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Editing 40d:Flood
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Water movement is a major source of lag in the game. | Water movement is a major source of lag in the game. | ||
− | Flood speed is counterintuitive. For example, if you build a ramp beneath the bottom of an [[underground pool]] connected to a large drainage shaft leading to a chasm, all the water in the upper levels of the pool will drain down into the drainage shaft leading all the way out into the chasm, filling it all nearly instantly 7/7 with water and submerging your hapless | + | Flood speed is counterintuitive. For example, if you build a ramp beneath the bottom of an [[underground pool]] connected to a large drainage shaft leading to a chasm, all the water in the upper levels of the pool will drain down into the drainage shaft leading all the way out into the chasm, filling it all nearly instantly 7/7 with water and submerging your hapless dorfs however far away in the shaft they may be. But once the space is filled, the flood slows down to the glacial pace at which water usually moves down tunnels, giving them plenty of time to drown. |