v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d:Bauxite

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{40d stonelookup/0}}{{av}}{{quality|Exceptional|15:43, 29 April 2011 (UTC)}}
+
{{Stone|name=Bauxite|tile=+|color=#800
 +
|location =
 +
* [[Sedimentary layer]]s
 +
* Found as large clusters
 +
|properties =
 +
* [[Magma proof]]
 +
* [[Material value]] 1}}
 +
Bauxite is the only [[stone]], apart from [[Raw_adamantine|adamantine]], which is suitable for the construction of [[mechanism]]s to be used in [[floodgate]]s which will come into contact with [[magma]]. Unfortunately bauxite can be found only in sedimentary areas, which are rare around volcanoes.  However, you can trade for ''Bauxite stones'' with the Dwarven caravans.  They're not expensive, and you should get enough to make a few bauxite mechanisms (just make sure their wagons make it to your trade depot alive and in one piece of course).  You can also plan ahead and buy some before embarking.  Just be sure to keep your mason away from them until you turn them into mechanisms; [[forbid]] them until you are ready, if need be.
  
Bauxite is the only [[stone]], apart from [[raw adamantine]], that is suitable for the construction of [[mechanism]]s to be used in [[floodgate]]s which will come into contact with [[magma]]. Unfortunately bauxite can be found only in [[sedimentary layer]]s, which are rare around [[volcano]]es (but not near [[magma pipe]]s in general). However, you can usually trade for ''Bauxite stones'' with the Dwarven caravans (this is determined by availability in your home [[civilization]]) - they're not expensive, and you should get enough to make any number of bauxite mechanisms you need. You can only request 4 boulders ''per year'' from your [[liaison]], so it's best to start as soon as possible if you need a lot; alternatively, if you can spare enough points during [[embark]], you can bring a bunch with you at the cost of only 3 points per boulder.
+
Bauxite is the only stone that contains [[Gem#Precious|rubies]] or [[Gem#Precious|sapphires]], found as small clusters.
  
If in limited supply on your map (and you are going to be playing with magma), be sure to keep your mason and various craftsdwarves away from what bauxite you do have until you can turn it into mechanisms; best [[forbid]] them until you are ready.
+
While Bauxite is an [[aluminum]] ore, the technology to extract aluminum from it does not exist in the game setting.
  
Bauxite is the only stone that contains [[ruby|rubies]] and [[sapphire]]s, both found as small [[cluster]]s.
+
{{Rocks}}
 
+
[[Category:Stone]]
While Bauxite is an [[aluminum]] ore in Real Life, the technology to extract aluminum from it does not exist in the game setting.
+
[[Category:Sedimentary Stone Layers]]
 
 
==Bauxite Management==
 
[[Image:BauxiteContainer.png|thumb|right|An example of a Bauxite control room.]]
 
If you are on a map with very limited or no naturally occurring bauxite, getting your hands on it can be difficult. Although likely that one of the civilizations you have access to will have the mineral for sale, they can only bring so much of it. Wasting bauxite is a terrible crime, so it is a good idea to come up with a way to minimize misuse.
 
 
 
To the right is an example of how to control your bauxite. The interior of the room to the north is a stockpile with only bauxite designated for storage. Below it are three slots for workshops (only two are used in the picture). Draft a mason/mechanic into a one-man squad and station him inside the bauxite stockpile, then lock the exterior doors and open the interior ones.  When he has completed constructing your bauxite equipment, make sure he is outside of the stockpile and lock the interior and unlock the exterior. This makes it virtually impossible for any slip-ups to happen, preventing any bauxite from being wasted.
 
 
 
Alternately, if you prefer not to use military drafting (which can cause an unhappy [[thought]]), you can place a [[lever]] in the outer room that is linked to the external door, and then use [[workshop profile]] for that lever to restrict it to only the target mason. Issuing a "pull lever" will cause that mason to respond, automatically locking himself into the controlled area, ready to go.
 
 
 
Another possible method would be to simply have a mason/mechanic who is entirely devoted to the production of bauxite objects. This would involve at least two layers: One where this dwarf works, one where the bauxite items are received. The room would have the bauxite stocks, food, booze, a bed, table and chair, and a small hole in the floor for dumping, which is accessible by the rest of the fort. Food can be put in either through an airlock style design or by dumping it into a quantum stockpile. After making the items in a completely sealed off room, have them set to be dumped down the receiving hole, then unforbid them so that the other dwarves will gather it. If you want to keep him occupied, you can always boost his stats by having him operate a pump or similar. This  way you can have high quality mechanisms and furniture made quickly when you need them. Just make sure to check up on his food supplies occasionally.
 
 
 
{{gamedata}}
 
{{stones}}
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page: