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Editing 40d Talk:Graphics set repository

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:All champions look the same. Borders: My guess is that when a background color is too similar to that of the colors used by a character on top of it, the border helps to distinguish the two from another. Anyway, I hope this helps! [[User:Plac1d|Plac1d]] 07:39, 31 March 2008 (EDT)
 
:All champions look the same. Borders: My guess is that when a background color is too similar to that of the colors used by a character on top of it, the border helps to distinguish the two from another. Anyway, I hope this helps! [[User:Plac1d|Plac1d]] 07:39, 31 March 2008 (EDT)
  
'''LIMITATIONS''': I have found an interesting bug/limit while making graphics sheets. The total number of tiles in a sheet cannot number more than 1024, regardless of how big (18x18) or how small (8x12) each tile is. Thus, a sheet that has its graphics organized into 22 rows and 44 columns works fine (as 22x44=968 which is less than 1024. However, a sheet that has 24 rows and 44 columns (24x44=1056) will cause Dwarf Fortress to hang and crash to desktop when using either Arena or Fortress Mode. Found this out when I couldn't get my sheet of 33x44 tiles to work. Also, this how-to guide is awesome. I should update it for DF2012. [[User:Coaldiamond|Coaldiamond]] ([[User talk:Coaldiamond|talk]]) 19:29, 8 July 2013 (UTC)
 
  
 
==HOWTO migrate Mayday graphic tileset to a newer version==
 
==HOWTO migrate Mayday graphic tileset to a newer version==

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