of_creatures_by_adult_size|largest creatures in the game]], with their adult size being slightly smaller than [[dragon]]s and the [[giant rhinoceros]], and more than 10 times the size of [[Great white shark|their non-extinct cousin]]. Given their size, they can [[butcher|butchered]] for extremely large amounts of meat with their extremely high value multiplier, though as they are not vermin, catching them requires a [[drowning chamber]]. They are found in [[savage]] waters, though they share the preference for temperate and tropical waters with the [[great white shark]].&lt;br /&gt;
&lt;br /&gt;
{{Child name phrase}}.&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
Its full name, &amp;quot;otodus megalodon&amp;quot;, when translated from an [https://en.wikipedia.org/wiki/Ancient_Greek unknown language from a world beyond armok's control], translates to roughly &amp;quot;ear tooth big tooth&amp;quot;. Not very notable, but somewhat funny.&lt;br /&gt;
&lt;br /&gt;
[[Humans]] have given the Megalodon many nicknames, likely due to fear that saying its real name will cause it to appear next to the human and eat them. These include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
''The Meg, Megan, Megatron, Mega london, the C megalodon...''&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cenozic]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Megalodon&amp;diff=322133</id>
		<title>Megalodon</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Megalodon&amp;diff=322133"/>
		<updated>2026-10-18T16:22:31Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: +fullstop (and used phrase template as was editing that anyway)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Fine}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=megalodon_sprites.png&lt;br /&gt;
|portrait=megalodon_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
'''Megalodon''' sharks are colossal [[extinction|extinct]] [[aquatic]] [[creatures]] from the [[wikipedia:Cenozoic|Cenozoic]] era(Specifically the [https://en.wikipedia.org/wiki/Neogene Neogene] period, but all Cenozoic animals are not separated into periods in ''Dwarf Fortress'').&lt;br /&gt;
&lt;br /&gt;
Its description as a &amp;quot;gigantic shark&amp;quot; is somewhat of an understatement. They are among the [[List_of_creatures_by_adult_size|largest creatures in the game]], with their adult size being slightly smaller than [[dragon]]s and the [[giant rhinoceros]], and more than 10 times the size of [[Great white shark|their non-extinct cousin]]. Given their size, they can [[butcher|butchered]] for extremely large amounts of meat with their extremely high value multiplier, though as they are not vermin, catching them requires a [[drowning chamber]]. They are found in [[savage]] waters, though they share the preference for temperate and tropical waters with the [[great white shark]].&lt;br /&gt;
&lt;br /&gt;
{{Child name phrase}}.&lt;br /&gt;
&lt;br /&gt;
Some [[dwarf|dwarves]] [[like]] megalodon for their ''great size''.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
Its full name, &amp;quot;otodus megalodon&amp;quot;, when translated from an [https://en.wikipedia.org/wiki/Ancient_Greek unknown language from a world beyond armok's control], translates to roughly &amp;quot;ear tooth big tooth&amp;quot;. Not very notable, but somewhat funny.&lt;br /&gt;
&lt;br /&gt;
[[Humans]] have given the Megalodon many nicknames, likely due to fear that saying its real name will cause it to appear next to the human and eat them. These include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
''The Meg, Megan, Megatron, Mega london, the C megalodon...''&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cenozic]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Size&amp;diff=322132</id>
		<title>Size</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Size&amp;diff=322132"/>
		<updated>2026-10-18T16:15:53Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: /* Creatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{migrated article}}&lt;br /&gt;
{{Quality|Unrated}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
:''You may be looking for size of [[clothing]], [[armor]], the dimensions of a [[tile]], or the [[List_of_creatures_by_adult_size|list of creatures by size.]]''&lt;br /&gt;
&lt;br /&gt;
'''Size''' is a measure of how big a [[creature]] or [[item]] is, as volume in cubic centimeters{{cite forum|30026.msg831163#msg831163}}, and called {{token|BODY_SIZE|c}} or &amp;lt;code&amp;gt;[[Item_definition_token|[SIZE]]]&amp;lt;/code&amp;gt; in the [[raw file]]s.&lt;br /&gt;
&lt;br /&gt;
Size has many important effects on the game, many through its direct effect on item [[weight]], one of the many [[material science|material properties]] in Dwarf Fortress. Size directly affects such things as [[Weapon#Size|which weapons]] your dwarves can equip, [[butcher]]ing returns, [[storage]] limits, and [[combat]] effectiveness for both creatures and weapons.&lt;br /&gt;
&lt;br /&gt;
As far as in-game location and movement, size does ''not'' matter; one item or creature always is located in just one tile, regardless of size. If a [[path]] is open to a dwarf, it's open to every other creature in the game, no matter how large.  A thousand full grown [[dragon]]s can occupy a single square (so long as [http://www.bay12games.com/media/b12_call_1_transcript.html 999 of them are lying down]), and a common [[rabbit]] blocks a [[door]] or fills a [[cage]] as completely as a gigantic [[bronze colossus]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
== Game mechanics ==&lt;br /&gt;
Size is used to calculate an item's weight, along with the [[density]] of the underlying material(s):&lt;br /&gt;
:Weight (in Γ) = Density (in kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;) * Size (in cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;) / 1,000,000 (cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; in a m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;). Through weight, the size of an item has further ramifications in the game, such as [[hauling]] speed, [[pressure plate]] activation, impact momentum, weight restrictions, and so forth. &lt;br /&gt;
&lt;br /&gt;
Internally, all custom size numbers are rounded down to the nearest multiple of 10 - thus, if you define an item with &amp;lt;code&amp;gt;[SIZE:15]&amp;lt;/code&amp;gt;, it will actually behave as if you had specified &amp;lt;code&amp;gt;[SIZE:10]&amp;lt;/code&amp;gt;.{{cite forum|169696.msg8300987#msg8300987}}&lt;br /&gt;
&lt;br /&gt;
The weight of [[creature]]s is calculated from the densities and sizes of the layers of their body parts, which currently results in corpse weights that are about 1/3 heavier than expected. &lt;br /&gt;
&lt;br /&gt;
== Buildings ==&lt;br /&gt;
The {{token|DIM|building}} [[building token]] defines the size of a [[workshop]] or [[building]] in [[tile]]s. This differs from creatures and items in that a building doesn't have a weight, and it's not in cm³, of course.&lt;br /&gt;
&lt;br /&gt;
== Creatures ==&lt;br /&gt;
''See also: [[List of creatures by adult size]].''&lt;br /&gt;
&lt;br /&gt;
When it comes to creatures, size is a rough stand-in for [[weight]] since standard flesh weighs about one gram per cubic centimeter. However, in the typical complexity of ''Dwarf Fortress'', there are a number of ''other'' [[material]]s animals can include ([[ivory]], [[hair]], [[horn]], [[shell]], etc.) which have their own densities, shifting a creature's actual weight relative to its size, sometimes significantly (elephant tusks weigh a ''lot''). Creature size is determined by {{token|BODY_SIZE|c}} tokens, often with multiple tokens to set their base size at certain ages. &lt;br /&gt;
&lt;br /&gt;
Bodysize determines several things:&lt;br /&gt;
* Average [[butcher]]ing yields.&lt;br /&gt;
* How much [[damage]] they can absorb (along with morphology).&lt;br /&gt;
* How much damage they can inflict in melee (along with morphology and attack definition [[creature token|token]]s).&lt;br /&gt;
* For creatures that can wear equipment ({{token|EQUIPS|c}}).&lt;br /&gt;
:* What size of equipment a creature can wear; clothing and armor are sized for a specific species and only creatures with a species base size near that size can wear them, an individual creature's actual size does not matter for this.&lt;br /&gt;
:* Weapons have a minimum size that a creature must be to wield them ({{token|MINIMUM_SIZE|wp}} and {{token|TWO_HANDED|wp}}), tissue layer thickness not included, see below.&lt;br /&gt;
&lt;br /&gt;
