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− | {{Quality|Superior}} | + | {{Quality|Superior|18:57, 8 February 2017 (UTC)}} |
{{av}} | {{av}} | ||
{{old}} | {{old}} | ||
+ | An '''instrument''' {{Tile|¿|7:1}} is a procedurally generated item used for making music in [[tavern]]s and [[temple]]s. | ||
− | [[ | + | Instruments come in four types defined by the skill necessary for play ([[Keyboardist|keyboard]], [[Stringed instrumentalist|stringed]], [[Wind instrumentalist|wind]], and [[Percussionist|percussion]]). Some instruments are built by individual components which must be assembled, and some are made in a single step like other [[finished goods]]. Instruments can be either hand-held or stationary. Stationary instruments are built like [[furniture]] with {{k|b}}-{{k|I}} command. Hand-held instruments can be carried around by dwarves or placed in [[coffer]]s in [[tavern]]s or [[temple]]s. |
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− | Instruments | + | Instruments and their components can be made out of a variety of materials, including [[wood]], [[bone]], [[shell]], [[stone]], [[silk]] [[thread]], [[plant fiber]] [[thread]], [[glass]], [[ceramic]]s, [[metal]], or [[leather]]. Out of those, thread and leather can only be used for components, not for a full instrument. Many of the instruments/components are made in [[craftsdwarf's workshop]]s, except [[ceramic]] ones are made at a [[kiln]], [[leather]] ones at a [[leather works]], [[glass]] ones at a [[glass furnace]], and [[metal]] ones at a [[metalsmith's forge]]. Wood and stone instruments and components may occasionally be made at carpenter's and mason's workshops, respectively, instead of the craftsdwarf's shop. The {{k|d}}etails menu can be used to select the specific material for most instruments and components. Glass and ceramic instrument jobs do not yet support the details menu; all glass instruments will be made from [[green glass]] in your fortress (though [[caravan]]s can bring instruments or instrument parts made out of other types of glass), and the potter will choose the material for ceramic instruments. Assembling the instrument after all the components are finished is also performed in a craftsdwarf's workshop, and the skill needed to assemble it is defined by the material of the "main" part of the instrument (see below). |
− | + | Specific instruments, their names and the kinds of components they are built of are generated at [[world generation]] and are usually specific for each [[civilization]]. Traders may bring instrument components, but you will be unable to assemble them into instruments unless your dwarves have the necessary knowledge. | |
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− | + | In order to find out what instruments are available to your fortress, go to a [[craftsdwarf's workshop]] and look under the instrument section. It will show most of the available instruments. Highlight each individual instrument will show their description and material required. Any instruments with a single component can be made directly. More complex ones require instrument pieces to be made first and the option associated with them is assemble XXX. Record the name of the instrument and enter the manager screen with {{k|j}}-{{k|m}}. Typing in the name of the instrument will show all the pieces required (possibly from other workshops). Single-piece instruments created at other workshops will not be listed in the craftsdwarf's shop; those can be found by checking the potential workshops or scrolling through possible jobs in the manager screen. | |
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− | Any instruments with a single component can be made directly. More complex ones require | ||
During a [[strange mood]], dwarves may create instruments which use improper materials and/or do not include the required components (e.g. a metal-bells-on-a-glass-stand instrument made from wood with spikes of leather). | During a [[strange mood]], dwarves may create instruments which use improper materials and/or do not include the required components (e.g. a metal-bells-on-a-glass-stand instrument made from wood with spikes of leather). | ||
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==Usage== | ==Usage== | ||
− | Dwarves will use instruments in taverns or temples only if they know a | + | Dwarves will use instruments in taverns or temples only if they know a song or dance that requires their use. If you see a dwarf with the job status "Simulate *instrument name*" then the dwarf would use that instrument if it were available. |
