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Editing 40d Talk:Utilities

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::::::AHK does tend to do wierd stuff in DF, but most of it is predictable. A lot of wierd errors that make no sense can be fixed by explicitely telling the script to focus on the Dwarf Fortress window, as well as generous Sleep statements. I found while rewalling a 30x30 outline, sleep 100 worked fine for the first two sides but posted about half of the second two. Sleep 150 placed the second two somewhat erraticly. Sleep 200 got the second two just fine. --[[User:Knivesu|Knivesu]] 10:22, 23 December 2007 (EST)
 
::::::AHK does tend to do wierd stuff in DF, but most of it is predictable. A lot of wierd errors that make no sense can be fixed by explicitely telling the script to focus on the Dwarf Fortress window, as well as generous Sleep statements. I found while rewalling a 30x30 outline, sleep 100 worked fine for the first two sides but posted about half of the second two. Sleep 150 placed the second two somewhat erraticly. Sleep 200 got the second two just fine. --[[User:Knivesu|Knivesu]] 10:22, 23 December 2007 (EST)
 
:::::::Just tested, and the weird behavior of AHK does not happen in DF 38c, but does happen in 40d11 (I came back to DF after time away).  I have tried altering my scripts in a ton of ways to get them working with 40d11, to no avail (Changing key delay, using sendplay or sendinput instead of send, etc).  So, perhaps there is hope that it will magically work right again in a later release.  [[User:Nephelim|Nephelim]] 00:06, 23 June 2009 (UTC)
 
  
 
=== Dwarf Foreman ===
 
=== Dwarf Foreman ===
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Does anyone know the values for v0.28.181.39f? --[[User:Aristoi|Aristoi]] 18:18, 10 August 2008 (EDT)
 
Does anyone know the values for v0.28.181.39f? --[[User:Aristoi|Aristoi]] 18:18, 10 August 2008 (EDT)
  
:Still no word on 39f? Perhaps we can get a little write-up on how to discover the appropriate values added to the foreman homepage. That way, when a new version of DF is released, any number of people could search for and contribute the new values, instead of depending on the few people who already know the process. --[[User:SWSaunders|SWSaunders]] 09:10, 12 August 2008 (ADT)
+
:Still no word on 39f? Perhaps we can get a little write-up on how to discover the appropriate values added to the foreman homepage. That way, when a new version of DF is released, any number of people could search for and contribute the new values, instead of depending on the few people who already know the process. --[[SWSaunders|SWSaunders]] 09:10, 12 August 2008 (ADT)
  
 
::Thanks Jerethi50, beat me to it.  When I went to enter the values you already had!  SWSaunders:  What I did (having never done this before) was to download a memory viewer (HxD hexeditor) and then look at the old version vs the new version in memory.  In the old version, I found the character at the dwarfidpos address and searched forward till I found that in the new file.  For critter_start I went to the old process and found it there, then searched forward in the new process till I found the pattern match (it wasn't too far).  The data was different but the pattern was the same.  The profession offset hasn't changed so I left it as is. --[[User:Aristoi|Aristoi]] 11:13, 12 August 2008 (EDT)
 
::Thanks Jerethi50, beat me to it.  When I went to enter the values you already had!  SWSaunders:  What I did (having never done this before) was to download a memory viewer (HxD hexeditor) and then look at the old version vs the new version in memory.  In the old version, I found the character at the dwarfidpos address and searched forward till I found that in the new file.  For critter_start I went to the old process and found it there, then searched forward in the new process till I found the pattern match (it wasn't too far).  The data was different but the pattern was the same.  The profession offset hasn't changed so I left it as is. --[[User:Aristoi|Aristoi]] 11:13, 12 August 2008 (EDT)
  
 
:::That's exactly how I do it, except I have written a program that does it for me, since it saves time. I also tend to forget to post Dwarf Foreman's new config during updating. Usually I remember to update the tables at http://www.geocities.com/jifodus/tables/ini_jifodus/ and that has all the information you'd need (critter_start=[creature_data].base; profession_start=[creature_data].jobs); however, it seems I didn't update it this last go around. If you wander around my website, you should be able to find enough information posted there (provided you can understand it all) to learn how to update foreman for yourself. --[[User:Jifodus|Jifodus]] 22:22, 14 August 2008 (EDT)
 
