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Editing v0.34:Floor
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− | {{av}}{{Quality|Fine | + | {{av}} |
+ | {{Quality|Fine}} | ||
− | A '''floor''' is | + | A '''floor''' is any [[map tile]] that a [[creature]] can walk upon. A floor is formed: |
− | # | + | # naturally, as in the ground like [[grass]], [[soil]], or [[stone]], |
− | + | # by constructing [[wall]]s, thereby creating a floor on the level above, or | |
− | + | # by [[construction|constructing floors]]. | |
− | # | ||
− | + | Though it is possible to create a floor with an empty tile below it, all wall tiles necessarily have a floor above them. | |
− | + | Only constructed floors can be removed with {{k|d}}-{{k|n}}. | |
− | == | + | ==Removing floors safely== |
+ | [[Constructions#Destruction|Removing]] floors can cause [[cave-in]]s if done incorrectly. This often leads to [[fun]] if the floor happens to be overhanging the [[dining hall]] or other central area. | ||
− | + | Floors should '''always''' be removed starting at the furthest locations from the support(s) and moving in. | |
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− | Floors should '''always''' be removed | ||
===Examples=== | ===Examples=== | ||
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}}}} | }}}} | ||
− | Dwarves can stand on the red or grey tiles to remove floors. Dwarves will not remove floors that another dwarf is standing on, so if a dwarf decides to stand on a green floor, the removal job could be | + | Dwarves can stand on the red or grey tiles to remove floors. Dwarves will not remove floors that another dwarf is standing on, so if a dwarf decides to stand on a green floor, the removal job could be cancelled. |
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{{buildings}} | {{buildings}} |