v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Labor
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{Quality| | + | {{migrated article}} |
+ | {{Quality|Unrated}} | ||
{{av}} | {{av}} | ||
− | {{quote|'''"To get a job done, a dwarf has to do it."''' - Boss Urist McOverstates-the-obvious}}[[File: | + | {{quote|'''"To get a job done, a dwarf has to do it."''' - Boss Urist McOverstates-the-obvious}}[[File:labor_preview.jpg|thumb|220px|right|"Put both your backs into it!"]]'''Labor''' is how jobs get done in a fortress and which labors are enabled for a dwarf determines which jobs they can perform. The skill level and [[attribute]]s of an individual determine how effectively they perform a job, and a dwarf's overall skill levels determine which profession the game assigns to them. |
− | The | + | The sprites of the dwarves, humans, elves will represent the profession they are assigned. For example, a woodcutter dwarf will appear as someone constantly carrying an axe, and a miner will appear as someone always carrying a pickaxe. |
==Introduction to labor== | ==Introduction to labor== | ||
*Your dwarves function as semi-autonomous entities, usually fulfilling their own basic needs, and sometimes performing jobs when able. | *Your dwarves function as semi-autonomous entities, usually fulfilling their own basic needs, and sometimes performing jobs when able. | ||
− | *Most jobs correspond to a '''labor''' | + | *Most jobs correspond to a '''labor''' which a dwarf must have enabled to perform. |
− | *Labors | + | *Labors are assigned to dwarves in groups called '''work details'''. |
− | *'''Jobs''', the specific tasks to be completed, are created in various ways, including [[designation]]s, [[zone]]s, [[workshop]] tasks, and [[manager]] work orders, and once created, an idle dwarf | + | *'''Jobs''', the specific tasks to be completed, are created in various ways, including [[designation]]s, [[zone]]s, [[workshop]] tasks, and [[manager]] work orders, and once created, an idle dwarf with that labor enabled will be assigned the job. |
*As dwarves perform jobs, their '''skill''' in those areas increase. (The terms labor and skill are '''not''' synonyms. Skill is a measure of proficiency for a given labor, while a labor is the ability to do the work.) | *As dwarves perform jobs, their '''skill''' in those areas increase. (The terms labor and skill are '''not''' synonyms. Skill is a measure of proficiency for a given labor, while a labor is the ability to do the work.) | ||
**Some skills don't correspond to jobs, like [[social skills]] and miscellaneous abilities like [[swimming]]. | **Some skills don't correspond to jobs, like [[social skills]] and miscellaneous abilities like [[swimming]]. | ||
− | == | + | ==Work details== |
− | The | + | The work detail tab is accessed from the {{k|y}} labor menu. Work details are listed on the left side of the screen. By clicking on one of them you will then see a list of all the adult citizens in your fortress on the right. A check mark in the rightmost box shows if the work detail has been assigned to a citizen. |
− | + | Each work detail has a setting controlling how it is assigned to citizens: | |
− | |||
− | + | *When "Only select do this" is selected, the work detail can be assigned to as many citizens as you like by checking the rightmost box next to their name. | |
+ | *With "Everybody does this" selected, all citizens in the fortress will have permission to do the work detail's labors. (Any check marks/permissions set up before selecting "Everybody does this" will go white, showing that they are paused and they will be restored if you go back to "Only select do this".) | ||
+ | *When "Nobody does this" is selected, all citizens in the fortress will be ''banned'' from doing the work detail's labors. This does ''not'' override permission given by other works details. Any check marks/permissions set up before selecting "Nobody does this" will go red, showing that they are paused and they will be restored if you go back to "Only select do this". | ||
− | + | Additionally, each citizen has the option to be '''specialized''', this is shown by the hammer and lock icon just to the right of their name (It can also be viewed and interacted with from the {{k|u}} Citizens menu). When this setting is on, the citizen will ignore any "Everybody does this" work detail. | |
− | |||
− | |||
− | Labors | + | Labors not assigned to ''any'' work detail are treated as "Everybody does this".{{verify}} |
− | + | ===Default work details=== | |
− | + | By default the work details, and the labors associated with them, are as follows{{cite forum|180804/8438104}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | By default | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 96: | Line 66: | ||
| Haulers | | Haulers | ||
|| | || | ||
− | * All [[ | + | * All [[Hauling]] labors |
|- | |- | ||
| Orderlies | | Orderlies | ||
Line 108: | Line 78: | ||