:::That's exactly how I do it, except I have written a program that does it for me, since it saves time. I also tend to forget to post Dwarf Foreman's new config during updating. Usually I remember to update the tables at http://www.geocities.com/jifodus/tables/ini_jifodus/ and that has all the information you'd need (critter_start=[creature_data].base; profession_start=[creature_data].jobs); however, it seems I didn't update it this last go around. If you wander around my website, you should be able to find enough information posted there (provided you can understand it all) to learn how to update foreman for yourself. --[[User:Jifodus|Jifodus]] 22:22, 14 August 2008 (EDT)
 
::::Can someone that understands all this go through and get up to 40d13 information for what to put in the config file? Because I honestly have no idea where to start on this, but I really don't want to downgrade to an earlier one after seeing how much better 40d13 is running for me than the older versions were. [[User:Shardok|Shardok]] 20:30, 6 August 2009 (UTC)
 
  
 
To make Foreman compatible with previous versions of Dwarf Fortress, update the config file as shown below.
 
To make Foreman compatible with previous versions of Dwarf Fortress, update the config file as shown below.
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dwarfidpos=0138e698
 
dwarfidpos=0138e698
 
profession_start=0474
 
profession_start=0474
</pre>
 
 
==== v0.28.181.40c ====
 
<pre>check=032e896f
 
critter_start=0158222c
 
dwarfidpos=0138e698
 
profession_start=0474</pre>
 
 
==== v0.28.181.40d2 ====
 
<pre>
 
check=01807735
 
critter_start=014D1404
 
dwarfidpos=012DD2F8
 
profession_start=00000544
 
</pre>
 
 
==== v0.28.181.40d3 ====
 
<pre>
 
check=0191B535
 
critter_start=014D341C
 
dwarfidpos=012DF310
 
profession_start=00000544
 
</pre>
 
 
==== v0.28.181.40d4 ====
 
<pre>
 
check=0190599F
 
critter_start=014D341C
 
dwarfidpos=012DF310
 
profession_start=00000544
 
</pre>
 
 
==== v0.28.181.40d5 ====
 
<pre>
 
check=019687A7
 
critter_start=014D5434
 
dwarfidpos=012E1328
 
profession_start=00000544
 
</pre>
 
 
==== v0.28.181.40d6 ====
 
<pre>
 
check=018D14AA
 
critter_start=014EDE3C
 
dwarfidpos=012F9D30
 
profession_start=00000544
 
</pre>
 
 
==== v0.28.181.40d7 ====
 
<pre>
 
check=01A78193
 
critter_start=014EDFCC
 
dwarfidpos=012F9EC0
 
profession_start=00000544
 
</pre>
 
 
==== v0.28.181.40d8 ====
 
<pre>
 
check=01860A3C
 
critter_start=014EDFCC
 
dwarfidpos=012F9EC0
 
profession_start=00000544
 
</pre>
 
 
==== v0.28.181.40d9 ====
 
<pre>
 
check=01318B82
 
critter_start=014EDFCC
 
dwarfidpos=012F9EC0
 
profession_start=00000544
 
 
</pre>
 
</pre>
  
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::Except it really isn't.  Yeah, I can have it search the world for a site for me, but it doesn't tell me where exactly those features are - so if I want to play with size or location a little bit I don't know if I'm losing anything.  It also returns only one hit, which can make finding the type of site you want hard, especially as some variables (tree cover, relative elevation, diversity of alignment/biomes) can't be searched over making that first hit with an underground river and magma pipe (or whatever) not necessarily the one you want.  --[[User:Squirrelloid|Squirrelloid]] 10:42, 20 November 2008 (EST)
 
::Except it really isn't.  Yeah, I can have it search the world for a site for me, but it doesn't tell me where exactly those features are - so if I want to play with size or location a little bit I don't know if I'm losing anything.  It also returns only one hit, which can make finding the type of site you want hard, especially as some variables (tree cover, relative elevation, diversity of alignment/biomes) can't be searched over making that first hit with an underground river and magma pipe (or whatever) not necessarily the one you want.  --[[User:Squirrelloid|Squirrelloid]] 10:42, 20 November 2008 (EST)
 