The actual size of an individual creature is the result of different effects:&lt;br /&gt;
* The base BODY_SIZE for the species of creature.&lt;br /&gt;
* The [[age]] of the creature; most creatures are born at minimum size and grow to a maximum.&lt;br /&gt;
:* Some, like dragons and most species of snake, grow throughout their entire lifetime and may not live long enough to reach the maximum.&lt;br /&gt;
* Inheritance; many creatures have {{token|BODY_APPEARANCE_MODIFIER|c}}) tokens that allow them to vary in height, width, or length, which they can maybe [[Genetics|pass on]] to children.&lt;br /&gt;
The following add to size, but are not included when determining how weapons are wielded.&lt;br /&gt;
* Muscle mass, determined by its [[strength]] attribute (a thin dwarf with ~44210 size will be ~64210 once they become unbelievably strong), due to muscle having {{token|THICKENS_ON_STRENGTH|tissue}}.&lt;br /&gt;
* Fat mass, due to {{token|THICKENS_ON_ENERGY_STORAGE|tissue}}.{{verify|untested, seems like it should, and a bug if it doesn't}}&lt;br /&gt;
&lt;br /&gt;
Creature sizes range from 1 (small insect [[vermin]]) to 200,000,000 ([[giant sperm whale]]s, the largest creature in the game).&lt;br /&gt;
=== Sample list of creature sizes in cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; ===&lt;br /&gt;
{| {{prettytable}} width=100% class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:right&amp;quot; &lt;br /&gt;
|- bgcolor=&amp;quot;#aaaaaa&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:center&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;text-align:center&amp;quot; | Size at birth&lt;br /&gt;
! style=&amp;quot;text-align:center&amp;quot; | Size at maturity&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Adder]]&lt;br /&gt;
| 15&lt;br /&gt;
| 150&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Smallest (non-vermin) creature&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Rabbit]]&lt;br /&gt;
| 50&lt;br /&gt;
| 500&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Smallest domestic animal&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Cat]]&lt;br /&gt;
| 500&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Kobold]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Dog]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Dwarf]]&lt;br /&gt;
| 3,000&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Giant peregrine falcon|Giant tiercel peregrine]]&lt;br /&gt;
| 8,308&lt;br /&gt;
| 113,292&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Smallest [[giant animal]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Water buffalo]]&lt;br /&gt;
| 100,000&lt;br /&gt;
| 1,000,000&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest domestic creature&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Elephant]]&lt;br /&gt;
| 500,000&lt;br /&gt;
| 5,000,000&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest natural land-based creature&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Cave dragon]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 15,000,000&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest cavernous creature&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Sperm whale]]&lt;br /&gt;
| 500,000&lt;br /&gt;
| 25,000,000 &lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest natural creature&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Dragon]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 25,000,000&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest [[megabeast]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Giant elephant]]&lt;br /&gt;
| 4,000,000&lt;br /&gt;
| 40,000,000&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest land-based creature&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Giant sperm whale]]&lt;br /&gt;
| 4,000,000&lt;br /&gt;
| 200,000,000&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest creature, period&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
Most items defined in the [[raws]] require a &amp;lt;code&amp;gt;[SIZE]&amp;lt;/code&amp;gt; token, each class of item has its own: for instance, {{token|SIZE|ammo}} for [[ammo]], {{token|SIZE|wp}} for [[weapon]]s, {{token|SIZE|tool}} for [[tool token|tool]]s, and so on.&lt;br /&gt;
&lt;br /&gt;
Item types not defined in the raws also have a size which can be determined from their weight and material density, using DFHack, or code debugging. Some assorted item type sizes, and their [[storage]] capacity when applicable:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} class=&amp;quot;sortable&amp;quot; style=text-align:right&lt;br /&gt;
|- bgcolor=&amp;quot;#999999&amp;quot;&lt;br /&gt;
! style=text-align:center | Item Type&lt;br /&gt;
! style=text-align:center | Volume&lt;br /&gt;
! style=text-align:center | Capacity&lt;br /&gt;
! style=text-align:left | Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Bar]]s&lt;br /&gt;
| 6000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Cut [[gem]]s&lt;br /&gt;
| 200&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Block]]s&lt;br /&gt;
| 6000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Rough [[gem]]s&lt;br /&gt;
| 2500&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Mined [[stone]]&lt;br /&gt;
| 100000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Wood [[log]]s&lt;br /&gt;
| 50000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Door]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Floodgate]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Bed]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Chair]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Chain]]&lt;br /&gt;
| 5000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Flask]]&lt;br /&gt;
| 1000&lt;br /&gt;
| 1800&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Finished_goods#Goblets|Goblet]]&lt;br /&gt;
| 1000&lt;br /&gt;
| 1800&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Instrument]]&lt;br /&gt;
| 4000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Finished_goods#Toys|Toy]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Window]]&lt;br /&gt;
| 20000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Cage]]&lt;br /&gt;
| 30000&lt;br /&gt;
| 60000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Barrel]]&lt;br /&gt;
| 20000&lt;br /&gt;
| 60000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Bucket]]&lt;br /&gt;
| 3000&lt;br /&gt;
| 6000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Animal trap]]&lt;br /&gt;
| 3000&lt;br /&gt;
| 30000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Table]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Coffin]]&lt;br /&gt;
| 30000&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Statue]]&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Corpse]]&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Based on the size of the corpse and what it's made of.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Weapon]]&lt;br /&gt;
| SIZE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Armor]]&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Depends on armor type and the race it was crafted for.  See [[Material science#Contact Area|here]] for some examples.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Shield]]s&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Based on UPSTEP and the race that crafted it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Box]]&lt;br /&gt;
| 20000&lt;br /&gt;
| 60000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Bag]]&lt;br /&gt;
| 1000&lt;br /&gt;
| 60000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Bin]]&lt;br /&gt;
| 15000&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Armor stand]]&lt;br /&gt;
| 10000&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Weapon rack]]&lt;br /&gt;
| 10000&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Cabinet]]&lt;br /&gt;
| 30000&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Figurine]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Jewelry|Amulet]]&lt;br /&gt;
| 500&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Finished_goods#Crafts|Scepter]]&lt;br /&gt;
| 3000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Ammo]]&lt;br /&gt;
| SIZE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Jewelry|Crown]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Jewelry|Ring]]&lt;br /&gt;
| 50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Jewelry|Earring]]&lt;br /&gt;
| 30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Jewelry|Bracelet]]&lt;br /&gt;
| 200&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Gem#Large_gems_and_crafts|Large gem]]&lt;br /&gt;