==Components== | ==Components== | ||
− | Below are tables of parts that instruments can have and what materials they may require. It should be noted that, for a given world, only one material type is possible for each specific component. Thus, if a given instrument uses a metal keyboard material, it cannot be made using any other materials | + | Below are tables of parts that instruments can have and what materials they may require. It should be noted that, for a given world, only one material type is possible for each specific component. Thus, if a given instrument uses a metal keyboard material, it cannot be made using any other materials. |
− | + | ===Keyboard=== | |
− | |||
− | ===Keyboard | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
! rowspan=2 | Part | ! rowspan=2 | Part | ||
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|- | |- | ||
<!-- Part | Component | Silk | Thread | Leather | Wood | Bone | Ceramic | Metal | Glass | Stone | Shell --> | <!-- Part | Component | Silk | Thread | Leather | Wood | Bone | Ceramic | Metal | Glass | Stone | Shell --> | ||
− | | rowspan=1 |Keyboard ||Keyboard || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| | + | | rowspan=1 |Keyboard ||Keyboard || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
− | | rowspan=4 |Body* ||Console || || || || | + | | rowspan=4 |Body* ||Console || || || || ||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
− | |<!-- -->Chest || || || ||{{Y}}|| | + | |<!-- -->Chest || || || ||{{Y}}|| || {{Y}}|| || {{Y}}|| || |
|- | |- | ||
− | |<!-- -->Body || || || ||{{Y}}|| | + | |<!-- -->Body || || || ||{{Y}}|| || {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
− | |<!-- -->Case || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| | + | |<!-- -->Case || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
| rowspan=3 |Vib ||Strings ||{{Y}}|| {{Y}}|| || || || || {{Y}}|| || || | | rowspan=3 |Vib ||Strings ||{{Y}}|| {{Y}}|| || || || || {{Y}}|| || || | ||
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|<!-- -->Bells || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}} | |<!-- -->Bells || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}} | ||
|- | |- | ||
− | |<!-- -->Pipes || || || ||{{Y}}|| | + | |<!-- -->Pipes || || || ||{{Y}}|| || {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
− | | rowspan=2 |Bellows ||Pump || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| | + | | rowspan=2 |Bellows ||Pump || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
|<!-- -->Bellows || || || {{Y}}|| || || || || || || | |<!-- -->Bellows || || || {{Y}}|| || || || || || || | ||
|} | |} | ||
− | ===Stringed | + | |
+ | |||
+ | ===Stringed=== | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
! rowspan=2 | Part | ! rowspan=2 | Part | ||
! rowspan=2 | Component name | ! rowspan=2 | Component name | ||
− | ! colspan= | + | ! colspan=9 | Materials |
|- | |- | ||
<!-- ! Materials --> | <!-- ! Materials --> | ||
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! Glass | ! Glass | ||
! Stone | ! Stone | ||
− | |||
|- | |- | ||
− | <!-- Part | Component | Silk | Thread | Leather | Wood | Bone | Ceramic | Metal | Glass | Stone | | + | <!-- Part | Component | Silk | Thread | Leather | Wood | Bone | Ceramic | Metal | Glass | Stone | --> |
− | | rowspan=1 |Neck ||Neck || || || ||{{Y}}||{{Y}}|| | + | | rowspan=1 |Neck ||Neck || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}} |
|- | |- | ||
− | | rowspan=1 |Frame* ||Frame || || || ||{{Y}}||{{Y}}|| | + | | rowspan=1 |Frame* ||Frame || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}} |
|- | |- | ||
− | | rowspan=2 |Body* ||Body || || || ||{{Y}}||{{Y}}|| | + | | rowspan=2 |Body* ||Body || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}} |
|- | |- | ||
− | |<!-- -->Sound-chest || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| | + | |<!-- -->Sound-chest || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| || {{Y}} |
|- | |- | ||
− | | rowspan=1 |Yoke ||Yoke || || || ||{{Y}}|| | + | | rowspan=1 |Yoke ||Yoke || || || ||{{Y}}|| || {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
− | | rowspan=1 |Strings ||Strings ||{{Y}}|| {{Y}}|| || || || || {{Y}}|| || | + | | rowspan=1 |Strings ||Strings ||{{Y}}|| {{Y}}|| || || || || {{Y}}|| || |
|- | |- | ||
− | | rowspan=3 |Prod ||Bow || || || ||{{Y}}|| | + | | rowspan=3 |Prod ||Bow || || || ||{{Y}}|| || {{Y}}|| {{Y}}|| {{Y}}|| {{Y}} |
|- | |- | ||
− | |<!-- -->Plectrum || || || ||{{Y}}||{{Y}}|| | + | |<!-- -->Plectrum || || || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}} |
|- | |- | ||