:::Yes, it is. Regional Prospector would make the game show various features on the local embark map such as chasms, magma vents and magma pools. This is now supported natively by changing the "SHOW_EMBARK_???" variables in the init.txt file to "ALWAYS". Same functionality. The site finder feature which you're referring to is an additional feature, which indeed doesn't yet work perfectly. --[[User:Janus|Janus]] 11:06, 20 November 2008 (EST)
 
:::Yes, it is. Regional Prospector would make the game show various features on the local embark map such as chasms, magma vents and magma pools. This is now supported natively by changing the "SHOW_EMBARK_???" variables in the init.txt file to "ALWAYS". Same functionality. The site finder feature which you're referring to is an additional feature, which indeed doesn't yet work perfectly. --[[User:Janus|Janus]] 11:06, 20 November 2008 (EST)
 
::::Similar variables have to be set during worldgen, although I believe they are set to "show" by default.--[[User:Maximus|Maximus]] 12:44, 20 November 2008 (EST)
 
 
: Say, does anyone know of a list that explains the symbols that Prospector uses? It took me forever to be certain that a red single tilde was a magma pool, while a red double-tilde (a.k.a. squiggly equal sign) was a magma ''pipe'', and there are still a couple symbols I'm not sure about...
 
:--[[User:Macdjord|Macdjord]] 13:12, 20 November 2008 (EST)
 
:: There used to be a map key in the '''RP''' section.  [[http://www.dwarffortresswiki.net/index.php?title=Utilities&oldid=28602#Regional_Prospector history]]
 
 
== Lifevis?! ==
 
 
There's a realtime replacement for 3Dwarf out: [http://www.bay12games.com/forum/index.php?topic=29314.0] (yes, i made the thread, but no i don't claim any credit for the util.) It should '''totally''' be added to the list! But where?
 
:Wow I just took a look at Lifevis, it's really something special! I guess it would come under "Movies, Screenshots, Map Files" best, although perhaps we need a whole new "3d utilities" section. Either way, it should definitely be included.
 
 
== Dwarf Foreman Vista ==
 
 
Whenever I try to run Dwarf Foreman in Vista I get a message saying "Couldn't connect to Dwarf Fortress, Is it Running?".  Any ideas?  I'm using 40d9 and have the latest updates to the config file.
 
 
:As is standard for most DF Utilities, you'll probably need to be running in Admin, or otherwise ensure that the program has access to edit memory locations of another program. Other than that, Sorry, no idea. --[[User:N9103|Edward]] 11:15, 20 March 2009 (UTC)
 
 
::Problem's probably "40d9", most of the utilities haven't been upgraded since "40d" --[[User:Solarshado|Solarshado]] 21:49, 20 March 2009 (UTC)
 
 
:Try this: rename the "Dwarf Fortress.exe" file to "dwarfort.exe".  Also use put this text in a file named "config" in the Foreman directory:
 
<pre>check=01318B82
 
critter_start=014EDFCC
 
dwarfidpos=012F9EC0
 
profession_start=00000544</pre>
 
:That got Foreman working for me under XP.  It is my understanding that there are issues for some Vista users <small>(the Dwarf Fortress executable is being relocated away from its natural base address for some currently-unknown reason)</small>, so this may not work for you.  Please post a reply especially if it does not work for you.<br/>&mdash;[[User:0x517A5D|0x517A5D]] 00:48, 21 March 2009 (UTC)
 
 
== Dwarf Therapist for the 40d* series ==
 
[http://www.bay12games.com/forum/index.php?topic=46841 40d* update branch] - from the forum post: <blockquote>
 
Note: Currently works on windows with all versions from 39a-40d, 40d2-40d19_2 and all linux versions from 40d2-40d19!
 
</blockquote> --[[User:Altaree|Altaree]] 13:11, 24 March 2010 (UTC)
 
=== Other ===
 
 
So, what happened to the utilities such as granite.exe and ore.exe? No mention of them anymore, or did just nobody bother remaking them for 40d? Honestly I still play the old '2D' version of the game without the z axis, so I like being able to find those utils. xD --[[User:Kittenykat|Kittenykat]] 21:37, 9 March 2010 (UTC)
 
:They're somewhere on DFFD - search for "23a" and they should show up. --[[User:Quietust|Quietust]] 15:27, 24 March 2010 (UTC)
 

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