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:''In Dwarf Fortress, [[bituminous coal]] is not the same as "coal" – see that article if desired.''
 
:''In Dwarf Fortress, [[bituminous coal]] is not the same as "coal" – see that article if desired.''
  
[[File:coal_sprite_preview.png|right]]'''Fuel''', '''coal''', and '''refined coal''' are three in-game terms that refer to the same thing, any unit of '''charcoal''' or '''coke''', the two fuels used to power high-temperature industries, namely metalworking, glassworking, and [[pottery]].  One unit of either of these fuels is required for every task at a conventional (non-magma) [[smelter]], [[forge]], [[kiln]], or [[glass furnace]].  Magma versions of these facilities do not need fuel, and in fact ''cannot'' use conventional fuel to power them, if their magma sources fail.  Fuel is also used as a reactant in the pig iron and steel creation process ''(see [[#Pig iron and steel production|below]])''.
 
 
Both "charcoal" and "coke" are considered [[bar]]s; they are found under the "bars" section of the [[stocks|{{k|k}}-stocks]] menu and are stored in Bar/Block [[stockpile]]s.  To place bars of fuel in a stockpile, create a Bars/Blocks stockpile, or a [[Stockpile#Custom_stockpiles|custom stockpile]] with "coal" (found in the "Bars" sub-category) {{k|e}}nabled and {{k|p}}ermitted. To allow ''only'' coal in a stockpile, {{k|e}}nable "Bars/Blocks", {{k|b}}lock everything, and enable "Bars: Other Materials → Coal" (with {{k|Enter}}). There is currently no way to distinguish between "charcoal" and "coke" when designating stockpiles.
 
 
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[[File:charcoal_preview.jpg|thumb|150px|right|Pieces of charcoal.]]'''Fuel''', '''coal''', and '''refined coal''' are three in-game terms that refer to the same thing, any unit of '''charcoal''' or '''coke''', the two fuels used to power high-temperature industries, namely metalworking, glassworking, and pottery.  One unit of either of these fuels is required for every task at a conventional (non-magma) [[smelter]], [[forge]], [[kiln]], or [[glass furnace]].  Magma versions of these facilities do not need fuel, and in fact cannot use conventional fuel to power them if their magma sources fail.  Fuel is also used as a reactant in the pig iron and steel creation process ''(see [[#Pig iron and steel production|below]])''.
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Both "charcoal" and "coke" are considered [[bar]]s; they are found under the "bars" section of the [[stocks|z-stocks]] menu, stored in Bar/Block [[stockpile]]s, and can be used to build [[vertical bars]].  To place bars of fuel in a stockpile, create a Bars/Blocks stockpile, or a [[Stockpile#Custom_stockpiles|custom stockpile]] with "coal" (found in the "Bars" sub-category) {{k|e}}nabled and {{k|p}}ermitted. To allow ''only'' coal in a stockpile, {{k|e}}nable "Bars/Blocks", {{k|b}}lock everything, and enable "Bars: Other Materials → Coal" (with {{k|Enter}}). There is currently no way to distinguish between "charcoal" and "coke" when designating stockpiles.
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== Fuel: charcoal and coke ==
 
== Fuel: charcoal and coke ==
 
The two types of fuel are '''''charcoal''''' and '''''coke''''' – both are "fuel". These are ''nearly identical'' for in-game purposes, even though they come from different sources and have different in-game names. Whenever you see "fuel", "refined coal" or "coal" in-game, those refer to ''either'' charcoal or coke – they are interchangeable, and either one will serve as fuel for any workshop activity. Since some understandable confusion can arise over the usage of the various terms for fuel, the simple umbrella term "fuel" will be used in the explanations in this article.   
 
The two types of fuel are '''''charcoal''''' and '''''coke''''' – both are "fuel". These are ''nearly identical'' for in-game purposes, even though they come from different sources and have different in-game names. Whenever you see "fuel", "refined coal" or "coal" in-game, those refer to ''either'' charcoal or coke – they are interchangeable, and either one will serve as fuel for any workshop activity. Since some understandable confusion can arise over the usage of the various terms for fuel, the simple umbrella term "fuel" will be used in the explanations in this article.   
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== Pig iron and steel production ==
 
== Pig iron and steel production ==
 
When [[smelting]] [[pig iron]] or [[steel]] at any location, one unit of either charcoal or coke is required in the reaction as a source of carbon. Again, there is no distinction – both charcoal and coke serve equally well in the production of [[bar]]s of either. This is in addition to the unit of fuel that is needed to power the furnace at conventional (non-magma) smelters.
 
When [[smelting]] [[pig iron]] or [[steel]] at any location, one unit of either charcoal or coke is required in the reaction as a source of carbon. Again, there is no distinction – both charcoal and coke serve equally well in the production of [[bar]]s of either. This is in addition to the unit of fuel that is needed to power the furnace at conventional (non-magma) smelters.
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==Bugs==
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* Both charcoal and coke are considered [[fire-safe]] building materials.{{bug|5011}}
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* If a piece of charcoal or coke (or an item made of these materials) happens to fall in lava, it can generate smoke for several months {{bug|5536}} (related: {{bug|3437}}), causing unhappy [[thought]]s to dwarves that happen to pass by.
  
 
==See also==
 
==See also==

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