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Difference between revisions of "DF2014 Talk:Fortress"

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m (→‎Fortress "lvl": fix errors)
(→‎Fortress "lvl": correction.)
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|Outpost    ||  || The expedition gets two hardcoded 'migration waves' (reinforcement) almost no matter what.
 
|Outpost    ||  || The expedition gets two hardcoded 'migration waves' (reinforcement) almost no matter what.
 
|-
 
|-
|Hamlet      || 20|| The fortress can be considered for a [[Baron|Noble]] title. Attracts attention of [[forgotten beast]] and [[werebeast]]. Citizens start to suffer from [[Strange mood]].  
+
|Hamlet      || 20|| The fortress can be considered for a [[Baron|Noble]] title. Attracts attention of [[forgotten beast]]. Citizens start to suffer from [[Strange mood]].  
 
|-
 
|-
|Village    || 50|| [[Expedition leader]] -> [[Mayor]], unlocks many noble positions.
+
|Village    || 50|| [[Expedition leader]] -> [[Mayor]], unlocks many noble positions. Attracts attention of [[werebeast]].
 
|-
 
|-
 
|Town     || 80|| Attracts attention of Goblin [[Siege]]s, [[titan]]s and [[megabeast]].
 
|Town     || 80|| Attracts attention of Goblin [[Siege]]s, [[titan]]s and [[megabeast]].
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|Mountainhome||  ||  
 
|Mountainhome||  ||  
 
|}
 
|}
 +
(*) Titan and werebeast 'Attack Population Requirement' can be set in advanced world gen.

Revision as of 00:55, 15 February 2022

What about new colonies?

If I retire a fortress that has become a mountainhome, would it not follow that new fortresses I then found will come from my former fortress?--Guardian of Silverybearded (talk) 08:23, 29 November 2014 (UTC)

What do the job counts for fortress titles exactly mean?

What do the Craft/Metal/Wood/Gem/Stone/Food include? Do the stone/wood jobs only include the jobs at the mason's/carpenter's shop or anything that uses stone/wood logs as a reagent as well as construction jobs that use stone/wood logs? Do the food jobs include planting seeds and harvesting plants or only cooking? Are the jobs sorted by skills (Stone = All Jobs with Masonry, Craft = Any crafting skills, Metal = Metalsmithing skills, Food = any farming skills)?

Fortress "lvl"

Title Population Changes
Outpost The expedition gets two hardcoded 'migration waves' (reinforcement) almost no matter what.
Hamlet 20 The fortress can be considered for a Noble title. Attracts attention of forgotten beast. Citizens start to suffer from Strange mood.
Village 50 Expedition leader -> Mayor, unlocks many noble positions. Attracts attention of werebeast.
Town 80 Attracts attention of Goblin Sieges, titans and megabeast.
City 110 ??
Metropolis 140 Monarch, unlocks some noble positions.
Mountainhome

(*) Titan and werebeast 'Attack Population Requirement' can be set in advanced world gen.