| 50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Anvil]]&lt;br /&gt;
| 10000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Body part]]&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Based on the size of the body part and what it's made of.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Remains]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Meat]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Fish]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Unprepared [[fish]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Live [[vermin]]&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Based on creature's adult size.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Tame [[vermin]]&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Based on creature's adult size.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Seed]]s&lt;br /&gt;
| 100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Plant]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Leather]]&lt;br /&gt;
| 5000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Plant]] growths&lt;br /&gt;
| 50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Thread]]&lt;br /&gt;
| ceil(Dimension/50)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Freshly gathered/produced thread has a dimension of 15000 and thus has a volume of 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Cloth]]&lt;br /&gt;
| ceil(Dimension/50)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Freshly woven cloth has a dimension of 10000 and thus has a volume of 200&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Finished_goods#Totems|Totem]]&lt;br /&gt;
| 5000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Backpack]]&lt;br /&gt;
| 5000&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Quiver]]&lt;br /&gt;
| 3000&lt;br /&gt;
| 12000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Catapult part]]s&lt;br /&gt;
| 20000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Ballista part]]s&lt;br /&gt;
| 20000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Ballista_arrow|Siege ammo]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Ballista arrow]] head&lt;br /&gt;
| 10000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Mechanism]]s&lt;br /&gt;
| 20000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Trap component]]&lt;br /&gt;
| SIZE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Alcohol|Drink]]&lt;br /&gt;
| 600&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Mill|Powder]]&lt;br /&gt;
| 600&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Cheese]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Prepared meal]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Extract|Misc. liquid]]&lt;br /&gt;
| 600&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Coin]]&lt;br /&gt;
| 10/16&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | The size of a stack is 0.625 per coin, then subject to the rounding; so a single coin is 10 cm³ but a stack of 500 is 310 cm³.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Glob]]&lt;br /&gt;
| 600&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Small [[rock]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | As [[Thrower|thrown]] by adventurers.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Pipe section]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Hatch cover]]&lt;br /&gt;
| 10000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Grate]]&lt;br /&gt;
| 10000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Quern]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Millstone]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Splint]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Crutch]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Traction bench]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Orthopedic [[cast]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Tool]]&lt;br /&gt;
| SIZE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| CAPACITY&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=text-align:left | Includes items such as [[nest box]]es, [[jug]]s, [[large pot]]s, [[hive]]s, [[minecart]]s, [[wheelbarrow]]s, [[stepladder]]s, [[pedestal]]s, and [[display case]]s&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Slab]]&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Egg]]&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Presumably the caste's EGG_SIZE.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Book]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Sheet]]&lt;br /&gt;
| ceil(Dimension/50)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | A fresh sheet has a dimension of 10000 and thus has a volume of 200&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Branch]]&lt;br /&gt;
| 5000&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | An adventurer mode item&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - As noted above, all values are rounded ''down'' to the nearest multiple of 10, with a minimum value of 10.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Density]]&lt;br /&gt;
* [[Weight]]&lt;br /&gt;
&lt;br /&gt;
{{Category|Modding}}&lt;br /&gt;
[[ru:Size]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Size&amp;diff=322131</id>
		<title>Size</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Size&amp;diff=322131"/>
		<updated>2026-10-18T16:15:43Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: /* Creatures */ Layout/convention: Moved &amp;quot;see also&amp;quot; to top of section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{migrated article}}&lt;br /&gt;
{{Quality|Unrated}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
:''You may be looking for size of [[clothing]], [[armor]], the dimensions of a [[tile]], or the [[List_of_creatures_by_adult_size|list of creatures by size.]]''&lt;br /&gt;
&lt;br /&gt;
'''Size''' is a measure of how big a [[creature]] or [[item]] is, as volume in cubic centimeters{{cite forum|30026.msg831163#msg831163}}, and called {{token|BODY_SIZE|c}} or &amp;lt;code&amp;gt;[[Item_definition_token|[SIZE]]]&amp;lt;/code&amp;gt; in the [[raw file]]s.&lt;br /&gt;
&lt;br /&gt;
Size has many important effects on the game, many through its direct effect on item [[weight]], one of the many [[material science|material properties]] in Dwarf Fortress. Size directly affects such things as [[Weapon#Size|which weapons]] your dwarves can equip, [[butcher]]ing returns, [[storage]] limits, and [[combat]] effectiveness for both creatures and weapons.&lt;br /&gt;
&lt;br /&gt;
As far as in-game location and movement, size does ''not'' matter; one item or creature always is located in just one tile, regardless of size. If a [[path]] is open to a dwarf, it's open to every other creature in the game, no matter how large.  A thousand full grown [[dragon]]s can occupy a single square (so long as [http://www.bay12games.com/media/b12_call_1_transcript.html 999 of them are lying down]), and a common [[rabbit]] blocks a [[door]] or fills a [[cage]] as completely as a gigantic [[bronze colossus]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
== Game mechanics ==&lt;br /&gt;
Size is used to calculate an item's weight, along with the [[density]] of the underlying material(s):&lt;br /&gt;
:Weight (in Γ) = Density (in kg/m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;) * Size (in cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;) / 1,000,000 (cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; in a m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;). Through weight, the size of an item has further ramifications in the game, such as [[hauling]] speed, [[pressure plate]] activation, impact momentum, weight restrictions, and so forth. &lt;br /&gt;
&lt;br /&gt;
Internally, all custom size numbers are rounded down to the nearest multiple of 10 - thus, if you define an item with &amp;lt;code&amp;gt;[SIZE:15]&amp;lt;/code&amp;gt;, it will actually behave as if you had specified &amp;lt;code&amp;gt;[SIZE:10]&amp;lt;/code&amp;gt;.{{cite forum|169696.msg8300987#msg8300987}}&lt;br /&gt;
&lt;br /&gt;
The weight of [[creature]]s is calculated from the densities and sizes of the layers of their body parts, which currently results in corpse weights that are about 1/3 heavier than expected. &lt;br /&gt;
&lt;br /&gt;
== Buildings ==&lt;br /&gt;
The {{token|DIM|building}} [[building token]] defines the size of a [[workshop]] or [[building]] in [[tile]]s. This differs from creatures and items in that a building doesn't have a weight, and it's not in cm³, of course.&lt;br /&gt;
