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Editing 40d Talk:Tim's castle building tutorial

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Really nice tutorial; we've been needing something like this for a while.<br>
 
Really nice tutorial; we've been needing something like this for a while.<br>
 
Would be better if it expressed to the young dwarves that there are other ways. For example, you tell us how to build multilevel walls. I, personally, build all of mine in a rather different way, but one that works fine too.<br>
 
Would be better if it expressed to the young dwarves that there are other ways. For example, you tell us how to build multilevel walls. I, personally, build all of mine in a rather different way, but one that works fine too.<br>
Also, you need to read [[Dwarf Fortress Wiki:Community_Portal#I|Rule I]] sometime - specifically, "Images and screenshots should use the default tilesets for clarity." The current setup is close, but it's too big for that last image, even on 1024x768. --[[User:Savok|Savok]] 09:46, 30 May 2008 (EDT)
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Also, you need to read [[DwarfFortressWiki:Community_Portal#I|Rule I]] sometime - specifically, "Images and screenshots should use the default tilesets for clarity." The current setup is close, but it's too big for that last image, even on 1024x768. --[[User:Savok|Savok]] 09:46, 30 May 2008 (EDT)
  
 
:Yeah, I'll add a disclaimer that this is just one way of making walls, although DF is inherently flexible in how it does things so while that somewhat goes without saying, I'll say it anyway. I did use the default graphics tileset - the only modification was that I switched graphics on in the init file. Is this ''not'' the default? [[User:TimE|TimE]] 22:58, 30 May 2008 (EDT)
 
:Yeah, I'll add a disclaimer that this is just one way of making walls, although DF is inherently flexible in how it does things so while that somewhat goes without saying, I'll say it anyway. I did use the default graphics tileset - the only modification was that I switched graphics on in the init file. Is this ''not'' the default? [[User:TimE|TimE]] 22:58, 30 May 2008 (EDT)

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