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Editing 40d Talk:Justice

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My sherrif had just assigned some guy a beating and fifty-one days of imprisonment for some crime, but, as my sherrif was also a legendary engraver and I needed my new dining room fixing up, I swapped the sherrif job over to some other guy, who proceded to ignore the punishment. I then decided to test what would happen if the sherrif himself were up for punishment, so, I set the guy who was being punished as the sherrif, and he continued to ignore his punishment and got a +20 happy though for not being punished, as well as the -5 unhappy thought for not punishing himself. --[[User:Blue sam3|Blue sam3]] 14:19, 22 October 2009 (UTC)
 
My sherrif had just assigned some guy a beating and fifty-one days of imprisonment for some crime, but, as my sherrif was also a legendary engraver and I needed my new dining room fixing up, I swapped the sherrif job over to some other guy, who proceded to ignore the punishment. I then decided to test what would happen if the sherrif himself were up for punishment, so, I set the guy who was being punished as the sherrif, and he continued to ignore his punishment and got a +20 happy though for not being punished, as well as the -5 unhappy thought for not punishing himself. --[[User:Blue sam3|Blue sam3]] 14:19, 22 October 2009 (UTC)
 
== Beatings ==
 
 
Unfortunately, I had saved a game right after accidentally trading about 80 items mandated against export, and just as the caravan was leaving (so I couldn't trade back for them to prevent their leaving). Understandably, I was then a little chagrined when my 'Professional Wrestler' Fortress Guards decided to rip half my fortress limb from limb, while the Hammerer decided to outright slaughter the other half. Even more amusing was when the guards would later beat on each other for violating that work order, nominally by carrying the tainted bins to the Trade Depot. One guard beating another guard beating one other guard beating the first guard's child. Lovely.
 
 
The only alternative I could manage, in the ten game-days left before the punishments started rolling in from my last save, was to drown my Hammerer, and then to swap all my dwarfs with any fighting acumen whatsoever out of the Fortress Guard. Subsequently, beatings administered by Dabbling Weaver's and Peasant's failed to do little more than bruise the majority of my dwarfs (I think my Legendary Miner/Mason somehow got a hickey on his upper spine).
 
 
Moral of this tale? Make sure your Fortress Guard is largely toothless before a massive wave of punishment rolls in (and ensure that your Hammerer is... indisposed).
 

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