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Difference between revisions of "40d:Magma forge"

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A '''magma forge''' is a [[metalsmith's forge]] which does not require [[charcoal]] or other [[fuel]], as long as it is positioned over [[magma]]. In order to function, the forge must be exactly one Z-level above a lava or magma square. Magma forges cannot draw from many Z-levels below themselves as [[Well|wells]] can. It must be built of [[fire-safe materials]]
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A '''magma forge''' is a [[metalsmith's forge]] which does not require [[charcoal]] or other [[fuel]], as long as it is positioned over [[magma]]. Magma forges can only be built once you have discovered a [[magma pool]], [[magma pipe]], or [[eerie glowing pit|hidden fun stuff]]. They must be built using [[magma-safe]] materials.
  
A magma forge will not function unless at least one of its eight edge squares hangs over a channel which has magma at a depth of 4/7 or more. [[Dwarves]] will not roast when working inside a magma forge, unlike the unlucky soldiers you station right next to the vent.
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In order to function, the forge must be exactly one Z-level above a lava or magma square. Magma forges cannot draw from many Z-levels below themselves as [[well]]s can. A magma forge will not function unless at least one of its eight edge squares hangs over a channel which contains magma at a depth of 4/7 or more. [[Dwarves]] will not roast when working inside a magma forge.
  
 
Note that if the magma depth falls below 4/7, even for a moment, the forge will immediately cancel all of its jobs. If the forge has been claimed by a dwarf in a [[Strange mood]], this will result in instant [[insanity]], even if the forge returns to normal a moment later. For this reason it is advisable that you isolate the magma supply for your magma workshops from your other magma plumbing, and if possible use [[magma-safe materials|magma-safe]] floodgates or some other method to seal the magma into a separate channel solely for the use of the workshops.
 
Note that if the magma depth falls below 4/7, even for a moment, the forge will immediately cancel all of its jobs. If the forge has been claimed by a dwarf in a [[Strange mood]], this will result in instant [[insanity]], even if the forge returns to normal a moment later. For this reason it is advisable that you isolate the magma supply for your magma workshops from your other magma plumbing, and if possible use [[magma-safe materials|magma-safe]] floodgates or some other method to seal the magma into a separate channel solely for the use of the workshops.
  
 
{{Workshops}}
 
{{Workshops}}

Latest revision as of 03:53, 20 August 2021

Magma forge

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Job Requirement

Weaponsmith, Armorsmith, Metalsmith, Metal crafter, Trapper, Mechanic

Construction
Materials Jobs
Materials Used
Goods Created
This article is about an older version of DF.

A magma forge is a metalsmith's forge which does not require charcoal or other fuel, as long as it is positioned over magma. Magma forges can only be built once you have discovered a magma pool, magma pipe, or hidden fun stuff. They must be built using magma-safe materials.

In order to function, the forge must be exactly one Z-level above a lava or magma square. Magma forges cannot draw from many Z-levels below themselves as wells can. A magma forge will not function unless at least one of its eight edge squares hangs over a channel which contains magma at a depth of 4/7 or more. Dwarves will not roast when working inside a magma forge.

Note that if the magma depth falls below 4/7, even for a moment, the forge will immediately cancel all of its jobs. If the forge has been claimed by a dwarf in a Strange mood, this will result in instant insanity, even if the forge returns to normal a moment later. For this reason it is advisable that you isolate the magma supply for your magma workshops from your other magma plumbing, and if possible use magma-safe floodgates or some other method to seal the magma into a separate channel solely for the use of the workshops.

Workshops
Furnaces
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