− | |<!-- -->Hammers || || || ||{{Y}}|| | + | |<!-- -->Hammers || || || ||{{Y}}|| || {{Y}}|| || || {{Y}} |
|- | |- | ||
− | | rowspan=1 |Neck_res ||Neck bowl || || || || | + | | rowspan=1 |Neck_res ||Neck bowl || || || || || || || || || |
|} | |} | ||
− | ===Wind | + | ===Wind=== |
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
! rowspan=2 | Part | ! rowspan=2 | Part | ||
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|- | |- | ||
<!-- Part | Component | Leather | Wood | Bone | Ceramic | Metal | Glass | Stone | Shell --> | <!-- Part | Component | Leather | Wood | Bone | Ceramic | Metal | Glass | Stone | Shell --> | ||
− | | rowspan=2 |Blow ||Blowpipe || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| | + | | rowspan=2 |Blow ||Blowpipe || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| || || {{Y}} |
|- | |- | ||
|<!-- -->Bellows || {{Y}}|| || || || || || || | |<!-- -->Bellows || {{Y}}|| || || || || || || | ||
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| rowspan=1 |Bag* ||Bag || {{Y}}|| || || || || || || | | rowspan=1 |Bag* ||Bag || {{Y}}|| || || || || || || | ||
|- | |- | ||
− | | rowspan=1 |Melody ||Melody pipe || ||{{Y}}||{{Y}}|| | + | | rowspan=1 |Melody ||Melody pipe || ||{{Y}}||{{Y}}|| || {{Y}}|| {{Y}}|| || |
|- | |- | ||
− | | rowspan=1 |Drone ||Drone pipe || ||{{Y}}|| | + | | rowspan=1 |Drone ||Drone pipe || ||{{Y}}|| || {{Y}}|| {{Y}}|| {{Y}}|| || |
|- | |- | ||
− | | rowspan=2 |Body* ||Body || ||{{Y}}|| | + | | rowspan=2 |Body* ||Body || ||{{Y}}|| || || {{Y}}|| || {{Y}}|| |
|- | |- | ||
− | |<!-- -->Wind-Chest || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| | + | |<!-- -->Wind-Chest || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
− | | rowspan=1 |Pipes* ||Pipes || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| | + | | rowspan=1 |Pipes* ||Pipes || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
− | | rowspan=1 |Horns* ||Horn || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| | + | | rowspan=1 |Horns* ||Horn || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| || {{Y}}|| |
|} | |} | ||
− | ===Percussion | + | ===Percussion=== |
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
! rowspan=2 | Part | ! rowspan=2 | Part | ||
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|- | |- | ||
<!-- Part | Component | Leather | Wood | Bone | Ceramic | Metal | Glass | Stone | Shell --> | <!-- Part | Component | Leather | Wood | Bone | Ceramic | Metal | Glass | Stone | Shell --> | ||
− | | rowspan=1 |Stand ||Stand || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| | + | | rowspan=1 |Stand ||Stand || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
− | | rowspan=8 |Body* ||Drum || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| | + | | rowspan=8 |Body* ||Drum || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
− | |<!-- -->Chime || ||{{Y}}||{{Y}}|| | + | |<!-- -->Chime || ||{{Y}}||{{Y}}|| || || {{Y}}|| {{Y}}|| |
|- | |- | ||
− | |<!-- -->Block || ||{{Y}}||{{Y}}|| | + | |<!-- -->Block || ||{{Y}}||{{Y}}|| || {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
− | |<!-- -->Bowl || ||{{Y}}|| | + | |<!-- -->Bowl || ||{{Y}}|| || {{Y}}|| {{Y}}|| {{Y}}|| || |
|- | |- | ||
− | |<!-- -->Triangle || || | + | |<!-- -->Triangle || || ||{{Y}}|| || {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
− | |<!-- -->Bell || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| | + | |<!-- -->Bell || ||{{Y}}||{{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| {{Y}}|| |
|- | |- | ||
− | |<!-- -->Bar || ||{{Y}}|| | + | |<!-- -->Bar || ||{{Y}}|| || || {{Y}}|| || {{Y}}|| |
|- | |- | ||
− | |<!-- -->Ring || || | + | |<!-- -->Ring || || || || || || || || |
|- | |- | ||
| rowspan=1 |Head ||Head || {{Y}}|| || || || || || || | | rowspan=1 |Head ||Head || {{Y}}|| || || || || || || | ||
|- | |- | ||
− | | rowspan=3 |Mallet ||Mallet || ||{{Y}}||{{Y}}|| | + | | rowspan=3 |Mallet ||Mallet || ||{{Y}}||{{Y}}|| || || || || |
|- | |- | ||
− | |<!-- -->Hammer || ||{{Y}}||{{Y}}|| {{Y}}|| | + | |<!-- -->Hammer || ||{{Y}}||{{Y}}|| {{Y}}|| || || {{Y}}|| |
|- | |- | ||
− | |<!-- -->Stick || ||{{Y}}|| | + | |<!-- -->Stick || ||{{Y}}|| || {{Y}}|| || {{Y}}|| || |
|- | |- | ||
|} | |} | ||
− | : | + | *: The "main" part, from which the instrument takes its description, e.g. a ''superior quality black bronze'' stelid. The main part also determines which skill is used to assemble the instrument (bonecarving, glassmaking, leatherworking, metalcrafting, pottery, stonecrafting or woodcrafting) |
==Realism== | ==Realism== | ||
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}} | }} | ||
− | + | [[ru:Instruments]] | |
− | [[ru: |