† The Mining, Woodcutting, and Hunting labors are only accessible from these default work details. | † The Mining, Woodcutting, and Hunting labors are only accessible from these default work details. | ||
− | + | ===Custom work details=== | |
− | {{TipBox2|titlebg=#dd0|float=right|Utilities|If you | + | {{TipBox2|titlebg=#dd0|float=right|Utilities|You may have noticed that the UI for managing dwarves is a bit difficult to use. If you are using a supported operating system, [[Utilities#Dwarf Therapist|Dwarf Therapist]] and/or [[Utility:DFHack|DFHack]] can make this much easier.}} |
Additional work details can be defined. Click "Add new work detail", select which [[labor]]s will be associated with it, and then click done. You can then rename the new work detail. | Additional work details can be defined. Click "Add new work detail", select which [[labor]]s will be associated with it, and then click done. You can then rename the new work detail. | ||
There is currently no way to choose the work detail's icon, so you are stuck with what the game chooses. The roman numerals are in the file <code>Dwarf Fortress\data\vanilla\vanilla_interface\graphics\images\interface_bits_labor.png</code> and can be changed, but will still be used in order. | There is currently no way to choose the work detail's icon, so you are stuck with what the game chooses. The roman numerals are in the file <code>Dwarf Fortress\data\vanilla\vanilla_interface\graphics\images\interface_bits_labor.png</code> and can be changed, but will still be used in order. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Tool requirements == | == Tool requirements == | ||
Line 189: | Line 132: | ||
<!-- Note these are duplicated on [[Template:V50 labors]] --> | <!-- Note these are duplicated on [[Template:V50 labors]] --> | ||
{| border="1" cellpadding="5" cellspacing="0" class="wikitable" | {| border="1" cellpadding="5" cellspacing="0" class="wikitable" | ||
− | ! Category !! | + | ! Category !! Labors !! Benefits of higher skill |
|- | |- | ||
− | | | + | | Mining || |
− | + | * [[Mining]] | |
− | |||
| speed only | | speed only | ||
|- | |- | ||
− | | rowspan=3 | | + | | rowspan=3 |Woodworker || |
− | + | * [[Carpentry]] | |
+ | | speed; item and furniture quality | ||
|- | |- | ||
− | | Crossbow-making | + | | |
− | + | * [[Crossbow-making]] | |
| speed; weapon quality | | speed; weapon quality | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Wood cutting]] | |
| speed only | | speed only | ||
|- | |- | ||
− | | rowspan=4 | | + | | rowspan=4 | Stoneworking |
− | | | + | || |
− | + | * [[Masonry]] | |
| speed only | | speed only | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Stone carving]] | |
| speed; items and furniture quality | | speed; items and furniture quality | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Stonecutting]] | |
| speed only | | speed only | ||
|- | |- | ||
− | | [[Stone engraving | + | | |
− | + | * [[Stone engraving]] | |
| speed; engraving quality | | speed; engraving quality | ||
|- | |- | ||
− | | rowspan=5 | | + | | rowspan=5 | Hunting/Related || |
− | | | + | * [[Animal training]] |
− | |||
| speed; training quality | | speed; training quality | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Animal care]] | |
| none (not implemented) | | none (not implemented) | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Hunting]] | |
| success rate tends to rise from increasing ambusher and marksdwarf skills | | success rate tends to rise from increasing ambusher and marksdwarf skills | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Trapping]] | |
| success rate? trap quality?{{verify}} | | success rate? trap quality?{{verify}} | ||
|- | |- | ||
− | | Small animal dissection | + | | |
− | + | * [[Small animal dissection]] | |
| speed only | | speed only | ||
|- | |- | ||
− | | | + | | [[Healthcare]] (Medical) || |
− | + | * [[Diagnosis]] | |
+ | * [[Surgery]] | ||
+ | * [[Setting bones]] | ||
+ | * [[Suturing]] | ||
+ | * [[Dressing wounds]] | ||
+ | | speed; success chance, accuracy (and speed) of treatment | ||
|- | |- | ||
− | | | + | | [[Healthcare]] (Nursing) || |
+ | * [[Feed patients/prisoners]] | ||
+ | * [[Recovering wounded]] | ||
+ | | none | ||
|- | |- | ||
− | | | + | | rowspan=20 | Farming/Related || |
+ | * [[Butchery]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Tanning]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Farming (fields)]] | ||
+ | | speed; crop yield (stack size) | ||
|- | |- | ||
− | | | + | | |
− | | | + | * [[Dyeing]] |
− | + | | speed; dye quality | |
|- | |- | ||
− | | | + | | |
+ | * [[Gelding]] | ||
+ | | less likely to be injured | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Soap making]] | |
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Wood burning]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Potash making]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Lye making]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Milling]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Brewing]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Plant gathering]] | ||
