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Editing Gremlin
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− | {{Quality|Exceptional}} | + | {{Quality|Exceptional|21:52, 17 May 2015 (UTC)}} |
{{Creaturelookup/0 | {{Creaturelookup/0 | ||
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{{av}} | {{av}} | ||
{{creaturedesc}} | {{creaturedesc}} | ||
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− | + | '''Gremlins''' are invisible until spotted, and cause various kinds of [[fun]] in your fortress by stepping on [[pressure plate]]s, pulling [[lever]]s, and opening [[cage]]s. They are also able to pick locks and open forbidden [[door]]s. You should prevent having Gremlins and easily accessible [[Stupid dwarf trick#Self Destruct Lever|self destruct lever]]s in the very same fortress. One way of exploiting their lever-pulling behaviour is to have a lever that triggers a trap to kill the user when pulled, and leaving it in an area likely to see gremlins visiting. | |
− | + | When a gremlin is discovered, the game pauses and centers on it, with the message: "A gremlin! Drive it away!". | |
− | + | Gremlins are [[trapavoid|naturally immune]] to most [[trap]]s. If you do manage to capture and tame a gremlin, it could become your [[mayor]]. In fact, this is quite likely because the gremlin is not able to work, so it will spend all its time in your meeting hall making friends. After a certain period of time a tame adult gremlin will turn into a gremlin hunter and will then hunt alongside your [[hunter]]s. This is because gremlins have natural skill in ambushing, which is associated with the hunting labour. Note that a tame gremlin will not pull levers anymore. | |
− | In the current version | + | In the current version a stray gremlin will claim a bed in the inn and become long-term resident, eventually petitioning for citizenship. This can be much fun because they will then perform labors and ignore requests to be trained, resulting in trainers dying of starvation and thirst if you aren't careful. A solution to this is to make them exclusively soldiers or assign them to a small burrow with their exclusive workshop, and make the area a training ground. You can also order them to station in the training ground. Being trained isn't a job for the gremlin and it just has to be there; the trainer will eventually finish the job if the gremlin is in the same area. This no longer occurs with their tame offspring. This method can also work for other trained intelligent creatures if you've modded them to be pets. |
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+ | Gremlins will not eat due to having the [BONECARN] tag. | ||
== Trivia == | == Trivia == | ||
− | Gremlins can talk, and be recruited in | + | Gremlins can talk, and be recruited in adventure mode, which is useful if one is trapped in a cave and cannot find animal men. |
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{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Humanoids}} | {{Category|Humanoids}} |