v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d Talk:Graphics set repository

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 101: Line 101:
 
</s>
 
</s>
 
:The information on [AQUATIC] is either incorrect, or possibly only valid in some cases - I've been experimenting with symbolic graphics tiles and made a set for creature_large_riverlake (hadn't seen this). I have carp and tigerfish in my current map, and they both show up using the custom graphic. [[User:Shaja|Shaja]] 00:21, 3 April 2008 (EDT)
 
:The information on [AQUATIC] is either incorrect, or possibly only valid in some cases - I've been experimenting with symbolic graphics tiles and made a set for creature_large_riverlake (hadn't seen this). I have carp and tigerfish in my current map, and they both show up using the custom graphic. [[User:Shaja|Shaja]] 00:21, 3 April 2008 (EDT)
::You're right. I made the mistake using [CREATURE:WHALE] instead of [CREATURE'''_GRAPHICS''':WHALE]. Thanks for pointing that out- I was convinced fish couldn't have graphics. I just tinkered around, and it seems creature_large_ocean creatures will show up too. [[User:Plac1d|Plac1d]] 10:49, 3 April 2008 (EDT)
+
::You're right. I made the mistake using [CREATURE:WHALE] instead of [CREATURE'''_GRAPHICS''':WHALE]. Thanks for pointing that out- I was convinced fish couldn't have graphics. I just tinkered around, and it seems creature_large_ocean creatures will show up too.
 
'''Professions:''' Profession listed in graphics_example.txt in "raw/graphics" is shared by CREATURE_GRAPHICS tags DWARF, HUMAN, GOBLIN, ELF, KOBOLD. Dwarves uses most of them. Humans and Goblins also uses many of those. Elves and Kobolds uses just a few. I don't know where a list is located or if even one has been created accounting the exact professions used by each race.  
 
'''Professions:''' Profession listed in graphics_example.txt in "raw/graphics" is shared by CREATURE_GRAPHICS tags DWARF, HUMAN, GOBLIN, ELF, KOBOLD. Dwarves uses most of them. Humans and Goblins also uses many of those. Elves and Kobolds uses just a few. I don't know where a list is located or if even one has been created accounting the exact professions used by each race.  
 
   
 
   

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)