+ | | speed; success and plant yield (stack size) | ||
|- | |- | ||
− | | | + | | |
+ | * [[Plant processing]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Cheese making]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Milking]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Shearing]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Spinning]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Cooking]] | ||
+ | | speed; meal and ingredient quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Pressing]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Beekeeping]] | ||
+ | | speed only{{verify}} | ||
|- | |- | ||
− | | | + | | rowspan=3 | Fishing/Related || |
+ | * [[Fishing]] | ||
+ | | speed; fish stack size | ||
|- | |- | ||
− | | | + | | |
+ | * [[Fish cleaning]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Fish dissection]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | rowspan=5 | Metalsmithing || |
+ | * [[Furnace operating]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Weaponsmithing]] | ||
+ | | speed; weapon quality | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Armoring]] | |
+ | | speed; armor quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Blacksmithing]] | ||
+ | | speed; item and furniture quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Metalcrafting]] | ||
+ | | speed; craft, item, decoration, designed building quality | ||
|- | |- | ||
− | | rowspan= | + | | rowspan=2 | Jewelry || |
− | + | * [[Gem cutting]] | |
+ | | speed; gem craft quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Gem setting]] | ||
+ | | speed; decoration quality | ||
|- | |- | ||
− | | | + | | rowspan=13 | Crafts || |
+ | * [[Bookbinder|Bookbinding]] | ||
+ | | ? | ||
|- | |- | ||
− | | | + | | |
+ | * [[Papermaker|Papermaking]] | ||
+ | | ? | ||
|- | |- | ||
− | | | + | | |
+ | * [[Leatherworker|Leatherworking]] | ||
+ | | speed; clothing, decoration, craft quality | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Wood crafter|Woodcrafting]] | |
+ | | speed; craft quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Stone crafter|Stonecrafting]] | ||
+ | | speed; craft quality | ||
|- | |- | ||
− | | | + | | |
− | | | + | * [[Bone carving]] |
+ | | speed; craft, decoration quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Glassmaking]] | ||
+ | | speed; craft, item, furniture quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Weaver|Weaving]] | ||
+ | | speed; cloth quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Clothier|Clothesmaking]] | ||
+ | | speed; clothing, decoration quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Strand extractor|Strand extraction]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Potter|Pottery]] | ||
+ | | speed; craft, item, furniture quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Glazer|Glazing]] | ||
+ | | speed; glaze quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Wax worker|Wax working]] | ||
+ | | speed; craft quality | ||
|- | |- | ||
− | | | + | | rowspan=4 | Engineering || |
+ | * [[Siege engineer|Siege engineering]] | ||
+ | | speed; part, ammunition quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Siege operator|Siege operating]] | ||
+ | | speed; accuracy | ||
|- | |- | ||
− | | | + | | |
+ | * [[Mechanic|Mechanics]] | ||
+ | | speed; mechanism, furniture quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Pump operator|Pump operating]] | ||
+ | | none | ||
|- | |- | ||
− | | | + | | [[Hauling]] || |
+ | * Stone hauling | ||
+ | * Wood hauling | ||
+ | * Item hauling | ||
+ | * Burial | ||
+ | * Food hauling | ||
+ | * Refuse hauling | ||
+ | * Furniture hauling | ||
+ | * [[Hauling#Animal hauling|Animal hauling]] | ||
+ | * Trade Good Hauling | ||
+ | * Water Hauling | ||
+ | * [[Hauling#Push /Haul Vehicle|Push/Haul Vehicle]] | ||
+ | | none | ||
|- | |- | ||
− | | rowspan=4 | | + | | rowspan=4 | Other Jobs || |
− | + | * [[Cleaning]] | |
+ | | none | ||
|- | |- | ||
− | | | + | | |
+ | * [[Lever operation]] | ||
+ | | none | ||
|- | |- | ||
− | | | + | | |
+ | * Road building | ||
+ | | none | ||
|- | |- | ||
− | | | + | | |
− | + | * Wall/floor construction | |
− | + | | none | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
Line 401: | Line 423: | ||
A few things are listed as "No Job" but can be considered labors in a different sense: running scared, not having a path to any place useful, and being [[insane]]. | A few things are listed as "No Job" but can be considered labors in a different sense: running scared, not having a path to any place useful, and being [[insane]]. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{Category|Skills|*}} | {{Category|Skills|*}} | ||
{{Category|Interface}} | {{Category|Interface}} | ||
[[ru:Labor]] | [[ru:Labor]] |