&lt;br /&gt;
== Creatures ==&lt;br /&gt;
''See also: [[List of creatures by adult size]].''&lt;br /&gt;
When it comes to creatures, size is a rough stand-in for [[weight]] since standard flesh weighs about one gram per cubic centimeter. However, in the typical complexity of ''Dwarf Fortress'', there are a number of ''other'' [[material]]s animals can include ([[ivory]], [[hair]], [[horn]], [[shell]], etc.) which have their own densities, shifting a creature's actual weight relative to its size, sometimes significantly (elephant tusks weigh a ''lot''). Creature size is determined by {{token|BODY_SIZE|c}} tokens, often with multiple tokens to set their base size at certain ages. &lt;br /&gt;
&lt;br /&gt;
Bodysize determines several things:&lt;br /&gt;
* Average [[butcher]]ing yields.&lt;br /&gt;
* How much [[damage]] they can absorb (along with morphology).&lt;br /&gt;
* How much damage they can inflict in melee (along with morphology and attack definition [[creature token|token]]s).&lt;br /&gt;
* For creatures that can wear equipment ({{token|EQUIPS|c}}).&lt;br /&gt;
:* What size of equipment a creature can wear; clothing and armor are sized for a specific species and only creatures with a species base size near that size can wear them, an individual creature's actual size does not matter for this.&lt;br /&gt;
:* Weapons have a minimum size that a creature must be to wield them ({{token|MINIMUM_SIZE|wp}} and {{token|TWO_HANDED|wp}}), tissue layer thickness not included, see below.&lt;br /&gt;
&lt;br /&gt;
The actual size of an individual creature is the result of different effects:&lt;br /&gt;
* The base BODY_SIZE for the species of creature.&lt;br /&gt;
* The [[age]] of the creature; most creatures are born at minimum size and grow to a maximum.&lt;br /&gt;
:* Some, like dragons and most species of snake, grow throughout their entire lifetime and may not live long enough to reach the maximum.&lt;br /&gt;
* Inheritance; many creatures have {{token|BODY_APPEARANCE_MODIFIER|c}}) tokens that allow them to vary in height, width, or length, which they can maybe [[Genetics|pass on]] to children.&lt;br /&gt;
The following add to size, but are not included when determining how weapons are wielded.&lt;br /&gt;
* Muscle mass, determined by its [[strength]] attribute (a thin dwarf with ~44210 size will be ~64210 once they become unbelievably strong), due to muscle having {{token|THICKENS_ON_STRENGTH|tissue}}.&lt;br /&gt;
* Fat mass, due to {{token|THICKENS_ON_ENERGY_STORAGE|tissue}}.{{verify|untested, seems like it should, and a bug if it doesn't}}&lt;br /&gt;
&lt;br /&gt;
Creature sizes range from 1 (small insect [[vermin]]) to 200,000,000 ([[giant sperm whale]]s, the largest creature in the game).&lt;br /&gt;
=== Sample list of creature sizes in cm&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; ===&lt;br /&gt;
{| {{prettytable}} width=100% class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:right&amp;quot; &lt;br /&gt;
|- bgcolor=&amp;quot;#aaaaaa&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:center&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;text-align:center&amp;quot; | Size at birth&lt;br /&gt;
! style=&amp;quot;text-align:center&amp;quot; | Size at maturity&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Adder]]&lt;br /&gt;
| 15&lt;br /&gt;
| 150&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Smallest (non-vermin) creature&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Rabbit]]&lt;br /&gt;
| 50&lt;br /&gt;
| 500&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Smallest domestic animal&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Cat]]&lt;br /&gt;
| 500&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Kobold]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Dog]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Dwarf]]&lt;br /&gt;
| 3,000&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Giant peregrine falcon|Giant tiercel peregrine]]&lt;br /&gt;
| 8,308&lt;br /&gt;
| 113,292&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Smallest [[giant animal]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Water buffalo]]&lt;br /&gt;
| 100,000&lt;br /&gt;
| 1,000,000&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest domestic creature&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Elephant]]&lt;br /&gt;
| 500,000&lt;br /&gt;
| 5,000,000&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest natural land-based creature&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Cave dragon]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 15,000,000&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest cavernous creature&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Sperm whale]]&lt;br /&gt;
| 500,000&lt;br /&gt;
| 25,000,000 &lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest natural creature&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Dragon]]&lt;br /&gt;
| 6,000&lt;br /&gt;
| 25,000,000&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest [[megabeast]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Giant elephant]]&lt;br /&gt;
| 4,000,000&lt;br /&gt;
| 40,000,000&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest land-based creature&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | [[Giant sperm whale]]&lt;br /&gt;
| 4,000,000&lt;br /&gt;
| 200,000,000&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | Largest creature, period&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
Most items defined in the [[raws]] require a &amp;lt;code&amp;gt;[SIZE]&amp;lt;/code&amp;gt; token, each class of item has its own: for instance, {{token|SIZE|ammo}} for [[ammo]], {{token|SIZE|wp}} for [[weapon]]s, {{token|SIZE|tool}} for [[tool token|tool]]s, and so on.&lt;br /&gt;
&lt;br /&gt;
Item types not defined in the raws also have a size which can be determined from their weight and material density, using DFHack, or code debugging. Some assorted item type sizes, and their [[storage]] capacity when applicable:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} class=&amp;quot;sortable&amp;quot; style=text-align:right&lt;br /&gt;
|- bgcolor=&amp;quot;#999999&amp;quot;&lt;br /&gt;
! style=text-align:center | Item Type&lt;br /&gt;
! style=text-align:center | Volume&lt;br /&gt;
! style=text-align:center | Capacity&lt;br /&gt;
! style=text-align:left | Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Bar]]s&lt;br /&gt;
| 6000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Cut [[gem]]s&lt;br /&gt;
| 200&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Block]]s&lt;br /&gt;
| 6000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Rough [[gem]]s&lt;br /&gt;
| 2500&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Mined [[stone]]&lt;br /&gt;
| 100000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Wood [[log]]s&lt;br /&gt;
| 50000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Door]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Floodgate]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Bed]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Chair]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Chain]]&lt;br /&gt;
| 5000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Flask]]&lt;br /&gt;
| 1000&lt;br /&gt;
| 1800&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Finished_goods#Goblets|Goblet]]&lt;br /&gt;
| 1000&lt;br /&gt;
| 1800&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Instrument]]&lt;br /&gt;
| 4000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Finished_goods#Toys|Toy]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Window]]&lt;br /&gt;
| 20000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Cage]]&lt;br /&gt;
| 30000&lt;br /&gt;
| 60000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Barrel]]&lt;br /&gt;
| 20000&lt;br /&gt;
| 60000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Bucket]]&lt;br /&gt;
| 3000&lt;br /&gt;
| 6000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Animal trap]]&lt;br /&gt;
| 3000&lt;br /&gt;
| 30000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Table]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Coffin]]&lt;br /&gt;
| 30000&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Statue]]&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Corpse]]&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Based on the size of the corpse and what it's made of.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Weapon]]&lt;br /&gt;
