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Editing v0.34:Maximizing framerate
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** More advanced methods may still have bugs. 2D is more likely to be reliable. | ** More advanced methods may still have bugs. 2D is more likely to be reliable. | ||
* Using creature graphics may reduce FPS. (Using a custom ASCII tileset should have no effect) | * Using creature graphics may reduce FPS. (Using a custom ASCII tileset should have no effect) | ||
− | *PRIORITY represents how much importance the game is given when it makes a request of the CPU. From [[init.txt]]: | + | *PRIORITY represents how much importance importance the game is given when it makes a request of the CPU. From [[init.txt]]: |
**"Change this to make the dwarfort.exe process have a different priority. From highest to lowest, the options are REALTIME, HIGH, ABOVE_NORMAL, NORMAL, BELOW_NORMAL and IDLE." | **"Change this to make the dwarfort.exe process have a different priority. From highest to lowest, the options are REALTIME, HIGH, ABOVE_NORMAL, NORMAL, BELOW_NORMAL and IDLE." | ||
**While it's best to run DF with no other programs in the background if FPS is an issue, giving the priority a bump or two can help speed things up regardless. | **While it's best to run DF with no other programs in the background if FPS is an issue, giving the priority a bump or two can help speed things up regardless. |