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Editing Utility Talk:Tweak
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: While I do use .NET 3.5 features, I will see if I can move to .NET 2.0 (or make a 2.0 compatible version). —[[User:Rick|Rick]] 22:58, 3 April 2008 (EDT) | : While I do use .NET 3.5 features, I will see if I can move to .NET 2.0 (or make a 2.0 compatible version). —[[User:Rick|Rick]] 22:58, 3 April 2008 (EDT) | ||
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== Blue modules == | == Blue modules == | ||
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: If your Tile Edit is 1.1, not 1.0, you have 1.2.0.1. As for blue modules, you need to 'Select Process' before you can use anything. There is an option to automatically select a process on startup. Once you do this, modules will either turn red or green as like before. —[[User:Rick|Rick]] 22:58, 3 April 2008 (EDT) | : If your Tile Edit is 1.1, not 1.0, you have 1.2.0.1. As for blue modules, you need to 'Select Process' before you can use anything. There is an option to automatically select a process on startup. Once you do this, modules will either turn red or green as like before. —[[User:Rick|Rick]] 22:58, 3 April 2008 (EDT) | ||
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== Windows Installer 3.1 == | == Windows Installer 3.1 == | ||
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For some reason, whenever I edit a tile using the Tile Edit programme, the next dwarf to step on the tile freezes to death (as will the many dwarves who come to loot the corpse). In the tile edit window, in the temperature section, it shows 0 in the first box (always) and another number of around 12000 in the second. The values by themselves give no indication as to the temperature, and even when I leave them alone, simply changing the tile will result in it becoming a freezing tile of death. | For some reason, whenever I edit a tile using the Tile Edit programme, the next dwarf to step on the tile freezes to death (as will the many dwarves who come to loot the corpse). In the tile edit window, in the temperature section, it shows 0 in the first box (always) and another number of around 12000 in the second. The values by themselves give no indication as to the temperature, and even when I leave them alone, simply changing the tile will result in it becoming a freezing tile of death. | ||
I have no idea if anyone else is experiencing this with tile edit, or whether I'm doing something horribly wrong. | I have no idea if anyone else is experiencing this with tile edit, or whether I'm doing something horribly wrong. | ||
− | + | {{unsigned|Maw3193}} | |
:I get this whenever I try to add water to a square. The water freezes into a block of absolute-zero ice, and freezes to death anybody who steps on it. It doesn't happen when I add magma, or change magma depth. The title bar says version 1.2.0.0, but TileEdit is 1.1 so I guess it's actually 1.2.0.1 (see above) [[User:Anydwarf|Anydwarf]] 12:56, 17 April 2008 (EDT) | :I get this whenever I try to add water to a square. The water freezes into a block of absolute-zero ice, and freezes to death anybody who steps on it. It doesn't happen when I add magma, or change magma depth. The title bar says version 1.2.0.0, but TileEdit is 1.1 so I guess it's actually 1.2.0.1 (see above) [[User:Anydwarf|Anydwarf]] 12:56, 17 April 2008 (EDT) | ||
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== Developer page == | == Developer page == | ||
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I'm interested in making a module for Tweak, will there be more info soon about contributing to it? | I'm interested in making a module for Tweak, will there be more info soon about contributing to it? | ||
(if there is a page I couldn't find that talks about it, feel free to let me know :) | (if there is a page I couldn't find that talks about it, feel free to let me know :) | ||
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: There hasn't really been any demand for it, but now that there is I'll fill out some info for you. —[[User:Rick|Rick]] 01:33, 27 April 2008 (EDT) | : There hasn't really been any demand for it, but now that there is I'll fill out some info for you. —[[User:Rick|Rick]] 01:33, 27 April 2008 (EDT) | ||
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