| SIZE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Armor]]&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Depends on armor type and the race it was crafted for.  See [[Material science#Contact Area|here]] for some examples.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Shield]]s&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Based on UPSTEP and the race that crafted it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Box]]&lt;br /&gt;
| 20000&lt;br /&gt;
| 60000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Bag]]&lt;br /&gt;
| 1000&lt;br /&gt;
| 60000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Bin]]&lt;br /&gt;
| 15000&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Armor stand]]&lt;br /&gt;
| 10000&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Weapon rack]]&lt;br /&gt;
| 10000&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Cabinet]]&lt;br /&gt;
| 30000&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Figurine]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Jewelry|Amulet]]&lt;br /&gt;
| 500&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Finished_goods#Crafts|Scepter]]&lt;br /&gt;
| 3000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Ammo]]&lt;br /&gt;
| SIZE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Jewelry|Crown]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Jewelry|Ring]]&lt;br /&gt;
| 50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Jewelry|Earring]]&lt;br /&gt;
| 30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Jewelry|Bracelet]]&lt;br /&gt;
| 200&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Gem#Large_gems_and_crafts|Large gem]]&lt;br /&gt;
| 50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Anvil]]&lt;br /&gt;
| 10000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Body part]]&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Based on the size of the body part and what it's made of.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Remains]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Meat]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Fish]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Unprepared [[fish]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Live [[vermin]]&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Based on creature's adult size.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Tame [[vermin]]&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Based on creature's adult size.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Seed]]s&lt;br /&gt;
| 100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Plant]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Leather]]&lt;br /&gt;
| 5000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Plant]] growths&lt;br /&gt;
| 50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Thread]]&lt;br /&gt;
| ceil(Dimension/50)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Freshly gathered/produced thread has a dimension of 15000 and thus has a volume of 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Cloth]]&lt;br /&gt;
| ceil(Dimension/50)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Freshly woven cloth has a dimension of 10000 and thus has a volume of 200&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Finished_goods#Totems|Totem]]&lt;br /&gt;
| 5000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Backpack]]&lt;br /&gt;
| 5000&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Quiver]]&lt;br /&gt;
| 3000&lt;br /&gt;
| 12000&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Catapult part]]s&lt;br /&gt;
| 20000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Ballista part]]s&lt;br /&gt;
| 20000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Ballista_arrow|Siege ammo]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Ballista arrow]] head&lt;br /&gt;
| 10000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Mechanism]]s&lt;br /&gt;
| 20000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Trap component]]&lt;br /&gt;
| SIZE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Alcohol|Drink]]&lt;br /&gt;
| 600&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Mill|Powder]]&lt;br /&gt;
| 600&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Cheese]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Prepared meal]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Extract|Misc. liquid]]&lt;br /&gt;
| 600&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Coin]]&lt;br /&gt;
| 10/16&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | The size of a stack is 0.625 per coin, then subject to the rounding; so a single coin is 10 cm³ but a stack of 500 is 310 cm³.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Glob]]&lt;br /&gt;
| 600&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Small [[rock]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | As [[Thrower|thrown]] by adventurers.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Pipe section]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Hatch cover]]&lt;br /&gt;
| 10000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Grate]]&lt;br /&gt;
| 10000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Quern]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Millstone]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Splint]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Crutch]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Traction bench]]&lt;br /&gt;
| 30000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | Orthopedic [[cast]]&lt;br /&gt;
| 2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Tool]]&lt;br /&gt;
| SIZE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| CAPACITY&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=text-align:left | Includes items such as [[nest box]]es, [[jug]]s, [[large pot]]s, [[hive]]s, [[minecart]]s, [[wheelbarrow]]s, [[stepladder]]s, [[pedestal]]s, and [[display case]]s&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Slab]]&lt;br /&gt;
| 60000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Egg]]&lt;br /&gt;
| Special&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | Presumably the caste's EGG_SIZE.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Book]]&lt;br /&gt;
| 1000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Sheet]]&lt;br /&gt;
| ceil(Dimension/50)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | A fresh sheet has a dimension of 10000 and thus has a volume of 200&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=text-align:left | [[Branch]]&lt;br /&gt;
| 5000&lt;br /&gt;
|&lt;br /&gt;
| style=text-align:left | An adventurer mode item&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - As noted above, all values are rounded ''down'' to the nearest multiple of 10, with a minimum value of 10.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Density]]&lt;br /&gt;
* [[Weight]]&lt;br /&gt;
&lt;br /&gt;
{{Category|Modding}}&lt;br /&gt;
[[ru:Size]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mosasaurus&amp;diff=322130</id>
		<title>Mosasaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mosasaurus&amp;diff=322130"/>
		<updated>2026-10-18T16:11:05Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: /* Trivia */ Tied trivia back to wiki/game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=mosasaurus_sprites.png&lt;br /&gt;
|portrait=mosasaurus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
{{Child name phrase}}.&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&amp;lt;!-- Reference: ''Jurassic World'' film --&amp;gt;&lt;br /&gt;
A famous human legend tells of a mosasaurus that tag-teamed with a [[deinonychus]] (which, as typical in human stories, tends to be called a [[velociraptor]]) and a [[tyrannosaurus]] to defeat a theropod-shaped [[experiment]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although the game does not have them laying eggs – and it is theorised they may not have – their young are defined as being called &amp;quot;hatchlings&amp;quot;.&lt;br /&gt;
*Among the largest known marine reptiles, the higher estimate for the largest species puts their length at over 17 m.&lt;br /&gt;
**The game has their full grown size as 2.5 times that of an [[elephant]].&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mosasaurus&amp;diff=322129</id>
		<title>Mosasaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mosasaurus&amp;diff=322129"/>
		<updated>2026-10-18T16:08:00Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: /* Trivia */ Notably large&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=mosasaurus_sprites.png&lt;br /&gt;
|portrait=mosasaurus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
