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Editing Military tactics
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− | + | {{Quality|Superior|20:56, 25 March 2018 (UTC)}} | |
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{{av}} | {{av}} | ||
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{{Skill | {{Skill | ||
− | | color = | + | | color = 3:0 |
− | | skill = | + | | skill = Military Tactics |
− | | profession = | + | | profession = Unknown |
| job name = None | | job name = None | ||
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− | '''Military | + | '''Military Tactics''' is a [[military]] [[skill]] first introduced in 0.31.14. |
− | + | Before version 0.44.06, it only affected worldgen battles, giving the side with the better tactician a better chance of victory. However, the skill was given a purpose outside of worldgen after the release of version 0.44.06, in which pillaging and razing were added. The skill gives your dwarves a higher chance of success when pillaging/razing other civilizations sites, proportionate to your most skilled tactician's skill in Military Tactics. | |
− | + | In the Future of the Fortress of 31/March/2016, Toady mentioned that it affects how successful a general is in worldgen battles. | |
− | + | In version 0.44.07, Military Tactics was added as a skill your dwarves can obtain before embarking. | |
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+ | When assigning dwarves to squads, Military Tactician appears as a relevant skill in version 0.44.08 for squad leading nobles/appointments. | ||
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+ | See also [[Tracker]]. | ||
{{skills}} | {{skills}} | ||
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