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Editing Irrigation

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[[File:irrigation_preview.png|thumb|270px|right|It's like Gatorade for plants.]]'''Irrigation''' is the process of applying water to terrain - making it muddy, in order to make it suitable for farming, where it otherwise wouldn't be. [[Farming]] is only possible on [[mud]] and [[soil]]. In ''Dwarf Fortress'', 'irrigation' is used as a fancy word for dumping water onto terrain for farming purposes. Once your floor is successfully muddied, no further irrigation will be required, unless you somehow accidentally remove the mud (by building a [[construction|constructed]] floor or chopping down a [[tree]], for instance).  Please note that irrigating Soil will not improve the quality (ie. irrigated Sand will still be poor quality, while irrigated Rock is standard quality).
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[[Farming]] is only possible on [[mud]] and [[soil]]. Any terrain can be made muddy, and therefore suitable for farming, by dumping water on it. In ''Dwarf Fortress'', 'irrigation' is used as a fancy word for dumping water onto terrain that isn't useful for farming, in order to make it so. Once your floor is successfully muddied, no further irrigation will be required, unless you somehow accidentally remove the mud (by building a [[construction|constructed]] floor or chopping down a [[tree]], for instance).
  
 
Any amount of water dropped, pumped, or otherwise transported onto a tile will leave behind at least 'a dusting of mud', and this is sufficient for farming. Farm plots cannot be built on terrain with [[water depth|a water level of more than 1/7]], and more mud has no apparent effect on farm output, so it's best to use a minimum of water to irrigate.
 
Any amount of water dropped, pumped, or otherwise transported onto a tile will leave behind at least 'a dusting of mud', and this is sufficient for farming. Farm plots cannot be built on terrain with [[water depth|a water level of more than 1/7]], and more mud has no apparent effect on farm output, so it's best to use a minimum of water to irrigate.

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