{{Child name phrase}}.&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&amp;lt;!-- Reference: ''Jurassic World'' film --&amp;gt;&lt;br /&gt;
A famous human legend tells of a mosasaurus that tag-teamed with a [[deinonychus]] (which, as typical in human stories, tends to be called a [[velociraptor]]) and a [[tyrannosaurus]] to defeat a theropod-shaped [[experiment]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although the game does not have them laying eggs – and it is theorised they may not have – their young are defined as being called &amp;quot;hatchlings&amp;quot;.&lt;br /&gt;
*Among the largest known marine reptiles, the higher estimate for the largest species puts their length at over 17 m.&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Mosasaurus&amp;diff=322128</id>
		<title>Mosasaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Mosasaurus&amp;diff=322128"/>
		<updated>2026-10-18T16:05:25Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Trivia and stock phrases&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=mosasaurus_sprites.png&lt;br /&gt;
|portrait=mosasaurus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
{{Child name phrase}}.&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&amp;lt;!-- Reference: ''Jurassic World'' film --&amp;gt;&lt;br /&gt;
A famous human legend tells of a mosasaurus that tag-teamed with a [[deinonychus]] (which, as typical in human stories, tends to be called a [[velociraptor]]) and a [[tyrannosaurus]] to defeat a theropod-shaped [[experiment]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although the game does not have them laying eggs – and it is theorised they may not have – their young are defined as being called &amp;quot;hatchlings&amp;quot;.&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Plesiosaurus&amp;diff=322127</id>
		<title>Plesiosaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Plesiosaurus&amp;diff=322127"/>
		<updated>2026-10-18T15:59:55Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: /* Trivia */ missed one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=plesiosaurus_sprites.png&lt;br /&gt;
|portrait=plesiosaurus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
{{Child name phrase}}.&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*''Plesiosaurus'' translates as &amp;quot;near-lizard&amp;quot;, named due to its more lizard-like qualities in comparison to the recently discorvered [[Ichthyosaurus]].&lt;br /&gt;
*As with ichthyosaurus, ''plesiosaurus'' are considered to be one of the earliest examples of viviparity (birthing live young) to have evolved.&lt;br /&gt;
*Despite not laying eggs, and unlike ichthyosaurus, ''Dwarf Fortress'' calls their young &amp;quot;hatchlings&amp;quot;.&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Jurassic]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Ichthyosaurus&amp;diff=322126</id>
		<title>Ichthyosaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Ichthyosaurus&amp;diff=322126"/>
		<updated>2026-10-18T15:59:16Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: /* Trivia */ style: italicised topic name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=ichthyosaurus_sprites.png&lt;br /&gt;
|portrait=ichthyosaurus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
{{Child name phrase}}.&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
{{D for dwarf}}&lt;br /&gt;
&amp;lt;!-- Reference: Ichthyosaur by Half-Life series --&amp;gt;&lt;br /&gt;
Despite farcical rumors by [[human]]s, there has not been a recorded incident of a rebellious physicist human caught in a teleporting mishap, where one of them ended with him being almost eaten by an Ichthyosaur. Humans have also stated that this creature has arrived from another dimension - or &amp;quot;borderworld&amp;quot; - somehow connected to our world.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*''Ichthyosaurus'' translates as &amp;quot;fish-lizard&amp;quot;.&lt;br /&gt;
*''Ichthyosaurus'' (and [[Plesiosaurus]]) are considered to be among the earliest animals to have evolved viviparity (giving birth to live young).&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Jurassic]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Plesiosaurus&amp;diff=322125</id>
		<title>Plesiosaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Plesiosaurus&amp;diff=322125"/>
		<updated>2026-10-18T15:57:48Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=plesiosaurus_sprites.png&lt;br /&gt;
|portrait=plesiosaurus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
{{Child name phrase}}.&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Plesiosaurus translates as &amp;quot;near-lizard&amp;quot;, named due to its more lizard-like qualities in comparison to the recently discorvered [[Ichthyosaurus]].&lt;br /&gt;
*As with ichthyosaurus, ''plesiosaurus'' are considered to be one of the earliest examples of viviparity (birthing live young) to have evolved.&lt;br /&gt;
*Despite not laying eggs, and unlike ichthyosaurus, ''Dwarf Fortress'' calls their young &amp;quot;hatchlings&amp;quot;.&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Jurassic]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Plesiosaurus&amp;diff=322124</id>
		<title>Plesiosaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Plesiosaurus&amp;diff=322124"/>
		<updated>2026-10-18T15:57:30Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=plesiosaurus_sprites.png&lt;br /&gt;
|portrait=plesiosaurus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
{{Child name phrase}}&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Plesiosaurus translates as &amp;quot;near-lizard&amp;quot;, named due to its more lizard-like qualities in comparison to the recently discorvered [[Ichthyosaurus]].&lt;br /&gt;
*As with ichthyosaurus, ''plesiosaurus'' are considered to be one of the earliest examples of viviparity (birthing live young) to have evolved.&lt;br /&gt;
*Despite not laying eggs, and unlike ichthyosaurus, ''Dwarf Fortress'' calls their young &amp;quot;hatchlings&amp;quot;.&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Jurassic]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Plesiosaurus&amp;diff=322123</id>
		<title>Plesiosaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Plesiosaurus&amp;diff=322123"/>
		<updated>2026-10-18T15:57:02Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Trivia. +stock phrases (oddity that the young are called &amp;quot;hatchlings&amp;quot;)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=plesiosaurus_sprites.png&lt;br /&gt;
|portrait=plesiosaurus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
{{Child name phrase}}&lt;br /&gt;
&lt;br /&gt;
{{Preferences dwarves}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Plesiosaurus translates as &amp;quot;near-lizard&amp;quot;, named due to its more lizard-like qualities in comparison to the recently discorvered [[Ichthyosaurus]].&lt;br /&gt;
*As with ichthyosaurus, ''plesiosaurus'' are considered to be one of the earliest examples of viviparity (birthing live young) to have evolved.&lt;br /&gt;
*Despite not laying eggs, and unlike ichthyosaurus, ''Dwarf Fortress'' calls their young &amp;quot;hatchlings&amp;quot;.&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Jurassic]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Ichthyosaurus&amp;diff=322122</id>
		<title>Ichthyosaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Ichthyosaurus&amp;diff=322122"/>
		<updated>2026-10-18T15:44:43Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: /* Trivia */ typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=ichthyosaurus_sprites.png&lt;br /&gt;
|portrait=ichthyosaurus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
{{Child name phrase}}.&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
{{D for dwarf}}&lt;br /&gt;
&amp;lt;!-- Reference: Ichthyosaur by Half-Life series --&amp;gt;&lt;br /&gt;
Despite farcical rumors by [[human]]s, there has not been a recorded incident of a rebellious physicist human caught in a teleporting mishap, where one of them ended with him being almost eaten by an Ichthyosaur. Humans have also stated that this creature has arrived from another dimension - or &amp;quot;borderworld&amp;quot; - somehow connected to our world.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Ichthyosaurus translates as &amp;quot;fish-lizard&amp;quot;.&lt;br /&gt;
*Ichthyosaurus (and [[Plesiosaurus]]) are considered to be among the earliest animals to have evolved viviparity (giving birth to live young).&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Jurassic]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Ichthyosaurus&amp;diff=322121</id>
		<title>Ichthyosaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Ichthyosaurus&amp;diff=322121"/>
		<updated>2026-10-18T15:43:14Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: +Trivia; name translation, early evolutionary trait. +Stock child and preferences phrases.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=ichthyosaurus_sprites.png&lt;br /&gt;
|portrait=ichthyosaurus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
{{Child name phrase}}.&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
{{D for dwarf}}&lt;br /&gt;
&amp;lt;!-- Reference: Ichthyosaur by Half-Life series --&amp;gt;&lt;br /&gt;
Despite farcical rumors by [[human]]s, there has not been a recorded incident of a rebellious physicist human caught in a teleporting mishap, where one of them ended with him being almost eaten by an Ichthyosaur. Humans have also stated that this creature has arrived from another dimension - or &amp;quot;borderworld&amp;quot; - somehow connected to our world.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Ichthyosaurus translates as &amp;quot;fish-lizard&amp;quot;.&lt;br /&gt;
*Ichthyosaurus (and [[Plesiosaurus]]) are considered to be among the earliest animals to have evolved vivapirity (giving birth to live young).&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Jurassic]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Quetzalcoatlus&amp;diff=322120</id>
		<title>Quetzalcoatlus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Quetzalcoatlus&amp;diff=322120"/>
		<updated>2026-10-18T14:12:40Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: /* Trivia */ capital consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=quetzalcoatlus_sprites.png&lt;br /&gt;
|portrait=quetzalcoatlus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
The quetzalcoatlus is an [[creature#Extinct|extinct creature]] from the [[wikipedia:Cretaceous|Cretaceous]] era that can be found in [[Temperate|temperate]] shrublands and savannas. Nearly 4 times the size of a dwarf, these fliers are exotic mounts, meaning that [[Elf|elves]] may ride them in [[Siege|sieges]] and have a [[Fun|fun]] time flying over your defences. They can be caught in [[Cage traps|cage traps]] and [[Train|trained]] into somewhat valuable [[Pet|pets]], laying 4 to 8 [[Egg|eggs]], or used as flying war animals to terrorise any goblin unfortunate enough to face your militia. As with many fliers, they are born with Legendary [[Skill|skill]] in [[Climb|climbing]].&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] quetzalcoatlus for their ''wingspan'' and ''speed''.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&amp;lt;!-- Reference: Quetzalcoatl, the Aztec deity --&amp;gt;&lt;br /&gt;
Some [[Obsidian#Rock_short_sword|rock short sword]] using [[Humans|humans]] have been known to venerate a [[Megabeast|megabeast]] taking the form of a feathered, legless quetzalcoatlus, with the associated [[Spheres|spheres]] of sun, wisdom, scholarship, sun, wind, art, trade and crafts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Quetzalcoatlus07.jpg|thumb|center|500px|Admired for its ''wingspan''.]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The game is arguably quite conservative about the size of ''quetzalcoatlus''.&lt;br /&gt;
**Widely beleived to be the largest flying animal to have ever lived (that we know of), with higher estimates putting its wingspan at 10 m.&lt;br /&gt;
**When standing it would be comparible in height to a giraffe.&lt;br /&gt;
*The larger of the two species is given the epithet &amp;quot;northropi&amp;quot; after John Northrop, a designer of tailless aircraft with a similar winged profile to this Pterosaur.&lt;br /&gt;
*Thought to have had predatory behaviour similar to cranes and storks (if a stork could eat a cow).&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Quetzalcoatlus&amp;diff=322119</id>
		<title>Quetzalcoatlus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Quetzalcoatlus&amp;diff=322119"/>
		<updated>2026-10-18T14:11:30Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: /* Trivia */ Tied trivia in a bit more with the game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=quetzalcoatlus_sprites.png&lt;br /&gt;
|portrait=quetzalcoatlus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
The quetzalcoatlus is an [[creature#Extinct|extinct creature]] from the [[wikipedia:Cretaceous|Cretaceous]] era that can be found in [[Temperate|temperate]] shrublands and savannas. Nearly 4 times the size of a dwarf, these fliers are exotic mounts, meaning that [[Elf|elves]] may ride them in [[Siege|sieges]] and have a [[Fun|fun]] time flying over your defences. They can be caught in [[Cage traps|cage traps]] and [[Train|trained]] into somewhat valuable [[Pet|pets]], laying 4 to 8 [[Egg|eggs]], or used as flying war animals to terrorise any goblin unfortunate enough to face your militia. As with many fliers, they are born with Legendary [[Skill|skill]] in [[Climb|climbing]].&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] quetzalcoatlus for their ''wingspan'' and ''speed''.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&amp;lt;!-- Reference: Quetzalcoatl, the Aztec deity --&amp;gt;&lt;br /&gt;
Some [[Obsidian#Rock_short_sword|rock short sword]] using [[Humans|humans]] have been known to venerate a [[Megabeast|megabeast]] taking the form of a feathered, legless quetzalcoatlus, with the associated [[Spheres|spheres]] of sun, wisdom, scholarship, sun, wind, art, trade and crafts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Quetzalcoatlus07.jpg|thumb|center|500px|Admired for its ''wingspan''.]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The game is arguably quite conservative about the size of ''Quetzalcoatlus''.&lt;br /&gt;
**Widely beleived to be the largest flying animal to have ever lived (that we know of), with higher estimates putting its wingspan at 10 m.&lt;br /&gt;
**When standing it would be comparible in height to a giraffe.&lt;br /&gt;
*The larger of the two species is given the epithet &amp;quot;northropi&amp;quot; after John Northrop, a designer of tailless aircraft with a similar winged profile to this Pterosaur.&lt;br /&gt;
*Thought to have had predatory behaviour similar to cranes and storks (if a stork could eat a cow).&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Quetzalcoatlus&amp;diff=322118</id>
		<title>Quetzalcoatlus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Quetzalcoatlus&amp;diff=322118"/>
		<updated>2026-10-18T14:06:08Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: /* Trivia */ Mildly terrifying comparison&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=quetzalcoatlus_sprites.png&lt;br /&gt;
|portrait=quetzalcoatlus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
The quetzalcoatlus is an [[creature#Extinct|extinct creature]] from the [[wikipedia:Cretaceous|Cretaceous]] era that can be found in [[Temperate|temperate]] shrublands and savannas. Nearly 4 times the size of a dwarf, these fliers are exotic mounts, meaning that [[Elf|elves]] may ride them in [[Siege|sieges]] and have a [[Fun|fun]] time flying over your defences. They can be caught in [[Cage traps|cage traps]] and [[Train|trained]] into somewhat valuable [[Pet|pets]], laying 4 to 8 [[Egg|eggs]], or used as flying war animals to terrorise any goblin unfortunate enough to face your militia. As with many fliers, they are born with Legendary [[Skill|skill]] in [[Climb|climbing]].&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] quetzalcoatlus for their ''wingspan'' and ''speed''.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&amp;lt;!-- Reference: Quetzalcoatl, the Aztec deity --&amp;gt;&lt;br /&gt;
Some [[Obsidian#Rock_short_sword|rock short sword]] using [[Humans|humans]] have been known to venerate a [[Megabeast|megabeast]] taking the form of a feathered, legless quetzalcoatlus, with the associated [[Spheres|spheres]] of sun, wisdom, scholarship, sun, wind, art, trade and crafts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Quetzalcoatlus07.jpg|thumb|center|500px|Admired for its ''wingspan''.]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Widely beleived to be the largest flying animal to have ever lived (that we know of), with higher estimates putting its wingspan at 10 m.&lt;br /&gt;
*The larger of the two species is given the epithet &amp;quot;northropi&amp;quot; after John Northrop, a designer of tailless aircraft with a similar winged profile to this Pterosaur.&lt;br /&gt;
*Thought to have had predatory behaviour similar to cranes and storks (if a stork could eat a cow).&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Quetzalcoatlus&amp;diff=322116</id>
		<title>Quetzalcoatlus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Quetzalcoatlus&amp;diff=322116"/>
		<updated>2026-10-18T14:02:05Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Trivia; This thing was huge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Superior}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=quetzalcoatlus_sprites.png&lt;br /&gt;
|portrait=quetzalcoatlus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
The quetzalcoatlus is an [[creature#Extinct|extinct creature]] from the [[wikipedia:Cretaceous|Cretaceous]] era that can be found in [[Temperate|temperate]] shrublands and savannas. Nearly 4 times the size of a dwarf, these fliers are exotic mounts, meaning that [[Elf|elves]] may ride them in [[Siege|sieges]] and have a [[Fun|fun]] time flying over your defences. They can be caught in [[Cage traps|cage traps]] and [[Train|trained]] into somewhat valuable [[Pet|pets]], laying 4 to 8 [[Egg|eggs]], or used as flying war animals to terrorise any goblin unfortunate enough to face your militia. As with many fliers, they are born with Legendary [[Skill|skill]] in [[Climb|climbing]].&lt;br /&gt;
&lt;br /&gt;
Some dwarves [[Preferences|like]] quetzalcoatlus for their ''wingspan'' and ''speed''.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
&amp;lt;!-- Reference: Quetzalcoatl, the Aztec deity --&amp;gt;&lt;br /&gt;
Some [[Obsidian#Rock_short_sword|rock short sword]] using [[Humans|humans]] have been known to venerate a [[Megabeast|megabeast]] taking the form of a feathered, legless quetzalcoatlus, with the associated [[Spheres|spheres]] of sun, wisdom, scholarship, sun, wind, art, trade and crafts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Quetzalcoatlus07.jpg|thumb|center|500px|Admired for its ''wingspan''.]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Widely beleived to be the largest flying animal to have ever lived (that we know of), with higher estimates putting its wingspan at 10 m.&lt;br /&gt;
*The larger of the two species is given the epithet &amp;quot;northropi&amp;quot; after John Northrop, a designer of tailless aircraft with a similar winged profile to this Pterosaur.&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Oviraptor&amp;diff=322114</id>
		<title>Oviraptor</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Oviraptor&amp;diff=322114"/>
		<updated>2026-10-18T13:30:22Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Trivia and prefstringed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=oviraptor_sprites.png&lt;br /&gt;
|portrait=oviraptor_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Oviraptor translates as &amp;quot;egg-thief&amp;quot;.&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Tyrannosaurus&amp;diff=322113</id>
		<title>Tyrannosaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Tyrannosaurus&amp;diff=322113"/>
		<updated>2026-10-18T13:24:29Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Maybe too esoteric a reference even for D for Dwarf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Fine}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=tyrannosaurus_sprites.png&lt;br /&gt;
|portrait=tyrannosaurus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
The '''Tyrannosaurus Rex''', or '''T. Rex''' (referred to as just '''Tyrannosaurus''' in-game) is a very large, carnivorous [[extinction|extinct]] dinosaur from the [[wikipedia:Cretaceous|Cretaceous]] period. Their large size can be compared to that of an [[ogre]], or slightly smaller than a [[giant saltwater crocodile]]. They are usually found in temperate, moist environments (which resembles the Hell Creek formation as it was in the Cretaceous).&lt;br /&gt;
&lt;br /&gt;
It can be extremely dangerous if precautions aren't taken, but if you manage to tame and train one for war, it can be used for combat and will decimate most [[goblins]], since their armor usually isn't very high quality. Cave dragons that goblins sometimes bring can pose a threat to it, however.&lt;br /&gt;
&lt;br /&gt;
Some [[dwarf|dwarves]] [[like]] tyrannosaurus rexes for their ''jaws'' and ''tiny arms''.&lt;br /&gt;
&lt;br /&gt;
{{D for Dwarf}}&lt;br /&gt;
A [[human]] was once making fun of a T.Rex due to its short arms, and saying it was just a scavenger. They were promptly eaten whole.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Reference: &amp;quot;Dinotrux&amp;quot; TV show --&amp;gt;&lt;br /&gt;
[[Human]] stories tell of a Tyrannosaurus wearing ☼[[steel]] [[armor]]☼, living in a group with similarly steel-clad [[brachiosaurus]], [[triceratops]], [[ankylosaurus]], [[stegosaurus]] and 4 [[lizard|lizards]] (one of which is known to sit on the Tyrannosaurus' head). They are said to be able to construct [[buildings]], something unusual for wild animals.&lt;br /&gt;
&lt;br /&gt;
The T.Rex lays eggs and has a very large clutch size (larger than any domestic bird), which means it is theoretically possible for a never before seen -splosion to occur, the enigmatic dinosplosion (though dwarven scientists still contemplate whether it is closer to a birdsplosion or a crocsplosion). This theoretical -splosion has not been seen occurring yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Reference to a quote by Tex in the film Predator --&amp;gt;&lt;br /&gt;
Some dwarves think that chewing tobacco can imbue them with some of the qualities of a tyrannosaurus (presumably, small arms).&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Spinosaurus_mirabilis&amp;diff=322112</id>
		<title>Spinosaurus mirabilis</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Spinosaurus_mirabilis&amp;diff=322112"/>
		<updated>2026-10-18T13:18:58Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Prefstringed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=spinosaurus_mirabilis_sprites.png&lt;br /&gt;
|portrait=spinosaurus_mirabilis_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
[[File:Spinosaurus_mirabilis.png|thumb|600px|center|Admired for its ''sail'' and ''horn''.]]&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Spinosaurus_aegyptiacus&amp;diff=322110</id>
		<title>Spinosaurus aegyptiacus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Spinosaurus_aegyptiacus&amp;diff=322110"/>
		<updated>2026-10-18T13:17:51Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Trivia about name length and prefstringed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=spinosaurus_aegyptiacus_sprites.png&lt;br /&gt;
|portrait=spinosaurus_aegyptiacus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
[[File:Spinosaurus_aegyptiacus_life_reconstruction.png|thumb|600px|center|Admired for its ''sail''.]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Spinosaurus aegyptiacus is one of the longest non-variant creature names in ''Dwarf Fortress''&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Nothronychus&amp;diff=322109</id>
		<title>Nothronychus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Nothronychus&amp;diff=322109"/>
		<updated>2026-10-18T13:14:53Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Prefstringed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=nothronychus_sprites.png&lt;br /&gt;
|portrait=nothronychus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
[[File:Nothronychus_mckinleyi_Restoration.png|thumb|600px|center|Admired for its ''giant claws''.]]&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
	<entry>
		<id>https://dwarffortresswiki.org/index.php?title=Suzhousaurus&amp;diff=322108</id>
		<title>Suzhousaurus</title>
		<link rel="alternate" type="text/html" href="https://dwarffortresswiki.org/index.php?title=Suzhousaurus&amp;diff=322108"/>
		<updated>2026-10-18T13:14:12Z</updated>

		<summary type="html">&lt;p&gt;Alpacalypse: Prefstringed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Tattered}}&lt;br /&gt;
{{Creaturelookup/0&lt;br /&gt;
|image=suzhousaurus_sprites.png&lt;br /&gt;
|portrait=suzhousaurus_portrait_anim.gif&lt;br /&gt;
|wiki=yes}}&lt;br /&gt;
{{av}}&lt;br /&gt;
{{creaturedesc}}&lt;br /&gt;
&lt;br /&gt;
{{Prefstring dwarves}}&lt;br /&gt;
&lt;br /&gt;
[[File:Suzhousaurus.JPG|thumb|600px|center|Admired for its ''giant claws''.]]&lt;br /&gt;
&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
{{Creatures}}&lt;br /&gt;
[[Category:Cretaceous]]&lt;/div&gt;</summary>
		<author><name>Alpacalypse</name></author>
	</entry>
</feed>